Olivier Le Meur

CV
h-index33
6papers
51citations
Novelty38%
AI Score27

6 Papers

3.7CVFeb 26, 2021Code
Where to look at the movies : Analyzing visual attention to understand movie editing

Alexandre Bruckert, Marc Christie, Olivier Le Meur

In the process of making a movie, directors constantly care about where the spectator will look on the screen. Shot composition, framing, camera movements or editing are tools commonly used to direct attention. In order to provide a quantitative analysis of the relationship between those tools and gaze patterns, we propose a new eye-tracking database, containing gaze pattern information on movie sequences, as well as editing annotations, and we show how state-of-the-art computational saliency techniques behave on this dataset. In this work, we expose strong links between movie editing and spectators scanpaths, and open several leads on how the knowledge of editing information could improve human visual attention modeling for cinematic content. The dataset generated and analysed during the current study is available at https://github.com/abruckert/eye_tracking_filmmaking

6.3IVMar 18, 2024
3R-INN: How to be climate friendly while consuming/delivering videos?

Zoubida Ameur, Claire-Hélène Demarty, Daniel Menard et al.

The consumption of a video requires a considerable amount of energy during the various stages of its life-cycle. With a billion hours of video consumed daily, this contributes significantly to the greenhouse gas emission. Therefore, reducing the end-to-end carbon footprint of the video chain, while preserving the quality of experience at the user side, is of high importance. To contribute in an impactful manner, we propose 3R-INN, a single light invertible network that does three tasks at once: given a high-resolution grainy image, it Rescales it to a lower resolution, Removes film grain and Reduces its power consumption when displayed. Providing such a minimum viable quality content contributes to reducing the energy consumption during encoding, transmission, decoding and display. 3R-INN also offers the possibility to restore either the high-resolution grainy original image or a grain-free version, thanks to its invertibility and the disentanglement of the high frequency, and without transmitting auxiliary data. Experiments show that, while enabling significant energy savings for encoding (78%), decoding (77%) and rendering (5% to 20%), 3R-INN outperforms state-of-the-art film grain synthesis and energy-aware methods and achieves state-of-the-art performance on the rescaling task on different test-sets.

1.2CVDec 17, 2020
Trajectory saliency detection using consistency-oriented latent codes from a recurrent auto-encoder

L. Maczyta, P. Bouthemy, O. Le Meur

In this paper, we are concerned with the detection of progressive dynamic saliency from video sequences. More precisely, we are interested in saliency related to motion and likely to appear progressively over time. It can be relevant to trigger alarms, to dedicate additional processing or to detect specific events. Trajectories represent the best way to support progressive dynamic saliency detection. Accordingly, we will talk about trajectory saliency. A trajectory will be qualified as salient if it deviates from normal trajectories that share a common motion pattern related to a given context. First, we need a compact while discriminative representation of trajectories. We adopt a (nearly) unsupervised learning-based approach. The latent code estimated by a recurrent auto-encoder provides the desired representation. In addition, we enforce consistency for normal (similar) trajectories through the auto-encoder loss function. The distance of the trajectory code to a prototype code accounting for normality is the means to detect salient trajectories. We validate our trajectory saliency detection method on synthetic and real trajectory datasets, and highlight the contributions of its different components. We show that our method outperforms existing methods on several scenarios drawn from the publicly available dataset of pedestrian trajectories acquired in a railway station (Alahi 2014).

8.1CVJul 4, 2019
Deep Saliency Models : The Quest For The Loss Function

Alexandre Bruckert, Hamed R. Tavakoli, Zhi Liu et al.

Recent advances in deep learning have pushed the performances of visual saliency models way further than it has ever been. Numerous models in the literature present new ways to design neural networks, to arrange gaze pattern data, or to extract as much high and low-level image features as possible in order to create the best saliency representation. However, one key part of a typical deep learning model is often neglected: the choice of the loss function. In this work, we explore some of the most popular loss functions that are used in deep saliency models. We demonstrate that on a fixed network architecture, modifying the loss function can significantly improve (or depreciate) the results, hence emphasizing the importance of the choice of the loss function when designing a model. We also introduce new loss functions that have never been used for saliency prediction to our knowledge. And finally, we show that a linear combination of several well-chosen loss functions leads to significant improvements in performances on different datasets as well as on a different network architecture, hence demonstrating the robustness of a combined metric.

0.9CVMar 12, 2019
Unsupervised motion saliency map estimation based on optical flow inpainting

L. Maczyta, P. Bouthemy, O. Le Meur

The paper addresses the problem of motion saliency in videos, that is, identifying regions that undergo motion departing from its context. We propose a new unsupervised paradigm to compute motion saliency maps. The key ingredient is the flow inpainting stage. Candidate regions are determined from the optical flow boundaries. The residual flow in these regions is given by the difference between the optical flow and the flow inpainted from the surrounding areas. It provides the cue for motion saliency. The method is flexible and general by relying on motion information only. Experimental results on the DAVIS 2016 benchmark demonstrate that the method compares favourably with state-of-the-art video saliency methods.

1.7CVFeb 15, 2017
Computational Model for Predicting Visual Fixations from Childhood to Adulthood

Olivier Le Meur, Antoine Coutrot, Zhi Liu et al.

How people look at visual information reveals fundamental information about themselves, their interests and their state of mind. While previous visual attention models output static 2-dimensional saliency maps, saccadic models aim to predict not only where observers look at but also how they move their eyes to explore the scene. Here we demonstrate that saccadic models are a flexible framework that can be tailored to emulate observer's viewing tendencies. More specifically, we use the eye data from 101 observers split in 5 age groups (adults, 8-10 y.o., 6-8 y.o., 4-6 y.o. and 2 y.o.) to train our saccadic model for different stages of the development of the human visual system. We show that the joint distribution of saccade amplitude and orientation is a visual signature specific to each age group, and can be used to generate age-dependent scanpaths. Our age-dependent saccadic model not only outputs human-like, age-specific visual scanpath, but also significantly outperforms other state-of-the-art saliency models. In this paper, we demonstrate that the computational modelling of visual attention, through the use of saccadic model, can be efficiently adapted to emulate the gaze behavior of a specific group of observers.