CVOct 16, 2022
Scratching Visual Transformer's Back with Uniform AttentionNam Hyeon-Woo, Kim Yu-Ji, Byeongho Heo et al.
The favorable performance of Vision Transformers (ViTs) is often attributed to the multi-head self-attention (MSA). The MSA enables global interactions at each layer of a ViT model, which is a contrasting feature against Convolutional Neural Networks (CNNs) that gradually increase the range of interaction across multiple layers. We study the role of the density of the attention. Our preliminary analyses suggest that the spatial interactions of attention maps are close to dense interactions rather than sparse ones. This is a curious phenomenon, as dense attention maps are harder for the model to learn due to steeper softmax gradients around them. We interpret this as a strong preference for ViT models to include dense interaction. We thus manually insert the uniform attention to each layer of ViT models to supply the much needed dense interactions. We call this method Context Broadcasting, CB. We observe that the inclusion of CB reduces the degree of density in the original attention maps and increases both the capacity and generalizability of the ViT models. CB incurs negligible costs: 1 line in your model code, no additional parameters, and minimal extra operations.
CVJul 18, 2024
BEAF: Observing BEfore-AFter Changes to Evaluate Hallucination in Vision-language ModelsMoon Ye-Bin, Nam Hyeon-Woo, Wonseok Choi et al.
Vision language models (VLMs) perceive the world through a combination of a visual encoder and a large language model (LLM). The visual encoder, pre-trained on large-scale vision-text datasets, provides zero-shot generalization to visual data, and the LLM endows its high reasoning ability to VLMs. It leads VLMs to achieve high performance on wide benchmarks without fine-tuning, exhibiting zero or few-shot capability. However, recent studies show that VLMs are vulnerable to hallucination. This undesirable behavior degrades reliability and credibility, thereby making users unable to fully trust the output from VLMs. To enhance trustworthiness and better tackle the hallucination of VLMs, we curate a new evaluation dataset, called the BEfore-AFter hallucination dataset (BEAF), and introduce new metrics: True Understanding (TU), IGnorance (IG), StuBbornness (SB), and InDecision (ID). Unlike prior works that focus only on constructing questions and answers, the key idea of our benchmark is to manipulate visual scene information by image editing models and to design the metrics based on scene changes. This allows us to clearly assess whether VLMs correctly understand a given scene by observing the ability to perceive changes. We also visualize image-wise object relationship by virtue of our two-axis view: vision and text. Upon evaluating VLMs with our dataset, we observed that our metrics reveal different aspects of VLM hallucination that have not been reported before. Project page: \url{https://beafbench.github.io/}
CVAug 2, 2023
SYNAuG: Exploiting Synthetic Data for Data Imbalance ProblemsMoon Ye-Bin, Nam Hyeon-Woo, Wonseok Choi et al.
Data imbalance in training data often leads to biased predictions from trained models, which in turn causes ethical and social issues. A straightforward solution is to carefully curate training data, but given the enormous scale of modern neural networks, this is prohibitively labor-intensive and thus impractical. Inspired by recent developments in generative models, this paper explores the potential of synthetic data to address the data imbalance problem. To be specific, our method, dubbed SYNAuG, leverages synthetic data to equalize the unbalanced distribution of training data. Our experiments demonstrate that, although a domain gap between real and synthetic data exists, training with SYNAuG followed by fine-tuning with a few real samples allows to achieve impressive performance on diverse tasks with different data imbalance issues, surpassing existing task-specific methods for the same purpose.
CVSep 23, 2024
VLM's Eye Examination: Instruct and Inspect Visual Competency of Vision Language ModelsNam Hyeon-Woo, Moon Ye-Bin, Wonseok Choi et al.
Vision language models (VLMs) have shown promising reasoning capabilities across various benchmarks; however, our understanding of their visual perception remains limited. In this work, we propose an eye examination process to investigate how a VLM perceives images, specifically focusing on key elements of visual recognition, from primitive color and shape to semantic levels. To this end, we introduce a dataset named LENS to guide a VLM to follow the examination and check its readiness. Once the model is ready, we conduct the examination. Through this examination, we quantify and visualize VLMs' sensitivities to color and shape, and semantic matching. Our findings reveal that VLMs have varying sensitivity to different colors while consistently showing insensitivity to green across different VLMs. Also, we found different shape sensitivity and semantic recognition depending on LLM's capacity despite using the same fixed visual encoder. Our analyses and findings have potential to inspire the design of VLMs and the pre-processing of visual input to VLMs for improving application performance.
64.2CVMar 15
Early Failure Detection and Intervention in Video Diffusion ModelsKwon Byung-Ki, Sohwi Lim, Nam Hyeon-Woo et al.
Text-to-video (T2V) diffusion models have rapidly advanced, yet generations still occasionally fail in practice, such as low text-video alignment or low perceptual quality. Since diffusion sampling is non-deterministic, it is difficult to know during inference whether a generation will succeed or fail, incurring high computational cost due to trial-and-error regeneration. To address this, we propose an early failure detection and diagnostic intervention pipeline for latent T2V diffusion models. For detection, we design a Real-time Inspection (RI) module that converts latents into intermediate video previews, enabling the use of established text-video alignment scorers for inspection in the RGB space. The RI module completes the conversion and inspection process in just 39.2ms. This is highly efficient considering that CogVideoX-5B requires 4.3s per denoising step when generating a 480p, 49-frame video on an NVIDIA A100 GPU. Subsequently, we trigger a hierarchical and early-exit intervention pipeline only when failure is predicted. Experiments on CogVideoX-5B and Wan2.1-1.3B demonstrate consistency gains on VBench with up to 2.64 times less time overhead compared to post-hoc regeneration. Our method also generalizes to a higher-capacity setting, remaining effective on Wan2.1-14B with 720p resolution and 81-frame generation. Furthermore, our pipeline is plug-and-play and orthogonal to existing techniques, showing seamless compatibility with prompt refinement and sampling guidance methods. We also provide evidence that failure signals emerge early in the denoising process and are detectable within intermediate video previews using standard vision-language evaluators.
CVJan 19
GaussExplorer: 3D Gaussian Splatting for Embodied Exploration and ReasoningKim Yu-Ji, Dahye Lee, Kim Jun-Seong et al.
We present GaussExplorer, a framework for embodied exploration and reasoning built on 3D Gaussian Splatting (3DGS). While prior approaches to language-embedded 3DGS have made meaningful progress in aligning simple text queries with Gaussian embeddings, they are generally optimized for relatively simple queries and struggle to interpret more complex, compositional language queries. Alternative studies based on object-centric RGB-D structured memories provide spatial grounding but are constrained by pre-fixed viewpoints. To address these issues, GaussExplorer introduces Vision-Language Models (VLMs) on top of 3DGS to enable question-driven exploration and reasoning within 3D scenes. We first identify pre-captured images that are most correlated with the query question, and subsequently adjust them into novel viewpoints to more accurately capture visual information for better reasoning by VLMs. Experiments show that ours outperforms existing methods on several benchmarks, demonstrating the effectiveness of integrating VLM-based reasoning with 3DGS for embodied tasks.
CVDec 14, 2025
Patch-wise Retrieval: A Bag of Practical Techniques for Instance-level MatchingWonseok Choi, Sohwi Lim, Nam Hyeon-Woo et al.
Instance-level image retrieval aims to find images containing the same object as a given query, despite variations in size, position, or appearance. To address this challenging task, we propose Patchify, a simple yet effective patch-wise retrieval framework that offers high performance, scalability, and interpretability without requiring fine-tuning. Patchify divides each database image into a small number of structured patches and performs retrieval by comparing these local features with a global query descriptor, enabling accurate and spatially grounded matching. To assess not just retrieval accuracy but also spatial correctness, we introduce LocScore, a localization-aware metric that quantifies whether the retrieved region aligns with the target object. This makes LocScore a valuable diagnostic tool for understanding and improving retrieval behavior. We conduct extensive experiments across multiple benchmarks, backbones, and region selection strategies, showing that Patchify outperforms global methods and complements state-of-the-art reranking pipelines. Furthermore, we apply Product Quantization for efficient large-scale retrieval and highlight the importance of using informative features during compression, which significantly boosts performance. Project website: https://wons20k.github.io/PatchwiseRetrieval/
AISep 30, 2025
Automated Model Discovery via Multi-modal & Multi-step PipelineLee Jung-Mok, Nam Hyeon-Woo, Moon Ye-Bin et al.
Automated model discovery is the process of automatically searching and identifying the most appropriate model for a given dataset over a large combinatorial search space. Existing approaches, however, often face challenges in balancing the capture of fine-grained details with ensuring generalizability beyond training data regimes with a reasonable model complexity. In this paper, we present a multi-modal \& multi-step pipeline for effective automated model discovery. Our approach leverages two vision-language-based modules (VLM), AnalyzerVLM and EvaluatorVLM, for effective model proposal and evaluation in an agentic way. AnalyzerVLM autonomously plans and executes multi-step analyses to propose effective candidate models. EvaluatorVLM assesses the candidate models both quantitatively and perceptually, regarding the fitness for local details and the generalibility for overall trends. Our results demonstrate that our pipeline effectively discovers models that capture fine details and ensure strong generalizability. Additionally, extensive ablation studies show that both multi-modality and multi-step reasoning play crucial roles in discovering favorable models.
CVSep 1, 2025
Learning Correlation-aware Aleatoric Uncertainty for 3D Hand Pose EstimationLee Chae-Yeon, Nam Hyeon-Woo, Tae-Hyun Oh
3D hand pose estimation is a fundamental task in understanding human hands. However, accurately estimating 3D hand poses remains challenging due to the complex movement of hands, self-similarity, and frequent occlusions. In this work, we address two limitations: the inability of existing 3D hand pose estimation methods to estimate aleatoric (data) uncertainty, and the lack of uncertainty modeling that incorporates joint correlation knowledge, which has not been thoroughly investigated. To this end, we introduce aleatoric uncertainty modeling into the 3D hand pose estimation framework, aiming to achieve a better trade-off between modeling joint correlations and computational efficiency. We propose a novel parameterization that leverages a single linear layer to capture intrinsic correlations among hand joints. This is enabled by formulating the hand joint output space as a probabilistic distribution, allowing the linear layer to capture joint correlations. Our proposed parameterization is used as a task head layer, and can be applied as an add-on module on top of the existing models. Our experiments demonstrate that our parameterization for uncertainty modeling outperforms existing approaches. Furthermore, the 3D hand pose estimation model equipped with our uncertainty head achieves favorable accuracy in 3D hand pose estimation while introducing new uncertainty modeling capability to the model. The project page is available at https://hand-uncertainty.github.io/.
LGAug 13, 2021
FedPara: Low-Rank Hadamard Product for Communication-Efficient Federated LearningNam Hyeon-Woo, Moon Ye-Bin, Tae-Hyun Oh
In this work, we propose a communication-efficient parameterization, FedPara, for federated learning (FL) to overcome the burdens on frequent model uploads and downloads. Our method re-parameterizes weight parameters of layers using low-rank weights followed by the Hadamard product. Compared to the conventional low-rank parameterization, our FedPara method is not restricted to low-rank constraints, and thereby it has a far larger capacity. This property enables to achieve comparable performance while requiring 3 to 10 times lower communication costs than the model with the original layers, which is not achievable by the traditional low-rank methods. The efficiency of our method can be further improved by combining with other efficient FL optimizers. In addition, we extend our method to a personalized FL application, pFedPara, which separates parameters into global and local ones. We show that pFedPara outperforms competing personalized FL methods with more than three times fewer parameters.