Jianzheng Huang

h-index4
2papers

2 Papers

CVSep 30, 2025
PinPoint3D: Fine-Grained 3D Part Segmentation from a Few Clicks

Bojun Zhang, Hangjian Ye, Hao Zheng et al.

Fine-grained 3D part segmentation is crucial for enabling embodied AI systems to perform complex manipulation tasks, such as interacting with specific functional components of an object. However, existing interactive segmentation methods are largely confined to coarse, instance-level targets, while non-interactive approaches struggle with sparse, real-world scans and suffer from a severe lack of annotated data. To address these limitations, we introduce PinPoint3D, a novel interactive framework for fine-grained, multi-granularity 3D segmentation, capable of generating precise part-level masks from only a few user point clicks. A key component of our work is a new 3D data synthesis pipeline that we developed to create a large-scale, scene-level dataset with dense part annotations, overcoming a critical bottleneck that has hindered progress in this field. Through comprehensive experiments and user studies, we demonstrate that our method significantly outperforms existing approaches, achieving an average IoU of around 55.8% on each object part under first-click settings and surpassing 71.3% IoU with only a few additional clicks. Compared to current state-of-the-art baselines, PinPoint3D yields up to a 16% improvement in IoU and precision, highlighting its effectiveness on challenging, sparse point clouds with high efficiency. Our work represents a significant step towards more nuanced and precise machine perception and interaction in complex 3D environments.

CVMar 17, 2025
GIFT: Generated Indoor video frames for Texture-less point tracking

Jianzheng Huang, Xianyu Mo, Ziling Liu et al.

Point tracking is becoming a powerful solver for motion estimation and video editing. Compared to classical feature matching, point tracking methods have the key advantage of robustly tracking points under complex camera motion trajectories and over extended periods. However, despite certain improvements in methodologies, current point tracking methods still struggle to track any position in video frames, especially in areas that are texture-less or weakly textured. In this work, we first introduce metrics for evaluating the texture intensity of a 3D object. Using these metrics, we classify the 3D models in ShapeNet into three levels of texture intensity and create GIFT, a challenging synthetic benchmark comprising 1800 indoor video sequences with rich annotations. Unlike existing datasets that assign ground truth points arbitrarily, GIFT precisely anchors ground truth on classified target objects, ensuring that each video corresponds to a specific texture intensity level. Furthermore, we comprehensively evaluate current methods on GIFT to assess their performance across different texture intensity levels and analyze the impact of texture on point tracking.