LGMay 29
OrcaRouter: A Production-Oriented LLM Router with Hybrid Offline-Online LearningZhenghua Bao, Fengya Tian, Chris Zhang et al.
The rapid development of large language models, each with distinct capabilities and inference costs, raises a practical deployment question: given an incoming request, which model should handle it? We present OrcaRouter, a production-oriented LLM router that combines a LinUCB-based contextual bandit over lexical and sentence-embedding features with a hybrid offline-online learning protocol. Offline, OrcaRouter obtains full-information feedback by evaluating each candidate model on a curated set of routing prompts, yielding a reward matrix used to fit one ridge regressor per arm. At deployment time, it initializes from these parameters and can optionally continue learning from bandit feedback, updating only the selected model's arm after observing its reward. At the time of our RouterArena submission (May 20, 2026), OrcaRouter-Adaptive ranked second on the public RouterArena leaderboard with an arena score of 72.08, achieving 75.54% accuracy at a cost of USD 1.00 per 1,000 queries.
SDJan 16Code
FlashLabs Chroma 1.0: A Real-Time End-to-End Spoken Dialogue Model with Personalized Voice CloningTanyu Chen, Tairan Chen, Kai Shen et al.
Recent end-to-end spoken dialogue systems leverage speech tokenizers and neural audio codecs to enable LLMs to operate directly on discrete speech representations. However, these models often exhibit limited speaker identity preservation, hindering personalized voice interaction. In this work, we present Chroma 1.0, the first open-source, real-time, end-to-end spoken dialogue model that achieves both low-latency interaction and high-fidelity personalized voice cloning. Chroma achieves sub-second end-to-end latency through an interleaved text-audio token schedule (1:2) that supports streaming generation, while maintaining high-quality personalized voice synthesis across multi-turn conversations. Our experimental results demonstrate that Chroma achieves a 10.96% relative improvement in speaker similarity over the human baseline, with a Real-Time Factor (RTF) of 0.43, while maintaining strong reasoning and dialogue capabilities. Our code and models are publicly available at https://github.com/FlashLabs-AI-Corp/FlashLabs-Chroma and https://huggingface.co/FlashLabs/Chroma-4B .
LGSep 30, 2025Code
NeuroTTT: Bridging Pretraining-Downstream Task Misalignment in EEG Foundation Models via Test-Time TrainingSuli Wang, Yangshen Deng, Zhenghua Bao et al.
Large-scale foundation models for EEG signals offer a promising path to generalizable brain-computer interface (BCI) applications, but they often suffer from misalignment between pretraining objectives and downstream tasks, as well as significant cross-subject distribution shifts. This paper addresses these challenges by introducing a two-stage alignment strategy that bridges the gap between generic pretraining and specific EEG decoding tasks. First, we propose NeuroTTT: a domain-specific self-supervised fine-tuning paradigm that augments the foundation model with task-relevant self-supervised objectives, aligning latent representations to important spectral, spatial, and temporal EEG features without requiring additional labeled data. Second, we incorporate test-time training (TTT) at inference, we perform (i) self-supervised test-time training on individual unlabeled test samples and (ii) prediction entropy minimization (Tent), which updates only normalization statistics to continually calibrate the model to each new input on the fly. Our approach, which, to our knowledge, is the first to unify domain-tuned self-supervision with test-time training in large-scale EEG foundation models, yields substantially improved robustness and accuracy across diverse BCI tasks (imagined speech, stress detection, motor imagery). Using CBraMod and LaBraM as backbones, our method pushes their performance to a markedly higher level. Results on three diverse tasks demonstrate that the proposed alignment strategy achieves state-of-the-art performance, outperforming conventional fine-tuning and adaptation methods. Our code is available at https://github.com/wsl2000/NeuroTTT.
CLMar 17
IndexRAG: Bridging Facts for Cross-Document Reasoning at Index TimeZhenghua Bao, Yi Shi
Multi-hop question answering (QA) requires reasoning across multiple documents, yet existing retrieval-augmented generation (RAG) approaches address this either through graph-based methods requiring additional online processing or iterative multi-step reasoning. We present IndexRAG, a novel approach that shifts cross-document reasoning from online inference to offline indexing. IndexRAG identifies bridge entities shared across documents and generates bridging facts as independently retrievable units, requiring no additional training or fine-tuning. Experiments on three widely-used multi-hop QA benchmarks (HotpotQA, 2WikiMultiHopQA, MuSiQue) show that IndexRAG improves F1 over Naive RAG by 4.6 points on average, while requiring only single-pass retrieval and a single LLM call at inference time. When combined with IRCoT, IndexRAG outperforms all graph-based baselines on average, including HippoRAG and FastGraphRAG, while relying solely on flat retrieval. Our code will be released upon acceptance.
MAFeb 7, 2024
Towards Generalizability of Multi-Agent Reinforcement Learning in Graphs with Recurrent Message PassingJannis Weil, Zhenghua Bao, Osama Abboud et al.
Graph-based environments pose unique challenges to multi-agent reinforcement learning. In decentralized approaches, agents operate within a given graph and make decisions based on partial or outdated observations. The size of the observed neighborhood limits the generalizability to different graphs and affects the reactivity of agents, the quality of the selected actions, and the communication overhead. This work focuses on generalizability and resolves the trade-off in observed neighborhood size with a continuous information flow in the whole graph. We propose a recurrent message-passing model that iterates with the environment's steps and allows nodes to create a global representation of the graph by exchanging messages with their neighbors. Agents receive the resulting learned graph observations based on their location in the graph. Our approach can be used in a decentralized manner at runtime and in combination with a reinforcement learning algorithm of choice. We evaluate our method across 1000 diverse graphs in the context of routing in communication networks and find that it enables agents to generalize and adapt to changes in the graph.