ITJul 6, 2023
Large Language Models Empowered Autonomous Edge AI for Connected IntelligenceYifei Shen, Jiawei Shao, Xinjie Zhang et al.
The evolution of wireless networks gravitates towards connected intelligence, a concept that envisions seamless interconnectivity among humans, objects, and intelligence in a hyper-connected cyber-physical world. Edge artificial intelligence (Edge AI) is a promising solution to achieve connected intelligence by delivering high-quality, low-latency, and privacy-preserving AI services at the network edge. This article presents a vision of autonomous edge AI systems that automatically organize, adapt, and optimize themselves to meet users' diverse requirements, leveraging the power of large language models (LLMs), i.e., Generative Pretrained Transformer (GPT). By exploiting the powerful abilities of GPT in language understanding, planning, and code generation, as well as incorporating classic wisdom such as task-oriented communication and edge federated learning, we present a versatile framework that efficiently coordinates edge AI models to cater to users' personal demands while automatically generating code to train new models in a privacy-preserving manner. Experimental results demonstrate the system's remarkable ability to accurately comprehend user demands, efficiently execute AI models with minimal cost, and effectively create high-performance AI models at edge servers.
NISep 12, 2024
WirelessAgent: Large Language Model Agents for Intelligent Wireless NetworksJingwen Tong, Jiawei Shao, Qiong Wu et al.
Wireless networks are increasingly facing challenges due to their expanding scale and complexity. These challenges underscore the need for advanced AI-driven strategies, particularly in the upcoming 6G networks. In this article, we introduce WirelessAgent, a novel approach leveraging large language models (LLMs) to develop AI agents capable of managing complex tasks in wireless networks. It can effectively improve network performance through advanced reasoning, multimodal data processing, and autonomous decision making. Thereafter, we demonstrate the practical applicability and benefits of WirelessAgent for network slicing management. The experimental results show that WirelessAgent is capable of accurately understanding user intent, effectively allocating slice resources, and consistently maintaining optimal performance.
LGJul 20, 2023
A Survey of What to Share in Federated Learning: Perspectives on Model Utility, Privacy Leakage, and Communication EfficiencyJiawei Shao, Zijian Li, Wenqiang Sun et al.
Federated learning (FL) has emerged as a secure paradigm for collaborative training among clients. Without data centralization, FL allows clients to share local information in a privacy-preserving manner. This approach has gained considerable attention, promoting numerous surveys to summarize the related works. However, the majority of these surveys concentrate on FL methods that share model parameters during the training process, while overlooking the possibility of sharing local information in other forms. In this paper, we present a systematic survey from a new perspective of what to share in FL, with an emphasis on the model utility, privacy leakage, and communication efficiency. First, we present a new taxonomy of FL methods in terms of three sharing methods, which respectively share model, synthetic data, and knowledge. Second, we analyze the vulnerability of different sharing methods to privacy attacks and review the defense mechanisms. Third, we conduct extensive experiments to compare the learning performance and communication overhead of various sharing methods in FL. Besides, we assess the potential privacy leakage through model inversion and membership inference attacks, while comparing the effectiveness of various defense approaches. Finally, we identify future research directions and conclude the survey.
ITJul 26, 2022
CFLIT: Coexisting Federated Learning and Information TransferZehong Lin, Hang Liu, Ying-Jun Angela Zhang
Future wireless networks are expected to support diverse mobile services, including artificial intelligence (AI) services and ubiquitous data transmissions. Federated learning (FL), as a revolutionary learning approach, enables collaborative AI model training across distributed mobile edge devices. By exploiting the superposition property of multiple-access channels, over-the-air computation allows concurrent model uploading from massive devices over the same radio resources, and thus significantly reduces the communication cost of FL. In this paper, we study the coexistence of over-the-air FL and traditional information transfer (IT) in a mobile edge network. We propose a coexisting federated learning and information transfer (CFLIT) communication framework, where the FL and IT devices share the wireless spectrum in an OFDM system. Under this framework, we aim to maximize the IT data rate and guarantee a given FL convergence performance by optimizing the long-term radio resource allocation. A key challenge that limits the spectrum efficiency of the coexisting system lies in the large overhead incurred by frequent communication between the server and edge devices for FL model aggregation. To address the challenge, we rigorously analyze the impact of the computation-to-communication ratio on the convergence of over-the-air FL in wireless fading channels. The analysis reveals the existence of an optimal computation-to-communication ratio that minimizes the amount of radio resources needed for over-the-air FL to converge to a given error tolerance. Based on the analysis, we propose a low-complexity online algorithm to jointly optimize the radio resource allocation for both the FL devices and IT devices. Extensive numerical simulations verify the superior performance of the proposed design for the coexistence of FL and IT devices in wireless cellular systems.
LGAug 30, 2023
FedCiR: Client-Invariant Representation Learning for Federated Non-IID FeaturesZijian Li, Zehong Lin, Jiawei Shao et al.
Federated learning (FL) is a distributed learning paradigm that maximizes the potential of data-driven models for edge devices without sharing their raw data. However, devices often have non-independent and identically distributed (non-IID) data, meaning their local data distributions can vary significantly. The heterogeneity in input data distributions across devices, commonly referred to as the feature shift problem, can adversely impact the training convergence and accuracy of the global model. To analyze the intrinsic causes of the feature shift problem, we develop a generalization error bound in FL, which motivates us to propose FedCiR, a client-invariant representation learning framework that enables clients to extract informative and client-invariant features. Specifically, we improve the mutual information term between representations and labels to encourage representations to carry essential classification knowledge, and diminish the mutual information term between the client set and representations conditioned on labels to promote representations of clients to be client-invariant. We further incorporate two regularizers into the FL framework to bound the mutual information terms with an approximate global representation distribution to compensate for the absence of the ground-truth global representation distribution, thus achieving informative and client-invariant feature extraction. To achieve global representation distribution approximation, we propose a data-free mechanism performed by the server without compromising privacy. Extensive experiments demonstrate the effectiveness of our approach in achieving client-invariant representation learning and solving the data heterogeneity issue.
CLMar 1Code
Token-level Data Selection for Safe LLM Fine-tuningYanping Li, Zhening Liu, Zijian Li et al.
Fine-tuning large language models (LLMs) on custom datasets has become a standard approach for adapting these models to specific domains and applications. However, recent studies have shown that such fine-tuning can lead to significant degradation in the model's safety. Existing defense methods operate at the sample level and often suffer from an unsatisfactory trade-off between safety and utility. To address this limitation, we perform a systematic token-level diagnosis of safety degradation during fine-tuning. Based on this, we propose token-level data selection for safe LLM fine-tuning (TOSS), a novel framework that quantifies the safety risk of each token by measuring the loss difference between a safety-degraded model and a utility-oriented model. This token-level granularity enables accurate identification and removal of unsafe tokens, thereby preserving valuable task-specific information. In addition, we introduce a progressive refinement strategy, TOSS-Pro, which iteratively enhances the safety-degraded model's ability to identify unsafe tokens. Extensive experiments demonstrate that our approach robustly safeguards LLMs during fine-tuning while achieving superior downstream task performance, significantly outperforming existing sample-level defense methods. Our code is available at https://github.com/Polly-LYP/TOSS.
IVJul 15, 2024
Bidirectional Stereo Image Compression with Cross-Dimensional Entropy ModelZhening Liu, Xinjie Zhang, Jiawei Shao et al.
With the rapid advancement of stereo vision technologies, stereo image compression has emerged as a crucial field that continues to draw significant attention. Previous approaches have primarily employed a unidirectional paradigm, where the compression of one view is dependent on the other, resulting in imbalanced compression. To address this issue, we introduce a symmetric bidirectional stereo image compression architecture, named BiSIC. Specifically, we propose a 3D convolution based codec backbone to capture local features and incorporate bidirectional attention blocks to exploit global features. Moreover, we design a novel cross-dimensional entropy model that integrates various conditioning factors, including the spatial context, channel context, and stereo dependency, to effectively estimate the distribution of latent representations for entropy coding. Extensive experiments demonstrate that our proposed BiSIC outperforms conventional image/video compression standards, as well as state-of-the-art learning-based methods, in terms of both PSNR and MS-SSIM.
NIApr 24Code
OCC: Physical-Layer Assisted Congestion Control for Real-Time CommunicationsYufan Zhuang, Zili Meng, Zehong Lin et al.
Real-time communications (RTC) is a core technology for emerging applications in 6G, such as cloud gaming, teleoperation, and extended reality (XR), which require consistently low latency and high bitrates. Existing RTC solutions fundamentally struggle to maintain low latency while supporting high bitrates due to their reliance on trial-and-error-based mechanisms. These mechanisms fail to probe the available bandwidth (ABW) promptly and accurately, leading to a trade-off between latency reliability and bandwidth utilization. The tension becomes extremely more critical as the cellular bandwidth and application's demand fluctuate with a larger range in cellular networks nowadays. To address this trade-off, we propose OCC, a novel approach that utilizes physical-layer information to explicitly obtain the ABW in real time, enabling rapid adaptation to dynamic wireless network conditions. However, the unique characteristics of RTC, including traffic bursts, application (APP) limits, and encoder lag, make the physical-layer informed control non-trivial. OCC effectively addresses these issues through three innovative strategies: frame-aware bandwidth measurement, APP-limit-aware bandwidth estimation, and encoder-friendly rate control. Extensive over-the-air experiments on an open-source cellular testbed demonstrate that OCC significantly enhances the performance of mobile RTC, reducing tail network latency by $13\%$ to $68\%$ and improving video frame bitrate by $1.2\times$ to $3.5\times$.
CVNov 30, 2025
Feed-Forward 3D Gaussian Splatting Compression with Long-Context ModelingZhening Liu, Rui Song, Yushi Huang et al.
3D Gaussian Splatting (3DGS) has emerged as a revolutionary 3D representation. However, its substantial data size poses a major barrier to widespread adoption. While feed-forward 3DGS compression offers a practical alternative to costly per-scene per-train compressors, existing methods struggle to model long-range spatial dependencies, due to the limited receptive field of transform coding networks and the inadequate context capacity in entropy models. In this work, we propose a novel feed-forward 3DGS compression framework that effectively models long-range correlations to enable highly compact and generalizable 3D representations. Central to our approach is a large-scale context structure that comprises thousands of Gaussians based on Morton serialization. We then design a fine-grained space-channel auto-regressive entropy model to fully leverage this expansive context. Furthermore, we develop an attention-based transform coding model to extract informative latent priors by aggregating features from a wide range of neighboring Gaussians. Our method yields a $20\times$ compression ratio for 3DGS in a feed-forward inference and achieves state-of-the-art performance among generalizable codecs.
CVJan 12
Mon3tr: Monocular 3D Telepresence with Pre-built Gaussian Avatars as AmortizationFangyu Lin, Yingdong Hu, Zhening Liu et al.
Immersive telepresence aims to transform human interaction in AR/VR applications by enabling lifelike full-body holographic representations for enhanced remote collaboration. However, existing systems rely on hardware-intensive multi-camera setups and demand high bandwidth for volumetric streaming, limiting their real-time performance on mobile devices. To overcome these challenges, we propose Mon3tr, a novel Monocular 3D telepresence framework that integrates 3D Gaussian splatting (3DGS) based parametric human modeling into telepresence for the first time. Mon3tr adopts an amortized computation strategy, dividing the process into a one-time offline multi-view reconstruction phase to build a user-specific avatar and a monocular online inference phase during live telepresence sessions. A single monocular RGB camera is used to capture body motions and facial expressions in real time to drive the 3DGS-based parametric human model, significantly reducing system complexity and cost. The extracted motion and appearance features are transmitted at < 0.2 Mbps over WebRTC's data channel, allowing robust adaptation to network fluctuations. On the receiver side, e.g., Meta Quest 3, we develop a lightweight 3DGS attribute deformation network to dynamically generate corrective 3DGS attribute adjustments on the pre-built avatar, synthesizing photorealistic motion and appearance at ~ 60 FPS. Extensive experiments demonstrate the state-of-the-art performance of our method, achieving a PSNR of > 28 dB for novel poses, an end-to-end latency of ~ 80 ms, and > 1000x bandwidth reduction compared to point-cloud streaming, while supporting real-time operation from monocular inputs across diverse scenarios. Our demos can be found at https://mon3tr3d.github.io.
CVOct 17, 2024Code
MEGA: Memory-Efficient 4D Gaussian Splatting for Dynamic ScenesXinjie Zhang, Zhening Liu, Yifan Zhang et al.
4D Gaussian Splatting (4DGS) has recently emerged as a promising technique for capturing complex dynamic 3D scenes with high fidelity. It utilizes a 4D Gaussian representation and a GPU-friendly rasterizer, enabling rapid rendering speeds. Despite its advantages, 4DGS faces significant challenges, notably the requirement of millions of 4D Gaussians, each with extensive associated attributes, leading to substantial memory and storage cost. This paper introduces a memory-efficient framework for 4DGS. We streamline the color attribute by decomposing it into a per-Gaussian direct color component with only 3 parameters and a shared lightweight alternating current color predictor. This approach eliminates the need for spherical harmonics coefficients, which typically involve up to 144 parameters in classic 4DGS, thereby creating a memory-efficient 4D Gaussian representation. Furthermore, we introduce an entropy-constrained Gaussian deformation technique that uses a deformation field to expand the action range of each Gaussian and integrates an opacity-based entropy loss to limit the number of Gaussians, thus forcing our model to use as few Gaussians as possible to fit a dynamic scene well. With simple half-precision storage and zip compression, our framework achieves a storage reduction by approximately 190$\times$ and 125$\times$ on the Technicolor and Neural 3D Video datasets, respectively, compared to the original 4DGS. Meanwhile, it maintains comparable rendering speeds and scene representation quality, setting a new standard in the field. Code is available at https://github.com/Xinjie-Q/MEGA.
CVFeb 22
Flash-VAED: Plug-and-Play VAE Decoders for Efficient Video GenerationLunjie Zhu, Yushi Huang, Xingtong Ge et al.
Latent diffusion models have enabled high-quality video synthesis, yet their inference remains costly and time-consuming. As diffusion transformers become increasingly efficient, the latency bottleneck inevitably shifts to VAE decoders. To reduce their latency while maintaining quality, we propose a universal acceleration framework for VAE decoders that preserves full alignment with the original latent distribution. Specifically, we propose (1) an independence-aware channel pruning method to effectively mitigate severe channel redundancy, and (2) a stage-wise dominant operator optimization strategy to address the high inference cost of the widely used causal 3D convolutions in VAE decoders. Based on these innovations, we construct a Flash-VAED family. Moreover, we design a three-phase dynamic distillation framework that efficiently transfers the capabilities of the original VAE decoder to Flash-VAED. Extensive experiments on Wan and LTX-Video VAE decoders demonstrate that our method outperforms baselines in both quality and speed, achieving approximately a 6$\times$ speedup while maintaining the reconstruction performance up to 96.9%. Notably, Flash-VAED accelerates the end-to-end generation pipeline by up to 36% with negligible quality drops on VBench-2.0.
CVMar 16
Real-Time Human Frontal View Synthesis from a Single ImageFangyu Lin, Yingdong Hu, Lunjie Zhu et al.
Photorealistic human novel view synthesis from a single image is crucial for democratizing immersive 3D telepresence, eliminating the need for complex multi-camera setups. However, current rendering-centric methods prioritize visual fidelity over explicit geometric understanding and struggle with intricate regions like faces and hands, leading to temporal instability. Meanwhile, human-centric frameworks suffer from memory bottlenecks since they typically rely on an auxiliary model to provide informative structural priors for geometric modeling, which limits real-time performance. To address these challenges, we propose PrismMirror, a geometry-guided framework for instant frontal view synthesis from a single image. By avoiding external geometric modeling and focusing on frontal view synthesis, our model optimizes visual integrity for telepresence. Specifically, PrismMirror introduces a novel cascade learning strategy that enables coarse-to-fine geometric feature learning. It first directly learns coarse geometric features, such as SMPL-X meshes and point clouds, and then refines textures through rendering supervision. To achieve real-time efficiency, we distill this unified framework into a lightweight linear attention model. Notably, PrismMirror is the first monocular human frontal view synthesis model that achieves real-time inference at 24 FPS, significantly outperforming previous methods in both visual authenticity and structural accuracy.
CVNov 24, 2025Code
LumiTex: Towards High-Fidelity PBR Texture Generation with Illumination ContextJingzhi Bao, Hongze Chen, Lingting Zhu et al.
Physically-based rendering (PBR) provides a principled standard for realistic material-lighting interactions in computer graphics. Despite recent advances in generating PBR textures, existing methods fail to address two fundamental challenges: 1) materials decomposition from image prompts under limited illumination cues, and 2) seamless and view-consistent texture completion. To this end, we propose LumiTex, an end-to-end framework that comprises three key components: (1) a multi-branch generation scheme that disentangles albedo and metallic-roughness under shared illumination priors for robust material understanding, (2) a lighting-aware material attention mechanism that injects illumination context into the decoding process for physically grounded generation of albedo, metallic, and roughness maps, and (3) a geometry-guided inpainting module based on a large view synthesis model that enriches texture coverage and ensures seamless, view-consistent UV completion. Extensive experiments demonstrate that LumiTex achieves state-of-the-art performance in texture quality, surpassing both existing open-source and commercial methods.
LGMay 13, 2023Code
Understanding and Improving Model Averaging in Federated Learning on Heterogeneous DataTailin Zhou, Zehong Lin, Jun Zhang et al.
Model averaging is a widely adopted technique in federated learning (FL) that aggregates multiple client models to obtain a global model. Remarkably, model averaging in FL yields a superior global model, even when client models are trained with non-convex objective functions and on heterogeneous local datasets. However, the rationale behind its success remains poorly understood. To shed light on this issue, we first visualize the loss landscape of FL over client and global models to illustrate their geometric properties. The visualization shows that the client models encompass the global model within a common basin, and interestingly, the global model may deviate from the basin's center while still outperforming the client models. To gain further insights into model averaging in FL, we decompose the expected loss of the global model into five factors related to the client models. Specifically, our analysis reveals that the global model loss after early training mainly arises from \textit{i)} the client model's loss on non-overlapping data between client datasets and the global dataset and \textit{ii)} the maximum distance between the global and client models. Based on the findings from our loss landscape visualization and loss decomposition, we propose utilizing iterative moving averaging (IMA) on the global model at the late training phase to reduce its deviation from the expected minimum, while constraining client exploration to limit the maximum distance between the global and client models. Our experiments demonstrate that incorporating IMA into existing FL methods significantly improves their accuracy and training speed on various heterogeneous data setups of benchmark datasets. Code is available at \url{https://github.com/TailinZhou/FedIMA}.
CVJan 29, 2024
Spatial-Aware Latent Initialization for Controllable Image GenerationWenqiang Sun, Teng Li, Zehong Lin et al.
Recently, text-to-image diffusion models have demonstrated impressive ability to generate high-quality images conditioned on the textual input. However, these models struggle to accurately adhere to textual instructions regarding spatial layout information. While previous research has primarily focused on aligning cross-attention maps with layout conditions, they overlook the impact of the initialization noise on the layout guidance. To achieve better layout control, we propose leveraging a spatial-aware initialization noise during the denoising process. Specifically, we find that the inverted reference image with finite inversion steps contains valuable spatial awareness regarding the object's position, resulting in similar layouts in the generated images. Based on this observation, we develop an open-vocabulary framework to customize a spatial-aware initialization noise for each layout condition. Without modifying other modules except the initialization noise, our approach can be seamlessly integrated as a plug-and-play module within other training-free layout guidance frameworks. We evaluate our approach quantitatively and qualitatively on the available Stable Diffusion model and COCO dataset. Equipped with the spatial-aware latent initialization, our method significantly improves the effectiveness of layout guidance while preserving high-quality content.
NIDec 6, 2024
Neural Representation for Wireless Radiation Field Reconstruction: A 3D Gaussian Splatting ApproachChaozheng Wen, Jingwen Tong, Yingdong Hu et al.
Wireless channel modeling plays a pivotal role in designing, analyzing, and optimizing wireless communication systems. Nevertheless, developing an effective channel modeling approach has been a long-standing challenge. This issue has been escalated due to denser network deployment, larger antenna arrays, and broader bandwidth in next-generation networks. To address this challenge, we put forth WRF-GS, a novel framework for channel modeling based on wireless radiation field (WRF) reconstruction using 3D Gaussian splatting (3D-GS). WRF-GS employs 3D Gaussian primitives and neural networks to capture the interactions between the environment and radio signals, enabling efficient WRF reconstruction and visualization of the propagation characteristics. The reconstructed WRF can then be used to synthesize the spatial spectrum for comprehensive wireless channel characterization. While WRF-GS demonstrates remarkable effectiveness, it faces limitations in capturing high-frequency signal variations caused by complex multipath effects. To overcome these limitations, we propose WRF-GS+, an enhanced framework that integrates electromagnetic wave physics into the neural network design. WRF-GS+ leverages deformable 3D Gaussians to model both static and dynamic components of the WRF, significantly improving its ability to characterize signal variations. In addition, WRF-GS+ enhances the splatting process by simplifying the 3D-GS modeling process and improving computational efficiency. Experimental results demonstrate that both WRF-GS and WRF-GS+ outperform baselines for spatial spectrum synthesis, including ray tracing and other deep-learning approaches. Notably, WRF-GS+ achieves state-of-the-art performance in the received signal strength indication (RSSI) and channel state information (CSI) prediction tasks, surpassing existing methods by more than 0.7 dB and 3.36 dB, respectively.
CVNov 22, 2024
Dynamics-Aware Gaussian Splatting Streaming Towards Fast On-the-Fly 4D ReconstructionZhening Liu, Yingdong Hu, Xinjie Zhang et al.
The recent development of 3D Gaussian Splatting (3DGS) has led to great interest in 4D dynamic spatial reconstruction. Existing approaches mainly rely on full-length multi-view videos, while there has been limited exploration of online reconstruction methods that enable on-the-fly training and per-timestep streaming. Current 3DGS-based streaming methods treat the Gaussian primitives uniformly and constantly renew the densified Gaussians, thereby overlooking the difference between dynamic and static features as well as neglecting the temporal continuity in the scene. To address these limitations, we propose a novel three-stage pipeline for iterative streamable 4D dynamic spatial reconstruction. Our pipeline comprises a selective inheritance stage to preserve temporal continuity, a dynamics-aware shift stage to distinguish dynamic and static primitives and optimize their movements, and an error-guided densification stage to accommodate emerging objects. Our method achieves state-of-the-art performance in online 4D reconstruction, demonstrating the fastest on-the-fly training, superior representation quality, and real-time rendering capability. Project page: https://www.liuzhening.top/DASS
CVApr 6
Training-Free Image Editing with Visual Context Integration and Concept AlignmentRui Song, Guo-Hua Wang, Qing-Guo Chen et al.
In image editing, it is essential to incorporate a context image to convey the user's precise requirements, such as subject appearance or image style. Existing training-based visual context-aware editing methods incur data collection effort and training cost. On the other hand, the training-free alternatives are typically established on diffusion inversion, which struggles with consistency and flexibility. In this work, we propose VicoEdit, a training-free and inversion-free method to inject the visual context into the pretrained text-prompted editing model. More specifically, VicoEdit directly transforms the source image into the target one based on the visual context, thereby eliminating the need for inversion that can lead to deviated trajectories. Moreover, we design a posterior sampling approach guided by concept alignment to enhance the editing consistency. Empirical results demonstrate that our training-free method achieves even better editing performance than the state-of-the-art training-based models.
CVSep 29, 2025
Forge4D: Feed-Forward 4D Human Reconstruction and Interpolation from Uncalibrated Sparse-view VideosYingdong Hu, Yisheng He, Jinnan Chen et al.
Instant reconstruction of dynamic 3D humans from uncalibrated sparse-view videos is critical for numerous downstream applications. Existing methods, however, are either limited by the slow reconstruction speeds or incapable of generating novel-time representations. To address these challenges, we propose Forge4D, a feed-forward 4D human reconstruction and interpolation model that efficiently reconstructs temporally aligned representations from uncalibrated sparse-view videos, enabling both novel view and novel time synthesis. Our model simplifies the 4D reconstruction and interpolation problem as a joint task of streaming 3D Gaussian reconstruction and dense motion prediction. For the task of streaming 3D Gaussian reconstruction, we first reconstruct static 3D Gaussians from uncalibrated sparse-view images and then introduce learnable state tokens to enforce temporal consistency in a memory-friendly manner by interactively updating shared information across different timestamps. For novel time synthesis, we design a novel motion prediction module to predict dense motions for each 3D Gaussian between two adjacent frames, coupled with an occlusion-aware Gaussian fusion process to interpolate 3D Gaussians at arbitrary timestamps. To overcome the lack of the ground truth for dense motion supervision, we formulate dense motion prediction as a dense point matching task and introduce a self-supervised retargeting loss to optimize this module. An additional occlusion-aware optical flow loss is introduced to ensure motion consistency with plausible human movement, providing stronger regularization. Extensive experiments demonstrate the effectiveness of our model on both in-domain and out-of-domain datasets. Project page and code at: https://zhenliuzju.github.io/huyingdong/Forge4D.
NIJan 27
Bridging Visual and Wireless Sensing: A Unified Radiation Field for 3D Radio Map ConstructionChaozheng Wen, Jingwen Tong, Zehong Lin et al.
The emerging applications of next-generation wireless networks (e.g., immersive 3D communication, low-altitude networks, and integrated sensing and communication) necessitate high-fidelity environmental intelligence. 3D radio maps have emerged as a critical tool for this purpose, enabling spectrum-aware planning and environment-aware sensing by bridging the gap between physical environments and electromagnetic signal propagation. However, constructing accurate 3D radio maps requires fine-grained 3D geometric information and a profound understanding of electromagnetic wave propagation. Existing approaches typically treat optical and wireless knowledge as distinct modalities, failing to exploit the fundamental physical principles governing both light and electromagnetic propagation. To bridge this gap, we propose URF-GS, a unified radio-optical radiation field representation framework for accurate and generalizable 3D radio map construction based on 3D Gaussian splatting (3D-GS) and inverse rendering. By fusing visual and wireless sensing observations, URF-GS recovers scene geometry and material properties while accurately predicting radio signal behavior at arbitrary transmitter-receiver (Tx-Rx) configurations. Experimental results demonstrate that URF-GS achieves up to a 24.7% improvement in spatial spectrum prediction accuracy and a 10x increase in sample efficiency for 3D radio map construction compared with neural radiance field (NeRF)-based methods. This work establishes a foundation for next-generation wireless networks by integrating perception, interaction, and communication through holistic radiation field reconstruction.
CVNov 27, 2025
RemedyGS: Defend 3D Gaussian Splatting against Computation Cost AttacksYanping Li, Zhening Liu, Zijian Li et al.
As a mainstream technique for 3D reconstruction, 3D Gaussian splatting (3DGS) has been applied in a wide range of applications and services. Recent studies have revealed critical vulnerabilities in this pipeline and introduced computation cost attacks that lead to malicious resource occupancies and even denial-of-service (DoS) conditions, thereby hindering the reliable deployment of 3DGS. In this paper, we propose the first effective and comprehensive black-box defense framework, named RemedyGS, against such computation cost attacks, safeguarding 3DGS reconstruction systems and services. Our pipeline comprises two key components: a detector to identify the attacked input images with poisoned textures and a purifier to recover the benign images from their attacked counterparts, mitigating the adverse effects of these attacks. Moreover, we incorporate adversarial training into the purifier to enforce distributional alignment between the recovered and original natural images, thereby enhancing the defense efficacy. Experimental results demonstrate that our framework effectively defends against white-box, black-box, and adaptive attacks in 3DGS systems, achieving state-of-the-art performance in both safety and utility.
LGMay 26, 2023
Channel and Gradient-Importance Aware Device Scheduling for Over-the-Air Federated LearningYuchang Sun, Zehong lin, Yuyi Mao et al.
Federated learning (FL) is a popular privacy-preserving distributed training scheme, where multiple devices collaborate to train machine learning models by uploading local model updates. To improve communication efficiency, over-the-air computation (AirComp) has been applied to FL, which leverages analog modulation to harness the superposition property of radio waves such that numerous devices can upload their model updates concurrently for aggregation. However, the uplink channel noise incurs considerable model aggregation distortion, which is critically determined by the device scheduling and compromises the learned model performance. In this paper, we propose a probabilistic device scheduling framework for over-the-air FL, named PO-FL, to mitigate the negative impact of channel noise, where each device is scheduled according to a certain probability and its model update is reweighted using this probability in aggregation. We prove the unbiasedness of this aggregation scheme and demonstrate the convergence of PO-FL on both convex and non-convex loss functions. Our convergence bounds unveil that the device scheduling affects the learning performance through the communication distortion and global update variance. Based on the convergence analysis, we further develop a channel and gradient-importance aware algorithm to optimize the device scheduling probabilities in PO-FL. Extensive simulation results show that the proposed PO-FL framework with channel and gradient-importance awareness achieves faster convergence and produces better models than baseline methods.
ITSep 6, 2021
Reconfigurable Intelligent Surface Empowered Over-the-Air Federated Edge LearningHang Liu, Zehong Lin, Xiaojun Yuan et al.
Federated edge learning (FEEL) has emerged as a revolutionary paradigm to develop AI services at the edge of 6G wireless networks as it supports collaborative model training at a massive number of mobile devices. However, model communication over wireless channels, especially in uplink model uploading of FEEL, has been widely recognized as a bottleneck that critically limits the efficiency of FEEL. Although over-the-air computation can alleviate the excessive cost of radio resources in FEEL model uploading, practical implementations of over-the-air FEEL still suffer from several challenges, including strong straggler issues, large communication overheads, and potential privacy leakage. In this article, we study these challenges in over-the-air FEEL and leverage reconfigurable intelligent surface (RIS), a key enabler of future wireless systems, to address these challenges. We study the state-of-the-art solutions on RIS-empowered FEEL and explore the promising research opportunities for adopting RIS to enhance FEEL performance.
ITJul 20, 2021
Relay-Assisted Cooperative Federated LearningZehong Lin, Hang Liu, Ying-Jun Angela Zhang
Federated learning (FL) has recently emerged as a promising technology to enable artificial intelligence (AI) at the network edge, where distributed mobile devices collaboratively train a shared AI model under the coordination of an edge server. To significantly improve the communication efficiency of FL, over-the-air computation allows a large number of mobile devices to concurrently upload their local models by exploiting the superposition property of wireless multi-access channels. Due to wireless channel fading, the model aggregation error at the edge server is dominated by the weakest channel among all devices, causing severe straggler issues. In this paper, we propose a relay-assisted cooperative FL scheme to effectively address the straggler issue. In particular, we deploy multiple half-duplex relays to cooperatively assist the devices in uploading the local model updates to the edge server. The nature of the over-the-air computation poses system objectives and constraints that are distinct from those in traditional relay communication systems. Moreover, the strong coupling between the design variables renders the optimization of such a system challenging. To tackle the issue, we propose an alternating-optimization-based algorithm to optimize the transceiver and relay operation with low complexity. Then, we analyze the model aggregation error in a single-relay case and show that our relay-assisted scheme achieves a smaller error than the one without relays provided that the relay transmit power and the relay channel gains are sufficiently large. The analysis provides critical insights on relay deployment in the implementation of cooperative FL. Extensive numerical results show that our design achieves faster convergence compared with state-of-the-art schemes.