Tsun-Hsuan Wang

RO
h-index12
30papers
1,648citations
Novelty54%
AI Score52

30 Papers

18.3ROMar 16, 2023
SoftZoo: A Soft Robot Co-design Benchmark For Locomotion In Diverse Environments

Tsun-Hsuan Wang, Pingchuan Ma, Andrew Everett Spielberg et al.

While significant research progress has been made in robot learning for control, unique challenges arise when simultaneously co-optimizing morphology. Existing work has typically been tailored for particular environments or representations. In order to more fully understand inherent design and performance tradeoffs and accelerate the development of new breeds of soft robots, a comprehensive virtual platform with well-established tasks, environments, and evaluation metrics is needed. In this work, we introduce SoftZoo, a soft robot co-design platform for locomotion in diverse environments. SoftZoo supports an extensive, naturally-inspired material set, including the ability to simulate environments such as flat ground, desert, wetland, clay, ice, snow, shallow water, and ocean. Further, it provides a variety of tasks relevant for soft robotics, including fast locomotion, agile turning, and path following, as well as differentiable design representations for morphology and control. Combined, these elements form a feature-rich platform for analysis and development of soft robot co-design algorithms. We benchmark prevalent representations and co-design algorithms, and shed light on 1) the interplay between environment, morphology, and behavior; 2) the importance of design space representations; 3) the ambiguity in muscle formation and controller synthesis; and 4) the value of differentiable physics. We envision that SoftZoo will serve as a standard platform and template an approach toward the development of novel representations and algorithms for co-designing soft robots' behavioral and morphological intelligence.

26.9ROOct 26, 2023
Drive Anywhere: Generalizable End-to-end Autonomous Driving with Multi-modal Foundation Models

Tsun-Hsuan Wang, Alaa Maalouf, Wei Xiao et al.

As autonomous driving technology matures, end-to-end methodologies have emerged as a leading strategy, promising seamless integration from perception to control via deep learning. However, existing systems grapple with challenges such as unexpected open set environments and the complexity of black-box models. At the same time, the evolution of deep learning introduces larger, multimodal foundational models, offering multi-modal visual and textual understanding. In this paper, we harness these multimodal foundation models to enhance the robustness and adaptability of autonomous driving systems, enabling out-of-distribution, end-to-end, multimodal, and more explainable autonomy. Specifically, we present an approach to apply end-to-end open-set (any environment/scene) autonomous driving that is capable of providing driving decisions from representations queryable by image and text. To do so, we introduce a method to extract nuanced spatial (pixel/patch-aligned) features from transformers to enable the encapsulation of both spatial and semantic features. Our approach (i) demonstrates unparalleled results in diverse tests while achieving significantly greater robustness in out-of-distribution situations, and (ii) allows the incorporation of latent space simulation (via text) for improved training (data augmentation via text) and policy debugging. We encourage the reader to check our explainer video at https://www.youtube.com/watch?v=4n-DJf8vXxo&feature=youtu.be and to view the code and demos on our project webpage at https://drive-anywhere.github.io/.

6.5CVOct 9, 2022
Are All Vision Models Created Equal? A Study of the Open-Loop to Closed-Loop Causality Gap

Mathias Lechner, Ramin Hasani, Alexander Amini et al.

There is an ever-growing zoo of modern neural network models that can efficiently learn end-to-end control from visual observations. These advanced deep models, ranging from convolutional to patch-based networks, have been extensively tested on offline image classification and regression tasks. In this paper, we study these vision architectures with respect to the open-loop to closed-loop causality gap, i.e., offline training followed by an online closed-loop deployment. This causality gap typically emerges in robotics applications such as autonomous driving, where a network is trained to imitate the control commands of a human. In this setting, two situations arise: 1) Closed-loop testing in-distribution, where the test environment shares properties with those of offline training data. 2) Closed-loop testing under distribution shifts and out-of-distribution. Contrary to recently reported results, we show that under proper training guidelines, all vision models perform indistinguishably well on in-distribution deployment, resolving the causality gap. In situation 2, We observe that the causality gap disrupts performance regardless of the choice of the model architecture. Our results imply that the causality gap can be solved in situation one with our proposed training guideline with any modern network architecture, whereas achieving out-of-distribution generalization (situation two) requires further investigations, for instance, on data diversity rather than the model architecture.

35.2LGSep 26, 2022Code
Liquid Structural State-Space Models

Ramin Hasani, Mathias Lechner, Tsun-Hsuan Wang et al.

A proper parametrization of state transition matrices of linear state-space models (SSMs) followed by standard nonlinearities enables them to efficiently learn representations from sequential data, establishing the state-of-the-art on a large series of long-range sequence modeling benchmarks. In this paper, we show that we can improve further when the structural SSM such as S4 is given by a linear liquid time-constant (LTC) state-space model. LTC neural networks are causal continuous-time neural networks with an input-dependent state transition module, which makes them learn to adapt to incoming inputs at inference. We show that by using a diagonal plus low-rank decomposition of the state transition matrix introduced in S4, and a few simplifications, the LTC-based structural state-space model, dubbed Liquid-S4, achieves the new state-of-the-art generalization across sequence modeling tasks with long-term dependencies such as image, text, audio, and medical time-series, with an average performance of 87.32% on the Long-Range Arena benchmark. On the full raw Speech Command recognition, dataset Liquid-S4 achieves 96.78% accuracy with a 30% reduction in parameter counts compared to S4. The additional gain in performance is the direct result of the Liquid-S4's kernel structure that takes into account the similarities of the input sequence samples during training and inference.

20.5RONov 28, 2023
DiffuseBot: Breeding Soft Robots With Physics-Augmented Generative Diffusion Models

Tsun-Hsuan Wang, Juntian Zheng, Pingchuan Ma et al.

Nature evolves creatures with a high complexity of morphological and behavioral intelligence, meanwhile computational methods lag in approaching that diversity and efficacy. Co-optimization of artificial creatures' morphology and control in silico shows promise for applications in physical soft robotics and virtual character creation; such approaches, however, require developing new learning algorithms that can reason about function atop pure structure. In this paper, we present DiffuseBot, a physics-augmented diffusion model that generates soft robot morphologies capable of excelling in a wide spectrum of tasks. DiffuseBot bridges the gap between virtually generated content and physical utility by (i) augmenting the diffusion process with a physical dynamical simulation which provides a certificate of performance, and (ii) introducing a co-design procedure that jointly optimizes physical design and control by leveraging information about physical sensitivities from differentiable simulation. We showcase a range of simulated and fabricated robots along with their capabilities. Check our website at https://diffusebot.github.io/

16.0ROMar 4, 2022
Differentiable Control Barrier Functions for Vision-based End-to-End Autonomous Driving

Wei Xiao, Tsun-Hsuan Wang, Makram Chahine et al.

Guaranteeing safety of perception-based learning systems is challenging due to the absence of ground-truth state information unlike in state-aware control scenarios. In this paper, we introduce a safety guaranteed learning framework for vision-based end-to-end autonomous driving. To this end, we design a learning system equipped with differentiable control barrier functions (dCBFs) that is trained end-to-end by gradient descent. Our models are composed of conventional neural network architectures and dCBFs. They are interpretable at scale, achieve great test performance under limited training data, and are safety guaranteed in a series of autonomous driving scenarios such as lane keeping and obstacle avoidance. We evaluated our framework in a sim-to-real environment, and tested on a real autonomous car, achieving safe lane following and obstacle avoidance via Augmented Reality (AR) and real parked vehicles.

11.8LGOct 10, 2022
On the Forward Invariance of Neural ODEs

Wei Xiao, Tsun-Hsuan Wang, Ramin Hasani et al.

We propose a new method to ensure neural ordinary differential equations (ODEs) satisfy output specifications by using invariance set propagation. Our approach uses a class of control barrier functions to transform output specifications into constraints on the parameters and inputs of the learning system. This setup allows us to achieve output specification guarantees simply by changing the constrained parameters/inputs both during training and inference. Moreover, we demonstrate that our invariance set propagation through data-controlled neural ODEs not only maintains generalization performance but also creates an additional degree of robustness by enabling causal manipulation of the system's parameters/inputs. We test our method on a series of representation learning tasks, including modeling physical dynamics and convexity portraits, as well as safe collision avoidance for autonomous vehicles.

9.4ROApr 5, 2023
Learning Stability Attention in Vision-based End-to-end Driving Policies

Tsun-Hsuan Wang, Wei Xiao, Makram Chahine et al.

Modern end-to-end learning systems can learn to explicitly infer control from perception. However, it is difficult to guarantee stability and robustness for these systems since they are often exposed to unstructured, high-dimensional, and complex observation spaces (e.g., autonomous driving from a stream of pixel inputs). We propose to leverage control Lyapunov functions (CLFs) to equip end-to-end vision-based policies with stability properties and introduce stability attention in CLFs (att-CLFs) to tackle environmental changes and improve learning flexibility. We also present an uncertainty propagation technique that is tightly integrated into att-CLFs. We demonstrate the effectiveness of att-CLFs via comparison with classical CLFs, model predictive control, and vanilla end-to-end learning in a photo-realistic simulator and on a real full-scale autonomous vehicle.

7.0ROFeb 16
PhyScensis: Physics-Augmented LLM Agents for Complex Physical Scene Arrangement

Yian Wang, Han Yang, Minghao Guo et al.

Automatically generating interactive 3D environments is crucial for scaling up robotic data collection in simulation. While prior work has primarily focused on 3D asset placement, it often overlooks the physical relationships between objects (e.g., contact, support, balance, and containment), which are essential for creating complex and realistic manipulation scenarios such as tabletop arrangements, shelf organization, or box packing. Compared to classical 3D layout generation, producing complex physical scenes introduces additional challenges: (a) higher object density and complexity (e.g., a small shelf may hold dozens of books), (b) richer supporting relationships and compact spatial layouts, and (c) the need to accurately model both spatial placement and physical properties. To address these challenges, we propose PhyScensis, an LLM agent-based framework powered by a physics engine, to produce physically plausible scene configurations with high complexity. Specifically, our framework consists of three main components: an LLM agent iteratively proposes assets with spatial and physical predicates; a solver, equipped with a physics engine, realizes these predicates into a 3D scene; and feedback from the solver informs the agent to refine and enrich the configuration. Moreover, our framework preserves strong controllability over fine-grained textual descriptions and numerical parameters (e.g., relative positions, scene stability), enabled through probabilistic programming for stability and a complementary heuristic that jointly regulates stability and spatial relations. Experimental results show that our method outperforms prior approaches in scene complexity, visual quality, and physical accuracy, offering a unified pipeline for generating complex physical scene layouts for robotic manipulation.

31.1RONov 23, 2021Code
VISTA 2.0: An Open, Data-driven Simulator for Multimodal Sensing and Policy Learning for Autonomous Vehicles

Alexander Amini, Tsun-Hsuan Wang, Igor Gilitschenski et al.

Simulation has the potential to transform the development of robust algorithms for mobile agents deployed in safety-critical scenarios. However, the poor photorealism and lack of diverse sensor modalities of existing simulation engines remain key hurdles towards realizing this potential. Here, we present VISTA, an open source, data-driven simulator that integrates multiple types of sensors for autonomous vehicles. Using high fidelity, real-world datasets, VISTA represents and simulates RGB cameras, 3D LiDAR, and event-based cameras, enabling the rapid generation of novel viewpoints in simulation and thereby enriching the data available for policy learning with corner cases that are difficult to capture in the physical world. Using VISTA, we demonstrate the ability to train and test perception-to-control policies across each of the sensor types and showcase the power of this approach via deployment on a full scale autonomous vehicle. The policies learned in VISTA exhibit sim-to-real transfer without modification and greater robustness than those trained exclusively on real-world data.

32.5LGMay 16, 2024Code
LLM and Simulation as Bilevel Optimizers: A New Paradigm to Advance Physical Scientific Discovery

Pingchuan Ma, Tsun-Hsuan Wang, Minghao Guo et al.

Large Language Models have recently gained significant attention in scientific discovery for their extensive knowledge and advanced reasoning capabilities. However, they encounter challenges in effectively simulating observational feedback and grounding it with language to propel advancements in physical scientific discovery. Conversely, human scientists undertake scientific discovery by formulating hypotheses, conducting experiments, and revising theories through observational analysis. Inspired by this, we propose to enhance the knowledge-driven, abstract reasoning abilities of LLMs with the computational strength of simulations. We introduce Scientific Generative Agent (SGA), a bilevel optimization framework: LLMs act as knowledgeable and versatile thinkers, proposing scientific hypotheses and reason about discrete components, such as physics equations or molecule structures; meanwhile, simulations function as experimental platforms, providing observational feedback and optimizing via differentiability for continuous parts, such as physical parameters. We conduct extensive experiments to demonstrate our framework's efficacy in constitutive law discovery and molecular design, unveiling novel solutions that differ from conventional human expectations yet remain coherent upon analysis.

28.6CVFeb 4, 2025
Articulate AnyMesh: Open-Vocabulary 3D Articulated Objects Modeling

Xiaowen Qiu, Jincheng Yang, Yian Wang et al.

3D articulated objects modeling has long been a challenging problem, since it requires to capture both accurate surface geometries and semantically meaningful and spatially precise structures, parts, and joints. Existing methods heavily depend on training data from a limited set of handcrafted articulated object categories (e.g., cabinets and drawers), which restricts their ability to model a wide range of articulated objects in an open-vocabulary context. To address these limitations, we propose Articulate Anymesh, an automated framework that is able to convert any rigid 3D mesh into its articulated counterpart in an open-vocabulary manner. Given a 3D mesh, our framework utilizes advanced Vision-Language Models and visual prompting techniques to extract semantic information, allowing for both the segmentation of object parts and the construction of functional joints. Our experiments show that Articulate Anymesh can generate large-scale, high-quality 3D articulated objects, including tools, toys, mechanical devices, and vehicles, significantly expanding the coverage of existing 3D articulated object datasets. Additionally, we show that these generated assets can facilitate the acquisition of new articulated object manipulation skills in simulation, which can then be transferred to a real robotic system. Our Github website is https://articulate-anymesh.github.io.

23.0CVNov 14, 2024
Architect: Generating Vivid and Interactive 3D Scenes with Hierarchical 2D Inpainting

Yian Wang, Xiaowen Qiu, Jiageng Liu et al.

Creating large-scale interactive 3D environments is essential for the development of Robotics and Embodied AI research. Current methods, including manual design, procedural generation, diffusion-based scene generation, and large language model (LLM) guided scene design, are hindered by limitations such as excessive human effort, reliance on predefined rules or training datasets, and limited 3D spatial reasoning ability. Since pre-trained 2D image generative models better capture scene and object configuration than LLMs, we address these challenges by introducing Architect, a generative framework that creates complex and realistic 3D embodied environments leveraging diffusion-based 2D image inpainting. In detail, we utilize foundation visual perception models to obtain each generated object from the image and leverage pre-trained depth estimation models to lift the generated 2D image to 3D space. Our pipeline is further extended to a hierarchical and iterative inpainting process to continuously generate placement of large furniture and small objects to enrich the scene. This iterative structure brings the flexibility for our method to generate or refine scenes from various starting points, such as text, floor plans, or pre-arranged environments.

14.5ROMar 25, 2024
Grounding Language Plans in Demonstrations Through Counterfactual Perturbations

Yanwei Wang, Tsun-Hsuan Wang, Jiayuan Mao et al.

Grounding the common-sense reasoning of Large Language Models (LLMs) in physical domains remains a pivotal yet unsolved problem for embodied AI. Whereas prior works have focused on leveraging LLMs directly for planning in symbolic spaces, this work uses LLMs to guide the search of task structures and constraints implicit in multi-step demonstrations. Specifically, we borrow from manipulation planning literature the concept of mode families, which group robot configurations by specific motion constraints, to serve as an abstraction layer between the high-level language representations of an LLM and the low-level physical trajectories of a robot. By replaying a few human demonstrations with synthetic perturbations, we generate coverage over the demonstrations' state space with additional successful executions as well as counterfactuals that fail the task. Our explanation-based learning framework trains an end-to-end differentiable neural network to predict successful trajectories from failures and as a by-product learns classifiers that ground low-level states and images in mode families without dense labeling. The learned grounding classifiers can further be used to translate language plans into reactive policies in the physical domain in an interpretable manner. We show our approach improves the interpretability and reactivity of imitation learning through 2D navigation and simulated and real robot manipulation tasks. Website: https://yanweiw.github.io/glide

15.7RONov 27, 2024
Embodied Red Teaming for Auditing Robotic Foundation Models

Sathwik Karnik, Zhang-Wei Hong, Nishant Abhangi et al.

Language-conditioned robot models have the potential to enable robots to perform a wide range of tasks based on natural language instructions. However, assessing their safety and effectiveness remains challenging because it is difficult to test all the different ways a single task can be phrased. Current benchmarks have two key limitations: they rely on a limited set of human-generated instructions, missing many challenging cases, and focus only on task performance without assessing safety, such as avoiding damage. To address these gaps, we introduce Embodied Red Teaming (ERT), a new evaluation method that generates diverse and challenging instructions to test these models. ERT uses automated red teaming techniques with Vision Language Models (VLMs) to create contextually grounded, difficult instructions. Experimental results show that state-of-the-art language-conditioned robot models fail or behave unsafely on ERT-generated instructions, underscoring the shortcomings of current benchmarks in evaluating real-world performance and safety. Code and videos are available at: https://s-karnik.github.io/embodied-red-team-project-page.

5.7ROOct 16, 2024
Flex: End-to-End Text-Instructed Visual Navigation from Foundation Model Features

Makram Chahine, Alex Quach, Alaa Maalouf et al.

End-to-end learning directly maps sensory inputs to actions, creating highly integrated and efficient policies for complex robotics tasks. However, such models often struggle to generalize beyond their training scenarios, limiting adaptability to new environments, tasks, and concepts. In this work, we investigate the minimal data requirements and architectural adaptations necessary to achieve robust closed-loop performance with vision-based control policies under unseen text instructions and visual distribution shifts. Our findings are synthesized in Flex (Fly lexically), a framework that uses pre-trained Vision Language Models (VLMs) as frozen patch-wise feature extractors, generating spatially aware embeddings that integrate semantic and visual information. We demonstrate the effectiveness of this approach on a quadrotor fly-to-target task, where agents trained via behavior cloning on a small simulated dataset successfully generalize to real-world scenes with diverse novel goals and command formulations.

11.4LGApr 22, 2025
DataS^3: Dataset Subset Selection for Specialization

Neha Hulkund, Alaa Maalouf, Levi Cai et al.

In many real-world machine learning (ML) applications (e.g. detecting broken bones in x-ray images, detecting species in camera traps), in practice models need to perform well on specific deployments (e.g. a specific hospital, a specific national park) rather than the domain broadly. However, deployments often have imbalanced, unique data distributions. Discrepancy between the training distribution and the deployment distribution can lead to suboptimal performance, highlighting the need to select deployment-specialized subsets from the available training data. We formalize dataset subset selection for specialization (DS3): given a training set drawn from a general distribution and a (potentially unlabeled) query set drawn from the desired deployment-specific distribution, the goal is to select a subset of the training data that optimizes deployment performance. We introduce DataS^3; the first dataset and benchmark designed specifically for the DS3 problem. DataS^3 encompasses diverse real-world application domains, each with a set of distinct deployments to specialize in. We conduct a comprehensive study evaluating algorithms from various families--including coresets, data filtering, and data curation--on DataS^3, and find that general-distribution methods consistently fail on deployment-specific tasks. Additionally, we demonstrate the existence of manually curated (deployment-specific) expert subsets that outperform training on all available data with accuracy gains up to 51.3 percent. Our benchmark highlights the critical role of tailored dataset curation in enhancing performance and training efficiency on deployment-specific distributions, which we posit will only become more important as global, public datasets become available across domains and ML models are deployed in the real world.

8.4CVMar 12, 2025
LuciBot: Automated Robot Policy Learning from Generated Videos

Xiaowen Qiu, Yian Wang, Jiting Cai et al.

Automatically generating training supervision for embodied tasks is crucial, as manual designing is tedious and not scalable. While prior works use large language models (LLMs) or vision-language models (VLMs) to generate rewards, these approaches are largely limited to simple tasks with well-defined rewards, such as pick-and-place. This limitation arises because LLMs struggle to interpret complex scenes compressed into text or code due to their restricted input modality, while VLM-based rewards, though better at visual perception, remain limited by their less expressive output modality. To address these challenges, we leverage the imagination capability of general-purpose video generation models. Given an initial simulation frame and a textual task description, the video generation model produces a video demonstrating task completion with correct semantics. We then extract rich supervisory signals from the generated video, including 6D object pose sequences, 2D segmentations, and estimated depth, to facilitate task learning in simulation. Our approach significantly improves supervision quality for complex embodied tasks, enabling large-scale training in simulators.

1.2CESep 5, 2025
Newton to Einstein: Axiom-Based Discovery via Game Design

Pingchuan Ma, Benjamin Tod Jones, Tsun-Hsuan Wang et al.

This position paper argues that machine learning for scientific discovery should shift from inductive pattern recognition to axiom-based reasoning. We propose a game design framework in which scientific inquiry is recast as a rule-evolving system: agents operate within environments governed by axioms and modify them to explain outlier observations. Unlike conventional ML approaches that operate within fixed assumptions, our method enables the discovery of new theoretical structures through systematic rule adaptation. We demonstrate the feasibility of this approach through preliminary experiments in logic-based games, showing that agents can evolve axioms that solve previously unsolvable problems. This framework offers a foundation for building machine learning systems capable of creative, interpretable, and theory-driven discovery.

8.4CVJun 26, 2025
Holistic Surgical Phase Recognition with Hierarchical Input Dependent State Space Models

Haoyang Wu, Tsun-Hsuan Wang, Mathias Lechner et al.

Surgical workflow analysis is essential in robot-assisted surgeries, yet the long duration of such procedures poses significant challenges for comprehensive video analysis. Recent approaches have predominantly relied on transformer models; however, their quadratic attention mechanism restricts efficient processing of lengthy surgical videos. In this paper, we propose a novel hierarchical input-dependent state space model that leverages the linear scaling property of state space models to enable decision making on full-length videos while capturing both local and global dynamics. Our framework incorporates a temporally consistent visual feature extractor, which appends a state space model head to a visual feature extractor to propagate temporal information. The proposed model consists of two key modules: a local-aggregation state space model block that effectively captures intricate local dynamics, and a global-relation state space model block that models temporal dependencies across the entire video. The model is trained using a hybrid discrete-continuous supervision strategy, where both signals of discrete phase labels and continuous phase progresses are propagated through the network. Experiments have shown that our method outperforms the current state-of-the-art methods by a large margin (+2.8% on Cholec80, +4.3% on MICCAI2016, and +12.9% on Heichole datasets). Code will be publicly available after paper acceptance.

4.6LGJun 18, 2024Code
ABNet: Attention BarrierNet for Safe and Scalable Robot Learning

Wei Xiao, Tsun-Hsuan Wang, Daniela Rus

Safe learning is central to AI-enabled robots where a single failure may lead to catastrophic results. Barrier-based method is one of the dominant approaches for safe robot learning. However, this method is not scalable, hard to train, and tends to generate unstable signals under noisy inputs that are challenging to be deployed for robots. To address these challenges, we propose a novel Attention BarrierNet (ABNet) that is scalable to build larger foundational safe models in an incremental manner. Each head of BarrierNet in the ABNet could learn safe robot control policies from different features and focus on specific part of the observation. In this way, we do not need to one-shotly construct a large model for complex tasks, which significantly facilitates the training of the model while ensuring its stable output. Most importantly, we can still formally prove the safety guarantees of the ABNet. We demonstrate the strength of ABNet in 2D robot obstacle avoidance, safe robot manipulation, and vision-based end-to-end autonomous driving, with results showing much better robustness and guarantees over existing models.

17.9ROMay 9, 2024Code
Probing Multimodal LLMs as World Models for Driving

Shiva Sreeram, Tsun-Hsuan Wang, Alaa Maalouf et al.

We provide a sober look at the application of Multimodal Large Language Models (MLLMs) in autonomous driving, challenging common assumptions about their ability to interpret dynamic driving scenarios. Despite advances in models like GPT-4o, their performance in complex driving environments remains largely unexplored. Our experimental study assesses various MLLMs as world models using in-car camera perspectives and reveals that while these models excel at interpreting individual images, they struggle to synthesize coherent narratives across frames, leading to considerable inaccuracies in understanding (i) ego vehicle dynamics, (ii) interactions with other road actors, (iii) trajectory planning, and (iv) open-set scene reasoning. We introduce the Eval-LLM-Drive dataset and DriveSim simulator to enhance our evaluation, highlighting gaps in current MLLM capabilities and the need for improved models in dynamic real-world environments.

2.0CVApr 2, 2024
Toward Efficient Visual Gyroscopes: Spherical Moments, Harmonics Filtering, and Masking Techniques for Spherical Camera Applications

Yao Du, Carlos M. Mateo, Mirjana Maras et al.

Unlike a traditional gyroscope, a visual gyroscope estimates camera rotation through images. The integration of omnidirectional cameras, offering a larger field of view compared to traditional RGB cameras, has proven to yield more accurate and robust results. However, challenges arise in situations that lack features, have substantial noise causing significant errors, and where certain features in the images lack sufficient strength, leading to less precise prediction results. Here, we address these challenges by introducing a novel visual gyroscope, which combines an Efficient Multi-Mask-Filter Rotation Estimator(EMMFRE) and a Learning based optimization(LbTO) to provide a more efficient and accurate rotation estimation from spherical images. Experimental results demonstrate superior performance of the proposed approach in terms of accuracy. The paper emphasizes the advantages of integrating machine learning to optimize analytical solutions, discusses limitations, and suggests directions for future research.

18.6RONov 23, 2021
Learning Interactive Driving Policies via Data-driven Simulation

Tsun-Hsuan Wang, Alexander Amini, Wilko Schwarting et al.

Data-driven simulators promise high data-efficiency for driving policy learning. When used for modelling interactions, this data-efficiency becomes a bottleneck: Small underlying datasets often lack interesting and challenging edge cases for learning interactive driving. We address this challenge by proposing a simulation method that uses in-painted ado vehicles for learning robust driving policies. Thus, our approach can be used to learn policies that involve multi-agent interactions and allows for training via state-of-the-art policy learning methods. We evaluate the approach for learning standard interaction scenarios in driving. In extensive experiments, our work demonstrates that the resulting policies can be directly transferred to a full-scale autonomous vehicle without making use of any traditional sim-to-real transfer techniques such as domain randomization.

22.7LGJan 17, 2021
Adversarial Attacks On Multi-Agent Communication

James Tu, Tsunhsuan Wang, Jingkang Wang et al.

Growing at a fast pace, modern autonomous systems will soon be deployed at scale, opening up the possibility for cooperative multi-agent systems. Sharing information and distributing workloads allow autonomous agents to better perform tasks and increase computation efficiency. However, shared information can be modified to execute adversarial attacks on deep learning models that are widely employed in modern systems. Thus, we aim to study the robustness of such systems and focus on exploring adversarial attacks in a novel multi-agent setting where communication is done through sharing learned intermediate representations of neural networks. We observe that an indistinguishable adversarial message can severely degrade performance, but becomes weaker as the number of benign agents increases. Furthermore, we show that black-box transfer attacks are more difficult in this setting when compared to directly perturbing the inputs, as it is necessary to align the distribution of learned representations with domain adaptation. Our work studies robustness at the neural network level to contribute an additional layer of fault tolerance to modern security protocols for more secure multi-agent systems.

33.9CVAug 17, 2020
V2VNet: Vehicle-to-Vehicle Communication for Joint Perception and Prediction

Tsun-Hsuan Wang, Sivabalan Manivasagam, Ming Liang et al.

In this paper, we explore the use of vehicle-to-vehicle (V2V) communication to improve the perception and motion forecasting performance of self-driving vehicles. By intelligently aggregating the information received from multiple nearby vehicles, we can observe the same scene from different viewpoints. This allows us to see through occlusions and detect actors at long range, where the observations are very sparse or non-existent. We also show that our approach of sending compressed deep feature map activations achieves high accuracy while satisfying communication bandwidth requirements.

11.7CVApr 5, 2019
3D LiDAR and Stereo Fusion using Stereo Matching Network with Conditional Cost Volume Normalization

Tsun-Hsuan Wang, Hou-Ning Hu, Chieh Hubert Lin et al.

The complementary characteristics of active and passive depth sensing techniques motivate the fusion of the Li-DAR sensor and stereo camera for improved depth perception. Instead of directly fusing estimated depths across LiDAR and stereo modalities, we take advantages of the stereo matching network with two enhanced techniques: Input Fusion and Conditional Cost Volume Normalization (CCVNorm) on the LiDAR information. The proposed framework is generic and closely integrated with the cost volume component that is commonly utilized in stereo matching neural networks. We experimentally verify the efficacy and robustness of our method on the KITTI Stereo and Depth Completion datasets, obtaining favorable performance against various fusion strategies. Moreover, we demonstrate that, with a hierarchical extension of CCVNorm, the proposed method brings only slight overhead to the stereo matching network in terms of computation time and model size. For project page, see https://zswang666.github.io/Stereo-LiDAR-CCVNorm-Project-Page/

12.4CVApr 5, 2019
Point-to-Point Video Generation

Tsun-Hsuan Wang, Yen-Chi Cheng, Chieh Hubert Lin et al.

While image manipulation achieves tremendous breakthroughs (e.g., generating realistic faces) in recent years, video generation is much less explored and harder to control, which limits its applications in the real world. For instance, video editing requires temporal coherence across multiple clips and thus poses both start and end constraints within a video sequence. We introduce point-to-point video generation that controls the generation process with two control points: the targeted start- and end-frames. The task is challenging since the model not only generates a smooth transition of frames, but also plans ahead to ensure that the generated end-frame conforms to the targeted end-frame for videos of various length. We propose to maximize the modified variational lower bound of conditional data likelihood under a skip-frame training strategy. Our model can generate sequences such that their end-frame is consistent with the targeted end-frame without loss of quality and diversity. Extensive experiments are conducted on Stochastic Moving MNIST, Weizmann Human Action, and Human3.6M to evaluate the effectiveness of the proposed method. We demonstrate our method under a series of scenarios (e.g., dynamic length generation) and the qualitative results showcase the potential and merits of point-to-point generation. For project page, see https://zswang666.github.io/P2PVG-Project-Page/

18.2IVDec 20, 2018
Plug-and-Play: Improve Depth Estimation via Sparse Data Propagation

Tsun-Hsuan Wang, Fu-En Wang, Juan-Ting Lin et al.

We propose a novel plug-and-play (PnP) module for improving depth prediction with taking arbitrary patterns of sparse depths as input. Given any pre-trained depth prediction model, our PnP module updates the intermediate feature map such that the model outputs new depths consistent with the given sparse depths. Our method requires no additional training and can be applied to practical applications such as leveraging both RGB and sparse LiDAR points to robustly estimate dense depth map. Our approach achieves consistent improvements on various state-of-the-art methods on indoor (i.e., NYU-v2) and outdoor (i.e., KITTI) datasets. Various types of LiDARs are also synthesized in our experiments to verify the general applicability of our PnP module in practice. For project page, see https://zswang666.github.io/PnP-Depth-Project-Page/

18.5CVMar 12, 2018
Omnidirectional CNN for Visual Place Recognition and Navigation

Tsun-Hsuan Wang, Hung-Jui Huang, Juan-Ting Lin et al.

$ $Visual place recognition is challenging, especially when only a few place exemplars are given. To mitigate the challenge, we consider place recognition method using omnidirectional cameras and propose a novel Omnidirectional Convolutional Neural Network (O-CNN) to handle severe camera pose variation. Given a visual input, the task of the O-CNN is not to retrieve the matched place exemplar, but to retrieve the closest place exemplar and estimate the relative distance between the input and the closest place. With the ability to estimate relative distance, a heuristic policy is proposed to navigate a robot to the retrieved closest place. Note that the network is designed to take advantage of the omnidirectional view by incorporating circular padding and rotation invariance. To train a powerful O-CNN, we build a virtual world for training on a large scale. We also propose a continuous lifted structured feature embedding loss to learn the concept of distance efficiently. Finally, our experimental results confirm that our method achieves state-of-the-art accuracy and speed with both the virtual world and real-world datasets.