CVSep 7, 2024Code
POINTS: Improving Your Vision-language Model with Affordable StrategiesYuan Liu, Zhongyin Zhao, Ziyuan Zhuang et al.
In recent years, vision-language models have made significant strides, excelling in tasks like optical character recognition and geometric problem-solving. However, several critical issues remain: 1) Proprietary models often lack transparency about their architectures, while open-source models need more detailed ablations of their training strategies. 2) Pre-training data in open-source works is under-explored, with datasets added empirically, making the process cumbersome. 3) Fine-tuning often focuses on adding datasets, leading to diminishing returns. To address these issues, we propose the following contributions: 1) We trained a robust baseline model using the latest advancements in vision-language models, introducing effective improvements and conducting comprehensive ablation and validation for each technique. 2) Inspired by recent work on large language models, we filtered pre-training data using perplexity, selecting the lowest perplexity data for training. This approach allowed us to train on a curated 1M dataset, achieving competitive performance. 3) During visual instruction tuning, we used model soup on different datasets when adding more datasets yielded marginal improvements. These innovations resulted in a 9B parameter model that performs competitively with state-of-the-art models. Our strategies are efficient and lightweight, making them easily adoptable by the community.
CVFeb 6Code
POINTS-GUI-G: GUI-Grounding JourneyZhongyin Zhao, Yuan Liu, Yikun Liu et al.
The rapid advancement of vision-language models has catalyzed the emergence of GUI agents, which hold immense potential for automating complex tasks, from online shopping to flight booking, thereby alleviating the burden of repetitive digital workflows. As a foundational capability, GUI grounding is typically established as a prerequisite for end-to-end task execution. It enables models to precisely locate interface elements, such as text and icons, to perform accurate operations like clicking and typing. Unlike prior works that fine-tune models already possessing strong spatial awareness (e.g., Qwen3-VL), we aim to master the full technical pipeline by starting from a base model with minimal grounding ability, such as POINTS-1.5. We introduce POINTS-GUI-G-8B, which achieves state-of-the-art performance with scores of 59.9 on ScreenSpot-Pro, 66.0 on OSWorld-G, 95.7 on ScreenSpot-v2, and 49.9 on UI-Vision. Our model's success is driven by three key factors: (1) Refined Data Engineering, involving the unification of diverse open-source datasets format alongside sophisticated strategies for augmentation, filtering, and difficulty grading; (2) Improved Training Strategies, including continuous fine-tuning of the vision encoder to enhance perceptual accuracy and maintaining resolution consistency between training and inference; and (3) Reinforcement Learning (RL) with Verifiable Rewards. While RL is traditionally used to bolster reasoning, we demonstrate that it significantly improves precision in the perception-intensive GUI grounding task. Furthermore, GUI grounding provides a natural advantage for RL, as rewards are easily verifiable and highly accurate.
CVFeb 10
VersaViT: Enhancing MLLM Vision Backbones via Task-Guided OptimizationYikun Liu, Yuan Liu, Shangzhe Di et al.
Multimodal Large Language Models (MLLMs) have recently achieved remarkable success in visual-language understanding, demonstrating superior high-level semantic alignment within their vision encoders. An important question thus arises: Can these encoders serve as versatile vision backbones, capable of reliably performing classic vision-centric tasks as well? To address the question, we make the following contributions: (i) we identify that the vision encoders within MLLMs exhibit deficiencies in their dense feature representations, as evidenced by their suboptimal performance on dense prediction tasks (e.g., semantic segmentation, depth estimation); (ii) we propose VersaViT, a well-rounded vision transformer that instantiates a novel multi-task framework for collaborative post-training. This framework facilitates the optimization of the vision backbone via lightweight task heads with multi-granularity supervision; (iii) extensive experiments across various downstream tasks demonstrate the effectiveness of our method, yielding a versatile vision backbone suited for both language-mediated reasoning and pixel-level understanding.
98.6CVApr 13
POINTS-Long: Adaptive Dual-Mode Visual Reasoning in MLLMsHaicheng Wang, Yuan Liu, Yikun Liu et al.
Multimodal Large Language Models (MLLMs) have recently demonstrated remarkable capabilities in cross-modal understanding and generation. However, the rapid growth of visual token sequences--especially in long-video and streaming scenarios--poses a major challenge to their scalability and real-world deployment. Thus, we introduce POINTS-Long, a native dual-mode MLLM featuring dynamic visual token scaling inspired by the human visual system. The model supports two complementary perception modes: focus mode and standby mode, enabling users to dynamically trade off efficiency and accuracy during inference. On fine-grained visual tasks, the focus mode retains the optimal performance, while on long-form general visual understanding, the standby mode retains 97.7-99.7% of the original accuracy using only 1/40-1/10th of the visual tokens. Moreover, POINTS-Long natively supports streaming visual understanding via a dynamically detachable KV-cache design, allowing efficient maintenance of ultra-long visual memory. Our work provides new insights into the design of future MLLMs and lays the foundation for adaptive and efficient long-form visual understanding.
CVSep 1, 2025Code
POINTS-Reader: Distillation-Free Adaptation of Vision-Language Models for Document ConversionYuan Liu, Zhongyin Zhao, Le Tian et al.
High-quality labeled data is essential for training accurate document conversion models, particularly in domains with complex formats such as tables, formulas, and multi-column text. However, manual annotation is both costly and time-consuming, while automatic labeling using existing models often lacks accuracy in handling such challenging scenarios. Consequently, training student models by distilling outputs from teacher models can significantly limit their performance in real-world applications. In this paper, we propose a fully automated, distillation-free framework comprising two stages for constructing high-quality document extraction datasets and models capable of handling diverse document formats and layouts. In the first stage, we introduce a method for generating large-scale, diverse synthetic data, which enables a model to extract key elements in a unified format with strong initial performance. In the second stage, we present a self-improvement approach that further adapts the model, initially trained on synthetic data, to real-world documents. Specifically, we first use the fine-tuned model to annotate real documents, then apply a suite of filtering strategies to verify annotation quality, and finally retrain the model on the verified dataset. By iteratively repeating this process, we progressively enhance both the model's conversion capabilities and the quality of the generated data. We train a public POINTS-1.5 model to obtain POINTS-Reader, which surpasses many existing public and proprietary models of comparable or larger size. Our model is available at https://github.com/Tencent/POINTS-Reader.
CVSep 29, 2025
SVGThinker: Instruction-Aligned and Reasoning-Driven Text-to-SVG GenerationHanqi Chen, Zhongyin Zhao, Ye Chen et al.
Scalable Vector Graphics (SVG) is a code-based representation for 2D visuals. Leveraging recent advances in large language models (LLMs), we study text-to-SVG generation and address two persistent gaps: weak generalization and poor adherence to input instructions. We present SVGThinker, a reasoning-driven framework that aligns the production of SVG code with the visualization process and supports the full set of SVG primitives. Our pipeline first renders each primitive in sequence and uses a multimodal model to annotate the image and code; we then build stepwise updates that mirror the incremental addition of primitives. On this data, we train an LLM with supervised fine-tuning that exposes its chain-of-thought as intermediate reasoning, improving robustness and reducing errors and hallucinations. Experiments against state-of-the-art baselines show that SVGThinker produces more stable, editable, and higher-quality SVGs while preserving the structural advantages of vector graphics. Unlike image-based methods, our outputs enable precise and hierarchical editing, opening new directions for design, content creation, and automated graphics generation.
CVDec 7, 2021
Regularity Learning via Explicit Distribution Modeling for Skeletal Video Anomaly DetectionShoubin Yu, Zhongyin Zhao, Haoshu Fang et al.
Anomaly detection in surveillance videos is challenging and important for ensuring public security. Different from pixel-based anomaly detection methods, pose-based methods utilize highly-structured skeleton data, which decreases the computational burden and also avoids the negative impact of background noise. However, unlike pixel-based methods, which could directly exploit explicit motion features such as optical flow, pose-based methods suffer from the lack of alternative dynamic representation. In this paper, a novel Motion Embedder (ME) is proposed to provide a pose motion representation from the probability perspective. Furthermore, a novel task-specific Spatial-Temporal Transformer (STT) is deployed for self-supervised pose sequence reconstruction. These two modules are then integrated into a unified framework for pose regularity learning, which is referred to as Motion Prior Regularity Learner (MoPRL). MoPRL achieves the state-of-the-art performance by an average improvement of 4.7% AUC on several challenging datasets. Extensive experiments validate the versatility of each proposed module.