ROSep 15, 2023
Find What You Want: Learning Demand-conditioned Object Attribute Space for Demand-driven NavigationHongcheng Wang, Andy Guan Hong Chen, Xiaoqi Li et al.
The task of Visual Object Navigation (VON) involves an agent's ability to locate a particular object within a given scene. In order to successfully accomplish the VON task, two essential conditions must be fulfilled:1) the user must know the name of the desired object; and 2) the user-specified object must actually be present within the scene. To meet these conditions, a simulator can incorporate pre-defined object names and positions into the metadata of the scene. However, in real-world scenarios, it is often challenging to ensure that these conditions are always met. Human in an unfamiliar environment may not know which objects are present in the scene, or they may mistakenly specify an object that is not actually present. Nevertheless, despite these challenges, human may still have a demand for an object, which could potentially be fulfilled by other objects present within the scene in an equivalent manner. Hence, we propose Demand-driven Navigation (DDN), which leverages the user's demand as the task instruction and prompts the agent to find the object matches the specified demand. DDN aims to relax the stringent conditions of VON by focusing on fulfilling the user's demand rather than relying solely on predefined object categories or names. We propose a method first acquire textual attribute features of objects by extracting common knowledge from a large language model. These textual attribute features are subsequently aligned with visual attribute features using Contrastive Language-Image Pre-training (CLIP). By incorporating the visual attribute features as prior knowledge, we enhance the navigation process. Experiments on AI2Thor with the ProcThor dataset demonstrate the visual attribute features improve the agent's navigation performance and outperform the baseline methods commonly used in VON.
LGMar 29, 2023
Skill Reinforcement Learning and Planning for Open-World Long-Horizon TasksHaoqi Yuan, Chi Zhang, Hongcheng Wang et al.
We study building multi-task agents in open-world environments. Without human demonstrations, learning to accomplish long-horizon tasks in a large open-world environment with reinforcement learning (RL) is extremely inefficient. To tackle this challenge, we convert the multi-task learning problem into learning basic skills and planning over the skills. Using the popular open-world game Minecraft as the testbed, we propose three types of fine-grained basic skills, and use RL with intrinsic rewards to acquire skills. A novel Finding-skill that performs exploration to find diverse items provides better initialization for other skills, improving the sample efficiency for skill learning. In skill planning, we leverage the prior knowledge in Large Language Models to find the relationships between skills and build a skill graph. When the agent is solving a task, our skill search algorithm walks on the skill graph and generates the proper skill plans for the agent. In experiments, our method accomplishes 40 diverse Minecraft tasks, where many tasks require sequentially executing for more than 10 skills. Our method outperforms baselines by a large margin and is the most sample-efficient demonstration-free RL method to solve Minecraft Tech Tree tasks. The project's website and code can be found at https://sites.google.com/view/plan4mc.
ROMar 1
RMBench: Memory-Dependent Robotic Manipulation Benchmark with Insights into Policy DesignTianxing Chen, Yuran Wang, Mingleyang Li et al.
Robotic manipulation policies have made rapid progress in recent years, yet most existing approaches give limited consideration to memory capabilities. Consequently, they struggle to solve tasks that require reasoning over historical observations and maintaining task-relevant information over time, which are common requirements in real-world manipulation scenarios. Although several memory-aware policies have been proposed, systematic evaluation of memory-dependent manipulation remains underexplored, and the relationship between architectural design choices and memory performance is still not well understood. To address this gap, we introduce RMBench, a simulation benchmark comprising 9 manipulation tasks that span multiple levels of memory complexity, enabling systematic evaluation of policy memory capabilities. We further propose Mem-0, a modular manipulation policy with explicit memory components designed to support controlled ablation studies. Through extensive simulation and real-world experiments, we identify memory-related limitations in existing policies and provide empirical insights into how architectural design choices influence memory performance. The website is available at https://rmbench.github.io/.
52.1CVApr 20
DUALVISION: RGB-Infrared Multimodal Large Language Models for Robust Visual ReasoningAbrar Majeedi, Zhiyuan Ruan, Ziyi Zhao et al.
Multimodal large language models (MLLMs) have achieved impressive performance on visual perception and reasoning tasks with RGB imagery, yet they remain fragile under common degradations, such as fog, blur, or low-light conditions. Infrared (IR) imaging, a well-established complement to RGB, offers inherent robustness in these conditions, but its integration into MLLMs remains underexplored. To bridge this gap, we propose DUALVISION, a lightweight fusion module that efficiently incorporates IR-RGB information into MLLMs via patch-level localized cross-attention. To support training and evaluation and to facilitate future research, we also introduce DV-204K, a dataset of ~25K publicly available aligned IR-RGB image pairs with 204K modality-specific QA annotations, and DV-500, a benchmark of 500 IR-RGB image pairs with 500 QA pairs designed for evaluating cross-modal reasoning. Leveraging these datasets, we benchmark both open- and closed-source MLLMs and demonstrate that DUALVISION delivers strong empirical performance under a wide range of visual degradations. Our code and dataset are available at https://abrarmajeedi.github.io/dualvision.
CVDec 31, 2023Code
SynCDR : Training Cross Domain Retrieval Models with Synthetic DataSamarth Mishra, Carlos D. Castillo, Hongcheng Wang et al.
In cross-domain retrieval, a model is required to identify images from the same semantic category across two visual domains. For instance, given a sketch of an object, a model needs to retrieve a real image of it from an online store's catalog. A standard approach for such a problem is learning a feature space of images where Euclidean distances reflect similarity. Even without human annotations, which may be expensive to acquire, prior methods function reasonably well using unlabeled images for training. Our problem constraint takes this further to scenarios where the two domains do not necessarily share any common categories in training data. This can occur when the two domains in question come from different versions of some biometric sensor recording identities of different people. We posit a simple solution, which is to generate synthetic data to fill in these missing category examples across domains. This, we do via category preserving translation of images from one visual domain to another. We compare approaches specifically trained for this translation for a pair of domains, as well as those that can use large-scale pre-trained text-to-image diffusion models via prompts, and find that the latter can generate better replacement synthetic data, leading to more accurate cross-domain retrieval models. Our best SynCDR model can outperform prior art by up to 15\%. Code for our work is available at https://github.com/samarth4149/SynCDR .
CVDec 21, 2025
SimpleCall: A Lightweight Image Restoration Agent in Label-Free Environments with MLLM Perceptual FeedbackJianglin Lu, Yuanwei Wu, Ziyi Zhao et al.
Complex image restoration aims to recover high-quality images from inputs affected by multiple degradations such as blur, noise, rain, and compression artifacts. Recent restoration agents, powered by vision-language models and large language models, offer promising restoration capabilities but suffer from significant efficiency bottlenecks due to reflection, rollback, and iterative tool searching. Moreover, their performance heavily depends on degradation recognition models that require extensive annotations for training, limiting their applicability in label-free environments. To address these limitations, we propose a policy optimization-based restoration framework that learns an lightweight agent to determine tool-calling sequences. The agent operates in a sequential decision process, selecting the most appropriate restoration operation at each step to maximize final image quality. To enable training within label-free environments, we introduce a novel reward mechanism driven by multimodal large language models, which act as human-aligned evaluator and provide perceptual feedback for policy improvement. Once trained, our agent executes a deterministic restoration plans without redundant tool invocations, significantly accelerating inference while maintaining high restoration quality. Extensive experiments show that despite using no supervision, our method matches SOTA performance on full-reference metrics and surpasses existing approaches on no-reference metrics across diverse degradation scenarios.
CVSep 20, 2024
Data Pruning via Separability, Integrity, and Model Uncertainty-Aware Importance SamplingSteven Grosz, Rui Zhao, Rajeev Ranjan et al.
This paper improves upon existing data pruning methods for image classification by introducing a novel pruning metric and pruning procedure based on importance sampling. The proposed pruning metric explicitly accounts for data separability, data integrity, and model uncertainty, while the sampling procedure is adaptive to the pruning ratio and considers both intra-class and inter-class separation to further enhance the effectiveness of pruning. Furthermore, the sampling method can readily be applied to other pruning metrics to improve their performance. Overall, the proposed approach scales well to high pruning ratio and generalizes better across different classification models, as demonstrated by experiments on four benchmark datasets, including the fine-grained classification scenario.
CLSep 29, 2025
GRPO-MA: Multi-Answer Generation in GRPO for Stable and Efficient Chain-of-Thought TrainingHongcheng Wang, Yinuo Huang, Sukai Wang et al.
Recent progress, such as DeepSeek-R1, has shown that the GRPO algorithm, a Reinforcement Learning (RL) approach, can effectively train Chain-of-Thought (CoT) reasoning in Large Language Models (LLMs) and Vision-Language Models (VLMs). In this paper, we analyze three challenges of GRPO: gradient coupling between thoughts and answers, sparse reward signals caused by limited parallel sampling, and unstable advantage estimation. To mitigate these challenges, we propose GRPO-MA, a simple yet theoretically grounded method that leverages multi-answer generation from each thought process, enabling more robust and efficient optimization. Theoretically, we show that the variance of thought advantage decreases as the number of answers per thought increases. Empirically, our gradient analysis confirms this effect, showing that GRPO-MA reduces gradient spikes compared to GRPO. Experiments on math, code, and diverse multimodal tasks demonstrate that GRPO-MA substantially improves performance and training efficiency. Our ablation studies further reveal that increasing the number of answers per thought consistently enhances model performance.
ROJun 7, 2024
InstructNav: Zero-shot System for Generic Instruction Navigation in Unexplored EnvironmentYuxing Long, Wenzhe Cai, Hongcheng Wang et al.
Enabling robots to navigate following diverse language instructions in unexplored environments is an attractive goal for human-robot interaction. However, this goal is challenging because different navigation tasks require different strategies. The scarcity of instruction navigation data hinders training an instruction navigation model with varied strategies. Therefore, previous methods are all constrained to one specific type of navigation instruction. In this work, we propose InstructNav, a generic instruction navigation system. InstructNav makes the first endeavor to handle various instruction navigation tasks without any navigation training or pre-built maps. To reach this goal, we introduce Dynamic Chain-of-Navigation (DCoN) to unify the planning process for different types of navigation instructions. Furthermore, we propose Multi-sourced Value Maps to model key elements in instruction navigation so that linguistic DCoN planning can be converted into robot actionable trajectories. With InstructNav, we complete the R2R-CE task in a zero-shot way for the first time and outperform many task-training methods. Besides, InstructNav also surpasses the previous SOTA method by 10.48% on the zero-shot Habitat ObjNav and by 86.34% on demand-driven navigation DDN. Real robot experiments on diverse indoor scenes further demonstrate our method's robustness in coping with the environment and instruction variations.
CVMay 13, 2023
Lightweight Delivery Detection on Doorbell CamerasPirazh Khorramshahi, Zhe Wu, Tianchen Wang et al.
Despite recent advances in video-based action recognition and robust spatio-temporal modeling, most of the proposed approaches rely on the abundance of computational resources to afford running huge and computation-intensive convolutional or transformer-based neural networks to obtain satisfactory results. This limits the deployment of such models on edge devices with limited power and computing resources. In this work we investigate an important smart home application, video based delivery detection, and present a simple and lightweight pipeline for this task that can run on resource-constrained doorbell cameras. Our method relies on motion cues to generate a set of coarse activity proposals followed by their classification with a mobile-friendly 3DCNN network. To train we design a novel semi-supervised attention module that helps the network to learn robust spatio-temporal features and adopt an evidence-based optimization objective that allows for quantifying the uncertainty of predictions made by the network. Experimental results on our curated delivery dataset shows the significant effectiveness of our pipeline and highlights the benefits of our training phase novelties to achieve free and considerable inference-time performance gains.
SDNov 10, 2021
Inclusive Speaker Verification with Adaptive thresholdingNavdeep Jain, Hongcheng Wang
While using a speaker verification (SV) based system in a commercial application, it is important that customers have an inclusive experience irrespective of their gender, age, or ethnicity. In this paper, we analyze the impact of gender and age on SV and find that for a desired common False Acceptance Rate (FAR) across different gender and age groups, the False Rejection Rate (FRR) is different for different gender and age groups. To optimize FRR for all users for a desired FAR, we propose a context (e.g. gender, age) adaptive thresholding framework for SV. The context can be available as prior information for many practical applications. We also propose a concatenated gender/age detection model to algorithmically derive the context in absence of such prior information. We experimentally show that our context-adaptive thresholding method is effective in building a more efficient inclusive SV system. Specifically, we show that we can reduce FRR for specific gender for a desired FAR on the voxceleb1 test set by using gender-specific thresholds. Similar analysis on OGI kids' speech corpus shows that by using an age-specific threshold, we can significantly reduce FRR for certain age groups for desired FAR.
SPAug 19, 2020
Optimal control towards sustainable wastewater treatment plants based on multi-agent reinforcement learningKehua Chen, Hongcheng Wang, Borja Valverde-Perezc et al.
Wastewater treatment plants are designed to eliminate pollutants and alleviate environmental pollution. However, the construction and operation of WWTPs consume resources, emit greenhouse gases (GHGs) and produce residual sludge, thus require further optimization. WWTPs are complex to control and optimize because of high nonlinearity and variation. This study used a novel technique, multi-agent deep reinforcement learning, to simultaneously optimize dissolved oxygen and chemical dosage in a WWTP. The reward function was specially designed from life cycle perspective to achieve sustainable optimization. Five scenarios were considered: baseline, three different effluent quality and cost-oriented scenarios. The result shows that optimization based on LCA has lower environmental impacts compared to baseline scenario, as cost, energy consumption and greenhouse gas emissions reduce to 0.890 CNY/m3-ww, 0.530 kWh/m3-ww, 2.491 kg CO2-eq/m3-ww respectively. The cost-oriented control strategy exhibits comparable overall performance to the LCA driven strategy since it sacrifices environmental bene ts but has lower cost as 0.873 CNY/m3-ww. It is worth mentioning that the retrofitting of WWTPs based on resources should be implemented with the consideration of impact transfer. Specifically, LCA SW scenario decreases 10 kg PO4-eq in eutrophication potential compared to the baseline within 10 days, while significantly increases other indicators. The major contributors of each indicator are identified for future study and improvement. Last, the author discussed that novel dynamic control strategies required advanced sensors or a large amount of data, so the selection of control strategies should also consider economic and ecological conditions.
CVMar 19, 2020
Multilayer Dense Connections for Hierarchical Concept ClassificationToufiq Parag, Hongcheng Wang
Classification is a pivotal function for many computer vision tasks such as object classification, detection, scene segmentation. Multinomial logistic regression with a single final layer of dense connections has become the ubiquitous technique for CNN-based classification. While these classifiers project a mapping between the input and a set of output category classes, they do not typically yield a comprehensive description of the category. In particular, when a CNN based image classifier correctly identifies the image of a Chimpanzee, its output does not clarify that Chimpanzee is a member of Primate, Mammal, Chordate families and a living thing. We propose a multilayer dense connectivity for concurrent prediction of category and its conceptual superclasses in hierarchical order by the same CNN. We experimentally demonstrate that our proposed network can simultaneously predict both the coarse superclasses and finer categories better than several existing algorithms in multiple datasets.
CVFeb 29, 2020
VideoSSL: Semi-Supervised Learning for Video ClassificationLonglong Jing, Toufiq Parag, Zhe Wu et al.
We propose a semi-supervised learning approach for video classification, VideoSSL, using convolutional neural networks (CNN). Like other computer vision tasks, existing supervised video classification methods demand a large amount of labeled data to attain good performance. However, annotation of a large dataset is expensive and time consuming. To minimize the dependence on a large annotated dataset, our proposed semi-supervised method trains from a small number of labeled examples and exploits two regulatory signals from unlabeled data. The first signal is the pseudo-labels of unlabeled examples computed from the confidences of the CNN being trained. The other is the normalized probabilities, as predicted by an image classifier CNN, that captures the information about appearances of the interesting objects in the video. We show that, under the supervision of these guiding signals from unlabeled examples, a video classification CNN can achieve impressive performances utilizing a small fraction of annotated examples on three publicly available datasets: UCF101, HMDB51 and Kinetics.
CVFeb 27, 2020
ZoomCount: A Zooming Mechanism for Crowd Counting in Static ImagesUsman Sajid, Hasan Sajid, Hongcheng Wang et al.
This paper proposes a novel approach for crowd counting in low to high density scenarios in static images. Current approaches cannot handle huge crowd diversity well and thus perform poorly in extreme cases, where the crowd density in different regions of an image is either too low or too high, leading to crowd underestimation or overestimation. The proposed solution is based on the observation that detecting and handling such extreme cases in a specialized way leads to better crowd estimation. Additionally, existing methods find it hard to differentiate between the actual crowd and the cluttered background regions, resulting in further count overestimation. To address these issues, we propose a simple yet effective modular approach, where an input image is first subdivided into fixed-size patches and then fed to a four-way classification module labeling each image patch as low, medium, high-dense or no-crowd. This module also provides a count for each label, which is then analyzed via a specifically devised novel decision module to decide whether the image belongs to any of the two extreme cases (very low or very high density) or a normal case. Images, specified as high- or low-density extreme or a normal case, pass through dedicated zooming or normal patch-making blocks respectively before routing to the regressor in the form of fixed-size patches for crowd estimate. Extensive experimental evaluations demonstrate that the proposed approach outperforms the state-of-the-art methods on four benchmarks under most of the evaluation criteria.
CVApr 4, 2018
Layout-induced Video Representation for Recognizing Agent-in-Place ActionsRuichi Yu, Hongcheng Wang, Ang Li et al.
We address the recognition of agent-in-place actions, which are associated with agents who perform them and places where they occur, in the context of outdoor home surveillance. We introduce a representation of the geometry and topology of scene layouts so that a network can generalize from the layouts observed in the training set to unseen layouts in the test set. This Layout-Induced Video Representation (LIVR) abstracts away low-level appearance variance and encodes geometric and topological relationships of places in a specific scene layout. LIVR partitions the semantic features of a video clip into different places to force the network to learn place-based feature descriptions; to predict the confidence of each action, LIVR aggregates features from the place associated with an action and its adjacent places on the scene layout. We introduce the Agent-in-Place Action dataset to show that our method allows neural network models to generalize significantly better to unseen scenes.
CVJan 6, 2018
ReMotENet: Efficient Relevant Motion Event Detection for Large-scale Home Surveillance VideosRuichi Yu, Hongcheng Wang, Larry S. Davis
This paper addresses the problem of detecting relevant motion caused by objects of interest (e.g., person and vehicles) in large scale home surveillance videos. The traditional method usually consists of two separate steps, i.e., detecting moving objects with background subtraction running on the camera, and filtering out nuisance motion events (e.g., trees, cloud, shadow, rain/snow, flag) with deep learning based object detection and tracking running on cloud. The method is extremely slow and therefore not cost effective, and does not fully leverage the spatial-temporal redundancies with a pre-trained off-the-shelf object detector. To dramatically speedup relevant motion event detection and improve its performance, we propose a novel network for relevant motion event detection, ReMotENet, which is a unified, end-to-end data-driven method using spatial-temporal attention-based 3D ConvNets to jointly model the appearance and motion of objects-of-interest in a video. ReMotENet parses an entire video clip in one forward pass of a neural network to achieve significant speedup. Meanwhile, it exploits the properties of home surveillance videos, e.g., relevant motion is sparse both spatially and temporally, and enhances 3D ConvNets with a spatial-temporal attention model and reference-frame subtraction to encourage the network to focus on the relevant moving objects. Experiments demonstrate that our method can achieve comparable or event better performance than the object detection based method but with three to four orders of magnitude speedup (up to 20k times) on GPU devices. Our network is efficient, compact and light-weight. It can detect relevant motion on a 15s surveillance video clip within 4-8 milliseconds on a GPU and a fraction of second (0.17-0.39) on a CPU with a model size of less than 1MB.