LGNov 3, 2022Code
FedTP: Federated Learning by Transformer PersonalizationHongxia Li, Zhongyi Cai, Jingya Wang et al.
Federated learning is an emerging learning paradigm where multiple clients collaboratively train a machine learning model in a privacy-preserving manner. Personalized federated learning extends this paradigm to overcome heterogeneity across clients by learning personalized models. Recently, there have been some initial attempts to apply Transformers to federated learning. However, the impacts of federated learning algorithms on self-attention have not yet been studied. This paper investigates this relationship and reveals that federated averaging algorithms actually have a negative impact on self-attention where there is data heterogeneity. These impacts limit the capabilities of the Transformer model in federated learning settings. Based on this, we propose FedTP, a novel Transformer-based federated learning framework that learns personalized self-attention for each client while aggregating the other parameters among the clients. Instead of using a vanilla personalization mechanism that maintains personalized self-attention layers of each client locally, we develop a learn-to-personalize mechanism to further encourage the cooperation among clients and to increase the scablability and generalization of FedTP. Specifically, the learn-to-personalize is realized by learning a hypernetwork on the server that outputs the personalized projection matrices of self-attention layers to generate client-wise queries, keys and values. Furthermore, we present the generalization bound for FedTP with the learn-to-personalize mechanism. Notably, FedTP offers a convenient environment for performing a range of image and language tasks using the same federated network architecture - all of which benefit from Transformer personalization. Extensive experiments verify that FedTP with the learn-to-personalize mechanism yields state-of-the-art performance in non-IID scenarios. Our code is available online.
LGMay 29
Conformal Reliability: A New Evaluation Metric for Conditional GenerationYachen Gao, Xinwei Sun, Yikai Wang et al.
Conditional generative models have recently achieved remarkable success in various applications. However, a suitable metric for evaluating the reliability of these models, which takes into account their inherent uncertainty, is still lacking. Existing metrics, which typically assess a single output, may fail to capture the variability or potential risks in generation. In this paper, we propose a novel evaluation metric called reliability score based on conformal prediction, which measures the worst-case performance within the prediction set at a pre-specified confidence level. However, computing this score is challenging due to the high-dimensional nature of the output space and the nonconvexity of both the metric function and the prediction set. To efficiently compute this score, we introduce Conformal ReLiability (CReL), a framework that can (i) construct the prediction set with desired coverage; and (ii) accurately optimize the reliability score within the constructed prediction set. We provide theoretical results on coverage and demonstrate empirically that our method produces more informative prediction sets than existing approaches. Experiments on synthetic data and the image-to-text and text-to-image tasks further demonstrate the interpretability of our new metric, and the validity and effectiveness of our computational framework. Source code can be found at https://ggc29.github.io/CReL/.
LGOct 3, 2022
Alternating Differentiation for Optimization LayersHaixiang Sun, Ye Shi, Jingya Wang et al.
The idea of embedding optimization problems into deep neural networks as optimization layers to encode constraints and inductive priors has taken hold in recent years. Most existing methods focus on implicitly differentiating Karush-Kuhn-Tucker (KKT) conditions in a way that requires expensive computations on the Jacobian matrix, which can be slow and memory-intensive. In this paper, we developed a new framework, named Alternating Differentiation (Alt-Diff), that differentiates optimization problems (here, specifically in the form of convex optimization problems with polyhedral constraints) in a fast and recursive way. Alt-Diff decouples the differentiation procedure into a primal update and a dual update in an alternating way. Accordingly, Alt-Diff substantially decreases the dimensions of the Jacobian matrix especially for optimization with large-scale constraints and thus increases the computational speed of implicit differentiation. We show that the gradients obtained by Alt-Diff are consistent with those obtained by differentiating KKT conditions. In addition, we propose to truncate Alt-Diff to further accelerate the computational speed. Under some standard assumptions, we show that the truncation error of gradients is upper bounded by the same order of variables' estimation error. Therefore, Alt-Diff can be truncated to further increase computational speed without sacrificing much accuracy. A series of comprehensive experiments validate the superiority of Alt-Diff.
CVOct 31, 2022
Unified Optimal Transport Framework for Universal Domain AdaptationWanxing Chang, Ye Shi, Hoang Duong Tuan et al.
Universal Domain Adaptation (UniDA) aims to transfer knowledge from a source domain to a target domain without any constraints on label sets. Since both domains may hold private classes, identifying target common samples for domain alignment is an essential issue in UniDA. Most existing methods require manually specified or hand-tuned threshold values to detect common samples thus they are hard to extend to more realistic UniDA because of the diverse ratios of common classes. Moreover, they cannot recognize different categories among target-private samples as these private samples are treated as a whole. In this paper, we propose to use Optimal Transport (OT) to handle these issues under a unified framework, namely UniOT. First, an OT-based partial alignment with adaptive filling is designed to detect common classes without any predefined threshold values for realistic UniDA. It can automatically discover the intrinsic difference between common and private classes based on the statistical information of the assignment matrix obtained from OT. Second, we propose an OT-based target representation learning that encourages both global discrimination and local consistency of samples to avoid the over-reliance on the source. Notably, UniOT is the first method with the capability to automatically discover and recognize private categories in the target domain for UniDA. Accordingly, we introduce a new metric H^3-score to evaluate the performance in terms of both accuracy of common samples and clustering performance of private ones. Extensive experiments clearly demonstrate the advantages of UniOT over a wide range of state-of-the-art methods in UniDA.
CVNov 29, 2022
Lifelong Person Re-Identification via Knowledge Refreshing and ConsolidationChunlin Yu, Ye Shi, Zimo Liu et al.
Lifelong person re-identification (LReID) is in significant demand for real-world development as a large amount of ReID data is captured from diverse locations over time and cannot be accessed at once inherently. However, a key challenge for LReID is how to incrementally preserve old knowledge and gradually add new capabilities to the system. Unlike most existing LReID methods, which mainly focus on dealing with catastrophic forgetting, our focus is on a more challenging problem, which is, not only trying to reduce the forgetting on old tasks but also aiming to improve the model performance on both new and old tasks during the lifelong learning process. Inspired by the biological process of human cognition where the somatosensory neocortex and the hippocampus work together in memory consolidation, we formulated a model called Knowledge Refreshing and Consolidation (KRC) that achieves both positive forward and backward transfer. More specifically, a knowledge refreshing scheme is incorporated with the knowledge rehearsal mechanism to enable bi-directional knowledge transfer by introducing a dynamic memory model and an adaptive working model. Moreover, a knowledge consolidation scheme operating on the dual space further improves model stability over the long term. Extensive evaluations show KRC's superiority over the state-of-the-art LReID methods on challenging pedestrian benchmarks.
CVSep 14, 2022
SCULPTOR: Skeleton-Consistent Face Creation Using a Learned Parametric GeneratorZesong Qiu, Yuwei Li, Dongming He et al.
Recent years have seen growing interest in 3D human faces modelling due to its wide applications in digital human, character generation and animation. Existing approaches overwhelmingly emphasized on modeling the exterior shapes, textures and skin properties of faces, ignoring the inherent correlation between inner skeletal structures and appearance. In this paper, we present SCULPTOR, 3D face creations with Skeleton Consistency Using a Learned Parametric facial generaTOR, aiming to facilitate easy creation of both anatomically correct and visually convincing face models via a hybrid parametric-physical representation. At the core of SCULPTOR is LUCY, the first large-scale shape-skeleton face dataset in collaboration with plastic surgeons. Named after the fossils of one of the oldest known human ancestors, our LUCY dataset contains high-quality Computed Tomography (CT) scans of the complete human head before and after orthognathic surgeries, critical for evaluating surgery results. LUCY consists of 144 scans of 72 subjects (31 male and 41 female) where each subject has two CT scans taken pre- and post-orthognathic operations. Based on our LUCY dataset, we learn a novel skeleton consistent parametric facial generator, SCULPTOR, which can create the unique and nuanced facial features that help define a character and at the same time maintain physiological soundness. Our SCULPTOR jointly models the skull, face geometry and face appearance under a unified data-driven framework, by separating the depiction of a 3D face into shape blend shape, pose blend shape and facial expression blend shape. SCULPTOR preserves both anatomic correctness and visual realism in facial generation tasks compared with existing methods. Finally, we showcase the robustness and effectiveness of SCULPTOR in various fancy applications unseen before.
CVDec 15, 2022
NeuralDome: A Neural Modeling Pipeline on Multi-View Human-Object InteractionsJuze Zhang, Haimin Luo, Hongdi Yang et al.
Humans constantly interact with objects in daily life tasks. Capturing such processes and subsequently conducting visual inferences from a fixed viewpoint suffers from occlusions, shape and texture ambiguities, motions, etc. To mitigate the problem, it is essential to build a training dataset that captures free-viewpoint interactions. We construct a dense multi-view dome to acquire a complex human object interaction dataset, named HODome, that consists of $\sim$75M frames on 10 subjects interacting with 23 objects. To process the HODome dataset, we develop NeuralDome, a layer-wise neural processing pipeline tailored for multi-view video inputs to conduct accurate tracking, geometry reconstruction and free-view rendering, for both human subjects and objects. Extensive experiments on the HODome dataset demonstrate the effectiveness of NeuralDome on a variety of inference, modeling, and rendering tasks. Both the dataset and the NeuralDome tools will be disseminated to the community for further development.
CVNov 30, 2022
Weakly Supervised 3D Multi-person Pose Estimation for Large-scale Scenes based on Monocular Camera and Single LiDARPeishan Cong, Yiteng Xu, Yiming Ren et al.
Depth estimation is usually ill-posed and ambiguous for monocular camera-based 3D multi-person pose estimation. Since LiDAR can capture accurate depth information in long-range scenes, it can benefit both the global localization of individuals and the 3D pose estimation by providing rich geometry features. Motivated by this, we propose a monocular camera and single LiDAR-based method for 3D multi-person pose estimation in large-scale scenes, which is easy to deploy and insensitive to light. Specifically, we design an effective fusion strategy to take advantage of multi-modal input data, including images and point cloud, and make full use of temporal information to guide the network to learn natural and coherent human motions. Without relying on any 3D pose annotations, our method exploits the inherent geometry constraints of point cloud for self-supervision and utilizes 2D keypoints on images for weak supervision. Extensive experiments on public datasets and our newly collected dataset demonstrate the superiority and generalization capability of our proposed method.
CVMar 17, 2022
HybridCap: Inertia-aid Monocular Capture of Challenging Human MotionsHan Liang, Yannan He, Chengfeng Zhao et al.
Monocular 3D motion capture (mocap) is beneficial to many applications. The use of a single camera, however, often fails to handle occlusions of different body parts and hence it is limited to capture relatively simple movements. We present a light-weight, hybrid mocap technique called HybridCap that augments the camera with only 4 Inertial Measurement Units (IMUs) in a learning-and-optimization framework. We first employ a weakly-supervised and hierarchical motion inference module based on cooperative Gated Recurrent Unit (GRU) blocks that serve as limb, body and root trackers as well as an inverse kinematics solver. Our network effectively narrows the search space of plausible motions via coarse-to-fine pose estimation and manages to tackle challenging movements with high efficiency. We further develop a hybrid optimization scheme that combines inertial feedback and visual cues to improve tracking accuracy. Extensive experiments on various datasets demonstrate HybridCap can robustly handle challenging movements ranging from fitness actions to Latin dance. It also achieves real-time performance up to 60 fps with state-of-the-art accuracy.
CVNov 22, 2022
Gait Recognition in Large-scale Free Environment via Single LiDARXiao Han, Yiming Ren, Peishan Cong et al.
Human gait recognition is crucial in multimedia, enabling identification through walking patterns without direct interaction, enhancing the integration across various media forms in real-world applications like smart homes, healthcare and non-intrusive security. LiDAR's ability to capture depth makes it pivotal for robotic perception and holds promise for real-world gait recognition. In this paper, based on a single LiDAR, we present the Hierarchical Multi-representation Feature Interaction Network (HMRNet) for robust gait recognition. Prevailing LiDAR-based gait datasets primarily derive from controlled settings with predefined trajectory, remaining a gap with real-world scenarios. To facilitate LiDAR-based gait recognition research, we introduce FreeGait, a comprehensive gait dataset from large-scale, unconstrained settings, enriched with multi-modal and varied 2D/3D data. Notably, our approach achieves state-of-the-art performance on prior dataset (SUSTech1K) and on FreeGait.
LGNov 24, 2022
Knowledge-Aware Federated Active Learning with Non-IID DataYu-Tong Cao, Ye Shi, Baosheng Yu et al.
Federated learning enables multiple decentralized clients to learn collaboratively without sharing the local training data. However, the expensive annotation cost to acquire data labels on local clients remains an obstacle in utilizing local data. In this paper, we propose a federated active learning paradigm to efficiently learn a global model with limited annotation budget while protecting data privacy in a decentralized learning way. The main challenge faced by federated active learning is the mismatch between the active sampling goal of the global model on the server and that of the asynchronous local clients. This becomes even more significant when data is distributed non-IID across local clients. To address the aforementioned challenge, we propose Knowledge-Aware Federated Active Learning (KAFAL), which consists of Knowledge-Specialized Active Sampling (KSAS) and Knowledge-Compensatory Federated Update (KCFU). KSAS is a novel active sampling method tailored for the federated active learning problem. It deals with the mismatch challenge by sampling actively based on the discrepancies between local and global models. KSAS intensifies specialized knowledge in local clients, ensuring the sampled data to be informative for both the local clients and the global model. KCFU, in the meantime, deals with the client heterogeneity caused by limited data and non-IID data distributions. It compensates for each client's ability in weak classes by the assistance of the global model. Extensive experiments and analyses are conducted to show the superiority of KSAS over the state-of-the-art active learning methods and the efficiency of KCFU under the federated active learning framework.
ROMay 28
Sample-Efficient Diffusion-based Reinforcement Learning with Critic GuidanceShutong Ding, Zejia Zhong, Zhongyi Wang et al.
Recent advances in reinforcement learning (RL) have achieved great successes by leveraging the multimodality and exploration capability of diffusion policies. Among these approaches, one representative branch focuses on the sampling-based policy optimization. This design enables better exploration capability of the diffusion model, particularly at the beginning of training, but suffer from low exploitation in Q-value information, resulting in a slow policy convergence. Another branch pays attention to gradient-based policy optimization, which sufficiently exploits the gradient of the Q function yet tends to collapse into a unimodal policy with low diversity. To address this issue, we propose CGPO, \textbf{C}ritic-\textbf{G}uided diffusion \textbf{P}olicy \textbf{O}ptimization, which effectively balances exploration and exploitation with the training-free guidance technique integrated into the denoising process of diffusion policy. Concretely, CGPO steers action generation toward high-value regions defined by the critic network and uses the guided actions as regression objectives. In this manner, CGPO reduces the time required to obtain high-quality actions and improves final performance with better balance between the exploration-exploitation tradeoff. We validate the effectiveness of CGPO on 5 MuJoCo locomotion tasks, and CGPO achieves state-of-the-art performance compared with existing diffusion-based RL methods. Notably, CGPO is the first success to incorporate diffusion policy into real-world RL, with its superior performance on Franka robot arm grasping tasks. Our official page is released at https://dingsht.tech/cgpo-webpage.
CVFeb 2, 2023
IKOL: Inverse kinematics optimization layer for 3D human pose and shape estimation via Gauss-Newton differentiationJuze Zhang, Ye Shi, Yuexin Ma et al.
This paper presents an inverse kinematic optimization layer (IKOL) for 3D human pose and shape estimation that leverages the strength of both optimization- and regression-based methods within an end-to-end framework. IKOL involves a nonconvex optimization that establishes an implicit mapping from an image's 3D keypoints and body shapes to the relative body-part rotations. The 3D keypoints and the body shapes are the inputs and the relative body-part rotations are the solutions. However, this procedure is implicit and hard to make differentiable. So, to overcome this issue, we designed a Gauss-Newton differentiation (GN-Diff) procedure to differentiate IKOL. GN-Diff iteratively linearizes the nonconvex objective function to obtain Gauss-Newton directions with closed form solutions. Then, an automatic differentiation procedure is directly applied to generate a Jacobian matrix for end-to-end training. Notably, the GN-Diff procedure works fast because it does not rely on a time-consuming implicit differentiation procedure. The twist rotation and shape parameters are learned from the neural networks and, as a result, IKOL has a much lower computational overhead than most existing optimization-based methods. Additionally, compared to existing regression-based methods, IKOL provides a more accurate mesh-image correspondence. This is because it iteratively reduces the distance between the keypoints and also enhances the reliability of the pose structures. Extensive experiments demonstrate the superiority of our proposed framework over a wide range of 3D human pose and shape estimation methods.
CVJul 16, 2022
Mutual Adaptive Reasoning for Monocular 3D Multi-Person Pose EstimationJuze Zhang, Jingya Wang, Ye Shi et al.
Inter-person occlusion and depth ambiguity make estimating the 3D poses of monocular multiple persons as camera-centric coordinates a challenging problem. Typical top-down frameworks suffer from high computational redundancy with an additional detection stage. By contrast, the bottom-up methods enjoy low computational costs as they are less affected by the number of humans. However, most existing bottom-up methods treat camera-centric 3D human pose estimation as two unrelated subtasks: 2.5D pose estimation and camera-centric depth estimation. In this paper, we propose a unified model that leverages the mutual benefits of both these subtasks. Within the framework, a robust structured 2.5D pose estimation is designed to recognize inter-person occlusion based on depth relationships. Additionally, we develop an end-to-end geometry-aware depth reasoning method that exploits the mutual benefits of both 2.5D pose and camera-centric root depths. This method first uses 2.5D pose and geometry information to infer camera-centric root depths in a forward pass, and then exploits the root depths to further improve representation learning of 2.5D pose estimation in a backward pass. Further, we designed an adaptive fusion scheme that leverages both visual perception and body geometry to alleviate inherent depth ambiguity issues. Extensive experiments demonstrate the superiority of our proposed model over a wide range of bottom-up methods. Our accuracy is even competitive with top-down counterparts. Notably, our model runs much faster than existing bottom-up and top-down methods.
CVMay 27
DiscoForcing: A Unified Framework for Real-Time Audio-Driven Character Control with Diffusion ForcingKaiyang Ji, Bingsheng Qian, Binghuan Wu et al.
We study real-time audio-responsive character control as a deployment-faithful problem: strictly causal, bounded-latency streaming that must generate coherent full-body motion at interactive frame rates while the audio condition can change abruptly, including tempo shifts, drops, or user edits. Prior music-to-motion systems are largely optimized for offline generation with global context, and degrade in streaming rollouts where conditioning history becomes stale or unreliable. We introduce DiscoForcing, a streaming audio-driven diffusion framework that combines a causal music encoder that captures rhythmic structure and phase dynamics with a diffusion-forcing sequence model trained under heterogeneous noise levels across the temporal horizon. Building on this, we design a hybrid temporal schedule and a history-guided streaming sampler to explicitly trade off responsiveness against long-horizon consistency under non-stationary audio. Implemented in an end-to-end real-time interactive system with online avatar playback and humanoid deployment workflows, DiscoForcing delivers more stable long-horizon rollouts and sharper audio-motion alignment than prior baselines under matched causality and latency constraints while maintaining real-time throughput.
CVJul 30, 2024
StackFLOW: Monocular Human-Object Reconstruction by Stacked Normalizing Flow with OffsetChaofan Huo, Ye Shi, Yuexin Ma et al.
Modeling and capturing the 3D spatial arrangement of the human and the object is the key to perceiving 3D human-object interaction from monocular images. In this work, we propose to use the Human-Object Offset between anchors which are densely sampled from the surface of human mesh and object mesh to represent human-object spatial relation. Compared with previous works which use contact map or implicit distance filed to encode 3D human-object spatial relations, our method is a simple and efficient way to encode the highly detailed spatial correlation between the human and object. Based on this representation, we propose Stacked Normalizing Flow (StackFLOW) to infer the posterior distribution of human-object spatial relations from the image. During the optimization stage, we finetune the human body pose and object 6D pose by maximizing the likelihood of samples based on this posterior distribution and minimizing the 2D-3D corresponding reprojection loss. Extensive experimental results show that our method achieves impressive results on two challenging benchmarks, BEHAVE and InterCap datasets.
CVMay 25
MIND: Multi-Scale Intent Diffusion for Text-Driven Physics-Based Humanoid ControlBin Li, Ruichi Zhang, Han Liang et al.
Enabling physics-based humanoids to execute diverse behaviors from high-level textual commands remains a significant challenge. Existing methods typically follow either a two-stage paradigm that combines kinematic motion generation with physics-based tracking, or an end-to-end imitation-learning paradigm that directly generates actions from text. However, the former suffers from the inherent domain shift between kinematic generation and physics-based tracking, while the latter struggles with the substantial modality gap between textual commands and low-level actions, limiting effective semantic alignment. Notably, humanoid states encode rich motion dynamics that are more semantically aligned with textual descriptions than low-level actions, making them a natural basis for deriving behavioral intent. Building upon this insight, we propose MIND, a novel end-to-end diffusion framework for text-driven physics-based humanoid control that leverages behavioral intent as a semantic bridge between textual commands and low-level actions. At its core, MIND introduces a multi-scale intent diffusion mechanism, where a holistic intent predictor captures global behavioral dynamics to guide overall behavior synthesis, while an immediate intent predictor provides step-wise, fine-grained signals for local behavior refinement at each diffusion step. This hierarchical intent formulation imposes a structured inductive bias for humanoid control, improving semantic alignment and behavioral naturalness. Furthermore, MIND encodes humanoid states into a latent space to enable more effective semantic intent modeling. Extensive experiments demonstrate that MIND outperforms existing methods and synthesizes coherent, physically plausible, and semantically aligned humanoid behaviors from text commands. Our code will be released to facilitate future research.
AIMar 1Code
BioProAgent: Neuro-Symbolic Grounding for Constrained Scientific PlanningYuyang Liu, Jingya Wang, Liuzhenghao Lv et al.
Large language models (LLMs) have demonstrated significant reasoning capabilities in scientific discovery but struggle to bridge the gap to physical execution in wet-labs. In these irreversible environments, probabilistic hallucinations are not merely incorrect, but also cause equipment damage or experimental failure. To address this, we propose \textbf{BioProAgent}, a neuro-symbolic framework that anchors probabilistic planning in a deterministic Finite State Machine (FSM). We introduce a State-Augmented Planning mechanism that enforces a rigorous \textit{Design-Verify-Rectify} workflow, ensuring hardware compliance before execution. Furthermore, we address the context bottleneck inherent in complex device schemas by \textit{Semantic Symbol Grounding}, reducing token consumption by $\sim$6$\times$ through symbolic abstraction. In the extended BioProBench benchmark, BioProAgent achieves 95.6\% physical compliance (compared to 21.0\% for ReAct), demonstrating that neuro-symbolic constraints are essential for reliable autonomy in irreversible physical environments. \footnote{Code at https://github.com/YuyangSunshine/bioproagent and project at https://yuyangsunshine.github.io/BioPro-Project/}
CVJan 18, 2023
Robust Knowledge Adaptation for Federated Unsupervised Person ReIDJianfeng Weng, Kun Hu, Tingting Yao et al.
Person Re-identification (ReID) has been extensively studied in recent years due to the increasing demand in public security. However, collecting and dealing with sensitive personal data raises privacy concerns. Therefore, federated learning has been explored for Person ReID, which aims to share minimal sensitive data between different parties (clients). However, existing federated learning based person ReID methods generally rely on laborious and time-consuming data annotations and it is difficult to guarantee cross-domain consistency. Thus, in this work, a federated unsupervised cluster-contrastive (FedUCC) learning method is proposed for Person ReID. FedUCC introduces a three-stage modelling strategy following a coarse-to-fine manner. In detail, generic knowledge, specialized knowledge and patch knowledge are discovered using a deep neural network. This enables the sharing of mutual knowledge among clients while retaining local domain-specific knowledge based on the kinds of network layers and their parameters. Comprehensive experiments on 8 public benchmark datasets demonstrate the state-of-the-art performance of our proposed method.
LGOct 14, 2023
Reduced Policy Optimization for Continuous Control with Hard ConstraintsShutong Ding, Jingya Wang, Yali Du et al.
Recent advances in constrained reinforcement learning (RL) have endowed reinforcement learning with certain safety guarantees. However, deploying existing constrained RL algorithms in continuous control tasks with general hard constraints remains challenging, particularly in those situations with non-convex hard constraints. Inspired by the generalized reduced gradient (GRG) algorithm, a classical constrained optimization technique, we propose a reduced policy optimization (RPO) algorithm that combines RL with GRG to address general hard constraints. RPO partitions actions into basic actions and nonbasic actions following the GRG method and outputs the basic actions via a policy network. Subsequently, RPO calculates the nonbasic actions by solving equations based on equality constraints using the obtained basic actions. The policy network is then updated by implicitly differentiating nonbasic actions with respect to basic actions. Additionally, we introduce an action projection procedure based on the reduced gradient and apply a modified Lagrangian relaxation technique to ensure inequality constraints are satisfied. To the best of our knowledge, RPO is the first attempt that introduces GRG to RL as a way of efficiently handling both equality and inequality hard constraints. It is worth noting that there is currently a lack of RL environments with complex hard constraints, which motivates us to develop three new benchmarks: two robotics manipulation tasks and a smart grid operation control task. With these benchmarks, RPO achieves better performance than previous constrained RL algorithms in terms of both cumulative reward and constraint violation. We believe RPO, along with the new benchmarks, will open up new opportunities for applying RL to real-world problems with complex constraints.
CVJul 30, 2024
Monocular Human-Object Reconstruction in the WildChaofan Huo, Ye Shi, Jingya Wang
Learning the prior knowledge of the 3D human-object spatial relation is crucial for reconstructing human-object interaction from images and understanding how humans interact with objects in 3D space. Previous works learn this prior from datasets collected in controlled environments, but due to the diversity of domains, they struggle to generalize to real-world scenarios. To overcome this limitation, we present a 2D-supervised method that learns the 3D human-object spatial relation prior purely from 2D images in the wild. Our method utilizes a flow-based neural network to learn the prior distribution of the 2D human-object keypoint layout and viewports for each image in the dataset. The effectiveness of the prior learned from 2D images is demonstrated on the human-object reconstruction task by applying the prior to tune the relative pose between the human and the object during the post-optimization stage. To validate and benchmark our method on in-the-wild images, we collect the WildHOI dataset from the YouTube website, which consists of various interactions with 8 objects in real-world scenarios. We conduct the experiments on the indoor BEHAVE dataset and the outdoor WildHOI dataset. The results show that our method achieves almost comparable performance with fully 3D supervised methods on the BEHAVE dataset, even if we have only utilized the 2D layout information, and outperforms previous methods in terms of generality and interaction diversity on in-the-wild images.
LGNov 24, 2022
Responsible Active Learning via Human-in-the-loop Peer StudyYu-Tong Cao, Jingya Wang, Baosheng Yu et al.
Active learning has been proposed to reduce data annotation efforts by only manually labelling representative data samples for training. Meanwhile, recent active learning applications have benefited a lot from cloud computing services with not only sufficient computational resources but also crowdsourcing frameworks that include many humans in the active learning loop. However, previous active learning methods that always require passing large-scale unlabelled data to cloud may potentially raise significant data privacy issues. To mitigate such a risk, we propose a responsible active learning method, namely Peer Study Learning (PSL), to simultaneously preserve data privacy and improve model stability. Specifically, we first introduce a human-in-the-loop teacher-student architecture to isolate unlabelled data from the task learner (teacher) on the cloud-side by maintaining an active learner (student) on the client-side. During training, the task learner instructs the light-weight active learner which then provides feedback on the active sampling criterion. To further enhance the active learner via large-scale unlabelled data, we introduce multiple peer students into the active learner which is trained by a novel learning paradigm, including the In-Class Peer Study on labelled data and the Out-of-Class Peer Study on unlabelled data. Lastly, we devise a discrepancy-based active sampling criterion, Peer Study Feedback, that exploits the variability of peer students to select the most informative data to improve model stability. Extensive experiments demonstrate the superiority of the proposed PSL over a wide range of active learning methods in both standard and sensitive protection settings.
GRMay 21
SCRIPT: Scalable Diffusion Policy with Multi-stage Training for Language-driven Physics-Based Humanoid ControlJingyan Zhang, Han Liang, Ruichi Zhang et al.
Controlling physics-based humanoids from natural-language instructions is a critical step toward general-purpose embodied agents. However, existing methods remain constrained by a tension between semantic expressiveness and physical feasibility, often failing to jointly achieve faithful instruction following, high-quality motion, and stable long-horizon control. We propose SCRIPT, a scalable diffusion policy with a multi-stage training framework for language-driven physics-based humanoid control. The core of SCRIPT is a Joint Action-State-Text Diffusion Transformer (JAST-DiT), which represents actions, physical states, and text as dedicated token streams and couples them through joint attention, enabling direct interaction between language semantics and control dynamics. To stabilize autoregressive control, we introduce a nonlinear history conditioning mechanism, which preserves the dense recent context and samples increasingly sparse cues from long-term history. Beyond supervised imitation pre-training, we propose a post-training stage, further improving the performance using Reinforcement Learning with Hybrid Rewards (RLHR). By injecting learnable noise into the flow-sampling process, RLHR effectively improves motion quality and instruction following within closed-loop simulations using hybrid physical feedback and text rewards. Quantitative evaluations demonstrate that SCRIPT outperforms prior state-of-the-art methods, with gains across text alignment, motion quality, and physical realism metrics. Furthermore, scaling studies on the 1200-hour MotionMillion dataset demonstrate consistent performance gains with model scaling, highlighting SCRIPT's robust scalability for large-scale pre-training. Our code will be publicly available for future research.
CVFeb 27, 2024Code
LiveHPS: LiDAR-based Scene-level Human Pose and Shape Estimation in Free EnvironmentYiming Ren, Xiao Han, Chengfeng Zhao et al.
For human-centric large-scale scenes, fine-grained modeling for 3D human global pose and shape is significant for scene understanding and can benefit many real-world applications. In this paper, we present LiveHPS, a novel single-LiDAR-based approach for scene-level human pose and shape estimation without any limitation of light conditions and wearable devices. In particular, we design a distillation mechanism to mitigate the distribution-varying effect of LiDAR point clouds and exploit the temporal-spatial geometric and dynamic information existing in consecutive frames to solve the occlusion and noise disturbance. LiveHPS, with its efficient configuration and high-quality output, is well-suited for real-world applications. Moreover, we propose a huge human motion dataset, named FreeMotion, which is collected in various scenarios with diverse human poses, shapes and translations. It consists of multi-modal and multi-view acquisition data from calibrated and synchronized LiDARs, cameras, and IMUs. Extensive experiments on our new dataset and other public datasets demonstrate the SOTA performance and robustness of our approach. We will release our code and dataset soon.
CVDec 30, 2023Code
HybridGait: A Benchmark for Spatial-Temporal Cloth-Changing Gait Recognition with Hybrid ExplorationsYilan Dong, Chunlin Yu, Ruiyang Ha et al.
Existing gait recognition benchmarks mostly include minor clothing variations in the laboratory environments, but lack persistent changes in appearance over time and space. In this paper, we propose the first in-the-wild benchmark CCGait for cloth-changing gait recognition, which incorporates diverse clothing changes, indoor and outdoor scenes, and multi-modal statistics over 92 days. To further address the coupling effect of clothing and viewpoint variations, we propose a hybrid approach HybridGait that exploits both temporal dynamics and the projected 2D information of 3D human meshes. Specifically, we introduce a Canonical Alignment Spatial-Temporal Transformer (CA-STT) module to encode human joint position-aware features, and fully exploit 3D dense priors via a Silhouette-guided Deformation with 3D-2D Appearance Projection (SilD) strategy. Our contributions are twofold: we provide a challenging benchmark CCGait that captures realistic appearance changes across an expanded and space, and we propose a hybrid framework HybridGait that outperforms prior works on CCGait and Gait3D benchmarks. Our project page is available at https://github.com/HCVLab/HybridGait.
CVDec 11, 2023Code
CSOT: Curriculum and Structure-Aware Optimal Transport for Learning with Noisy LabelsWanxing Chang, Ye Shi, Jingya Wang
Learning with noisy labels (LNL) poses a significant challenge in training a well-generalized model while avoiding overfitting to corrupted labels. Recent advances have achieved impressive performance by identifying clean labels and correcting corrupted labels for training. However, the current approaches rely heavily on the model's predictions and evaluate each sample independently without considering either the global and local structure of the sample distribution. These limitations typically result in a suboptimal solution for the identification and correction processes, which eventually leads to models overfitting to incorrect labels. In this paper, we propose a novel optimal transport (OT) formulation, called Curriculum and Structure-aware Optimal Transport (CSOT). CSOT concurrently considers the inter- and intra-distribution structure of the samples to construct a robust denoising and relabeling allocator. During the training process, the allocator incrementally assigns reliable labels to a fraction of the samples with the highest confidence. These labels have both global discriminability and local coherence. Notably, CSOT is a new OT formulation with a nonconvex objective function and curriculum constraints, so it is not directly compatible with classical OT solvers. Here, we develop a lightspeed computational method that involves a scaling iteration within a generalized conditional gradient framework to solve CSOT efficiently. Extensive experiments demonstrate the superiority of our method over the current state-of-the-arts in LNL. Code is available at https://github.com/changwxx/CSOT-for-LNL.
LGFeb 5
Distributional Reinforcement Learning with Diffusion Bridge CriticsShutong Ding, Yimiao Zhou, Ke Hu et al.
Recent advances in diffusion-based reinforcement learning (RL) methods have demonstrated promising results in a wide range of continuous control tasks. However, existing works in this field focus on the application of diffusion policies while leaving the diffusion critics unexplored. In fact, since policy optimization fundamentally relies on the critic, accurate value estimation is far more important than policy expressiveness. Furthermore, given the stochasticity of most reinforcement learning tasks, it has been confirmed that the critic is more appropriately depicted with a distributional model. Motivated by these points, we propose a novel distributional RL method with Diffusion Bridge Critics (DBC). DBC directly models the inverse cumulative distribution function (CDF) of the Q value. This allows us to accurately capture the value distribution and prevents it from collapsing into a trivial Gaussian distribution owing to the strong distribution-matching capability of the diffusion bridge. Moreover, we further derive an analytic integral formula to address discretization errors in DBC, which is essential in value estimation. To our knowledge, DBC is the first work to employ the diffusion bridge model as the critic. Notably, DBC is also a plug-and-play component and can be integrated into most existing RL frameworks. Experimental results on MuJoCo robot control benchmarks demonstrate the superiority of DBC compared with previous distributional critic models.
AIDec 8, 2025
Sample from What You See: Visuomotor Policy Learning via Diffusion Bridge with Observation-Embedded Stochastic Differential EquationZhaoyang Liu, Mokai Pan, Zhongyi Wang et al.
Imitation learning with diffusion models has advanced robotic control by capturing multi-modal action distributions. However, existing approaches typically treat observations as high-level conditioning inputs to the denoising network, rather than integrating them into the stochastic dynamics of the diffusion process itself. As a result, sampling must begin from random Gaussian noise, weakening the coupling between perception and control and often yielding suboptimal performance. We introduce BridgePolicy, a generative visuomotor policy that explicitly embeds observations within the stochastic differential equation via a diffusion-bridge formulation. By constructing an observation-informed trajectory, BridgePolicy enables sampling to start from a rich, informative prior rather than random noise, substantially improving precision and reliability in control. A key challenge is that classical diffusion bridges connect distributions with matched dimensionality, whereas robotic observations are heterogeneous and multi-modal and do not naturally align with the action space. To address this, we design a multi-modal fusion module and a semantic aligner that unify visual and state inputs and align observation and action representations, making the bridge applicable to heterogeneous robot data. Extensive experiments across 52 simulation tasks on three benchmarks and five real-world tasks demonstrate that BridgePolicy consistently outperforms state-of-the-art generative policies.
CVFeb 9, 2025Code
UniDB: A Unified Diffusion Bridge Framework via Stochastic Optimal ControlKaizhen Zhu, Mokai Pan, Yuexin Ma et al.
Recent advances in diffusion bridge models leverage Doob's $h$-transform to establish fixed endpoints between distributions, demonstrating promising results in image translation and restoration tasks. However, these approaches frequently produce blurred or excessively smoothed image details and lack a comprehensive theoretical foundation to explain these shortcomings. To address these limitations, we propose UniDB, a unified framework for diffusion bridges based on Stochastic Optimal Control (SOC). UniDB formulates the problem through an SOC-based optimization and derives a closed-form solution for the optimal controller, thereby unifying and generalizing existing diffusion bridge models. We demonstrate that existing diffusion bridges employing Doob's $h$-transform constitute a special case of our framework, emerging when the terminal penalty coefficient in the SOC cost function tends to infinity. By incorporating a tunable terminal penalty coefficient, UniDB achieves an optimal balance between control costs and terminal penalties, substantially improving detail preservation and output quality. Notably, UniDB seamlessly integrates with existing diffusion bridge models, requiring only minimal code modifications. Extensive experiments across diverse image restoration tasks validate the superiority and adaptability of the proposed framework. Our code is available at https://github.com/UniDB-SOC/UniDB/.
CVDec 8, 2025
InterAgent: Physics-based Multi-agent Command Execution via Diffusion on Interaction GraphsBin Li, Ruichi Zhang, Han Liang et al.
Humanoid agents are expected to emulate the complex coordination inherent in human social behaviors. However, existing methods are largely confined to single-agent scenarios, overlooking the physically plausible interplay essential for multi-agent interactions. To bridge this gap, we propose InterAgent, the first end-to-end framework for text-driven physics-based multi-agent humanoid control. At its core, we introduce an autoregressive diffusion transformer equipped with multi-stream blocks, which decouples proprioception, exteroception, and action to mitigate cross-modal interference while enabling synergistic coordination. We further propose a novel interaction graph exteroception representation that explicitly captures fine-grained joint-to-joint spatial dependencies to facilitate network learning. Additionally, within it we devise a sparse edge-based attention mechanism that dynamically prunes redundant connections and emphasizes critical inter-agent spatial relations, thereby enhancing the robustness of interaction modeling. Extensive experiments demonstrate that InterAgent consistently outperforms multiple strong baselines, achieving state-of-the-art performance. It enables producing coherent, physically plausible, and semantically faithful multi-agent behaviors from only text prompts. Our code and data will be released to facilitate future research.
NEMar 9
Neural Dynamics Self-Attention for Spiking TransformersDehao Zhang, Fukai Guo, Shuai Wang et al.
Integrating Spiking Neural Networks (SNNs) with Transformer architectures offers a promising pathway to balance energy efficiency and performance, particularly for edge vision applications. However, existing Spiking Transformers face two critical challenges: (i) a substantial performance gap compared to their Artificial Neural Networks (ANNs) counterparts and (ii) high memory overhead during inference. Through theoretical analysis, we attribute both limitations to the Spiking Self-Attention (SSA) mechanism: the lack of locality bias and the need to store large attention matrices. Inspired by the localized receptive fields (LRF) and membrane-potential dynamics of biological visual neurons, we propose LRF-Dyn, which uses spiking neurons with localized receptive fields to compute attention while reducing memory requirements. Specifically, we introduce a LRF method into SSA to assign higher weights to neighboring regions, strengthening local modeling and improving performance. Building on this, we approximate the resulting attention computation via charge-fire-reset dynamics, eliminating explicit attention-matrix storage and reducing inference-time memory. Extensive experiments on visual tasks confirm that our method reduces memory overhead while delivering significant performance improvements. These results establish it as a key unit for achieving energy-efficient Spiking Transformers.
CVSep 29, 2025Code
Diffusion Bridge or Flow Matching? A Unifying Framework and Comparative AnalysisKaizhen Zhu, Mokai Pan, Zhechuan Yu et al.
Diffusion Bridge and Flow Matching have both demonstrated compelling empirical performance in transformation between arbitrary distributions. However, there remains confusion about which approach is generally preferable, and the substantial discrepancies in their modeling assumptions and practical implementations have hindered a unified theoretical account of their relative merits. We have, for the first time, provided a unified theoretical and experimental validation of these two models. We recast their frameworks through the lens of Stochastic Optimal Control and prove that the cost function of the Diffusion Bridge is lower, guiding the system toward more stable and natural trajectories. Simultaneously, from the perspective of Optimal Transport, interpolation coefficients $t$ and $1-t$ of Flow Matching become increasingly ineffective when the training data size is reduced. To corroborate these theoretical claims, we propose a novel, powerful architecture for Diffusion Bridge built on a latent Transformer, and implement a Flow Matching model with the same structure to enable a fair performance comparison in various experiments. Comprehensive experiments are conducted across Image Inpainting, Super-Resolution, Deblurring, Denoising, Translation, and Style Transfer tasks, systematically varying both the distributional discrepancy (different difficulty) and the training data size. Extensive empirical results align perfectly with our theoretical predictions and allow us to delineate the respective advantages and disadvantages of these two models. Our code is available at https://anonymous.4open.science/r/DBFM-3E8E/.
AIJun 1, 2025Code
FLEx: Personalized Federated Learning for Mixture-of-Experts LLMs via Expert GraftingFan Liu, Bikang Pan, Zhongyi Wang et al.
Federated instruction tuning of large language models (LLMs) is challenged by significant data heterogeneity across clients, demanding robust personalization. The Mixture of Experts (MoE) architecture, where experts can specialize in distinct data patterns, presents a natural architectural solution to this challenge. The inherent sparsity of the MoE architecture, achieved by selectively activating experts, poses a significant challenge to its integration with federated learning (FL). Conventional FL frameworks, designed for dense models, naively aggregate all expert parameters irrespective of their local activation patterns. This naive approach not only undermines MoE's dynamic sparsity but also risks corrupting the world knowledge within pretrained experts. To address this, we propose FLEx (Federated LLMs with Personalized Experts), a novel framework that leverages pretrained MoE-based LLMs for efficient personalization. By aggregating only the shared non-expert parameters, FLEx significantly reduces communication overhead and preserves the world knowledge stored within the frozen pretrained experts. For personalization, we introduce a novel expert grafting mechanism that leverages dynamic sparsity to construct a client-specific expert from selected components of pretrained experts, tailored to local data. This grafted expert is then fine-tuned locally alongside the gating mechanism. This joint training enables the model to learn when to leverage the shared knowledge from frozen experts and when to employ the personalized one. Evaluations on diverse, non-IID instruction tuning datasets show that FLEx consistently outperforms federated baselines on average, while demonstrating strong knowledge preservation on the knowledge-driven benchmark MMLU. Our code is available at \href{https://anonymous.4open.science/r/FLEx-8F12}{\texttt{https://anonymous.4open.science/r/FLEx-8F12}}.
CVMay 23, 2025Code
A Unified and Fast-Sampling Diffusion Bridge Framework via Stochastic Optimal ControlMokai Pan, Kaizhen Zhu, Yuexin Ma et al.
Recent advances in diffusion bridge models leverage Doob's $h$-transform to establish fixed endpoints between distributions, demonstrating promising results in image translation and restoration tasks. However, these approaches often produce blurred or excessively smoothed image details and lack a comprehensive theoretical foundation to explain these shortcomings. To address these limitations, we propose UniDB, a unified and fast-sampling framework for diffusion bridges based on Stochastic Optimal Control (SOC). We reformulate the problem through an SOC-based optimization, proving that existing diffusion bridges employing Doob's $h$-transform constitute a special case, emerging when the terminal penalty coefficient in the SOC cost function tends to infinity. By incorporating a tunable terminal penalty coefficient, UniDB achieves an optimal balance between control costs and terminal penalties, substantially improving detail preservation and output quality. To avoid computationally expensive costs of iterative Euler sampling methods in UniDB, we design a training-free accelerated algorithm by deriving exact closed-form solutions for UniDB's reverse-time SDE. It is further complemented by replacing conventional noise prediction with a more stable data prediction model, along with an SDE-Corrector mechanism that maintains perceptual quality for low-step regimes, effectively reducing error accumulation. Extensive experiments across diverse image restoration tasks validate the superiority and adaptability of the proposed framework, bridging the gap between theoretical generality and practical efficiency. Our code is available online https://github.com/2769433owo/UniDB-plusplus.
ROApr 16
Momentum-constrained Hybrid Heuristic Trajectory Optimization Framework with Residual-enhanced DRL for Visually Impaired ScenariosYuting Zeng, Zhiwen Zheng, Jingya Wang et al.
Safe and efficient assistive planning for visually impaired scenarios remains challenging, since existing methods struggle with multi-objective optimization, generalization, and interpretability. In response, this paper proposes a Momentum-Constrained Hybrid Heuristic Trajectory Optimization Framework (MHHTOF). To balance multiple objectives of comfort and safety, the framework designs a Heuristic Trajectory Sampling Cluster (HTSC) with a Momentum-Constrained Trajectory Optimization (MTO), which suppresses abrupt velocity and acceleration changes. In addition, a novel residual-enhanced deep reinforcement learning (DRL) module refines candidate trajectories, advancing temporal modeling and policy generalization. Finally, a dual-stage cost modeling mechanism (DCMM) is introduced to regulate optimization, where costs in the Frenet space ensure consistency, and reward-driven adaptive weights in the Cartesian space integrate user preferences for interpretability and user-centric decision-making. Experimental results show that the proposed framework converges in nearly half the iterations of baselines and achieves lower and more stable costs. In complex dynamic scenarios, MHHTOF further demonstrates stable velocity and acceleration curves with reduced risk, confirming its advantages in robustness, safety, and efficiency.
CVApr 1, 2021Code
Online Multiple Object Tracking with Cross-Task SynergySong Guo, Jingya Wang, Xinchao Wang et al.
Modern online multiple object tracking (MOT) methods usually focus on two directions to improve tracking performance. One is to predict new positions in an incoming frame based on tracking information from previous frames, and the other is to enhance data association by generating more discriminative identity embeddings. Some works combined both directions within one framework but handled them as two individual tasks, thus gaining little mutual benefits. In this paper, we propose a novel unified model with synergy between position prediction and embedding association. The two tasks are linked by temporal-aware target attention and distractor attention, as well as identity-aware memory aggregation model. Specifically, the attention modules can make the prediction focus more on targets and less on distractors, therefore more reliable embeddings can be extracted accordingly for association. On the other hand, such reliable embeddings can boost identity-awareness through memory aggregation, hence strengthen attention modules and suppress drifts. In this way, the synergy between position prediction and embedding association is achieved, which leads to strong robustness to occlusions. Extensive experiments demonstrate the superiority of our proposed model over a wide range of existing methods on MOTChallenge benchmarks. Our code and models are publicly available at https://github.com/songguocode/TADAM.
CVJul 19, 2020Code
Symbiotic Adversarial Learning for Attribute-based Person SearchYu-Tong Cao, Jingya Wang, Dacheng Tao
Attribute-based person search is in significant demand for applications where no detected query images are available, such as identifying a criminal from witness. However, the task itself is quite challenging because there is a huge modality gap between images and physical descriptions of attributes. Often, there may also be a large number of unseen categories (attribute combinations). The current state-of-the-art methods either focus on learning better cross-modal embeddings by mining only seen data, or they explicitly use generative adversarial networks (GANs) to synthesize unseen features. The former tends to produce poor embeddings due to insufficient data, while the latter does not preserve intra-class compactness during generation. In this paper, we present a symbiotic adversarial learning framework, called SAL.Two GANs sit at the base of the framework in a symbiotic learning scheme: one synthesizes features of unseen classes/categories, while the other optimizes the embedding and performs the cross-modal alignment on the common embedding space .Specifically, two different types of generative adversarial networks learn collaboratively throughout the training process and the interactions between the two mutually benefit each other. Extensive evaluations show SAL's superiority over nine state-of-the-art methods with two challenging pedestrian benchmarks, PETA and Market-1501. The code is publicly available at: https://github.com/ycao5602/SAL .
CVApr 1, 2020Code
Pose-guided Visible Part Matching for Occluded Person ReIDShang Gao, Jingya Wang, Huchuan Lu et al.
Occluded person re-identification is a challenging task as the appearance varies substantially with various obstacles, especially in the crowd scenario. To address this issue, we propose a Pose-guided Visible Part Matching (PVPM) method that jointly learns the discriminative features with pose-guided attention and self-mines the part visibility in an end-to-end framework. Specifically, the proposed PVPM includes two key components: 1) pose-guided attention (PGA) method for part feature pooling that exploits more discriminative local features; 2) pose-guided visibility predictor (PVP) that estimates whether a part suffers the occlusion or not. As there are no ground truth training annotations for the occluded part, we turn to utilize the characteristic of part correspondence in positive pairs and self-mining the correspondence scores via graph matching. The generated correspondence scores are then utilized as pseudo-labels for visibility predictor (PVP). Experimental results on three reported occluded benchmarks show that the proposed method achieves competitive performance to state-of-the-art methods. The source codes are available at https://github.com/hh23333/PVPM
LGFeb 5, 2024
Guidance with Spherical Gaussian Constraint for Conditional DiffusionLingxiao Yang, Shutong Ding, Yifan Cai et al.
Recent advances in diffusion models attempt to handle conditional generative tasks by utilizing a differentiable loss function for guidance without the need for additional training. While these methods achieved certain success, they often compromise on sample quality and require small guidance step sizes, leading to longer sampling processes. This paper reveals that the fundamental issue lies in the manifold deviation during the sampling process when loss guidance is employed. We theoretically show the existence of manifold deviation by establishing a certain lower bound for the estimation error of the loss guidance. To mitigate this problem, we propose Diffusion with Spherical Gaussian constraint (DSG), drawing inspiration from the concentration phenomenon in high-dimensional Gaussian distributions. DSG effectively constrains the guidance step within the intermediate data manifold through optimization and enables the use of larger guidance steps. Furthermore, we present a closed-form solution for DSG denoising with the Spherical Gaussian constraint. Notably, DSG can seamlessly integrate as a plugin module within existing training-free conditional diffusion methods. Implementing DSG merely involves a few lines of additional code with almost no extra computational overhead, yet it leads to significant performance improvements. Comprehensive experimental results in various conditional generation tasks validate the superiority and adaptability of DSG in terms of both sample quality and time efficiency.
CVMar 17, 2024
THOR: Text to Human-Object Interaction Diffusion via Relation InterventionQianyang Wu, Ye Shi, Xiaoshui Huang et al.
This paper addresses new methodologies to deal with the challenging task of generating dynamic Human-Object Interactions from textual descriptions (Text2HOI). While most existing works assume interactions with limited body parts or static objects, our task involves addressing the variation in human motion, the diversity of object shapes, and the semantic vagueness of object motion simultaneously. To tackle this, we propose a novel Text-guided Human-Object Interaction diffusion model with Relation Intervention (THOR). THOR is a cohesive diffusion model equipped with a relation intervention mechanism. In each diffusion step, we initiate text-guided human and object motion and then leverage human-object relations to intervene in object motion. This intervention enhances the spatial-temporal relations between humans and objects, with human-centric interaction representation providing additional guidance for synthesizing consistent motion from text. To achieve more reasonable and realistic results, interaction losses is introduced at different levels of motion granularity. Moreover, we construct Text-BEHAVE, a Text2HOI dataset that seamlessly integrates textual descriptions with the currently largest publicly available 3D HOI dataset. Both quantitative and qualitative experiments demonstrate the effectiveness of our proposed model.
LGFeb 29, 2024
Global and Local Prompts Cooperation via Optimal Transport for Federated LearningHongxia Li, Wei Huang, Jingya Wang et al.
Prompt learning in pretrained visual-language models has shown remarkable flexibility across various downstream tasks. Leveraging its inherent lightweight nature, recent research attempted to integrate the powerful pretrained models into federated learning frameworks to simultaneously reduce communication costs and promote local training on insufficient data. Despite these efforts, current federated prompt learning methods lack specialized designs to systematically address severe data heterogeneities, e.g., data distribution with both label and feature shifts involved. To address this challenge, we present Federated Prompts Cooperation via Optimal Transport (FedOTP), which introduces efficient collaborative prompt learning strategies to capture diverse category traits on a per-client basis. Specifically, for each client, we learn a global prompt to extract consensus knowledge among clients, and a local prompt to capture client-specific category characteristics. Unbalanced Optimal Transport is then employed to align local visual features with these prompts, striking a balance between global consensus and local personalization. By relaxing one of the equality constraints, FedOTP enables prompts to focus solely on the core regions of image patches. Extensive experiments on datasets with various types of heterogeneities have demonstrated that our FedOTP outperforms the state-of-the-art methods.
CVMar 30, 2024
HOI-M3:Capture Multiple Humans and Objects Interaction within Contextual EnvironmentJuze Zhang, Jingyan Zhang, Zining Song et al.
Humans naturally interact with both others and the surrounding multiple objects, engaging in various social activities. However, recent advances in modeling human-object interactions mostly focus on perceiving isolated individuals and objects, due to fundamental data scarcity. In this paper, we introduce HOI-M3, a novel large-scale dataset for modeling the interactions of Multiple huMans and Multiple objects. Notably, it provides accurate 3D tracking for both humans and objects from dense RGB and object-mounted IMU inputs, covering 199 sequences and 181M frames of diverse humans and objects under rich activities. With the unique HOI-M3 dataset, we introduce two novel data-driven tasks with companion strong baselines: monocular capture and unstructured generation of multiple human-object interactions. Extensive experiments demonstrate that our dataset is challenging and worthy of further research about multiple human-object interactions and behavior analysis. Our HOI-M3 dataset, corresponding codes, and pre-trained models will be disseminated to the community for future research.
LGMay 16, 2024
Harmonizing Generalization and Personalization in Federated Prompt LearningTianyu Cui, Hongxia Li, Jingya Wang et al.
Federated Prompt Learning (FPL) incorporates large pre-trained Vision-Language models (VLM) into federated learning through prompt tuning. The transferable representations and remarkable generalization capacity of VLM make them highly compatible with the integration of federated learning. Addressing data heterogeneity in federated learning requires personalization, but excessive focus on it across clients could compromise the model's ability to generalize effectively. To preserve the impressive generalization capability of VLM, it is crucial to strike a balance between personalization and generalization in FPL. To tackle this challenge, we proposed Federated Prompt Learning with CLIP Generalization and low-rank Personalization (FedPGP), which employs pre-trained CLIP to provide knowledge-guidance on the global prompt for improved generalization and incorporates a low-rank adaptation term to personalize the global prompt. Further, FedPGP integrates a prompt-wise contrastive loss to achieve knowledge guidance and personalized adaptation simultaneously, enabling a harmonious balance between personalization and generalization in FPL. We conduct extensive experiments on various datasets to explore base-to-novel generalization in both category-level and domain-level scenarios with heterogeneous data, showing the superiority of FedPGP in balancing generalization and personalization.
CVApr 7, 2024
A Unified Diffusion Framework for Scene-aware Human Motion Estimation from Sparse SignalsJiangnan Tang, Jingya Wang, Kaiyang Ji et al.
Estimating full-body human motion via sparse tracking signals from head-mounted displays and hand controllers in 3D scenes is crucial to applications in AR/VR. One of the biggest challenges to this task is the one-to-many mapping from sparse observations to dense full-body motions, which endowed inherent ambiguities. To help resolve this ambiguous problem, we introduce a new framework to combine rich contextual information provided by scenes to benefit full-body motion tracking from sparse observations. To estimate plausible human motions given sparse tracking signals and 3D scenes, we develop $\text{S}^2$Fusion, a unified framework fusing \underline{S}cene and sparse \underline{S}ignals with a conditional dif\underline{Fusion} model. $\text{S}^2$Fusion first extracts the spatial-temporal relations residing in the sparse signals via a periodic autoencoder, and then produces time-alignment feature embedding as additional inputs. Subsequently, by drawing initial noisy motion from a pre-trained prior, $\text{S}^2$Fusion utilizes conditional diffusion to fuse scene geometry and sparse tracking signals to generate full-body scene-aware motions. The sampling procedure of $\text{S}^2$Fusion is further guided by a specially designed scene-penetration loss and phase-matching loss, which effectively regularizes the motion of the lower body even in the absence of any tracking signals, making the generated motion much more plausible and coherent. Extensive experimental results have demonstrated that our $\text{S}^2$Fusion outperforms the state-of-the-art in terms of estimation quality and smoothness.
CVFeb 28, 2024
Unsupervised Cross-Domain Image Retrieval via Prototypical Optimal TransportBin Li, Ye Shi, Qian Yu et al.
Unsupervised cross-domain image retrieval (UCIR) aims to retrieve images sharing the same category across diverse domains without relying on labeled data. Prior approaches have typically decomposed the UCIR problem into two distinct tasks: intra-domain representation learning and cross-domain feature alignment. However, these segregated strategies overlook the potential synergies between these tasks. This paper introduces ProtoOT, a novel Optimal Transport formulation explicitly tailored for UCIR, which integrates intra-domain feature representation learning and cross-domain alignment into a unified framework. ProtoOT leverages the strengths of the K-means clustering method to effectively manage distribution imbalances inherent in UCIR. By utilizing K-means for generating initial prototypes and approximating class marginal distributions, we modify the constraints in Optimal Transport accordingly, significantly enhancing its performance in UCIR scenarios. Furthermore, we incorporate contrastive learning into the ProtoOT framework to further improve representation learning. This encourages local semantic consistency among features with similar semantics, while also explicitly enforcing separation between features and unmatched prototypes, thereby enhancing global discriminativeness. ProtoOT surpasses existing state-of-the-art methods by a notable margin across benchmark datasets. Notably, on DomainNet, ProtoOT achieves an average P@200 enhancement of 18.17%, and on Office-Home, it demonstrates a P@15 improvement of 3.83%.
CVDec 8, 2023
HandDiffuse: Generative Controllers for Two-Hand Interactions via Diffusion ModelsPei Lin, Sihang Xu, Hongdi Yang et al.
Existing hands datasets are largely short-range and the interaction is weak due to the self-occlusion and self-similarity of hands, which can not yet fit the need for interacting hands motion generation. To rescue the data scarcity, we propose HandDiffuse12.5M, a novel dataset that consists of temporal sequences with strong two-hand interactions. HandDiffuse12.5M has the largest scale and richest interactions among the existing two-hand datasets. We further present a strong baseline method HandDiffuse for the controllable motion generation of interacting hands using various controllers. Specifically, we apply the diffusion model as the backbone and design two motion representations for different controllers. To reduce artifacts, we also propose Interaction Loss which explicitly quantifies the dynamic interaction process. Our HandDiffuse enables various applications with vivid two-hand interactions, i.e., motion in-betweening and trajectory control. Experiments show that our method outperforms the state-of-the-art techniques in motion generation and can also contribute to data augmentation for other datasets. Our dataset, corresponding codes, and pre-trained models will be disseminated to the community for future research towards two-hand interaction modeling.
CVDec 12, 2023
Contextually Affinitive Neighborhood Refinery for Deep ClusteringChunlin Yu, Ye Shi, Jingya Wang
Previous endeavors in self-supervised learning have enlightened the research of deep clustering from an instance discrimination perspective. Built upon this foundation, recent studies further highlight the importance of grouping semantically similar instances. One effective method to achieve this is by promoting the semantic structure preserved by neighborhood consistency. However, the samples in the local neighborhood may be limited due to their close proximity to each other, which may not provide substantial and diverse supervision signals. Inspired by the versatile re-ranking methods in the context of image retrieval, we propose to employ an efficient online re-ranking process to mine more informative neighbors in a Contextually Affinitive (ConAff) Neighborhood, and then encourage the cross-view neighborhood consistency. To further mitigate the intrinsic neighborhood noises near cluster boundaries, we propose a progressively relaxed boundary filtering strategy to circumvent the issues brought by noisy neighbors. Our method can be easily integrated into the generic self-supervised frameworks and outperforms the state-of-the-art methods on several popular benchmarks.
LGDec 21, 2023
Fed-CO2: Cooperation of Online and Offline Models for Severe Data Heterogeneity in Federated LearningZhongyi Cai, Ye Shi, Wei Huang et al.
Federated Learning (FL) has emerged as a promising distributed learning paradigm that enables multiple clients to learn a global model collaboratively without sharing their private data. However, the effectiveness of FL is highly dependent on the quality of the data that is being used for training. In particular, data heterogeneity issues, such as label distribution skew and feature skew, can significantly impact the performance of FL. Previous studies in FL have primarily focused on addressing label distribution skew data heterogeneity, while only a few recent works have made initial progress in tackling feature skew issues. Notably, these two forms of data heterogeneity have been studied separately and have not been well explored within a unified FL framework. To address this gap, we propose Fed-CO$_{2}$, a universal FL framework that handles both label distribution skew and feature skew within a \textbf{C}ooperation mechanism between the \textbf{O}nline and \textbf{O}ffline models. Specifically, the online model learns general knowledge that is shared among all clients, while the offline model is trained locally to learn the specialized knowledge of each individual client. To further enhance model cooperation in the presence of feature shifts, we design an intra-client knowledge transfer mechanism that reinforces mutual learning between the online and offline models, and an inter-client knowledge transfer mechanism to increase the models' domain generalization ability. Extensive experiments show that our Fed-CO$_{2}$ outperforms a wide range of existing personalized federated learning algorithms in terms of handling label distribution skew and feature skew, both individually and collectively. The empirical results are supported by our convergence analyses in a simplified setting.
CVDec 2, 2024
SeqAfford: Sequential 3D Affordance Reasoning via Multimodal Large Language ModelChunlin Yu, Hanqing Wang, Ye Shi et al.
3D affordance segmentation aims to link human instructions to touchable regions of 3D objects for embodied manipulations. Existing efforts typically adhere to single-object, single-affordance paradigms, where each affordance type or explicit instruction strictly corresponds to a specific affordance region and are unable to handle long-horizon tasks. Such a paradigm cannot actively reason about complex user intentions that often imply sequential affordances. In this paper, we introduce the Sequential 3D Affordance Reasoning task, which extends the traditional paradigm by reasoning from cumbersome user intentions and then decomposing them into a series of segmentation maps. Toward this, we construct the first instruction-based affordance segmentation benchmark that includes reasoning over both single and sequential affordances, comprising 180K instruction-point cloud pairs. Based on the benchmark, we propose our model, SeqAfford, to unlock the 3D multi-modal large language model with additional affordance segmentation abilities, which ensures reasoning with world knowledge and fine-grained affordance grounding in a cohesive framework. We further introduce a multi-granular language-point integration module to endow 3D dense prediction. Extensive experimental evaluations show that our model excels over well-established methods and exhibits open-world generalization with sequential reasoning abilities.
CVDec 13, 2023
BOTH2Hands: Inferring 3D Hands from Both Text Prompts and Body DynamicsWenqian Zhang, Molin Huang, Yuxuan Zhou et al.
The recently emerging text-to-motion advances have spired numerous attempts for convenient and interactive human motion generation. Yet, existing methods are largely limited to generating body motions only without considering the rich two-hand motions, let alone handling various conditions like body dynamics or texts. To break the data bottleneck, we propose BOTH57M, a novel multi-modal dataset for two-hand motion generation. Our dataset includes accurate motion tracking for the human body and hands and provides pair-wised finger-level hand annotations and body descriptions. We further provide a strong baseline method, BOTH2Hands, for the novel task: generating vivid two-hand motions from both implicit body dynamics and explicit text prompts. We first warm up two parallel body-to-hand and text-to-hand diffusion models and then utilize the cross-attention transformer for motion blending. Extensive experiments and cross-validations demonstrate the effectiveness of our approach and dataset for generating convincing two-hand motions from the hybrid body-and-textual conditions. Our dataset and code will be disseminated to the community for future research.