Thomas Cohn

2papers

2 Papers

ROFeb 9
SceneSmith: Agentic Generation of Simulation-Ready Indoor Scenes

Nicholas Pfaff, Thomas Cohn, Sergey Zakharov et al.

Simulation has become a key tool for training and evaluating home robots at scale, yet existing environments fail to capture the diversity and physical complexity of real indoor spaces. Current scene synthesis methods produce sparsely furnished rooms that lack the dense clutter, articulated furniture, and physical properties essential for robotic manipulation. We introduce SceneSmith, a hierarchical agentic framework that generates simulation-ready indoor environments from natural language prompts. SceneSmith constructs scenes through successive stages$\unicode{x2013}$from architectural layout to furniture placement to small object population$\unicode{x2013}$each implemented as an interaction among VLM agents: designer, critic, and orchestrator. The framework tightly integrates asset generation through text-to-3D synthesis for static objects, dataset retrieval for articulated objects, and physical property estimation. SceneSmith generates 3-6x more objects than prior methods, with <2% inter-object collisions and 96% of objects remaining stable under physics simulation. In a user study with 205 participants, it achieves 92% average realism and 91% average prompt faithfulness win rates against baselines. We further demonstrate that these environments can be used in an end-to-end pipeline for automatic robot policy evaluation.

ROOct 1, 2021
Topologically-Informed Atlas Learning

Thomas Cohn, Nikhil Devraj, Odest Chadwicke Jenkins

We present a new technique that enables manifold learning to accurately embed data manifolds that contain holes, without discarding any topological information. Manifold learning aims to embed high dimensional data into a lower dimensional Euclidean space by learning a coordinate chart, but it requires that the entire manifold can be embedded in a single chart. This is impossible for manifolds with holes. In such cases, it is necessary to learn an atlas: a collection of charts that collectively cover the entire manifold. We begin with many small charts, and combine them in a bottom-up approach, where charts are only combined if doing so will not introduce problematic topological features. When it is no longer possible to combine any charts, each chart is individually embedded with standard manifold learning techniques, completing the construction of the atlas. We show the efficacy of our method by constructing atlases for challenging synthetic manifolds; learning human motion embeddings from motion capture data; and learning kinematic models of articulated objects.