Lingyun Sun

CV
h-index13
31papers
496citations
Novelty52%
AI Score58

31 Papers

SDSep 10, 2023
Efficient Emotional Adaptation for Audio-Driven Talking-Head Generation

Yuan Gan, Zongxin Yang, Xihang Yue et al.

Audio-driven talking-head synthesis is a popular research topic for virtual human-related applications. However, the inflexibility and inefficiency of existing methods, which necessitate expensive end-to-end training to transfer emotions from guidance videos to talking-head predictions, are significant limitations. In this work, we propose the Emotional Adaptation for Audio-driven Talking-head (EAT) method, which transforms emotion-agnostic talking-head models into emotion-controllable ones in a cost-effective and efficient manner through parameter-efficient adaptations. Our approach utilizes a pretrained emotion-agnostic talking-head transformer and introduces three lightweight adaptations (the Deep Emotional Prompts, Emotional Deformation Network, and Emotional Adaptation Module) from different perspectives to enable precise and realistic emotion controls. Our experiments demonstrate that our approach achieves state-of-the-art performance on widely-used benchmarks, including LRW and MEAD. Additionally, our parameter-efficient adaptations exhibit remarkable generalization ability, even in scenarios where emotional training videos are scarce or nonexistent. Project website: https://yuangan.github.io/eat/

CLAug 30, 2022Code
WikiLink: an encyclopedia-based semantic network for design innovation

Haoyu Zuo, Qianzhi Jing, Tianqi Song et al.

Data-driven design and innovation is a process to reuse and provide valuable and useful information. However, existing semantic networks for design innovation is built on data source restricted to technological and scientific information. Besides, existing studies build the edges of a semantic network only on either statistical or semantic relationships, which is less likely to make full use of the benefits from both types of relationships and discover implicit knowledge for design innovation. Therefore, we constructed WikiLink, a semantic network based on Wikipedia. Combined weight which fuses both the statistic and semantic weights between concepts is introduced in WikiLink, and four algorithms are developed for inspiring new ideas. Evaluation experiments are undertaken and results show that the network is characterised by high coverage of terms, relationships and disciplines, which proves the network's effectiveness and usefulness. Then a demonstration and case study results indicate that WikiLink can serve as an idea generation tool for innovation in conceptual design. The source code of WikiLink and the backend data are provided open-source for more users to explore and build on.

CVApr 18, 2023
SAM Fails to Segment Anything? -- SAM-Adapter: Adapting SAM in Underperformed Scenes: Camouflage, Shadow, Medical Image Segmentation, and More

Tianrun Chen, Lanyun Zhu, Chaotao Ding et al.

The emergence of large models, also known as foundation models, has brought significant advancements to AI research. One such model is Segment Anything (SAM), which is designed for image segmentation tasks. However, as with other foundation models, our experimental findings suggest that SAM may fail or perform poorly in certain segmentation tasks, such as shadow detection and camouflaged object detection (concealed object detection). This study first paves the way for applying the large pre-trained image segmentation model SAM to these downstream tasks, even in situations where SAM performs poorly. Rather than fine-tuning the SAM network, we propose \textbf{SAM-Adapter}, which incorporates domain-specific information or visual prompts into the segmentation network by using simple yet effective adapters. By integrating task-specific knowledge with general knowledge learnt by the large model, SAM-Adapter can significantly elevate the performance of SAM in challenging tasks as shown in extensive experiments. We can even outperform task-specific network models and achieve state-of-the-art performance in the task we tested: camouflaged object detection, shadow detection. We also tested polyp segmentation (medical image segmentation) and achieves better results. We believe our work opens up opportunities for utilizing SAM in downstream tasks, with potential applications in various fields, including medical image processing, agriculture, remote sensing, and more.

CVAug 8, 2024
SAM2-Adapter: Evaluating & Adapting Segment Anything 2 in Downstream Tasks: Camouflage, Shadow, Medical Image Segmentation, and More

Tianrun Chen, Ankang Lu, Lanyun Zhu et al.

The advent of large models, also known as foundation models, has significantly transformed the AI research landscape, with models like Segment Anything (SAM) achieving notable success in diverse image segmentation scenarios. Despite its advancements, SAM encountered limitations in handling some complex low-level segmentation tasks like camouflaged object and medical imaging. In response, in 2023, we introduced SAM-Adapter, which demonstrated improved performance on these challenging tasks. Now, with the release of Segment Anything 2 (SAM2), a successor with enhanced architecture and a larger training corpus, we reassess these challenges. This paper introduces SAM2-Adapter, the first adapter designed to overcome the persistent limitations observed in SAM2 and achieve new state-of-the-art (SOTA) results in specific downstream tasks including medical image segmentation, camouflaged (concealed) object detection, and shadow detection. SAM2-Adapter builds on the SAM-Adapter's strengths, offering enhanced generalizability and composability for diverse applications. We present extensive experimental results demonstrating SAM2-Adapter's effectiveness. We show the potential and encourage the research community to leverage the SAM2 model with our SAM2-Adapter for achieving superior segmentation outcomes. Code, pre-trained models, and data processing protocols are available at http://tianrun-chen.github.io/SAM-Adaptor/

CVSep 22, 2023
Deep3DSketch+: Rapid 3D Modeling from Single Free-hand Sketches

Tianrun Chen, Chenglong Fu, Ying Zang et al.

The rapid development of AR/VR brings tremendous demands for 3D content. While the widely-used Computer-Aided Design (CAD) method requires a time-consuming and labor-intensive modeling process, sketch-based 3D modeling offers a potential solution as a natural form of computer-human interaction. However, the sparsity and ambiguity of sketches make it challenging to generate high-fidelity content reflecting creators' ideas. Precise drawing from multiple views or strategic step-by-step drawings is often required to tackle the challenge but is not friendly to novice users. In this work, we introduce a novel end-to-end approach, Deep3DSketch+, which performs 3D modeling using only a single free-hand sketch without inputting multiple sketches or view information. Specifically, we introduce a lightweight generation network for efficient inference in real-time and a structural-aware adversarial training approach with a Stroke Enhancement Module (SEM) to capture the structural information to facilitate learning of the realistic and fine-detailed shape structures for high-fidelity performance. Extensive experiments demonstrated the effectiveness of our approach with the state-of-the-art (SOTA) performance on both synthetic and real datasets.

CVAug 28, 2024Code
Distribution Backtracking Builds A Faster Convergence Trajectory for Diffusion Distillation

Shengyuan Zhang, Ling Yang, Zejian Li et al.

Accelerating the sampling speed of diffusion models remains a significant challenge. Recent score distillation methods distill a heavy teacher model into a student generator to achieve one-step generation, which is optimized by calculating the difference between the two score functions on the samples generated by the student model. However, there is a score mismatch issue in the early stage of the distillation process, because existing methods mainly focus on using the endpoint of pre-trained diffusion models as teacher models, overlooking the importance of the convergence trajectory between the student generator and the teacher model. To address this issue, we extend the score distillation process by introducing the entire convergence trajectory of teacher models and propose Distribution Backtracking Distillation (DisBack). DisBask is composed of two stages: Degradation Recording and Distribution Backtracking. Degradation Recording is designed to obtain the convergence trajectory of the teacher model, which records the degradation path from the trained teacher model to the untrained initial student generator. The degradation path implicitly represents the teacher model's intermediate distributions, and its reverse can be viewed as the convergence trajectory from the student generator to the teacher model. Then Distribution Backtracking trains a student generator to backtrack the intermediate distributions along the path to approximate the convergence trajectory of teacher models. Extensive experiments show that DisBack achieves faster and better convergence than the existing distillation method and accomplishes comparable generation performance, with FID score of 1.38 on ImageNet 64x64 dataset. Notably, DisBack is easy to implement and can be generalized to existing distillation methods to boost performance. Our code is publicly available on https://github.com/SYZhang0805/DisBack.

CVNov 7, 2023Code
Reducing Spatial Fitting Error in Distillation of Denoising Diffusion Models

Shengzhe Zhou, Zejian Lee, Shengyuan Zhang et al.

Denoising Diffusion models have exhibited remarkable capabilities in image generation. However, generating high-quality samples requires a large number of iterations. Knowledge distillation for diffusion models is an effective method to address this limitation with a shortened sampling process but causes degraded generative quality. Based on our analysis with bias-variance decomposition and experimental observations, we attribute the degradation to the spatial fitting error occurring in the training of both the teacher and student model. Accordingly, we propose $\textbf{S}$patial $\textbf{F}$itting-$\textbf{E}$rror $\textbf{R}$eduction $\textbf{D}$istillation model ($\textbf{SFERD}$). SFERD utilizes attention guidance from the teacher model and a designed semantic gradient predictor to reduce the student's fitting error. Empirically, our proposed model facilitates high-quality sample generation in a few function evaluations. We achieve an FID of 5.31 on CIFAR-10 and 9.39 on ImageNet 64$\times$64 with only one step, outperforming existing diffusion methods. Our study provides a new perspective on diffusion distillation by highlighting the intrinsic denoising ability of models. Project link: \url{https://github.com/Sainzerjj/SFERD}.

CVApr 17
StreamCacheVGGT: Streaming Visual Geometry Transformers with Robust Scoring and Hybrid Cache Compression

Xuanyi Liu, Chunan Yu, Deyi Ji et al.

Reconstructing dense 3D geometry from continuous video streams requires stable inference under a constant memory budget. Existing $O(1)$ frameworks primarily rely on a ``pure eviction'' paradigm, which suffers from significant information destruction due to binary token deletion and evaluation noise from localized, single-layer scoring. To address these bottlenecks, we propose StreamCacheVGGT, a training-free framework that reimagines cache management through two synergistic modules: Cross-Layer Consistency-Enhanced Scoring (CLCES) and Hybrid Cache Compression (HCC). CLCES mitigates activation noise by tracking token importance trajectories across the Transformer hierarchy, employing order-statistical analysis to identify sustained geometric salience. Leveraging these robust scores, HCC transcends simple eviction by introducing a three-tier triage strategy that merges moderately important tokens into retained anchors via nearest-neighbor assignment on the key-vector manifold. This approach preserves essential geometric context that would otherwise be lost. Extensive evaluations on five benchmarks (7-Scenes, NRGBD, ETH3D, Bonn, and KITTI) demonstrate that StreamCacheVGGT sets a new state-of-the-art, delivering superior reconstruction accuracy and long-term stability while strictly adhering to constant-cost constraints.

CVMay 12, 2022
F3A-GAN: Facial Flow for Face Animation with Generative Adversarial Networks

Xintian Wu, Qihang Zhang, Yiming Wu et al.

Formulated as a conditional generation problem, face animation aims at synthesizing continuous face images from a single source image driven by a set of conditional face motion. Previous works mainly model the face motion as conditions with 1D or 2D representation (e.g., action units, emotion codes, landmark), which often leads to low-quality results in some complicated scenarios such as continuous generation and largepose transformation. To tackle this problem, the conditions are supposed to meet two requirements, i.e., motion information preserving and geometric continuity. To this end, we propose a novel representation based on a 3D geometric flow, termed facial flow, to represent the natural motion of the human face at any pose. Compared with other previous conditions, the proposed facial flow well controls the continuous changes to the face. After that, in order to utilize the facial flow for face editing, we build a synthesis framework generating continuous images with conditional facial flows. To fully take advantage of the motion information of facial flows, a hierarchical conditional framework is designed to combine the extracted multi-scale appearance features from images and motion features from flows in a hierarchical manner. The framework then decodes multiple fused features back to images progressively. Experimental results demonstrate the effectiveness of our method compared to other state-of-the-art methods.

SESep 18, 2023
EGFE: End-to-end Grouping of Fragmented Elements in UI Designs with Multimodal Learning

Liuqing Chen, Yunnong Chen, Shuhong Xiao et al.

When translating UI design prototypes to code in industry, automatically generating code from design prototypes can expedite the development of applications and GUI iterations. However, in design prototypes without strict design specifications, UI components may be composed of fragmented elements. Grouping these fragmented elements can greatly improve the readability and maintainability of the generated code. Current methods employ a two-stage strategy that introduces hand-crafted rules to group fragmented elements. Unfortunately, the performance of these methods is not satisfying due to visually overlapped and tiny UI elements. In this study, we propose EGFE, a novel method for automatically End-to-end Grouping Fragmented Elements via UI sequence prediction. To facilitate the UI understanding, we innovatively construct a Transformer encoder to model the relationship between the UI elements with multi-modal representation learning. The evaluation on a dataset of 4606 UI prototypes collected from professional UI designers shows that our method outperforms the state-of-the-art baselines in the precision (by 29.75\%), recall (by 31.07\%), and F1-score (by 30.39\%) at edit distance threshold of 4. In addition, we conduct an empirical study to assess the improvement of the generated front-end code. The results demonstrate the effectiveness of our method on a real software engineering application. Our end-to-end fragmented elements grouping method creates opportunities for improving UI-related software engineering tasks.

CVAug 13, 2022
ULDGNN: A Fragmented UI Layer Detector Based on Graph Neural Networks

Jiazhi Li, Tingting Zhou, Yunnong Chen et al.

While some work attempt to generate front-end code intelligently from UI screenshots, it may be more convenient to utilize UI design drafts in Sketch which is a popular UI design software, because we can access multimodal UI information directly such as layers type, position, size, and visual images. However, fragmented layers could degrade the code quality without being merged into a whole part if all of them are involved in the code generation. In this paper, we propose a pipeline to merge fragmented layers automatically. We first construct a graph representation for the layer tree of a UI draft and detect all fragmented layers based on the visual features and graph neural networks. Then a rule-based algorithm is designed to merge fragmented layers. Through experiments on a newly constructed dataset, our approach can retrieve most fragmented layers in UI design drafts, and achieve 87% accuracy in the detection task, and the post-processing algorithm is developed to cluster associative layers under simple and general circumstances.

SDJan 11, 2023
WuYun: Exploring hierarchical skeleton-guided melody generation using knowledge-enhanced deep learning

Kejun Zhang, Xinda Wu, Tieyao Zhang et al.

Although deep learning has revolutionized music generation, existing methods for structured melody generation follow an end-to-end left-to-right note-by-note generative paradigm and treat each note equally. Here, we present WuYun, a knowledge-enhanced deep learning architecture for improving the structure of generated melodies, which first generates the most structurally important notes to construct a melodic skeleton and subsequently infills it with dynamically decorative notes into a full-fledged melody. Specifically, we use music domain knowledge to extract melodic skeletons and employ sequence learning to reconstruct them, which serve as additional knowledge to provide auxiliary guidance for the melody generation process. We demonstrate that WuYun can generate melodies with better long-term structure and musicality and outperforms other state-of-the-art methods by 0.51 on average on all subjective evaluation metrics. Our study provides a multidisciplinary lens to design melodic hierarchical structures and bridge the gap between data-driven and knowledge-based approaches for numerous music generation tasks.

CVDec 7, 2022
UI Layers Group Detector: Grouping UI Layers via Text Fusion and Box Attention

Shuhong Xiao, Tingting Zhou, Yunnong Chen et al.

Graphic User Interface (GUI) is facing great demand with the popularization and prosperity of mobile apps. Automatic UI code generation from UI design draft dramatically simplifies the development process. However, the nesting layer structure in the design draft affects the quality and usability of the generated code. Few existing GUI automated techniques detect and group the nested layers to improve the accessibility of generated code. In this paper, we proposed our UI Layers Group Detector as a vision-based method that automatically detects images (i.e., basic shapes and visual elements) and text layers that present the same semantic meanings. We propose two plug-in components, text fusion and box attention, that utilize text information from design drafts as a priori information for group localization. We construct a large-scale UI dataset for training and testing, and present a data augmentation approach to boost the detection performance. The experiment shows that the proposed method achieves a decent accuracy regarding layers grouping.

SDSep 19, 2023
MelodyGLM: Multi-task Pre-training for Symbolic Melody Generation

Xinda Wu, Zhijie Huang, Kejun Zhang et al.

Pre-trained language models have achieved impressive results in various music understanding and generation tasks. However, existing pre-training methods for symbolic melody generation struggle to capture multi-scale, multi-dimensional structural information in note sequences, due to the domain knowledge discrepancy between text and music. Moreover, the lack of available large-scale symbolic melody datasets limits the pre-training improvement. In this paper, we propose MelodyGLM, a multi-task pre-training framework for generating melodies with long-term structure. We design the melodic n-gram and long span sampling strategies to create local and global blank infilling tasks for modeling the local and global structures in melodies. Specifically, we incorporate pitch n-grams, rhythm n-grams, and their combined n-grams into the melodic n-gram blank infilling tasks for modeling the multi-dimensional structures in melodies. To this end, we have constructed a large-scale symbolic melody dataset, MelodyNet, containing more than 0.4 million melody pieces. MelodyNet is utilized for large-scale pre-training and domain-specific n-gram lexicon construction. Both subjective and objective evaluations demonstrate that MelodyGLM surpasses the standard and previous pre-training methods. In particular, subjective evaluations show that, on the melody continuation task, MelodyGLM gains average improvements of 0.82, 0.87, 0.78, and 0.94 in consistency, rhythmicity, structure, and overall quality, respectively. Notably, MelodyGLM nearly matches the quality of human-composed melodies on the melody inpainting task.

CVDec 11, 2024Code
LAION-SG: An Enhanced Large-Scale Dataset for Training Complex Image-Text Models with Structural Annotations

Zejian Li, Chenye Meng, Yize Li et al.

Recent advances in text-to-image (T2I) generation have shown remarkable success in producing high-quality images from text. However, existing T2I models show decayed performance in compositional image generation involving multiple objects and intricate relationships. We attribute this problem to limitations in existing datasets of image-text pairs, which lack precise inter-object relationship annotations with prompts only. To address this problem, we construct LAION-SG, a large-scale dataset with high-quality structural annotations of scene graphs (SG), which precisely describe attributes and relationships of multiple objects, effectively representing the semantic structure in complex scenes. Based on LAION-SG, we train a new foundation model SDXL-SG to incorporate structural annotation information into the generation process. Extensive experiments show advanced models trained on our LAION-SG boast significant performance improvements in complex scene generation over models on existing datasets. We also introduce CompSG-Bench, a benchmark that evaluates models on compositional image generation, establishing a new standard for this domain. Our annotations with the associated processing code, the foundation model and the benchmark protocol are publicly available at https://github.com/mengcye/LAION-SG.

CVDec 4, 2024Code
Distilling Diffusion Models to Efficient 3D LiDAR Scene Completion

Shengyuan Zhang, An Zhao, Ling Yang et al.

Diffusion models have been applied to 3D LiDAR scene completion due to their strong training stability and high completion quality. However, the slow sampling speed limits the practical application of diffusion-based scene completion models since autonomous vehicles require an efficient perception of surrounding environments. This paper proposes a novel distillation method tailored for 3D Li- DAR scene completion models, dubbed ScoreLiDAR, which achieves efficient yet high-quality scene completion. Score- LiDAR enables the distilled model to sample in significantly fewer steps after distillation. To improve completion quality, we also introduce a novel Structural Loss, which encourages the distilled model to capture the geometric structure of the 3D LiDAR scene. The loss contains a scene-wise term constraining the holistic structure and a point-wise term constraining the key landmark points and their relative configuration. Extensive experiments demonstrate that ScoreLiDAR significantly accelerates the completion time from 30.55 to 5.37 seconds per frame (>5x) on SemanticKITTI and achieves superior performance compared to state-of-the-art 3D LiDAR scene completion models. Our model and code are publicly available on https://github.com/happyw1nd/ScoreLiDAR.

CVNov 15, 2025
Learning to Hear by Seeing: It's Time for Vision Language Models to Understand Artistic Emotion from Sight and Sound

Dengming Zhang, Weitao You, Jingxiong Li et al.

Emotion understanding is critical for making Large Language Models (LLMs) more general, reliable, and aligned with humans. Art conveys emotion through the joint design of visual and auditory elements, yet most prior work is human-centered or single-modality, overlooking the emotion intentionally expressed by the artwork. Meanwhile, current Audio-Visual Language Models (AVLMs) typically require large-scale audio pretraining to endow Visual Language Models (VLMs) with hearing, which limits scalability. We present Vision Anchored Audio-Visual Emotion LLM (VAEmotionLLM), a two-stage framework that teaches a VLM to hear by seeing with limited audio pretraining and to understand emotion across modalities. In Stage 1, Vision-Guided Audio Alignment (VG-Align) distills the frozen visual pathway into a new audio pathway by aligning next-token distributions of the shared LLM on synchronized audio-video clips, enabling hearing without a large audio dataset. In Stage 2, a lightweight Cross-Modal Emotion Adapter (EmoAdapter), composed of the Emotion Enhancer and the Emotion Supervisor, injects emotion-sensitive residuals and applies emotion supervision to enhance cross-modal emotion understanding. We also construct ArtEmoBenchmark, an art-centric emotion benchmark that evaluates content and emotion understanding under audio-only, visual-only, and audio-visual inputs. VAEmotionLLM achieves state-of-the-art results on ArtEmoBenchmark, outperforming audio-only, visual-only, and audio-visual baselines. Ablations show that the proposed components are complementary.

CVMay 12
4DVGGT-D: 4D Visual Geometry Transformer with Improved Dynamic Depth Estimation

Ying Zang, Xuanyi Liu, Yidong Han et al.

Reconstructing dynamic 4D scenes from monocular videos is a fundamental yet challenging task. While recent 3D foundation models provide strong geometric priors, their performance significantly degrades in dynamic environments. This degradation stems from a fundamental tension: the inherent coupling of camera ego-motion and object motion within global attention mechanisms. In this paper, we propose a novel, training-free progressive decoupling framework that disentangles dynamics from statics in a principled, coarse-to-fine manner. Our core insight is to resolve the tension by first stabilizing the camera pose, followed by geometric refinement. Specifically, our approach consists of three synergistic components: (1) a Dynamic-Mask-Guided Pose Decoupling module that isolates pose estimation from dynamic interference, yielding a stable motion-free reference frame; (2) a Topological Subspace Surgery mechanism that orthogonally decomposes the depth manifold, safely preserving dynamic objects while injecting refined, mask-aware geometry into static regions; and (3) an Information-Theoretic Confidence-Aware Fusion strategy that formulates depth integration as a heteroscedastic Bayesian inference problem, adaptively blending multi-pass predictions via inverse-variance weighting. Extensive experiments on standard 4D reconstruction benchmarks demonstrate that our method achieves consistent and substantial improvements across principal point-cloud metrics. Notably, our approach shows competitive performance in robust 4D scene reconstruction without requiring fine-tuning, suggesting the potential of mathematically grounded dynamic-static disentanglement.

CVJul 14, 2025Code
Inversion-DPO: Precise and Efficient Post-Training for Diffusion Models

Zejian Li, Yize Li, Chenye Meng et al.

Recent advancements in diffusion models (DMs) have been propelled by alignment methods that post-train models to better conform to human preferences. However, these approaches typically require computation-intensive training of a base model and a reward model, which not only incurs substantial computational overhead but may also compromise model accuracy and training efficiency. To address these limitations, we propose Inversion-DPO, a novel alignment framework that circumvents reward modeling by reformulating Direct Preference Optimization (DPO) with DDIM inversion for DMs. Our method conducts intractable posterior sampling in Diffusion-DPO with the deterministic inversion from winning and losing samples to noise and thus derive a new post-training paradigm. This paradigm eliminates the need for auxiliary reward models or inaccurate appromixation, significantly enhancing both precision and efficiency of training. We apply Inversion-DPO to a basic task of text-to-image generation and a challenging task of compositional image generation. Extensive experiments show substantial performance improvements achieved by Inversion-DPO compared to existing post-training methods and highlight the ability of the trained generative models to generate high-fidelity compositionally coherent images. For the post-training of compostitional image geneation, we curate a paired dataset consisting of 11,140 images with complex structural annotations and comprehensive scores, designed to enhance the compositional capabilities of generative models. Inversion-DPO explores a new avenue for efficient, high-precision alignment in diffusion models, advancing their applicability to complex realistic generation tasks. Our code is available at https://github.com/MIGHTYEZ/Inversion-DPO

CVApr 15, 2025Code
Diffusion Distillation With Direct Preference Optimization For Efficient 3D LiDAR Scene Completion

An Zhao, Shengyuan Zhang, Ling Yang et al.

The application of diffusion models in 3D LiDAR scene completion is limited due to diffusion's slow sampling speed. Score distillation accelerates diffusion sampling but with performance degradation, while post-training with direct policy optimization (DPO) boosts performance using preference data. This paper proposes Distillation-DPO, a novel diffusion distillation framework for LiDAR scene completion with preference aligment. First, the student model generates paired completion scenes with different initial noises. Second, using LiDAR scene evaluation metrics as preference, we construct winning and losing sample pairs. Such construction is reasonable, since most LiDAR scene metrics are informative but non-differentiable to be optimized directly. Third, Distillation-DPO optimizes the student model by exploiting the difference in score functions between the teacher and student models on the paired completion scenes. Such procedure is repeated until convergence. Extensive experiments demonstrate that, compared to state-of-the-art LiDAR scene completion diffusion models, Distillation-DPO achieves higher-quality scene completion while accelerating the completion speed by more than 5-fold. Our method is the first to explore adopting preference learning in distillation to the best of our knowledge and provide insights into preference-aligned distillation. Our code is public available on https://github.com/happyw1nd/DistillationDPO.

HCFeb 7, 2024
ChatScratch: An AI-Augmented System Toward Autonomous Visual Programming Learning for Children Aged 6-12

Liuqing Chen, Shuhong Xiao, Yunnong Chen et al.

As Computational Thinking (CT) continues to permeate younger age groups in K-12 education, established CT platforms such as Scratch face challenges in catering to these younger learners, particularly those in the elementary school (ages 6-12). Through formative investigation with Scratch experts, we uncover three key obstacles to children's autonomous Scratch learning: artist's block in project planning, bounded creativity in asset creation, and inadequate coding guidance during implementation. To address these barriers, we introduce ChatScratch, an AI-augmented system to facilitate autonomous programming learning for young children. ChatScratch employs structured interactive storyboards and visual cues to overcome artist's block, integrates digital drawing and advanced image generation technologies to elevate creativity, and leverages Scratch-specialized Large Language Models (LLMs) for professional coding guidance. Our study shows that, compared to Scratch, ChatScratch efficiently fosters autonomous programming learning, and contributes to the creation of high-quality, personally meaningful Scratch projects for children.

SDJan 17, 2025
GVMGen: A General Video-to-Music Generation Model with Hierarchical Attentions

Heda Zuo, Weitao You, Junxian Wu et al.

Composing music for video is essential yet challenging, leading to a growing interest in automating music generation for video applications. Existing approaches often struggle to achieve robust music-video correspondence and generative diversity, primarily due to inadequate feature alignment methods and insufficient datasets. In this study, we present General Video-to-Music Generation model (GVMGen), designed for generating high-related music to the video input. Our model employs hierarchical attentions to extract and align video features with music in both spatial and temporal dimensions, ensuring the preservation of pertinent features while minimizing redundancy. Remarkably, our method is versatile, capable of generating multi-style music from different video inputs, even in zero-shot scenarios. We also propose an evaluation model along with two novel objective metrics for assessing video-music alignment. Additionally, we have compiled a large-scale dataset comprising diverse types of video-music pairs. Experimental results demonstrate that GVMGen surpasses previous models in terms of music-video correspondence, generative diversity, and application universality.

CVApr 10
Robust 4D Visual Geometry Transformer with Uncertainty-Aware Priors

Ying Zang, Yidong Han, Chaotao Ding et al.

Reconstructing dynamic 4D scenes is an important yet challenging task. While 3D foundation models like VGGT excel in static settings, they often struggle with dynamic sequences where motion causes significant geometric ambiguity. To address this, we present a framework designed to disentangle dynamic and static components by modeling uncertainty across different stages of the reconstruction process. Our approach introduces three synergistic mechanisms: (1) Entropy-Guided Subspace Projection, which leverages information-theoretic weighting to adaptively aggregate multi-head attention distributions, effectively isolating dynamic motion cues from semantic noise; (2) Local-Consistency Driven Geometry Purification, which enforces spatial continuity via radius-based neighborhood constraints to eliminate structural outliers; and (3) Uncertainty-Aware Cross-View Consistency, which formulates multi-view projection refinement as a heteroscedastic maximum likelihood estimation problem, utilizing depth confidence as a probabilistic weight. Experiments on dynamic benchmarks show that our approach outperforms current state-of-the-art methods, reducing Mean Accuracy error by 13.43\% and improving segmentation F-measure by 10.49\%. Our framework maintains the efficiency of feed-forward inference and requires no task-specific fine-tuning or per-scene optimization.

HCMar 13
Seeing Eye to Eye: Enabling Cognitive Alignment Through Shared First-Person Perspective in Human-AI Collaboration

Zhuyu Teng, Pei Chen, Yichen Cai et al.

Despite advances in multimodal AI, current vision-based assistants often remain inefficient in collaborative tasks. We identify two key gulfs: a communication gulf, where users must translate rich parallel intentions into verbal commands due to the channel mismatch , and an understanding gulf, where AI struggles to interpret subtle embodied cues. To address these, we propose Eye2Eye, a framework that leverages first-person perspective as a channel for human-AI cognitive alignment. It integrates three components: (1) joint attention coordination for fluid focus alignment, (2) revisable memory to maintain evolving common ground, and (3) reflective feedback allowing users to clarify and refine AI's understanding. We implement this framework in an AR prototype and evaluate it through a user study and a post-hoc pipeline evaluation. Results show that Eye2Eye significantly reduces task completion time and interaction load while increasing trust, demonstrating its components work in concert to improve collaboration.

CVJan 7
Beyond Binary Preference: Aligning Diffusion Models to Fine-grained Criteria by Decoupling Attributes

Chenye Meng, Zejian Li, Zhongni Liu et al.

Post-training alignment of diffusion models relies on simplified signals, such as scalar rewards or binary preferences. This limits alignment with complex human expertise, which is hierarchical and fine-grained. To address this, we first construct a hierarchical, fine-grained evaluation criteria with domain experts, which decomposes image quality into multiple positive and negative attributes organized in a tree structure. Building on this, we propose a two-stage alignment framework. First, we inject domain knowledge to an auxiliary diffusion model via Supervised Fine-Tuning. Second, we introduce Complex Preference Optimization (CPO) that extends DPO to align the target diffusion to our non-binary, hierarchical criteria. Specifically, we reformulate the alignment problem to simultaneously maximize the probability of positive attributes while minimizing the probability of negative attributes with the auxiliary diffusion. We instantiate our approach in the domain of painting generation and conduct CPO training with an annotated dataset of painting with fine-grained attributes based on our criteria. Extensive experiments demonstrate that CPO significantly enhances generation quality and alignment with expertise, opening new avenues for fine-grained criteria alignment.

HCAug 8, 2025
Hand by Hand: LLM Driving EMS Assistant for Operational Skill Learning

Wei Xiang, Ziyue Lei, Haoyuan Che et al.

Operational skill learning, inherently physical and reliant on hands-on practice and kinesthetic feedback, has yet to be effectively replicated in large language model (LLM)-supported training. Current LLM training assistants primarily generate customized textual feedback, neglecting the crucial kinesthetic modality. This gap derives from the textual and uncertain nature of LLMs, compounded by concerns on user acceptance of LLM driven body control. To bridge this gap and realize the potential of collaborative human-LLM action, this work explores human experience of LLM driven kinesthetic assistance. Specifically, we introduced an "Align-Analyze-Adjust" strategy and developed FlightAxis, a tool that integrates LLM with Electrical Muscle Stimulation (EMS) for flight skill acquisition, a representative operational skill domain. FlightAxis learns flight skills from manuals and guides forearm movements during simulated flight tasks. Our results demonstrate high user acceptance of LLM-mediated body control and significantly reduced task completion times. Crucially, trainees reported that this kinesthetic assistance enhanced their awareness of operation flaws and fostered increased engagement in the training process, rather than relieving perceived load. This work demonstrated the potential of kinesthetic LLM training in operational skill acquisition.

HCAug 7, 2025
Driver Assistant: Persuading Drivers to Adjust Secondary Tasks Using Large Language Models

Wei Xiang, Muchen Li, Jie Yan et al.

Level 3 automated driving systems allows drivers to engage in secondary tasks while diminishing their perception of risk. In the event of an emergency necessitating driver intervention, the system will alert the driver with a limited window for reaction and imposing a substantial cognitive burden. To address this challenge, this study employs a Large Language Model (LLM) to assist drivers in maintaining an appropriate attention on road conditions through a "humanized" persuasive advice. Our tool leverages the road conditions encountered by Level 3 systems as triggers, proactively steering driver behavior via both visual and auditory routes. Empirical study indicates that our tool is effective in sustaining driver attention with reduced cognitive load and coordinating secondary tasks with takeover behavior. Our work provides insights into the potential of using LLMs to support drivers during multi-task automated driving.

MMJul 28, 2025
Controllable Video-to-Music Generation with Multiple Time-Varying Conditions

Junxian Wu, Weitao You, Heda Zuo et al.

Music enhances video narratives and emotions, driving demand for automatic video-to-music (V2M) generation. However, existing V2M methods relying solely on visual features or supplementary textual inputs generate music in a black-box manner, often failing to meet user expectations. To address this challenge, we propose a novel multi-condition guided V2M generation framework that incorporates multiple time-varying conditions for enhanced control over music generation. Our method uses a two-stage training strategy that enables learning of V2M fundamentals and audiovisual temporal synchronization while meeting users' needs for multi-condition control. In the first stage, we introduce a fine-grained feature selection module and a progressive temporal alignment attention mechanism to ensure flexible feature alignment. For the second stage, we develop a dynamic conditional fusion module and a control-guided decoder module to integrate multiple conditions and accurately guide the music composition process. Extensive experiments demonstrate that our method outperforms existing V2M pipelines in both subjective and objective evaluations, significantly enhancing control and alignment with user expectations.

CVFeb 10, 2025
Integrating Sequence and Image Modeling in Irregular Medical Time Series Through Self-Supervised Learning

Liuqing Chen, Shuhong Xiao, Shixian Ding et al.

Medical time series are often irregular and face significant missingness, posing challenges for data analysis and clinical decision-making. Existing methods typically adopt a single modeling perspective, either treating series data as sequences or transforming them into image representations for further classification. In this paper, we propose a joint learning framework that incorporates both sequence and image representations. We also design three self-supervised learning strategies to facilitate the fusion of sequence and image representations, capturing a more generalizable joint representation. The results indicate that our approach outperforms seven other state-of-the-art models in three representative real-world clinical datasets. We further validate our approach by simulating two major types of real-world missingness through leave-sensors-out and leave-samples-out techniques. The results demonstrate that our approach is more robust and significantly surpasses other baselines in terms of classification performance.

SEDec 7, 2024
Fragmented Layer Grouping in GUI Designs Through Graph Learning Based on Multimodal Information

Yunnong Chen, Shuhong Xiao, Jiazhi Li et al.

Automatically constructing GUI groups of different granularities constitutes a critical intelligent step towards automating GUI design and implementation tasks. Specifically, in the industrial GUI-to-code process, fragmented layers may decrease the readability and maintainability of generated code, which can be alleviated by grouping semantically consistent fragmented layers in the design prototypes. This study aims to propose a graph-learning-based approach to tackle the fragmented layer grouping problem according to multi-modal information in design prototypes. Our graph learning module consists of self-attention and graph neural network modules. By taking the multimodal fused representation of GUI layers as input, we innovatively group fragmented layers by classifying GUI layers and regressing the bounding boxes of the corresponding GUI components simultaneously. Experiments on two real-world datasets demonstrate that our model achieves state-of-the-art performance. A further user study is also conducted to validate that our approach can assist an intelligent downstream tool in generating more maintainable and readable front-end code.

CVApr 10, 2024
Efficient and Scalable Chinese Vector Font Generation via Component Composition

Jinyu Song, Weitao You, Shuhui Shi et al.

Chinese vector font generation is challenging due to the complex structure and huge amount of Chinese characters. Recent advances remain limited to generating a small set of characters with simple structure. In this work, we first observe that most Chinese characters can be disassembled into frequently-reused components. Therefore, we introduce the first efficient and scalable Chinese vector font generation approach via component composition, allowing generating numerous vector characters from a small set of components. To achieve this, we collect a large-scale dataset that contains over \textit{90K} Chinese characters with their components and layout information. Upon the dataset, we propose a simple yet effective framework based on spatial transformer networks (STN) and multiple losses tailored to font characteristics to learn the affine transformation of the components, which can be directly applied to the Bézier curves, resulting in Chinese characters in vector format. Our qualitative and quantitative experiments have demonstrated that our method significantly surpasses the state-of-the-art vector font generation methods in generating large-scale complex Chinese characters in both font generation and zero-shot font extension.