Yue Dai

CL
h-index38
15papers
648citations
Novelty41%
AI Score57

15 Papers

CLSep 14, 2022
ImageArg: A Multi-modal Tweet Dataset for Image Persuasiveness Mining

Zhexiong Liu, Meiqi Guo, Yue Dai et al.

The growing interest in developing corpora of persuasive texts has promoted applications in automated systems, e.g., debating and essay scoring systems; however, there is little prior work mining image persuasiveness from an argumentative perspective. To expand persuasiveness mining into a multi-modal realm, we present a multi-modal dataset, ImageArg, consisting of annotations of image persuasiveness in tweets. The annotations are based on a persuasion taxonomy we developed to explore image functionalities and the means of persuasion. We benchmark image persuasiveness tasks on ImageArg using widely-used multi-modal learning methods. The experimental results show that our dataset offers a useful resource for this rich and challenging topic, and there is ample room for modeling improvement.

AIDec 31, 2025Code
Let It Flow: Agentic Crafting on Rock and Roll, Building the ROME Model within an Open Agentic Learning Ecosystem

Weixun Wang, XiaoXiao Xu, Wanhe An et al.

Agentic crafting requires LLMs to operate in real-world environments over multiple turns by taking actions, observing outcomes, and iteratively refining artifacts. Despite its importance, the open-source community lacks a principled, end-to-end ecosystem to streamline agent development. We introduce the Agentic Learning Ecosystem (ALE), a foundational infrastructure that optimizes the production pipeline for agentic model. ALE consists of three components: ROLL, a post-training framework for weight optimization; ROCK, a sandbox environment manager for trajectory generation; and iFlow CLI, an agent framework for efficient context engineering. We release ROME, an open-source agent grounded by ALE and trained on over one million trajectories. Our approach includes data composition protocols for synthesizing complex behaviors and a novel policy optimization algorithm, Interaction-Perceptive Agentic Policy Optimization (IPA), which assigns credit over semantic interaction chunks rather than individual tokens to improve long-horizon training stability. Empirically, we evaluate ROME within a structured setting and introduce Terminal Bench Pro, a benchmark with improved scale and contamination control. ROME demonstrates strong performance across benchmarks like SWE-bench Verified and Terminal Bench, proving the effectiveness of ALE.

CLSep 9, 2022
An Analysis of Deep Reinforcement Learning Agents for Text-based Games

Chen Chen, Yue Dai, Josiah Poon et al.

Text-based games(TBG) are complex environments which allow users or computer agents to make textual interactions and achieve game goals.In TBG agent design and training process, balancing the efficiency and performance of the agent models is a major challenge. Finding TBG agent deep learning modules' performance in standardized environments, and testing their performance among different evaluation types is also important for TBG agent research. We constructed a standardized TBG agent with no hand-crafted rules, formally categorized TBG evaluation types, and analyzed selected methods in our environment.

CLAug 9, 2024
MSG-Chart: Multimodal Scene Graph for ChartQA

Yue Dai, Soyeon Caren Han, Wei Liu

Automatic Chart Question Answering (ChartQA) is challenging due to the complex distribution of chart elements with patterns of the underlying data not explicitly displayed in charts. To address this challenge, we design a joint multimodal scene graph for charts to explicitly represent the relationships between chart elements and their patterns. Our proposed multimodal scene graph includes a visual graph and a textual graph to jointly capture the structural and semantical knowledge from the chart. This graph module can be easily integrated with different vision transformers as inductive bias. Our experiments demonstrate that incorporating the proposed graph module enhances the understanding of charts' elements' structure and semantics, thereby improving performance on publicly available benchmarks, ChartQA and OpenCQA.

61.8GRMay 18
Accelerating 3D Gaussian Splatting using Tensor Cores

Sheng Li, Yang Sui, Yue Wu et al.

3D Gaussian Splatting (3DGS) has become a leading technique for real-time neural rendering and 3D scene reconstruction, but its rendering cost remains too high for many latency-sensitive scenarios. In particular, the rasterization stage in 3DGS dominates end-to-end rendering time, during which the renderer repeatedly evaluates each Gaussian's contribution to each covered pixel, making this stage compute-bound. At the same time, modern GPUs provide high-throughput Tensor Cores for low-precision matrix operations, yet existing 3DGS systems execute rasterization entirely on CUDA cores and leave Tensor Cores idle. We find that 3DGS rendering can be executed in FP16 with negligible quality degradation, suggesting a promising opportunity for Tensor Core acceleration. However, exploiting Tensor Cores for 3DGS is non-trivial because rasterization does not naturally match their execution model. Existing 3DGS rasterization is expressed as irregular per-pixel scalar operations, whereas Tensor Cores require dense, regular, and reuse-rich matrix workloads. Moreover, conventional tile-by-tile execution fails to exploit Gaussian reuse across neighboring tiles, resulting in repeated data loading and thus high data movement overhead. To this end, we present TensorGS, a 3DGS acceleration framework using Tensor Cores. TensorGS tensorizes the dominant rasterization computation into Tensor-Core-compatible matrix operations and introduces cross-tile grouping to improve Gaussian reuse, amortize overhead, and increase Tensor Core utilization. Experimental results show that TensorGS improves end-to-end rendering performance by 1.65$\times$ while preserving image quality.

52.9CVMay 18
Temporal Aware Pruning for Efficient Diffusion-based Video Generation

Sheng Li, Yang Sui, Junhao Ran et al.

Video diffusion models have recently enabled high-quality video generation with ViT-based architectures, but remain computationally intensive because generation requires attention computation over long spatiotemporal sequences. Token pruning has proven effective for ViTs and VLMs. However, most prior pruning methods are attention-based and operate per frame, failing to ensure the vital temporal coherence across frames in video generation tasks. In practice, naively adopting attention-only pruning causes noticeable degradation due to worsened background consistency, flickering, and reduced image quality. To address this, we propose TAPE, a training-free Temporal Aware Pruning for Efficient diffusion-based video generation. TAPE (i) applies temporal smoothing to align token-importance across adjacent frames and suppress selection jitter; and (ii) performs token reselection in selected layers to align token pruning with layers' diverse semantic focus and avoid error accumulation in specific areas; it also (iii) adopt a timestep-level budget scheduling that prunes aggressively at early noisy steps and relaxes pruning during fidelity-critical refinement. The experimental results show that TAPE delivers significant speedups while preserving high visual fidelity, outperforming prior token reduction approaches.

68.2AIMay 14
BEAM: Binary Expert Activation Masking for Dynamic Routing in MoE

Juntong Wu, Jialiang Cheng, Qishen Yin et al.

Mixture-of-Experts (MoE) architectures enhance the efficiency of large language models by activating only a subset of experts per token. However, standard MoE employs a fixed Top-K routing strategy, leading to redundant computation and suboptimal inference latency. Existing acceleration methods either require costly retraining with architectural changes or suffer from severe performance drop at high sparsity due to train-inference mismatch. To address these limitations, we propose BEAM (Binary Expert Activation Masking), a novel method that learns token-adaptive expert selection via trainable binary masks. With a straight-through estimator and an auxiliary regularization loss, BEAM induces dynamic expert sparsity through end-to-end training while maintaining model capability. We further implement an efficient custom CUDA kernel for BEAM, ensuring seamless integration with the vLLM inference framework. Experiments show that BEAM retains over 98\% of the original model's performance while reducing MoE layer FLOPs by up to 85\%, achieving up to 2.5$\times$ faster decoding and 1.4$\times$ higher throughput, demonstrating its effectiveness as a practical, plug-and-play solution for efficient MoE inference.

12.4CVMar 29
Clore: Interactive Pathology Image Segmentation with Click-based Local Refinement

Tiantong Wang, Minfan Zhao, Jun Shi et al.

Recent advancements in deep learning-based interactive segmentation methods have significantly improved pathology image segmentation. Most existing approaches utilize user-provided positive and negative clicks to guide the segmentation process. However, these methods primarily rely on iterative global updates for refinement, which lead to redundant re-prediction and often fail to capture fine-grained structures or correct subtle errors during localized adjustments. To address this limitation, we propose the Click-based Local Refinement (Clore) pipeline, a simple yet efficient method designed to enhance interactive segmentation. The key innovation of Clore lies in its hierarchical interaction paradigm: the initial clicks drive global segmentation to rapidly outline large target regions, while subsequent clicks progressively refine local details to achieve precise boundaries. This approach not only improves the ability to handle fine-grained segmentation tasks but also achieves high-quality results with fewer interactions. Experimental results on four datasets demonstrate that Clore achieves the best balance between segmentation accuracy and interaction cost, making it an effective solution for efficient and accurate interactive pathology image segmentation.

CLOct 14, 2024Code
ChuLo: Chunk-Level Key Information Representation for Long Document Understanding

Yan Li, Soyeon Caren Han, Yue Dai et al.

Transformer-based models have achieved remarkable success in various Natural Language Processing (NLP) tasks, yet their ability to handle long documents is constrained by computational limitations. Traditional approaches, such as truncating inputs, sparse self-attention, and chunking, attempt to mitigate these issues, but they often lead to information loss and hinder the model's ability to capture long-range dependencies. In this paper, we introduce ChuLo, a novel chunk representation method for long document understanding that addresses these limitations. Our ChuLo groups input tokens using unsupervised keyphrase extraction, emphasizing semantically important keyphrase based chunks to retain core document content while reducing input length. This approach minimizes information loss and improves the efficiency of Transformer-based models. Preserving all tokens in long document understanding, especially token classification tasks, is important to ensure that fine-grained annotations, which depend on the entire sequence context, are not lost. We evaluate our method on multiple long document classification tasks and long document token classification tasks, demonstrating its effectiveness through comprehensive qualitative and quantitative analysis. Our implementation is open-sourced on https://github.com/adlnlp/Chulo.

LGJan 30, 2024
SmartFRZ: An Efficient Training Framework using Attention-Based Layer Freezing

Sheng Li, Geng Yuan, Yue Dai et al.

There has been a proliferation of artificial intelligence applications, where model training is key to promising high-quality services for these applications. However, the model training process is both time-intensive and energy-intensive, inevitably affecting the user's demand for application efficiency. Layer freezing, an efficient model training technique, has been proposed to improve training efficiency. Although existing layer freezing methods demonstrate the great potential to reduce model training costs, they still remain shortcomings such as lacking generalizability and compromised accuracy. For instance, existing layer freezing methods either require the freeze configurations to be manually defined before training, which does not apply to different networks, or use heuristic freezing criteria that is hard to guarantee decent accuracy in different scenarios. Therefore, there lacks a generic and smart layer freezing method that can automatically perform ``in-situation'' layer freezing for different networks during training processes. To this end, we propose a generic and efficient training framework (SmartFRZ). The core proposed technique in SmartFRZ is attention-guided layer freezing, which can automatically select the appropriate layers to freeze without compromising accuracy. Experimental results show that SmartFRZ effectively reduces the amount of computation in training and achieves significant training acceleration, and outperforms the state-of-the-art layer freezing approaches.

CLJan 8, 2025
Graph-Based Multimodal Contrastive Learning for Chart Question Answering

Yue Dai, Soyeon Caren Han, Wei Liu

Chart question answering (ChartQA) is challenged by the heterogeneous composition of chart elements and the subtle data patterns they encode. This work introduces a novel joint multimodal scene graph framework that explicitly models the relationships among chart components and their underlying structures. The framework integrates both visual and textual graphs to capture structural and semantic characteristics, while a graph contrastive learning strategy aligns node representations across modalities enabling their seamless incorporation into a transformer decoder as soft prompts. Moreover, a set of tailored Chain of Thought (CoT) prompts is proposed to enhance multimodal large language models (MLLMs) in zero-s ot scenarios by mitigating hallucinations. Extensive evaluations on benchmarks including ChartQA, OpenCQA, and ChartX demonstrate significant performance improvements and validate the efficacy of the proposed approach.

LGJan 30, 2024
EdgeOL: Efficient in-situ Online Learning on Edge Devices

Sheng Li, Geng Yuan, Yue Dai et al.

Emerging applications, such as robot-assisted eldercare and object recognition, generally employ deep learning neural networks (DNNs) and naturally require: i) handling streaming-in inference requests and ii) adapting to possible deployment scenario changes. Online model fine-tuning is widely adopted to satisfy these needs. However, an inappropriate fine-tuning scheme could involve significant energy consumption, making it challenging to deploy on edge devices. In this paper, we propose EdgeOL, an edge online learning framework that optimizes inference accuracy, fine-tuning execution time, and energy efficiency through both inter-tuning and intra-tuning optimizations. Experimental results show that, on average, EdgeOL reduces overall fine-tuning execution time by 64%, energy consumption by 52%, and improves average inference accuracy by 1.75% over the immediate online learning strategy

LGSep 29, 2025
FlashOmni: A Unified Sparse Attention Engine for Diffusion Transformers

Liang Qiao, Yue Dai, Yeqi Huang et al.

Multi-Modal Diffusion Transformers (DiTs) demonstrate exceptional capabilities in visual synthesis, yet their deployment remains constrained by substantial computational demands. To alleviate this bottleneck, many sparsity-based acceleration methods have been proposed. However, their diverse sparsity patterns often require customized kernels for high-performance inference, limiting universality. We propose FlashOmni, a unified sparse attention engine compatible with arbitrary DiT architectures. FlashOmni introduces flexible sparse symbols to standardize the representation of a wide range of sparsity strategies, such as feature caching and block-sparse skipping. This unified abstraction enables the execution of diverse sparse computations within a single attention kernel. In addition, FlashOmni designs optimized sparse GEMMs for attention blocks, leveraging sparse symbols to eliminate redundant computations and further improve efficiency. Experiments demonstrate that FlashOmni delivers near-linear, closely matching the sparsity ratio speedup (1:1) in attention and GEMM-$Q$, and achieves 2.5$\times$-3.8$\times$ acceleration in GEMM-$O$ (max peaking at about 87.5% of the theoretical limit). Applied with a multi-granularity sparsity strategy, it enables the Hunyuan model (33K) to achieve about 1.5$\times$ end-to-end acceleration without degrading visual quality.

CVJul 14, 2025
A Survey on MLLM-based Visually Rich Document Understanding: Methods, Challenges, and Emerging Trends

Yihao Ding, Siwen Luo, Yue Dai et al.

Visually-Rich Document Understanding (VRDU) has emerged as a critical field, driven by the need to automatically process documents containing complex visual, textual, and layout information. Recently, Multimodal Large Language Models (MLLMs) have shown remarkable potential in this domain, leveraging both Optical Character Recognition (OCR)-dependent and OCR-free frameworks to extract and interpret information in document images. This survey reviews recent advancements in MLLM-based VRDU, highlighting three core components: (1) methods for encoding and fusing textual, visual, and layout features; (2) training paradigms, including pretraining strategies, instruction-response tuning, and the trainability of different model modules; and (3) datasets utilized for pretraining, instruction-tuning, and supervised fine-tuning. Finally, we discuss the challenges and opportunities in this evolving field and propose future directions to advance the efficiency, generalizability, and robustness of VRDU systems.

CVFeb 10, 2025
Enhancing Document Key Information Localization Through Data Augmentation

Yue Dai

The Visually Rich Form Document Intelligence and Understanding (VRDIU) Track B focuses on the localization of key information in document images. The goal is to develop a method capable of localizing objects in both digital and handwritten documents, using only digital documents for training. This paper presents a simple yet effective approach that includes a document augmentation phase and an object detection phase. Specifically, we augment the training set of digital documents by mimicking the appearance of handwritten documents. Our experiments demonstrate that this pipeline enhances the models' generalization ability and achieves high performance in the competition.