Masudul H. Imtiaz

HC
h-index16
6papers
19citations
Novelty45%
AI Score33

6 Papers

HCAug 9, 2024
AI-Powered Camera and Sensors for the Rehabilitation Hand Exoskeleton

Md Abdul Baset Sarker, Juan Pablo Sola-thomas, Masudul H. Imtiaz

Due to Motor Neurone Diseases, a large population remains disabled worldwide, negatively impacting their independence and quality of life. This typically involves a weakness in the hand and forearm muscles, making it difficult to perform fine motor tasks such as writing, buttoning a shirt, or gripping objects. This project presents a vision-enabled rehabilitation hand exoskeleton to assist disabled persons in their hand movements. The design goal was to create an accessible tool to help with a simple interface requiring no training. This prototype is built on a commercially available glove where a camera and embedded processor were integrated to help open and close the hand, using air pressure, thus grabbing an object. An accelerometer is also implemented to detect the characteristic hand gesture to release the object when desired. This passive vision-based control differs from active EMG-based designs as it does not require individualized training. Continuing the research will reduce the cost, weight, and power consumption to facilitate mass implementation.

RODec 14, 2021Code
Autonomous Navigation System from Simultaneous Localization and Mapping

Micheal Caracciolo, Owen Casciotti, Christopher Lloyd et al.

This paper presents the development of a Simultaneous Localization and Mapping (SLAM) based Autonomous Navigation system. The motivation for this study was to find a solution for navigating interior spaces autonomously. Interior navigation is challenging as it can be forever evolving. Solving this issue is necessary for multitude of services, like cleaning, the health industry, and in manufacturing industries. The focus of this paper is the description of the SLAM-based software architecture developed for this proposed autonomous system. A potential application of this system, oriented to a smart wheelchair, was evaluated. Current interior navigation solutions require some sort of guiding line, like a black line on the floor. With this proposed solution, interiors do not require renovation to accommodate this solution. The source code of this application has been made open source so that it could be re-purposed for a similar application. Also, this open-source project is envisioned to be improved by the broad open-source community upon past its current state.

ROApr 22, 2025
A Vision-Enabled Prosthetic Hand for Children with Upper Limb Disabilities

Md Abdul Baset Sarker, Art Nguyen, Sigmond Kukla et al.

This paper introduces a novel AI vision-enabled pediatric prosthetic hand designed to assist children aged 10-12 with upper limb disabilities. The prosthesis features an anthropomorphic appearance, multi-articulating functionality, and a lightweight design that mimics a natural hand, making it both accessible and affordable for low-income families. Using 3D printing technology and integrating advanced machine vision, sensing, and embedded computing, the prosthetic hand offers a low-cost, customizable solution that addresses the limitations of current myoelectric prostheses. A micro camera is interfaced with a low-power FPGA for real-time object detection and assists with precise grasping. The onboard DL-based object detection and grasp classification models achieved accuracies of 96% and 100% respectively. In the force prediction, the mean absolute error was found to be 0.018. The features of the proposed prosthetic hand can thus be summarized as: a) a wrist-mounted micro camera for artificial sensing, enabling a wide range of hand-based tasks; b) real-time object detection and distance estimation for precise grasping; and c) ultra-low-power operation that delivers high performance within constrained power and resource limits.

CVSep 29, 2025
DeepFake Detection in Dyadic Video Calls using Point of Gaze Tracking

Odin Kohler, Rahul Vijaykumar, Masudul H. Imtiaz

With recent advancements in deepfake technology, it is now possible to generate convincing deepfakes in real-time. Unfortunately, malicious actors have started to use this new technology to perform real-time phishing attacks during video meetings. The nature of a video call allows access to what the deepfake is ``seeing,'' that is, the screen displayed to the malicious actor. Using this with the estimated gaze from the malicious actors streamed video enables us to estimate where the deepfake is looking on screen, the point of gaze. Because the point of gaze during conversations is not random and is instead used as a subtle nonverbal communicator, it can be used to detect deepfakes, which are not capable of mimicking this subtle nonverbal communication. This paper proposes a real-time deepfake detection method adapted to this genre of attack, utilizing previously unavailable biometric information. We built our model based on explainable features selected after careful review of research on gaze patterns during dyadic conversations. We then test our model on a novel dataset of our creation, achieving an accuracy of 82\%. This is the first reported method to utilize point-of-gaze tracking for deepfake detection.

IVMay 8, 2025
OcularAge: A Comparative Study of Iris and Periocular Images for Pediatric Age Estimation

Naveenkumar G Venkataswamy, Poorna Ravi, Stephanie Schuckers et al.

Estimating a child's age from ocular biometric images is challenging due to subtle physiological changes and the limited availability of longitudinal datasets. Although most biometric age estimation studies have focused on facial features and adult subjects, pediatric-specific analysis, particularly of the iris and periocular regions, remains relatively unexplored. This study presents a comparative evaluation of iris and periocular images for estimating the ages of children aged between 4 and 16 years. We utilized a longitudinal dataset comprising more than 21,000 near-infrared (NIR) images, collected from 288 pediatric subjects over eight years using two different imaging sensors. A multi-task deep learning framework was employed to jointly perform age prediction and age-group classification, enabling a systematic exploration of how different convolutional neural network (CNN) architectures, particularly those adapted for non-square ocular inputs, capture the complex variability inherent in pediatric eye images. The results show that periocular models consistently outperform iris-based models, achieving a mean absolute error (MAE) of 1.33 years and an age-group classification accuracy of 83.82%. These results mark the first demonstration that reliable age estimation is feasible from children's ocular images, enabling privacy-preserving age checks in child-centric applications. This work establishes the first longitudinal benchmark for pediatric ocular age estimation, providing a foundation for designing robust, child-focused biometric systems. The developed models proved resilient across different imaging sensors, confirming their potential for real-world deployment. They also achieved inference speeds of less than 10 milliseconds per image on resource-constrained VR headsets, demonstrating their suitability for real-time applications.

HCJun 25, 2024
Vision Controlled Sensorized Prosthetic Hand

Md Abdul Baset Sarker, Juan Pablo S. Sola, Aaron Jones et al.

This paper presents a sensorized vision-enabled prosthetic hand aimed at replicating a natural hand's performance, functionality, appearance, and comfort. The design goal was to create an accessible substitution with a user-friendly interface requiring little to no training. Our mechanical hand uses a camera and embedded processors to perform most of these tasks. The interfaced pressure sensor is used to get pressure feedback and ensure a safe grasp of the object; an accelerometer is used to detect gestures and release the object. Unlike current EMG-based designs, the prototyped hand does not require personalized training. The details of the design, trade-offs, results, and informing the next iteration are presented in this paper.