Henrik I. Christensen

RO
h-index66
39papers
511citations
Novelty46%
AI Score54

39 Papers

96.2ROJun 1
AFUN: Towards an Affordance Foundation Model for Functionality Understanding

Zhaoning Wang, Yi Zhong, Jiawei Fu et al.

Affordance understanding bridges visual perception and physical action, serving as an explainable interface for robot manipulation in open and unstructured real-world environments. Yet, building an affordance foundation model that not only understands where and how the interaction should happen, but also generalizes across diverse environments, objects, and tasks, remains a long-standing research challenge. Existing methods typically address only part of this challenge, either localizing task-relevant regions without specifying executable motion, or predicting motion but with limited scalability. In this paper, we present ourmodel, a step towards an affordance foundation model for functionality understanding. From a single RGB-D observation and a language task description, ourmodel predicts a task-conditional functional mask (where to interact) and a 3D post-contact motion curve (how to interact). To support open-world generalization, we build a large-scale standardized data pipeline that converts heterogeneous robot, human, simulation, and real-world scan data into a shared affordance schema with language, masks, and object-centric 3D motion labels. We evaluate ourmodel from three aspects: for affordance segmentation, ourmodel outperforms all baselines by a large margin across 8 test sets from 4 benchmarks, improving mean gIoU/cIoU by +23.9/+26.3; for contact-point prediction, it predicts substantially more accurate points, with a 12.7--61.3% hit-rate gain over the best baseline; and for 3D motion, it achieves the best performance on all three test sets. ourmodel can be deployed for real-world robot manipulation without finetuning for robot embodiment or using task-specific heuristics, demonstrating the ability to adapt to open-world affordance tasks. Project page: https://www.zhaoningwang.com/AFUN

CVFeb 4, 2023
CLiNet: Joint Detection of Road Network Centerlines in 2D and 3D

David Paz, Srinidhi Kalgundi Srinivas, Yunchao Yao et al.

This work introduces a new approach for joint detection of centerlines based on image data by localizing the features jointly in 2D and 3D. In contrast to existing work that focuses on detection of visual cues, we explore feature extraction methods that are directly amenable to the urban driving task. To develop and evaluate our approach, a large urban driving dataset dubbed AV Breadcrumbs is automatically labeled by leveraging vector map representations and projective geometry to annotate over 900,000 images. Our results demonstrate potential for dynamic scene modeling across various urban driving scenarios. Our model achieves an F1 score of 0.684 and an average normalized depth error of 2.083. The code and data annotations are publicly available.

CVAug 20, 2023
FashionNTM: Multi-turn Fashion Image Retrieval via Cascaded Memory

Anwesan Pal, Sahil Wadhwa, Ayush Jaiswal et al.

Multi-turn textual feedback-based fashion image retrieval focuses on a real-world setting, where users can iteratively provide information to refine retrieval results until they find an item that fits all their requirements. In this work, we present a novel memory-based method, called FashionNTM, for such a multi-turn system. Our framework incorporates a new Cascaded Memory Neural Turing Machine (CM-NTM) approach for implicit state management, thereby learning to integrate information across all past turns to retrieve new images, for a given turn. Unlike vanilla Neural Turing Machine (NTM), our CM-NTM operates on multiple inputs, which interact with their respective memories via individual read and write heads, to learn complex relationships. Extensive evaluation results show that our proposed method outperforms the previous state-of-the-art algorithm by 50.5%, on Multi-turn FashionIQ -- the only existing multi-turn fashion dataset currently, in addition to having a relative improvement of 12.6% on Multi-turn Shoes -- an extension of the single-turn Shoes dataset that we created in this work. Further analysis of the model in a real-world interactive setting demonstrates two important capabilities of our model -- memory retention across turns, and agnosticity to turn order for non-contradictory feedback. Finally, user study results show that images retrieved by FashionNTM were favored by 83.1% over other multi-turn models. Project page: https://sites.google.com/eng.ucsd.edu/fashionntm

CVAug 1, 2024
Enhancing Online Road Network Perception and Reasoning with Standard Definition Maps

Hengyuan Zhang, David Paz, Yuliang Guo et al.

Autonomous driving for urban and highway driving applications often requires High Definition (HD) maps to generate a navigation plan. Nevertheless, various challenges arise when generating and maintaining HD maps at scale. While recent online mapping methods have started to emerge, their performance especially for longer ranges is limited by heavy occlusion in dynamic environments. With these considerations in mind, our work focuses on leveraging lightweight and scalable priors-Standard Definition (SD) maps-in the development of online vectorized HD map representations. We first examine the integration of prototypical rasterized SD map representations into various online mapping architectures. Furthermore, to identify lightweight strategies, we extend the OpenLane-V2 dataset with OpenStreetMaps and evaluate the benefits of graphical SD map representations. A key finding from designing SD map integration components is that SD map encoders are model agnostic and can be quickly adapted to new architectures that utilize bird's eye view (BEV) encoders. Our results show that making use of SD maps as priors for the online mapping task can significantly speed up convergence and boost the performance of the online centerline perception task by 30% (mAP). Furthermore, we show that the introduction of the SD maps leads to a reduction of the number of parameters in the perception and reasoning task by leveraging SD map graphs while improving the overall performance. Project Page: https://henryzhangzhy.github.io/sdhdmap/.

ROAug 13, 2023
3D Scene Graph Prediction on Point Clouds Using Knowledge Graphs

Yiding Qiu, Henrik I. Christensen

3D scene graph prediction is a task that aims to concurrently predict object classes and their relationships within a 3D environment. As these environments are primarily designed by and for humans, incorporating commonsense knowledge regarding objects and their relationships can significantly constrain and enhance the prediction of the scene graph. In this paper, we investigate the application of commonsense knowledge graphs for 3D scene graph prediction on point clouds of indoor scenes. Through experiments conducted on a real-world indoor dataset, we demonstrate that integrating external commonsense knowledge via the message-passing method leads to a 15.0 % improvement in scene graph prediction accuracy with external knowledge and $7.96\%$ with internal knowledge when compared to state-of-the-art algorithms. We also tested in the real world with 10 frames per second for scene graph generation to show the usage of the model in a more realistic robotics setting.

CVJan 10, 2023
Robust Human Identity Anonymization using Pose Estimation

Hengyuan Zhang, Jing-Yan Liao, David Paz et al.

Many outdoor autonomous mobile platforms require more human identity anonymized data to power their data-driven algorithms. The human identity anonymization should be robust so that less manual intervention is needed, which remains a challenge for current face detection and anonymization systems. In this paper, we propose to use the skeleton generated from the state-of-the-art human pose estimation model to help localize human heads. We develop criteria to evaluate the performance and compare it with the face detection approach. We demonstrate that the proposed algorithm can reduce missed faces and thus better protect the identity information for the pedestrians. We also develop a confidence-based fusion method to further improve the performance.

CVNov 3, 2023
Occlusion-Aware 2D and 3D Centerline Detection for Urban Driving via Automatic Label Generation

David Paz, Narayanan E. Ranganatha, Srinidhi K. Srinivas et al.

This research work seeks to explore and identify strategies that can determine road topology information in 2D and 3D under highly dynamic urban driving scenarios. To facilitate this exploration, we introduce a substantial dataset comprising nearly one million automatically labeled data frames. A key contribution of our research lies in developing an automatic label-generation process and an occlusion handling strategy. This strategy is designed to model a wide range of occlusion scenarios, from mild disruptions to severe blockages. Furthermore, we present a comprehensive ablation study wherein multiple centerline detection methods are developed and evaluated. This analysis not only benchmarks the performance of various approaches but also provides valuable insights into the interpretability of these methods. Finally, we demonstrate the practicality of our methods and assess their adaptability across different sensor configurations, highlighting their versatility and relevance in real-world scenarios. Our dataset and experimental models are publicly available.

AIFeb 4Code
GAMMS: Graph based Adversarial Multiagent Modeling Simulator

Rohan Patil, Jai Malegaonkar, Xiao Jiang et al.

As intelligent systems and multi-agent coordination become increasingly central to real-world applications, there is a growing need for simulation tools that are both scalable and accessible. Existing high-fidelity simulators, while powerful, are often computationally expensive and ill-suited for rapid prototyping or large-scale agent deployments. We present GAMMS (Graph based Adversarial Multiagent Modeling Simulator), a lightweight yet extensible simulation framework designed to support fast development and evaluation of agent behavior in environments that can be represented as graphs. GAMMS emphasizes five core objectives: scalability, ease of use, integration-first architecture, fast visualization feedback, and real-world grounding. It enables efficient simulation of complex domains such as urban road networks and communication systems, supports integration with external tools (e.g., machine learning libraries, planning solvers), and provides built-in visualization with minimal configuration. GAMMS is agnostic to policy type, supporting heuristic, optimization-based, and learning-based agents, including those using large language models. By lowering the barrier to entry for researchers and enabling high-performance simulations on standard hardware, GAMMS facilitates experimentation and innovation in multi-agent systems, autonomous planning, and adversarial modeling. The framework is open-source and available at https://github.com/GAMMSim/GAMMS/

ROOct 18, 2018Code
Procedurally Provisioned Access Control for Robotic Systems

Ruffin White, Gianluca Caiazza, Henrik I. Christensen et al.

Security of robotics systems, as well as of the related middleware infrastructures, is a critical issue for industrial and domestic IoT, and it needs to be continuously assessed throughout the whole development lifecycle. The next generation open source robotic software stack, ROS2, is now targeting support for Secure DDS, providing the community with valuable tools for secure real world robotic deployments. In this work, we introduce a framework for procedural provisioning access control policies for robotic software, as well as for verifying the compliance of generated transport artifacts and decision point implementations.

24.8AIMay 7
Randomness is sometimes necessary for coordination

Rohan Patil, Jai Malegaonkar, Henrik I. Christensen

Full parameter sharing is standard in cooperative multi-agent reinforcement learning (MARL) for homogeneous agents. Under permutation-symmetric observations, however, a shared deterministic policy outputs identical action distributions for every agent, making role differentiation impossible. This failure can theoretically be resolved using symmetry breaking among anonymous identical processors, which requires randomness. We propose Diamond Attention, a cross-attention architecture in which each agent samples a scalar random number per timestep, inducing a transient rank ordering that masks lower-ranked peers from agent-to-agent attention while leaving task attention fully unmasked. This realizes a random-bit coordination protocol in a single broadcast round, and the set-based attention enables zero-shot deployment to teams of different sizes. We evaluate across three regimes that isolate when structured randomness matters. On the perfectly symmetric XOR game, our method achieves $1.0$ success while all deterministic baselines plateau near $0.5$. On control coordination tasks, a policy trained on $N=4$ generalizes zero-shot to $N \in [2,8]$. On SMACLite cross-scenario transfer, we achieve zero-shot transfer where standard baselines cannot transfer due to structural limitations. Furthermore, replacing the structured mask with standard dropout-based randomness results in a 0\% win rate, confirming that protocol-space structure, not stochastic noise, is the operative ingredient. https://anonymous.4open.science/r/randomness-137A/

ROFeb 24
Squint: Fast Visual Reinforcement Learning for Sim-to-Real Robotics

Abdulaziz Almuzairee, Henrik I. Christensen

Visual reinforcement learning is appealing for robotics but expensive -- off-policy methods are sample-efficient yet slow; on-policy methods parallelize well but waste samples. Recent work has shown that off-policy methods can train faster than on-policy methods in wall-clock time for state-based control. Extending this to vision remains challenging, where high-dimensional input images complicate training dynamics and introduce substantial storage and encoding overhead. To address these challenges, we introduce Squint, a visual Soft Actor Critic method that achieves faster wall-clock training than prior visual off-policy and on-policy methods. Squint achieves this via parallel simulation, a distributional critic, resolution squinting, layer normalization, a tuned update-to-data ratio, and an optimized implementation. We evaluate on the SO-101 Task Set, a new suite of eight manipulation tasks in ManiSkill3 with heavy domain randomization, and demonstrate sim-to-real transfer to a real SO-101 robot. We train policies for 15 minutes on a single RTX 3090 GPU, with most tasks converging in under 6 minutes.

22.7LGApr 18
BOIL: Learning Environment Personalized Information

Rohan Patil, Henrik I. Christensen

Navigating complex environments poses challenges for multi-agent systems, requiring efficient extraction of insights from limited information. In this paper, we introduce the Blackbox Oracle Information Learning (BOIL) process, a scalable solution for extracting valuable insights from the environment structure. Leveraging the Pagerank algorithm and common information maximization, BOIL facilitates the extraction of information to guide long-term agent behavior applicable to problems such as coverage, patrolling, and stochastic reachability. Through experiments, we demonstrate the efficacy of BOIL in generating strategy distributions conducive to improved performance over extended time horizons, surpassing heuristic approaches in complex environments.

CVApr 30, 2024
SemVecNet: Generalizable Vector Map Generation for Arbitrary Sensor Configurations

Narayanan Elavathur Ranganatha, Hengyuan Zhang, Shashank Venkatramani et al.

Vector maps are essential in autonomous driving for tasks like localization and planning, yet their creation and maintenance are notably costly. While recent advances in online vector map generation for autonomous vehicles are promising, current models lack adaptability to different sensor configurations. They tend to overfit to specific sensor poses, leading to decreased performance and higher retraining costs. This limitation hampers their practical use in real-world applications. In response to this challenge, we propose a modular pipeline for vector map generation with improved generalization to sensor configurations. The pipeline leverages probabilistic semantic mapping to generate a bird's-eye-view (BEV) semantic map as an intermediate representation. This intermediate representation is then converted to a vector map using the MapTRv2 decoder. By adopting a BEV semantic map robust to different sensor configurations, our proposed approach significantly improves the generalization performance. We evaluate the model on datasets with sensor configurations not used during training. Our evaluation sets includes larger public datasets, and smaller scale private data collected on our platform. Our model generalizes significantly better than the state-of-the-art methods.

30.2ROMar 24
GHOST: Ground-projected Hypotheses from Observed Structure-from-Motion Trajectories

Tomasz Frelek, Rohan Patil, Akshar Tumu et al.

We present a scalable self-supervised approach for segmenting feasible vehicle trajectories from monocular images for autonomous driving in complex urban environments. Leveraging large-scale dashcam videos, we treat recorded ego-vehicle motion as implicit supervision and recover camera trajectories via monocular structure-from-motion, projecting them onto the ground plane to generate spatial masks of traversed regions without manual annotation. These automatically generated labels are used to train a deep segmentation network that predicts motion-conditioned path proposals from a single RGB image at run time, without explicit modeling of road or lane markings. Trained on diverse, unconstrained internet data, the model implicitly captures scene layout, lane topology, and intersection structure, and generalizes across varying camera configurations. We evaluate our approach on NuScenes, demonstrating reliable trajectory prediction, and further show transfer to an electric scooter platform through light fine-tuning. Our results indicate that large-scale ego-motion distillation yields structured and generalizable path proposals beyond the demonstrated trajectory, enabling trajectory hypothesis estimation via image segmentation.

ROMay 9, 2025
Towards Embodiment Scaling Laws in Robot Locomotion

Bo Ai, Liu Dai, Nico Bohlinger et al. · stanford

Cross-embodiment generalization underpins the vision of building generalist embodied agents for any robot, yet its enabling factors remain poorly understood. We investigate embodiment scaling laws, the hypothesis that increasing the number of training embodiments improves generalization to unseen ones, using robot locomotion as a test bed. We procedurally generate ~1,000 embodiments with topological, geometric, and joint-level kinematic variations, and train policies on random subsets. We observe positive scaling trends supporting the hypothesis, and find that embodiment scaling enables substantially broader generalization than data scaling on fixed embodiments. Our best policy, trained on the full dataset, transfers zero-shot to novel embodiments in simulation and the real world, including the Unitree Go2 and H1. These results represent a step toward general embodied intelligence, with relevance to adaptive control for configurable robots, morphology co-design, and beyond.

SYFeb 21, 2025
Estimating Control Barriers from Offline Data

Hongzhan Yu, Seth Farrell, Ryo Yoshimitsu et al.

Learning-based methods for constructing control barrier functions (CBFs) are gaining popularity for ensuring safe robot control. A major limitation of existing methods is their reliance on extensive sampling over the state space or online system interaction in simulation. In this work we propose a novel framework for learning neural CBFs through a fixed, sparsely-labeled dataset collected prior to training. Our approach introduces new annotation techniques based on out-of-distribution analysis, enabling efficient knowledge propagation from the limited labeled data to the unlabeled data. We also eliminate the dependency on a high-performance expert controller, and allow multiple sub-optimal policies or even manual control during data collection. We evaluate the proposed method on real-world platforms. With limited amount of offline data, it achieves state-of-the-art performance for dynamic obstacle avoidance, demonstrating statistically safer and less conservative maneuvers compared to existing methods.

ROMar 8, 2024
Robust Surgical Tool Tracking with Pixel-based Probabilities for Projected Geometric Primitives

Christopher D'Ambrosia, Florian Richter, Zih-Yun Chiu et al.

Controlling robotic manipulators via visual feedback requires a known coordinate frame transformation between the robot and the camera. Uncertainties in mechanical systems as well as camera calibration create errors in this coordinate frame transformation. These errors result in poor localization of robotic manipulators and create a significant challenge for applications that rely on precise interactions between manipulators and the environment. In this work, we estimate the camera-to-base transform and joint angle measurement errors for surgical robotic tools using an image based insertion-shaft detection algorithm and probabilistic models. We apply our proposed approach in both a structured environment as well as an unstructured environment and measure to demonstrate the efficacy of our methods.

CVFeb 6, 2025
SMART: Advancing Scalable Map Priors for Driving Topology Reasoning

Junjie Ye, David Paz, Hengyuan Zhang et al.

Topology reasoning is crucial for autonomous driving as it enables comprehensive understanding of connectivity and relationships between lanes and traffic elements. While recent approaches have shown success in perceiving driving topology using vehicle-mounted sensors, their scalability is hindered by the reliance on training data captured by consistent sensor configurations. We identify that the key factor in scalable lane perception and topology reasoning is the elimination of this sensor-dependent feature. To address this, we propose SMART, a scalable solution that leverages easily available standard-definition (SD) and satellite maps to learn a map prior model, supervised by large-scale geo-referenced high-definition (HD) maps independent of sensor settings. Attributed to scaled training, SMART alone achieves superior offline lane topology understanding using only SD and satellite inputs. Extensive experiments further demonstrate that SMART can be seamlessly integrated into any online topology reasoning methods, yielding significant improvements of up to 28% on the OpenLane-V2 benchmark.

CVJan 11, 2025
MapGS: Generalizable Pretraining and Data Augmentation for Online Mapping via Novel View Synthesis

Hengyuan Zhang, David Paz, Yuliang Guo et al.

Online mapping reduces the reliance of autonomous vehicles on high-definition (HD) maps, significantly enhancing scalability. However, recent advancements often overlook cross-sensor configuration generalization, leading to performance degradation when models are deployed on vehicles with different camera intrinsics and extrinsics. With the rapid evolution of novel view synthesis methods, we investigate the extent to which these techniques can be leveraged to address the sensor configuration generalization challenge. We propose a novel framework leveraging Gaussian splatting to reconstruct scenes and render camera images in target sensor configurations. The target config sensor data, along with labels mapped to the target config, are used to train online mapping models. Our proposed framework on the nuScenes and Argoverse 2 datasets demonstrates a performance improvement of 18% through effective dataset augmentation, achieves faster convergence and efficient training, and exceeds state-of-the-art performance when using only 25% of the original training data. This enables data reuse and reduces the need for laborious data labeling. Project page at https://henryzhangzhy.github.io/mapgs.

ROSep 14, 2025
Enhancing Generalization in Vision-Language-Action Models by Preserving Pretrained Representations

Shresth Grover, Akshay Gopalkrishnan, Bo Ai et al.

Vision-language-action (VLA) models finetuned from vision-language models (VLMs) hold the promise of leveraging rich pretrained representations to build generalist robots across diverse tasks and environments. However, direct fine-tuning on robot data often disrupts these representations and limits generalization. We present a framework that better preserves pretrained features while adapting them for robot manipulation. Our approach introduces three components: (i) a dual-encoder design with one frozen vision encoder to retain pretrained features and another trainable for task adaptation, (ii) a string-based action tokenizer that casts continuous actions into character sequences aligned with the model's pretraining domain, and (iii) a co-training strategy that combines robot demonstrations with vision-language datasets emphasizing spatial reasoning and affordances. Evaluations in simulation and on real robots show that our method improves robustness to visual perturbations, generalization to novel instructions and environments, and overall task success compared to baselines.

LGMay 7, 2025
Merging and Disentangling Views in Visual Reinforcement Learning for Robotic Manipulation

Abdulaziz Almuzairee, Rohan Patil, Dwait Bhatt et al.

Vision is well-known for its use in manipulation, especially using visual servoing. Due to the 3D nature of the world, using multiple camera views and merging them creates better representations for Q-learning and in turn, trains more sample efficient policies. Nevertheless, these multi-view policies are sensitive to failing cameras and can be burdensome to deploy. To mitigate these issues, we introduce a Merge And Disentanglement (MAD) algorithm that efficiently merges views to increase sample efficiency while simultaneously disentangling views by augmenting multi-view feature inputs with single-view features. This produces robust policies and allows lightweight deployment. We demonstrate the efficiency and robustness of our approach using Meta-World and ManiSkill3. For project website and code, see https://aalmuzairee.github.io/mad

ROFeb 4, 2025
SD++: Enhancing Standard Definition Maps by Incorporating Road Knowledge using LLMs

Hitvarth Diwanji, Jing-Yan Liao, Akshar Tumu et al.

High-definition maps (HD maps) are detailed and informative maps capturing lane centerlines and road elements. Although very useful for autonomous driving, HD maps are costly to build and maintain. Furthermore, access to these high-quality maps is usually limited to the firms that build them. On the other hand, standard definition (SD) maps provide road centerlines with an accuracy of a few meters. In this paper, we explore the possibility of enhancing SD maps by incorporating information from road manuals using LLMs. We develop SD++, an end-to-end pipeline to enhance SD maps with location-dependent road information obtained from a road manual. We suggest and compare several ways of using LLMs for such a task. Furthermore, we show the generalization ability of SD++ by showing results from both California and Japan.

LGMar 7
Learning Quadruped Walking from Seconds of Demonstration

Ruipeng Zhang, Hongzhan Yu, Ya-Chien Chang et al.

Quadruped locomotion provides a natural setting for understanding when model-free learning can outperform model-based control design, by exploiting data patterns to bypass the difficulty of optimizing over discrete contacts and the combinatorial explosion of mode changes. We give a principled analysis of why imitation learning with quadrupeds can be inherently effective in a small data regime, based on the structure of its limit cycles, Poincaré return maps, and local numerical properties of neural networks. The understanding motivates a new imitation learning method that regulates the alignment between variations in a latent space and those over the output actions. Hardware experiments confirm that a few seconds of demonstration is sufficient to train various locomotion policies from scratch entirely offline with reasonable robustness.

ROSep 29, 2025
Online Mapping for Autonomous Driving: Addressing Sensor Generalization and Dynamic Map Updates in Campus Environments

Zihan Zhang, Abhijit Ravichandran, Pragnya Korti et al.

High-definition (HD) maps are essential for autonomous driving, providing precise information such as road boundaries, lane dividers, and crosswalks to enable safe and accurate navigation. However, traditional HD map generation is labor-intensive, expensive, and difficult to maintain in dynamic environments. To overcome these challenges, we present a real-world deployment of an online mapping system on a campus golf cart platform equipped with dual front cameras and a LiDAR sensor. Our work tackles three core challenges: (1) labeling a 3D HD map for campus environment; (2) integrating and generalizing the SemVecMap model onboard; and (3) incrementally generating and updating the predicted HD map to capture environmental changes. By fine-tuning with campus-specific data, our pipeline produces accurate map predictions and supports continual updates, demonstrating its practical value in real-world autonomous driving scenarios.

ROJun 12, 2025
Using Language and Road Manuals to Inform Map Reconstruction for Autonomous Driving

Akshar Tumu, Henrik I. Christensen, Marcell Vazquez-Chanlatte et al.

Lane-topology prediction is a critical component of safe and reliable autonomous navigation. An accurate understanding of the road environment aids this task. We observe that this information often follows conventions encoded in natural language, through design codes that reflect the road structure and road names that capture the road functionality. We augment this information in a lightweight manner to SMERF, a map-prior-based online lane-topology prediction model, by combining structured road metadata from OSM maps and lane-width priors from Road design manuals with the road centerline encodings. We evaluate our method on two geo-diverse complex intersection scenarios. Our method shows improvement in both lane and traffic element detection and their association. We report results using four topology-aware metrics to comprehensively assess the model performance. These results demonstrate the ability of our approach to generalize and scale to diverse topologies and conditions.

ROMar 27, 2025
Safe Human Robot Navigation in Warehouse Scenario

Seth Farrell, Chenghao Li, Hongzhan Yu et al.

The integration of autonomous mobile robots (AMRs) in industrial environments, particularly warehouses, has revolutionized logistics and operational efficiency. However, ensuring the safety of human workers in dynamic, shared spaces remains a critical challenge. This work proposes a novel methodology that leverages control barrier functions (CBFs) to enhance safety in warehouse navigation. By integrating learning-based CBFs with the Open Robotics Middleware Framework (OpenRMF), the system achieves adaptive and safety-enhanced controls in multi-robot, multi-agent scenarios. Experiments conducted using various robot platforms demonstrate the efficacy of the proposed approach in avoiding static and dynamic obstacles, including human pedestrians. Our experiments evaluate different scenarios in which the number of robots, robot platforms, speed, and number of obstacles are varied, from which we achieve promising performance.

ROMar 28, 2021
Lessons Learned Developing an Assembly System for WRS 2020 Assembly Challenge

Aayush Naik, Priyam Parashar, Jiaming Hu et al.

The World Robot Summit (WRS) 2020 Assembly Challenge is designed to allow teams to demonstrate how one can build flexible, robust systems for assembly of machined objects. We present our approach to assembly based on integration of machine vision, robust planning and execution using behavior trees and a hierarchy of recovery strategies to ensure robust operation. Our system was selected for the WRS 2020 Assembly Challenge finals based on robust performance in the qualifying rounds. We present the systems approach adopted for the challenge.

ROMar 12, 2021
Meta-Modeling of Assembly Contingencies and Planning for Repair

Priyam Parashar, Aayush Naik, Jiaming Hu et al.

The World Robotics Challenge (2018 & 2020) was designed to challenge teams to design systems that are easy to adapt to new tasks and to ensure robust operation in a semi-structured environment. We present a layered strategy to transform missions into tasks and actions and provide a set of strategies to address simple and complex failures. We propose a model for characterizing failures using this model and discuss repairs. Simple failures are by far the most common in our WRC system and we also present how we repaired them.

ROJan 16, 2021
TridentNet: A Conditional Generative Model for Dynamic Trajectory Generation

David Paz, Hengyuan Zhang, Henrik I. Christensen

In recent years, various state of the art autonomous vehicle systems and architectures have been introduced. These methods include planners that depend on high-definition (HD) maps and models that learn an autonomous agent's controls in an end-to-end fashion. While end-to-end models are geared towards solving the scalability constraints from HD maps, they do not generalize for different vehicles and sensor configurations. To address these shortcomings, we introduce an approach that leverages lightweight map representations, explicitly enforcing geometric constraints, and learns feasible trajectories using a conditional generative model. Additional contributions include a new dataset that is used to verify our proposed models quantitatively. The results indicate low relative errors that can potentially translate to traversable trajectories. The dataset created as part of this work has been made available online.

ROJun 3, 2020
Autonomous Vehicle Benchmarking using Unbiased Metrics

David Paz, Po-jung Lai, Nathan Chan et al.

With the recent development of autonomous vehicle technology, there have been active efforts on the deployment of this technology at different scales that include urban and highway driving. While many of the prototypes showcased have been shown to operate under specific cases, little effort has been made to better understand their shortcomings and generalizability to new areas. Distance, uptime and number of manual disengagements performed during autonomous driving provide a high-level idea on the performance of an autonomous system but without proper data normalization, testing location information, and the number of vehicles involved in testing, the disengagement reports alone do not fully encompass system performance and robustness. Thus, in this study a complete set of metrics are applied for benchmarking autonomous vehicle systems in a variety of scenarios that can be extended for comparison with human drivers and other autonomous vehicle systems. These metrics have been used to benchmark UC San Diego's autonomous vehicle platforms during early deployments for micro-transit and autonomous mail delivery applications.

ROMar 15, 2020
Learning hierarchical relationships for object-goal navigation

Yiding Qiu, Anwesan Pal, Henrik I. Christensen

Direct search for objects as part of navigation poses a challenge for small items. Utilizing context in the form of object-object relationships enable hierarchical search for targets efficiently. Most of the current approaches tend to directly incorporate sensory input into a reward-based learning approach, without learning about object relationships in the natural environment, and thus generalize poorly across domains. We present Memory-utilized Joint hierarchical Object Learning for Navigation in Indoor Rooms (MJOLNIR), a target-driven navigation algorithm, which considers the inherent relationship between target objects, and the more salient contextual objects occurring in its surrounding. Extensive experiments conducted across multiple environment settings show an $82.9\%$ and $93.5\%$ gain over existing state-of-the-art navigation methods in terms of the success rate (SR), and success weighted by path length (SPL), respectively. We also show that our model learns to converge much faster than other algorithms, without suffering from the well-known overfitting problem. Additional details regarding the supplementary material and code are available at https://sites.google.com/eng.ucsd.edu/mjolnir.

CVNov 24, 2019
Looking at the right stuff: Guided semantic-gaze for autonomous driving

Anwesan Pal, Sayan Mondal, Henrik I. Christensen

In recent years, predicting driver's focus of attention has been a very active area of research in the autonomous driving community. Unfortunately, existing state-of-the-art techniques achieve this by relying only on human gaze information, thereby ignoring scene semantics. We propose a novel Semantics Augmented GazE (SAGE) detection approach that captures driving specific contextual information, in addition to the raw gaze. Such a combined attention mechanism serves as a powerful tool to focus on the relevant regions in an image frame in order to make driving both safe and efficient. Using this, we design a complete saliency prediction framework - SAGE-Net, which modifies the initial prediction from SAGE by taking into account vital aspects such as distance to objects (depth), ego vehicle speed, and pedestrian crossing intent. Exhaustive experiments conducted through four popular saliency algorithms show that on $\mathbf{49/56\text{ }(87.5\%)}$ cases - considering both the overall dataset and crucial driving scenarios, SAGE outperforms existing techniques without any additional computational overhead during the training process. The augmented dataset along with the relevant code are available as part of the supplementary material.

ROAug 1, 2019
DEDUCE: Diverse scEne Detection methods in Unseen Challenging Environments

Anwesan Pal, Carlos Nieto-Granda, Henrik I. Christensen

In recent years, there has been a rapid increase in the number of service robots deployed for aiding people in their daily activities. Unfortunately, most of these robots require human input for training in order to do tasks in indoor environments. Successful domestic navigation often requires access to semantic information about the environment, which can be learned without human guidance. In this paper, we propose a set of DEDUCE - Diverse scEne Detection methods in Unseen Challenging Environments algorithms which incorporate deep fusion models derived from scene recognition systems and object detectors. The five methods described here have been evaluated on several popular recent image datasets, as well as real-world videos acquired through multiple mobile platforms. The final results show an improvement over the existing state-of-the-art visual place recognition systems.

LGMar 28, 2019
How to pick the domain randomization parameters for sim-to-real transfer of reinforcement learning policies?

Quan Vuong, Sharad Vikram, Hao Su et al.

Recently, reinforcement learning (RL) algorithms have demonstrated remarkable success in learning complicated behaviors from minimally processed input. However, most of this success is limited to simulation. While there are promising successes in applying RL algorithms directly on real systems, their performance on more complex systems remains bottle-necked by the relative data inefficiency of RL algorithms. Domain randomization is a promising direction of research that has demonstrated impressive results using RL algorithms to control real robots. At a high level, domain randomization works by training a policy on a distribution of environmental conditions in simulation. If the environments are diverse enough, then the policy trained on this distribution will plausibly generalize to the real world. A human-specified design choice in domain randomization is the form and parameters of the distribution of simulated environments. It is unclear how to the best pick the form and parameters of this distribution and prior work uses hand-tuned distributions. This extended abstract demonstrates that the choice of the distribution plays a major role in the performance of the trained policies in the real world and that the parameter of this distribution can be optimized to maximize the performance of the trained policies in the real world

CVAug 3, 2018
Purely Geometric Scene Association and Retrieval - A Case for Macro Scale 3D Geometry

Rahul Sawhney, Fuxin Li, Henrik I. Christensen et al.

We address the problems of measuring geometric similarity between 3D scenes, represented through point clouds or range data frames, and associating them. Our approach leverages macro-scale 3D structural geometry - the relative configuration of arbitrary surfaces and relationships among structures that are potentially far apart. We express such discriminative information in a viewpoint-invariant feature space. These are subsequently encoded in a frame-level signature that can be utilized to measure geometric similarity. Such a characterization is robust to noise, incomplete and partially overlapping data besides viewpoint changes. We show how it can be employed to select a diverse set of data frames which have structurally similar content, and how to validate whether views with similar geometric content are from the same scene. The problem is formulated as one of general purpose retrieval from an unannotated, spatio-temporally unordered database. Empirical analysis indicates that the presented approach thoroughly outperforms baselines on depth / range data. Its depth-only performance is competitive with state-of-the-art approaches with RGB or RGB-D inputs, including ones based on deep learning. Experiments show retrieval performance to hold up well with much sparser databases, which is indicative of the approach's robustness. The approach generalized well - it did not require dataset specific training, and scaled up in our experiments. Finally, we also demonstrate how geometrically diverse selection of views can result in richer 3D reconstructions.

ROFeb 11, 2017
Distributed Mapping with Privacy and Communication Constraints: Lightweight Algorithms and Object-based Models

Siddharth Choudhary, Luca Carlone, Carlos Nieto et al.

We consider the following problem: a team of robots is deployed in an unknown environment and it has to collaboratively build a map of the area without a reliable infrastructure for communication. The backbone for modern mapping techniques is pose graph optimization, which estimates the trajectory of the robots, from which the map can be easily built. The first contribution of this paper is a set of distributed algorithms for pose graph optimization: rather than sending all sensor data to a remote sensor fusion server, the robots exchange very partial and noisy information to reach an agreement on the pose graph configuration. Our approach can be considered as a distributed implementation of the two-stage approach of Carlone et al., where we use the Successive Over-Relaxation (SOR) and the Jacobi Over-Relaxation (JOR) as workhorses to split the computation among the robots. As a second contribution, we extend %and demonstrate the applicability of the proposed distributed algorithms to work with object-based map models. The use of object-based models avoids the exchange of raw sensor measurements (e.g., point clouds) further reducing the communication burden. Our third contribution is an extensive experimental evaluation of the proposed techniques, including tests in realistic Gazebo simulations and field experiments in a military test facility. Abundant experimental evidence suggests that one of the proposed algorithms (the Distributed Gauss-Seidel method or DGS) has excellent performance. The DGS requires minimal information exchange, has an anytime flavor, scales well to large teams, is robust to noise, and is easy to implement. Our field tests show that the combined use of our distributed algorithms and object-based models reduces the communication requirements by several orders of magnitude and enables distributed mapping with large teams of robots in real-world problems.

CVOct 19, 2016
StuffNet: Using 'Stuff' to Improve Object Detection

Samarth Brahmbhatt, Henrik I. Christensen, James Hays

We propose a Convolutional Neural Network (CNN) based algorithm - StuffNet - for object detection. In addition to the standard convolutional features trained for region proposal and object detection [31], StuffNet uses convolutional features trained for segmentation of objects and 'stuff' (amorphous categories such as ground and water). Through experiments on Pascal VOC 2010, we show the importance of features learnt from stuff segmentation for improving object detection performance. StuffNet improves performance from 18.8% mAP to 23.9% mAP for small objects. We also devise a method to train StuffNet on datasets that do not have stuff segmentation labels. Through experiments on Pascal VOC 2007 and 2012, we demonstrate the effectiveness of this method and show that StuffNet also significantly improves object detection performance on such datasets.

CVNov 15, 2014
Anisotropic Agglomerative Adaptive Mean-Shift

Rahul Sawhney, Henrik I. Christensen, Gary R. Bradski

Mean Shift today, is widely used for mode detection and clustering. The technique though, is challenged in practice due to assumptions of isotropicity and homoscedasticity. We present an adaptive Mean Shift methodology that allows for full anisotropic clustering, through unsupervised local bandwidth selection. The bandwidth matrices evolve naturally, adapting locally through agglomeration, and in turn guiding further agglomeration. The online methodology is practical and effecive for low-dimensional feature spaces, preserving better detail and clustering salience. Additionally, conventional Mean Shift either critically depends on a per instance choice of bandwidth, or relies on offline methods which are inflexible and/or again data instance specific. The presented approach, due to its adaptive design, also alleviates this issue - with a default form performing generally well. The methodology though, allows for effective tuning of results.

CVNov 15, 2014
GASP : Geometric Association with Surface Patches

Rahul Sawhney, Fuxin Li, Henrik I. Christensen

A fundamental challenge to sensory processing tasks in perception and robotics is the problem of obtaining data associations across views. We present a robust solution for ascertaining potentially dense surface patch (superpixel) associations, requiring just range information. Our approach involves decomposition of a view into regularized surface patches. We represent them as sequences expressing geometry invariantly over their superpixel neighborhoods, as uniquely consistent partial orderings. We match these representations through an optimal sequence comparison metric based on the Damerau-Levenshtein distance - enabling robust association with quadratic complexity (in contrast to hitherto employed joint matching formulations which are NP-complete). The approach is able to perform under wide baselines, heavy rotations, partial overlaps, significant occlusions and sensor noise. The technique does not require any priors -- motion or otherwise, and does not make restrictive assumptions on scene structure and sensor movement. It does not require appearance -- is hence more widely applicable than appearance reliant methods, and invulnerable to related ambiguities such as textureless or aliased content. We present promising qualitative and quantitative results under diverse settings, along with comparatives with popular approaches based on range as well as RGB-D data.