Letian Chen

LG
h-index34
19papers
285citations
Novelty57%
AI Score59

19 Papers

15.3CRApr 2Code
Spike-PTSD: A Bio-Plausible Adversarial Example Attack on Spiking Neural Networks via PTSD-Inspired Spike Scaling

Lingxin Jin, Wei Jiang, Maregu Assefa Habtie et al.

Spiking Neural Networks (SNNs) are energy-efficient and biologically plausible, ideal for embedded and security-critical systems, yet their adversarial robustness remains open. Existing adversarial attacks often overlook SNNs' bio-plausible dynamics. We propose Spike-PTSD, a biologically inspired adversarial attack framework modeled on abnormal neural firing in Post-Traumatic Stress Disorder (PTSD). It localizes decision-critical layers, selects neurons via hyper/hypoactivation signatures, and optimizes adversarial examples with dual objectives. Across six datasets, three encoding types, and four models, Spike-PTSD achieves over 99% success rates, systematically compromising SNN robustness. Code: https://github.com/bluefier/Spike-PTSD.

LGSep 24, 2022
Fast Lifelong Adaptive Inverse Reinforcement Learning from Demonstrations

Letian Chen, Sravan Jayanthi, Rohan Paleja et al.

Learning from Demonstration (LfD) approaches empower end-users to teach robots novel tasks via demonstrations of the desired behaviors, democratizing access to robotics. However, current LfD frameworks are not capable of fast adaptation to heterogeneous human demonstrations nor the large-scale deployment in ubiquitous robotics applications. In this paper, we propose a novel LfD framework, Fast Lifelong Adaptive Inverse Reinforcement learning (FLAIR). Our approach (1) leverages learned strategies to construct policy mixtures for fast adaptation to new demonstrations, allowing for quick end-user personalization, (2) distills common knowledge across demonstrations, achieving accurate task inference; and (3) expands its model only when needed in lifelong deployments, maintaining a concise set of prototypical strategies that can approximate all behaviors via policy mixtures. We empirically validate that FLAIR achieves adaptability (i.e., the robot adapts to heterogeneous, user-specific task preferences), efficiency (i.e., the robot achieves sample-efficient adaptation), and scalability (i.e., the model grows sublinearly with the number of demonstrations while maintaining high performance). FLAIR surpasses benchmarks across three control tasks with an average 57% improvement in policy returns and an average 78% fewer episodes required for demonstration modeling using policy mixtures. Finally, we demonstrate the success of FLAIR in a table tennis task and find users rate FLAIR as having higher task (p<.05) and personalization (p<.05) performance.

LGJun 19, 2023
Learning Models of Adversarial Agent Behavior under Partial Observability

Sean Ye, Manisha Natarajan, Zixuan Wu et al.

The need for opponent modeling and tracking arises in several real-world scenarios, such as professional sports, video game design, and drug-trafficking interdiction. In this work, we present Graph based Adversarial Modeling with Mutal Information (GrAMMI) for modeling the behavior of an adversarial opponent agent. GrAMMI is a novel graph neural network (GNN) based approach that uses mutual information maximization as an auxiliary objective to predict the current and future states of an adversarial opponent with partial observability. To evaluate GrAMMI, we design two large-scale, pursuit-evasion domains inspired by real-world scenarios, where a team of heterogeneous agents is tasked with tracking and interdicting a single adversarial agent, and the adversarial agent must evade detection while achieving its own objectives. With the mutual information formulation, GrAMMI outperforms all baselines in both domains and achieves 31.68% higher log-likelihood on average for future adversarial state predictions across both domains.

RODec 6, 2022
Safe Inverse Reinforcement Learning via Control Barrier Function

Yue Yang, Letian Chen, Matthew Gombolay

Learning from Demonstration (LfD) is a powerful method for enabling robots to perform novel tasks as it is often more tractable for a non-roboticist end-user to demonstrate the desired skill and for the robot to efficiently learn from the associated data than for a human to engineer a reward function for the robot to learn the skill via reinforcement learning (RL). Safety issues arise in modern LfD techniques, e.g., Inverse Reinforcement Learning (IRL), just as they do for RL; yet, safe learning in LfD has received little attention. In the context of agile robots, safety is especially vital due to the possibility of robot-environment collision, robot-human collision, and damage to the robot. In this paper, we propose a safe IRL framework, CBFIRL, that leverages the Control Barrier Function (CBF) to enhance the safety of the IRL policy. The core idea of CBFIRL is to combine a loss function inspired by CBF requirements with the objective in an IRL method, both of which are jointly optimized via gradient descent. In the experiments, we show our framework performs safer compared to IRL methods without CBF, that is $\sim15\%$ and $\sim20\%$ improvement for two levels of difficulty of a 2D racecar domain and $\sim 50\%$ improvement for a 3D drone domain.

LGJun 20, 2023
Adversarial Search and Tracking with Multiagent Reinforcement Learning in Sparsely Observable Environment

Zixuan Wu, Sean Ye, Manisha Natarajan et al.

We study a search and tracking (S&T) problem where a team of dynamic search agents must collaborate to track an adversarial, evasive agent. The heterogeneous search team may only have access to a limited number of past adversary trajectories within a large search space. This problem is challenging for both model-based searching and reinforcement learning (RL) methods since the adversary exhibits reactionary and deceptive evasive behaviors in a large space leading to sparse detections for the search agents. To address this challenge, we propose a novel Multi-Agent RL (MARL) framework that leverages the estimated adversary location from our learnable filtering model. We show that our MARL architecture can outperform all baselines and achieves a 46% increase in detection rate.

54.4LGMay 14Code
Curriculum Learning of Physics-Informed Neural Networks based on Spatial Correlation

Xujia Chen, Xinyue Hu, Letian Chen et al.

Physics-Informed Neural Networks (PINNs) combine deep learning with physical constraints for solving partial differential equations (PDEs), and are widely applied in fluid mechanics, heat transfer, and solid mechanics. However, PINN training still suffers from high-dimensional non-convex loss landscapes, imbalanced multiobjective constraints, and ineffective information propagation. Existing curriculum learning and causality-guided strategies improve training stability, but mainly focus on temporal or parametric progression, lacking explicit treatment of spatial information propagation and inter-region consistency. Moreover, they are not directly applicable to boundary value problems (BVPs) with strong spatial coupling. To address this issue, we propose a spatially correlated curriculum learning framework for PINNs. To the best of our knowledge, this is the first work to address PINN training difficulties from the perspective of spatial coupling among subregions. First, spatial causal weights guide information from near-boundary regions inward, reducing optimization failures and spurious convergence. Second, a low-frequency information bridge enforces pseudo-label-based consistency across spatially separated regions, suppressing global low-frequency drift. Third, a region-adaptive reweighting strategy adjusts subregion losses to reduce local residuals and recover high-frequency details. Experiments on PDE benchmarks show that, under comparable computational cost, the proposed method alleviates training failures and improves solution accuracy. The code is available at https://github.com/pigofmomo/CurriculumLearningPINN.

84.8CLMay 20
PulseCol: Periodically Refreshed Column-Sparse Attention for Accelerating Diffusion Language Models

Yanyi Lyu, Letian Chen, Futing Sun et al.

Inference in diffusion large language models (dLLMs) is computationally expensive, as full self-attention must be repeatedly executed at each step of the denoising process without KV cache. Recent sparse attention methods for dLLMs mitigate this cost via block-sparse computation, which is applied only in later iterations when model performance is less sensitive to coarse-grained sparse approximation, but yields limited improvements in computational efficiency and acceleration. This motivates a finer-grained sparsification strategy that can be applied from earlier iterations and leverages reusable sparsity patterns, enabling further efficiency gains. In this work, we introduce PulseCol, a periodically refreshed column-sparse attention method for accelerating diffusion language models. PulseCol replaces coarse block-level sparsity with a finer-grained column-sparse structure, allowing important attention interactions to be retained more precisely while exposing greater sparsity. Built on this column-level formulation, PulseCol further identifies sparse patterns at the early denoising step and reuses them across subsequent iterations, refreshing them only at a small number of intermediate steps to track the evolution of sparse attention patterns during denoising. Experiments show that PulseCol achieves higher sparsity and greater practical speedup than prior sparse attention methods for dLLMs, while maintaining model quality. Enabled by optimized GPU kernels for column-sparse attention, PulseCol delivers up to 1.95$\times$ end-to-end speedup over FlashAttention across several context lengths.

AINov 15, 2025
RTMol: Rethinking Molecule-text Alignment in a Round-trip View

Letian Chen, Runhan Shi, Gufeng Yu et al.

Aligning molecular sequence representations (e.g., SMILES notations) with textual descriptions is critical for applications spanning drug discovery, materials design, and automated chemical literature analysis. Existing methodologies typically treat molecular captioning (molecule-to-text) and text-based molecular design (text-to-molecule) as separate tasks, relying on supervised fine-tuning or contrastive learning pipelines. These approaches face three key limitations: (i) conventional metrics like BLEU prioritize linguistic fluency over chemical accuracy, (ii) training datasets frequently contain chemically ambiguous narratives with incomplete specifications, and (iii) independent optimization of generation directions leads to bidirectional inconsistency. To address these issues, we propose RTMol, a bidirectional alignment framework that unifies molecular captioning and text-to-SMILES generation through self-supervised round-trip learning. The framework introduces novel round-trip evaluation metrics and enables unsupervised training for molecular captioning without requiring paired molecule-text corpora. Experiments demonstrate that RTMol enhances bidirectional alignment performance by up to 47% across various LLMs, establishing an effective paradigm for joint molecule-text understanding and generation.

LGNov 9, 2025
Reaction Prediction via Interaction Modeling of Symmetric Difference Shingle Sets

Runhan Shi, Letian Chen, Gufeng Yu et al.

Chemical reaction prediction remains a fundamental challenge in organic chemistry, where existing machine learning models face two critical limitations: sensitivity to input permutations (molecule/atom orderings) and inadequate modeling of substructural interactions governing reactivity. These shortcomings lead to inconsistent predictions and poor generalization to real-world scenarios. To address these challenges, we propose ReaDISH, a novel reaction prediction model that learns permutation-invariant representations while incorporating interaction-aware features. It introduces two innovations: (1) symmetric difference shingle encoding, which extends the differential reaction fingerprint (DRFP) by representing shingles as continuous high-dimensional embeddings, capturing structural changes while eliminating order sensitivity; and (2) geometry-structure interaction attention, a mechanism that models intra- and inter-molecular interactions at the shingle level. Extensive experiments demonstrate that ReaDISH improves reaction prediction performance across diverse benchmarks. It shows enhanced robustness with an average improvement of 8.76% on R$^2$ under permutation perturbations.

CVMay 30, 2025
S4-Driver: Scalable Self-Supervised Driving Multimodal Large Language Modelwith Spatio-Temporal Visual Representation

Yichen Xie, Runsheng Xu, Tong He et al.

The latest advancements in multi-modal large language models (MLLMs) have spurred a strong renewed interest in end-to-end motion planning approaches for autonomous driving. Many end-to-end approaches rely on human annotations to learn intermediate perception and prediction tasks, while purely self-supervised approaches--which directly learn from sensor inputs to generate planning trajectories without human annotations often underperform the state of the art. We observe a key gap in the input representation space: end-to-end approaches built on MLLMs are often pretrained with reasoning tasks in 2D image space rather than the native 3D space in which autonomous vehicles plan. To this end, we propose S4-Driver, a scalable self-supervised motion planning algorithm with spatio-temporal visual representation, based on the popular PaLI multimodal large language model. S4-Driver uses a novel sparse volume strategy to seamlessly transform the strong visual representation of MLLMs from perspective view to 3D space without the need to finetune the vision encoder. This representation aggregates multi-view and multi-frame visual inputs and enables better prediction of planning trajectories in 3D space. To validate our method, we run experiments on both nuScenes and Waymo Open Motion Dataset (with in-house camera data). Results show that S4-Driver performs favorably against existing supervised multi-task approaches while requiring no human annotations. It also demonstrates great scalability when pretrained on large volumes of unannotated driving logs.

RONov 27, 2024
ELEMENTAL: Interactive Learning from Demonstrations and Vision-Language Models for Reward Design in Robotics

Letian Chen, Nina Moorman, Matthew Gombolay

Reinforcement learning (RL) has demonstrated compelling performance in robotic tasks, but its success often hinges on the design of complex, ad hoc reward functions. Researchers have explored how Large Language Models (LLMs) could enable non-expert users to specify reward functions more easily. However, LLMs struggle to balance the importance of different features, generalize poorly to out-of-distribution robotic tasks, and cannot represent the problem properly with only text-based descriptions. To address these challenges, we propose ELEMENTAL (intEractive LEarning froM dEmoNstraTion And Language), a novel framework that combines natural language guidance with visual user demonstrations to align robot behavior with user intentions better. By incorporating visual inputs, ELEMENTAL overcomes the limitations of text-only task specifications, while leveraging inverse reinforcement learning (IRL) to balance feature weights and match the demonstrated behaviors optimally. ELEMENTAL also introduces an iterative feedback-loop through self-reflection to improve feature, reward, and policy learning. Our experiment results demonstrate that ELEMENTAL outperforms prior work by 42.3% on task success, and achieves 41.3% better generalization in out-of-distribution tasks, highlighting its robustness in LfD.

65.4CLApr 6
FlowLM: Few-Step Language Modeling via Diffusion-to-Flow Adaptation

Runzhe Zhang, Letian Chen, Wenpeng Zhang et al.

We present FlowLM, a flow matching language model transformed from pre-trained diffusion language models via efficient fine-tuning. By re-aligning the curved sampling trajectories of diffusion models into straight-line flows, FlowLM enables high quality few-step generation that rivals or even outperforms the quality of 2,000-step diffusion sampling with very few training epochs. Remarkably, finetuned FlowLM reaches performance saturation with only half as many training epochs as training from scratch, both approaches greatly outperforming the original diffusion model, thereby validating our method. Furthermore, we validate a more effective training objective for flow matching: predicting clean data to consistently guide the sampling process towards the true data distribution. Empirical results demonstrate that our approach is highly effective for high-quality, few-step text generation.

AIMar 20, 2025
Towards Automated Semantic Interpretability in Reinforcement Learning via Vision-Language Models

Zhaoxin Li, Zhang Xi-Jia, Batuhan Altundas et al.

Semantic interpretability in Reinforcement Learning (RL) enables transparency and verifiability of decision-making. Achieving semantic interpretability in reinforcement learning requires (1) a feature space composed of human-understandable concepts and (2) a policy that is interpretable and verifiable. However, constructing such a feature space has traditionally relied on manual human specification, which often fails to generalize to unseen environments. Moreover, even when interpretable features are available, most reinforcement learning algorithms employ black-box models as policies, thereby hindering transparency. We introduce interpretable Tree-based Reinforcement learning via Automated Concept Extraction (iTRACE), an automated framework that leverages pre-trained vision-language models (VLM) for semantic feature extraction and train a interpretable tree-based model via RL. To address the impracticality of running VLMs in RL loops, we distill their outputs into a lightweight model. By leveraging Vision-Language Models (VLMs) to automate tree-based reinforcement learning, iTRACE loosens the reliance the need for human annotation that is traditionally required by interpretable models. In addition, it addresses key limitations of VLMs alone, such as their lack of grounding in action spaces and their inability to directly optimize policies. We evaluate iTRACE across three domains: Atari games, grid-world navigation, and driving. The results show that iTRACE outperforms other interpretable policy baselines and matches the performance of black-box policies on the same interpretable feature space.

LGFeb 14, 2022
Strategy Discovery and Mixture in Lifelong Learning from Heterogeneous Demonstration

Sravan Jayanthi, Letian Chen, Matthew Gombolay

Learning from Demonstration (LfD) approaches empower end-users to teach robots novel tasks via demonstrations of the desired behaviors, democratizing access to robotics. A key challenge in LfD research is that users tend to provide heterogeneous demonstrations for the same task due to various strategies and preferences. Therefore, it is essential to develop LfD algorithms that ensure \textit{flexibility} (the robot adapts to personalized strategies), \textit{efficiency} (the robot achieves sample-efficient adaptation), and \textit{scalability} (robot reuses a concise set of strategies to represent a large amount of behaviors). In this paper, we propose a novel algorithm, Dynamic Multi-Strategy Reward Distillation (DMSRD), which distills common knowledge between heterogeneous demonstrations, leverages learned strategies to construct mixture policies, and continues to improve by learning from all available data. Our personalized, federated, and lifelong LfD architecture surpasses benchmarks in two continuous control problems with an average 77\% improvement in policy returns and 42\% improvement in log likelihood, alongside stronger task reward correlation and more precise strategy rewards.

ROOct 8, 2021
Towards Sample-efficient Apprenticeship Learning from Suboptimal Demonstration

Letian Chen, Rohan Paleja, Matthew Gombolay

Learning from Demonstration (LfD) seeks to democratize robotics by enabling non-roboticist end-users to teach robots to perform novel tasks by providing demonstrations. However, as demonstrators are typically non-experts, modern LfD techniques are unable to produce policies much better than the suboptimal demonstration. A previously-proposed framework, SSRR, has shown success in learning from suboptimal demonstration but relies on noise-injected trajectories to infer an idealized reward function. A random approach such as noise-injection to generate trajectories has two key drawbacks: 1) Performance degradation could be random depending on whether the noise is applied to vital states and 2) Noise-injection generated trajectories may have limited suboptimality and therefore will not accurately represent the whole scope of suboptimality. We present Systematic Self-Supervised Reward Regression, S3RR, to investigate systematic alternatives for trajectory degradation. We carry out empirical evaluations and find S3RR can learn comparable or better reward correlation with ground-truth against a state-of-the-art learning from suboptimal demonstration framework.

ROOct 17, 2020
Learning from Suboptimal Demonstration via Self-Supervised Reward Regression

Letian Chen, Rohan Paleja, Matthew Gombolay

Learning from Demonstration (LfD) seeks to democratize robotics by enabling non-roboticist end-users to teach robots to perform a task by providing a human demonstration. However, modern LfD techniques, e.g. inverse reinforcement learning (IRL), assume users provide at least stochastically optimal demonstrations. This assumption fails to hold in most real-world scenarios. Recent attempts to learn from sub-optimal demonstration leverage pairwise rankings and following the Luce-Shepard rule. However, we show these approaches make incorrect assumptions and thus suffer from brittle, degraded performance. We overcome these limitations in developing a novel approach that bootstraps off suboptimal demonstrations to synthesize optimality-parameterized data to train an idealized reward function. We empirically validate we learn an idealized reward function with ~0.95 correlation with ground-truth reward versus ~0.75 for prior work. We can then train policies achieving ~200% improvement over the suboptimal demonstration and ~90% improvement over prior work. We present a physical demonstration of teaching a robot a topspin strike in table tennis that achieves 32% faster returns and 40% more topspin than user demonstration.

LGJan 2, 2020
Joint Goal and Strategy Inference across Heterogeneous Demonstrators via Reward Network Distillation

Letian Chen, Rohan Paleja, Muyleng Ghuy et al.

Reinforcement learning (RL) has achieved tremendous success as a general framework for learning how to make decisions. However, this success relies on the interactive hand-tuning of a reward function by RL experts. On the other hand, inverse reinforcement learning (IRL) seeks to learn a reward function from readily-obtained human demonstrations. Yet, IRL suffers from two major limitations: 1) reward ambiguity - there are an infinite number of possible reward functions that could explain an expert's demonstration and 2) heterogeneity - human experts adopt varying strategies and preferences, which makes learning from multiple demonstrators difficult due to the common assumption that demonstrators seeks to maximize the same reward. In this work, we propose a method to jointly infer a task goal and humans' strategic preferences via network distillation. This approach enables us to distill a robust task reward (addressing reward ambiguity) and to model each strategy's objective (handling heterogeneity). We demonstrate our algorithm can better recover task reward and strategy rewards and imitate the strategies in two simulated tasks and a real-world table tennis task.

LGJun 14, 2019
Interpretable and Personalized Apprenticeship Scheduling: Learning Interpretable Scheduling Policies from Heterogeneous User Demonstrations

Rohan Paleja, Andrew Silva, Letian Chen et al.

Resource scheduling and coordination is an NP-hard optimization requiring an efficient allocation of agents to a set of tasks with upper- and lower bound temporal and resource constraints. Due to the large-scale and dynamic nature of resource coordination in hospitals and factories, human domain experts manually plan and adjust schedules on the fly. To perform this job, domain experts leverage heterogeneous strategies and rules-of-thumb honed over years of apprenticeship. What is critically needed is the ability to extract this domain knowledge in a heterogeneous and interpretable apprenticeship learning framework to scale beyond the power of a single human expert, a necessity in safety-critical domains. We propose a personalized and interpretable apprenticeship scheduling algorithm that infers an interpretable representation of all human task demonstrators by extracting decision-making criteria via an inferred, personalized embedding non-parametric in the number of demonstrator types. We achieve near-perfect LfD accuracy in synthetic domains and 88.22\% accuracy on a planning domain with real-world, outperforming baselines. Finally, our user study showed our methodology produces more interpretable and easier-to-use models than neural networks ($p < 0.05$).

LGDec 11, 2018
Efficient Model-Free Reinforcement Learning Using Gaussian Process

Ying Fan, Letian Chen, Yizhou Wang

Efficient Reinforcement Learning usually takes advantage of demonstration or good exploration strategy. By applying posterior sampling in model-free RL under the hypothesis of GP, we propose Gaussian Process Posterior Sampling Reinforcement Learning(GPPSTD) algorithm in continuous state space, giving theoretical justifications and empirical results. We also provide theoretical and empirical results that various demonstration could lower expected uncertainty and benefit posterior sampling exploration. In this way, we combined the demonstration and exploration process together to achieve a more efficient reinforcement learning.