MUC: Mixture of Uncalibrated Cameras for Robust 3D Human Body ReconstructionYitao Zhu, Sheng Wang, Mengjie Xu et al.
Multiple cameras can provide comprehensive multi-view video coverage of a person. Fusing this multi-view data is crucial for tasks like behavioral analysis, although it traditionally requires camera calibration, a process that is often complex. Moreover, previous studies have overlooked the challenges posed by self-occlusion under multiple views and the continuity of human body shape estimation. In this study, we introduce a method to reconstruct the 3D human body from multiple uncalibrated camera views. Initially, we utilize a pre-trained human body encoder to process each camera view individually, enabling the reconstruction of human body models and parameters for each view along with predicted camera positions. Rather than merely averaging the models across views, we develop a neural network trained to assign weights to individual views for all human body joints, based on the estimated distribution of joint distances from each camera. Additionally, we focus on the mesh surface of the human body for dynamic fusion, allowing for the seamless integration of facial expressions and body shape into a unified human body model. Our method has shown excellent performance in reconstructing the human body on two public datasets, advancing beyond previous work from the SMPL model to the SMPL-X model. This extension incorporates more complex hand poses and facial expressions, enhancing the detail and accuracy of the reconstructions. Crucially, it supports the flexible ad-hoc deployment of any number of cameras, offering significant potential for various applications. Our code is available at https://github.com/AbsterZhu/MUC.
Frustum ConvNet: Sliding Frustums to Aggregate Local Point-Wise Features for Amodal 3D Object DetectionZhixin Wang, Kui Jia
In this work, we propose a novel method termed \emph{Frustum ConvNet (F-ConvNet)} for amodal 3D object detection from point clouds. Given 2D region proposals in an RGB image, our method first generates a sequence of frustums for each region proposal, and uses the obtained frustums to group local points. F-ConvNet aggregates point-wise features as frustum-level feature vectors, and arrays these feature vectors as a feature map for use of its subsequent component of fully convolutional network (FCN), which spatially fuses frustum-level features and supports an end-to-end and continuous estimation of oriented boxes in the 3D space. We also propose component variants of F-ConvNet, including an FCN variant that extracts multi-resolution frustum features, and a refined use of F-ConvNet over a reduced 3D space. Careful ablation studies verify the efficacy of these component variants. F-ConvNet assumes no prior knowledge of the working 3D environment and is thus dataset-agnostic. We present experiments on both the indoor SUN-RGBD and outdoor KITTI datasets. F-ConvNet outperforms all existing methods on SUN-RGBD, and at the time of submission it outperforms all published works on the KITTI benchmark. Code has been made available at: {\url{https://github.com/zhixinwang/frustum-convnet}.}
16.4CVOct 3, 2025
PocketSR: The Super-Resolution Expert in Your Pocket MobilesHaoze Sun, Linfeng Jiang, Fan Li et al.
Real-world image super-resolution (RealSR) aims to enhance the visual quality of in-the-wild images, such as those captured by mobile phones. While existing methods leveraging large generative models demonstrate impressive results, the high computational cost and latency make them impractical for edge deployment. In this paper, we introduce PocketSR, an ultra-lightweight, single-step model that brings generative modeling capabilities to RealSR while maintaining high fidelity. To achieve this, we design LiteED, a highly efficient alternative to the original computationally intensive VAE in SD, reducing parameters by 97.5% while preserving high-quality encoding and decoding. Additionally, we propose online annealing pruning for the U-Net, which progressively shifts generative priors from heavy modules to lightweight counterparts, ensuring effective knowledge transfer and further optimizing efficiency. To mitigate the loss of prior knowledge during pruning, we incorporate a multi-layer feature distillation loss. Through an in-depth analysis of each design component, we provide valuable insights for future research. PocketSR, with a model size of 146M parameters, processes 4K images in just 0.8 seconds, achieving a remarkable speedup over previous methods. Notably, it delivers performance on par with state-of-the-art single-step and even multi-step RealSR models, making it a highly practical solution for edge-device applications.