Hao Wen

CV
h-index35
47papers
1,400citations
Novelty52%
AI Score60

47 Papers

CVAug 18, 2023
Masked Spatio-Temporal Structure Prediction for Self-supervised Learning on Point Cloud Videos

Zhiqiang Shen, Xiaoxiao Sheng, Hehe Fan et al.

Recently, the community has made tremendous progress in developing effective methods for point cloud video understanding that learn from massive amounts of labeled data. However, annotating point cloud videos is usually notoriously expensive. Moreover, training via one or only a few traditional tasks (e.g., classification) may be insufficient to learn subtle details of the spatio-temporal structure existing in point cloud videos. In this paper, we propose a Masked Spatio-Temporal Structure Prediction (MaST-Pre) method to capture the structure of point cloud videos without human annotations. MaST-Pre is based on spatio-temporal point-tube masking and consists of two self-supervised learning tasks. First, by reconstructing masked point tubes, our method is able to capture the appearance information of point cloud videos. Second, to learn motion, we propose a temporal cardinality difference prediction task that estimates the change in the number of points within a point tube. In this way, MaST-Pre is forced to model the spatial and temporal structure in point cloud videos. Extensive experiments on MSRAction-3D, NTU-RGBD, NvGesture, and SHREC'17 demonstrate the effectiveness of the proposed method.

AIAug 29, 2023
AutoDroid: LLM-powered Task Automation in Android

Hao Wen, Yuanchun Li, Guohong Liu et al.

Mobile task automation is an attractive technique that aims to enable voice-based hands-free user interaction with smartphones. However, existing approaches suffer from poor scalability due to the limited language understanding ability and the non-trivial manual efforts required from developers or end-users. The recent advance of large language models (LLMs) in language understanding and reasoning inspires us to rethink the problem from a model-centric perspective, where task preparation, comprehension, and execution are handled by a unified language model. In this work, we introduce AutoDroid, a mobile task automation system capable of handling arbitrary tasks on any Android application without manual efforts. The key insight is to combine the commonsense knowledge of LLMs and domain-specific knowledge of apps through automated dynamic analysis. The main components include a functionality-aware UI representation method that bridges the UI with the LLM, exploration-based memory injection techniques that augment the app-specific domain knowledge of LLM, and a multi-granularity query optimization module that reduces the cost of model inference. We integrate AutoDroid with off-the-shelf LLMs including online GPT-4/GPT-3.5 and on-device Vicuna, and evaluate its performance on a new benchmark for memory-augmented Android task automation with 158 common tasks. The results demonstrated that AutoDroid is able to precisely generate actions with an accuracy of 90.9%, and complete tasks with a success rate of 71.3%, outperforming the GPT-4-powered baselines by 36.4% and 39.7%. The demo, benchmark suites, and source code of AutoDroid will be released at url{https://autodroid-sys.github.io/}.

AIDec 11, 2025Code
AgentProg: Empowering Long-Horizon GUI Agents with Program-Guided Context Management

Shizuo Tian, Hao Wen, Yuxuan Chen et al.

The rapid development of mobile GUI agents has stimulated growing research interest in long-horizon task automation. However, building agents for these tasks faces a critical bottleneck: the reliance on ever-expanding interaction history incurs substantial context overhead. Existing context management and compression techniques often fail to preserve vital semantic information, leading to degraded task performance. We propose AgentProg, a program-guided approach for agent context management that reframes the interaction history as a program with variables and control flow. By organizing information according to the structure of program, this structure provides a principled mechanism to determine which information should be retained and which can be discarded. We further integrate a global belief state mechanism inspired by Belief MDP framework to handle partial observability and adapt to unexpected environmental changes. Experiments on AndroidWorld and our extended long-horizon task suite demonstrate that AgentProg has achieved the state-of-the-art success rates on these benchmarks. More importantly, it maintains robust performance on long-horizon tasks while baseline methods experience catastrophic degradation. Our system is open-sourced at https://github.com/MobileLLM/AgentProg.

CVDec 9, 2022
Multimodal Prototype-Enhanced Network for Few-Shot Action Recognition

Xinzhe Ni, Yong Liu, Hao Wen et al.

Current methods for few-shot action recognition mainly fall into the metric learning framework following ProtoNet, which demonstrates the importance of prototypes. Although they achieve relatively good performance, the effect of multimodal information is ignored, e.g. label texts. In this work, we propose a novel MultimOdal PRototype-ENhanced Network (MORN), which uses the semantic information of label texts as multimodal information to enhance prototypes. A CLIP visual encoder and a frozen CLIP text encoder are introduced to obtain features with good multimodal initialization. Then in the visual flow, visual prototypes are computed by a visual prototype-computed module. In the text flow, a semantic-enhanced (SE) module and an inflating operation are used to obtain text prototypes. The final multimodal prototypes are then computed by a multimodal prototype-enhanced (MPE) module. Besides, we define a PRototype SImilarity DiffErence (PRIDE) to evaluate the quality of prototypes, which is used to verify our improvement on the prototype level and effectiveness of MORN. We conduct extensive experiments on four popular few-shot action recognition datasets: HMDB51, UCF101, Kinetics and SSv2, and MORN achieves state-of-the-art results. When plugging PRIDE into the training stage, the performance can be further improved.

CVSep 9, 2024
Look One and More: Distilling Hybrid Order Relational Knowledge for Cross-Resolution Image Recognition

Shiming Ge, Kangkai Zhang, Haolin Liu et al.

In spite of great success in many image recognition tasks achieved by recent deep models, directly applying them to recognize low-resolution images may suffer from low accuracy due to the missing of informative details during resolution degradation. However, these images are still recognizable for subjects who are familiar with the corresponding high-resolution ones. Inspired by that, we propose a teacher-student learning approach to facilitate low-resolution image recognition via hybrid order relational knowledge distillation. The approach refers to three streams: the teacher stream is pretrained to recognize high-resolution images in high accuracy, the student stream is learned to identify low-resolution images by mimicking the teacher's behaviors, and the extra assistant stream is introduced as bridge to help knowledge transfer across the teacher to the student. To extract sufficient knowledge for reducing the loss in accuracy, the learning of student is supervised with multiple losses, which preserves the similarities in various order relational structures. In this way, the capability of recovering missing details of familiar low-resolution images can be effectively enhanced, leading to a better knowledge transfer. Extensive experiments on metric learning, low-resolution image classification and low-resolution face recognition tasks show the effectiveness of our approach, while taking reduced models.

CVJul 30, 2022
Point Primitive Transformer for Long-Term 4D Point Cloud Video Understanding

Hao Wen, Yunze Liu, Jingwei Huang et al.

This paper proposes a 4D backbone for long-term point cloud video understanding. A typical way to capture spatial-temporal context is using 4Dconv or transformer without hierarchy. However, those methods are neither effective nor efficient enough due to camera motion, scene changes, sampling patterns, and the complexity of 4D data. To address those issues, we leverage the primitive plane as a mid-level representation to capture the long-term spatial-temporal context in 4D point cloud videos and propose a novel hierarchical backbone named Point Primitive Transformer(PPTr), which is mainly composed of intra-primitive point transformers and primitive transformers. Extensive experiments show that PPTr outperforms the previous state of the arts on different tasks.

CVSep 25, 2024Code
Underwater Camouflaged Object Tracking Meets Vision-Language SAM2

Chunhui Zhang, Li Liu, Guanjie Huang et al.

Over the past decade, significant progress has been made in visual object tracking, largely due to the availability of large-scale datasets. However, these datasets have primarily focused on open-air scenarios and have largely overlooked underwater animal tracking-especially the complex challenges posed by camouflaged marine animals. To bridge this gap, we take a step forward by proposing the first large-scale multi-modal underwater camouflaged object tracking dataset, namely UW-COT220. Based on the proposed dataset, this work first comprehensively evaluates current advanced visual object tracking methods, including SAM- and SAM2-based trackers, in challenging underwater environments, \eg, coral reefs. Our findings highlight the improvements of SAM2 over SAM, demonstrating its enhanced ability to handle the complexities of underwater camouflaged objects. Furthermore, we propose a novel vision-language tracking framework called VL-SAM2, based on the video foundation model SAM2. Extensive experimental results demonstrate that the proposed VL-SAM2 achieves state-of-the-art performance across underwater and open-air object tracking datasets. The dataset and codes are available at~{\color{magenta}{https://github.com/983632847/Awesome-Multimodal-Object-Tracking}}.

SEApr 14, 2023
DroidBot-GPT: GPT-powered UI Automation for Android

Hao Wen, Hongming Wang, Jiaxuan Liu et al.

This paper introduces DroidBot-GPT, a tool that utilizes GPT-like large language models (LLMs) to automate the interactions with Android mobile applications. Given a natural language description of a desired task, DroidBot-GPT can automatically generate and execute actions that navigate the app to complete the task. It works by translating the app GUI state information and the available actions on the smartphone screen to natural language prompts and asking the LLM to make a choice of actions. Since the LLM is typically trained on a large amount of data including the how-to manuals of diverse software applications, it has the ability to make reasonable choices of actions based on the provided information. We evaluate DroidBot-GPT with a self-created dataset that contains 33 tasks collected from 17 Android applications spanning 10 categories. It can successfully complete 39.39% of the tasks, and the average partial completion progress is about 66.76%. Given the fact that our method is fully unsupervised (no modification required from both the app and the LLM), we believe there is great potential to enhance automation performance with better app development paradigms and/or custom model training.

LGMar 13, 2023
AdaptiveNet: Post-deployment Neural Architecture Adaptation for Diverse Edge Environments

Hao Wen, Yuanchun Li, Zunshuai Zhang et al.

Deep learning models are increasingly deployed to edge devices for real-time applications. To ensure stable service quality across diverse edge environments, it is highly desirable to generate tailored model architectures for different conditions. However, conventional pre-deployment model generation approaches are not satisfactory due to the difficulty of handling the diversity of edge environments and the demand for edge information. In this paper, we propose to adapt the model architecture after deployment in the target environment, where the model quality can be precisely measured and private edge data can be retained. To achieve efficient and effective edge model generation, we introduce a pretraining-assisted on-cloud model elastification method and an edge-friendly on-device architecture search method. Model elastification generates a high-quality search space of model architectures with the guidance of a developer-specified oracle model. Each subnet in the space is a valid model with different environment affinity, and each device efficiently finds and maintains the most suitable subnet based on a series of edge-tailored optimizations. Extensive experiments on various edge devices demonstrate that our approach is able to achieve significantly better accuracy-latency tradeoffs (e.g. 46.74\% higher on average accuracy with a 60\% latency budget) than strong baselines with minimal overhead (13 GPU hours in the cloud and 2 minutes on the edge server).

AIAug 29, 2023
Generative Model for Models: Rapid DNN Customization for Diverse Tasks and Resource Constraints

Wenxing Xu, Yuanchun Li, Jiacheng Liu et al.

Unlike cloud-based deep learning models that are often large and uniform, edge-deployed models usually demand customization for domain-specific tasks and resource-limited environments. Such customization processes can be costly and time-consuming due to the diversity of edge scenarios and the training load for each scenario. Although various approaches have been proposed for rapid resource-oriented customization and task-oriented customization respectively, achieving both of them at the same time is challenging. Drawing inspiration from the generative AI and the modular composability of neural networks, we introduce NN-Factory, an one-for-all framework to generate customized lightweight models for diverse edge scenarios. The key idea is to use a generative model to directly produce the customized models, instead of training them. The main components of NN-Factory include a modular supernet with pretrained modules that can be conditionally activated to accomplish different tasks and a generative module assembler that manipulate the modules according to task and sparsity requirements. Given an edge scenario, NN-Factory can efficiently customize a compact model specialized in the edge task while satisfying the edge resource constraints by searching for the optimal strategy to assemble the modules. Based on experiments on image classification and object detection tasks with different edge devices, NN-Factory is able to generate high-quality task- and resource-specific models within few seconds, faster than conventional model customization approaches by orders of magnitude.

CVDec 8, 2025Code
How Far are Modern Trackers from UAV-Anti-UAV? A Million-Scale Benchmark and New Baseline

Chunhui Zhang, Li Liu, Zhipeng Zhang et al.

Unmanned Aerial Vehicles (UAVs) offer wide-ranging applications but also pose significant safety and privacy violation risks in areas like airport and infrastructure inspection, spurring the rapid development of Anti-UAV technologies in recent years. However, current Anti-UAV research primarily focuses on RGB, infrared (IR), or RGB-IR videos captured by fixed ground cameras, with little attention to tracking target UAVs from another moving UAV platform. To fill this gap, we propose a new multi-modal visual tracking task termed UAV-Anti-UAV, which involves a pursuer UAV tracking a target adversarial UAV in the video stream. Compared to existing Anti-UAV tasks, UAV-Anti-UAV is more challenging due to severe dual-dynamic disturbances caused by the rapid motion of both the capturing platform and the target. To advance research in this domain, we construct a million-scale dataset consisting of 1,810 videos, each manually annotated with bounding boxes, a language prompt, and 15 tracking attributes. Furthermore, we propose MambaSTS, a Mamba-based baseline method for UAV-Anti-UAV tracking, which enables integrated spatial-temporal-semantic learning. Specifically, we employ Mamba and Transformer models to learn global semantic and spatial features, respectively, and leverage the state space model's strength in long-sequence modeling to establish video-level long-term context via a temporal token propagation mechanism. We conduct experiments on the UAV-Anti-UAV dataset to validate the effectiveness of our method. A thorough experimental evaluation of 50 modern deep tracking algorithms demonstrates that there is still significant room for improvement in the UAV-Anti-UAV domain. The dataset and codes will be available at {\color{magenta}https://github.com/983632847/Awesome-Multimodal-Object-Tracking}.

CVDec 30, 2025Code
Taming Hallucinations: Boosting MLLMs' Video Understanding via Counterfactual Video Generation

Zhe Huang, Hao Wen, Aiming Hao et al.

Multimodal Large Language Models (MLLMs) have made remarkable progress in video understanding. However, they suffer from a critical vulnerability: an over-reliance on language priors, which can lead to visual ungrounded hallucinations, especially when processing counterfactual videos that defy common sense. This limitation, stemming from the intrinsic data imbalance between text and video, is challenging to address due to the substantial cost of collecting and annotating counterfactual data. To address this, we introduce DualityForge, a novel counterfactual data synthesis framework that employs controllable, diffusion-based video editing to transform real-world videos into counterfactual scenarios. By embedding structured contextual information into the video editing and QA generation processes, the framework automatically produces high-quality QA pairs together with original-edited video pairs for contrastive training. Based on this, we build DualityVidQA, a large-scale video dataset designed to reduce MLLM hallucinations. In addition, to fully exploit the contrastive nature of our paired data, we propose Duality-Normalized Advantage Training (DNA-Train), a two-stage SFT-RL training regime where the RL phase applies pair-wise $\ell_1$ advantage normalization, thereby enabling a more stable and efficient policy optimization. Experiments on DualityVidQA-Test demonstrate that our method substantially reduces model hallucinations on counterfactual videos, yielding a relative improvement of 24.0% over the Qwen2.5-VL-7B baseline. Moreover, our approach achieves significant gains across both hallucination and general-purpose benchmarks, indicating strong generalization capability. We will open-source our dataset and code.

LGJul 12, 2024
Novel clustered federated learning based on local loss

Endong Gu, Yongxin Chen, Hao Wen et al.

This paper proposes LCFL, a novel clustering metric for evaluating clients' data distributions in federated learning. LCFL aligns with federated learning requirements, accurately assessing client-to-client variations in data distribution. It offers advantages over existing clustered federated learning methods, addressing privacy concerns, improving applicability to non-convex models, and providing more accurate classification results. LCFL does not require prior knowledge of clients' data distributions. We provide a rigorous mathematical analysis, demonstrating the correctness and feasibility of our framework. Numerical experiments with neural network instances highlight the superior performance of LCFL over baselines on several clustered federated learning benchmarks.

CVJun 23, 2023
The MI-Motion Dataset and Benchmark for 3D Multi-Person Motion Prediction

Xiaogang Peng, Xiao Zhou, Yikai Luo et al.

3D multi-person motion prediction is a challenging task that involves modeling individual behaviors and interactions between people. Despite the emergence of approaches for this task, comparing them is difficult due to the lack of standardized training settings and benchmark datasets. In this paper, we introduce the Multi-Person Interaction Motion (MI-Motion) Dataset, which includes skeleton sequences of multiple individuals collected by motion capture systems and refined and synthesized using a game engine. The dataset contains 167k frames of interacting people's skeleton poses and is categorized into 5 different activity scenes. To facilitate research in multi-person motion prediction, we also provide benchmarks to evaluate the performance of prediction methods in three settings: short-term, long-term, and ultra-long-term prediction. Additionally, we introduce a novel baseline approach that leverages graph and temporal convolutional networks, which has demonstrated competitive results in multi-person motion prediction. We believe that the proposed MI-Motion benchmark dataset and baseline will facilitate future research in this area, ultimately leading to better understanding and modeling of multi-person interactions.

AIDec 24, 2024Code
AutoDroid-V2: Boosting SLM-based GUI Agents via Code Generation

Hao Wen, Shizuo Tian, Borislav Pavlov et al.

Large language models (LLMs) have brought exciting new advances to mobile UI agents, a long-standing research field that aims to complete arbitrary natural language tasks through mobile UI interactions. However, existing UI agents usually demand powerful large language models that are difficult to be deployed locally on end-users' devices, raising huge concerns about user privacy and centralized serving cost. Inspired by the remarkable coding abilities of recent small language models (SLMs), we propose to convert the UI task automation problem to a code generation problem, which can be effectively solved by an on-device SLM and efficiently executed with an on-device code interpreter. Unlike normal coding tasks that can be extensively pre-trained with public datasets, generating UI automation code is challenging due to the diversity, complexity, and variability of target apps. Therefore, we adopt a document-centered approach that automatically builds fine-grained API documentation for each app and generates diverse task samples based on this documentation. By guiding the agent with the synthetic documents and task samples, it learns to generate precise and efficient scripts to complete unseen tasks. Based on detailed comparisons with state-of-the-art mobile UI agents, our approach effectively improves the mobile task automation with significantly higher success rates and lower latency/token consumption. Code is open-sourced at https://github.com/MobileLLM/AutoDroid-V2.

CVJan 23, 2023
Crowd3D: Towards Hundreds of People Reconstruction from a Single Image

Hao Wen, Jing Huang, Huili Cui et al.

Image-based multi-person reconstruction in wide-field large scenes is critical for crowd analysis and security alert. However, existing methods cannot deal with large scenes containing hundreds of people, which encounter the challenges of large number of people, large variations in human scale, and complex spatial distribution. In this paper, we propose Crowd3D, the first framework to reconstruct the 3D poses, shapes and locations of hundreds of people with global consistency from a single large-scene image. The core of our approach is to convert the problem of complex crowd localization into pixel localization with the help of our newly defined concept, Human-scene Virtual Interaction Point (HVIP). To reconstruct the crowd with global consistency, we propose a progressive reconstruction network based on HVIP by pre-estimating a scene-level camera and a ground plane. To deal with a large number of persons and various human sizes, we also design an adaptive human-centric cropping scheme. Besides, we contribute a benchmark dataset, LargeCrowd, for crowd reconstruction in a large scene. Experimental results demonstrate the effectiveness of the proposed method. The code and datasets will be made public.

LGMar 6, 2023
Searching for Effective Neural Network Architectures for Heart Murmur Detection from Phonocardiogram

Hao Wen, Jingsu Kang

Aim: The George B. Moody PhysioNet Challenge 2022 raised problems of heart murmur detection and related abnormal cardiac function identification from phonocardiograms (PCGs). This work describes the novel approaches developed by our team, Revenger, to solve these problems. Methods: PCGs were resampled to 1000 Hz, then filtered with a Butterworth band-pass filter of order 3, cutoff frequencies 25 - 400 Hz, and z-score normalized. We used the multi-task learning (MTL) method via hard parameter sharing to train one neural network (NN) model for all the Challenge tasks. We performed neural architecture searching among a set of network backbones, including multi-branch convolutional neural networks (CNNs), SE-ResNets, TResNets, simplified wav2vec2, etc. Based on a stratified splitting of the subjects, 20% of the public data was left out as a validation set for model selection. The AdamW optimizer was adopted, along with the OneCycle scheduler, to optimize the model weights. Results: Our murmur detection classifier received a weighted accuracy score of 0.736 (ranked 14th out of 40 teams) and a Challenge cost score of 12944 (ranked 19th out of 39 teams) on the hidden validation set. Conclusion: We provided a practical solution to the problems of detecting heart murmurs and providing clinical diagnosis suggestions from PCGs.

CVMay 23, 2024Code
Awesome Multi-modal Object Tracking

Chunhui Zhang, Li Liu, Hao Wen et al.

Multi-modal object tracking (MMOT) is an emerging field that combines data from various modalities, \eg vision (RGB), depth, thermal infrared, event, language and audio, to estimate the state of an arbitrary object in a video sequence. It is of great significance for many applications such as autonomous driving and intelligent surveillance. In recent years, MMOT has received more and more attention. However, existing MMOT algorithms mainly focus on two modalities (\eg RGB+depth, RGB+thermal infrared, and RGB+language). To leverage more modalities, some recent efforts have been made to learn a unified visual object tracking model for any modality. Additionally, some large-scale multi-modal tracking benchmarks have been established by simultaneously providing more than two modalities, such as vision-language-audio (\eg WebUAV-3M) and vision-depth-language (\eg UniMod1K). To track the latest progress in MMOT, we conduct a comprehensive investigation in this report. Specifically, we first divide existing MMOT tasks into five main categories, \ie RGBL tracking, RGBE tracking, RGBD tracking, RGBT tracking, and miscellaneous (RGB+X), where X can be any modality, such as language, depth, and event. Then, we analyze and summarize each MMOT task, focusing on widely used datasets and mainstream tracking algorithms based on their technical paradigms (\eg self-supervised learning, prompt learning, knowledge distillation, generative models, and state space models). Finally, we maintain a continuously updated paper list for MMOT at https://github.com/983632847/Awesome-Multimodal-Object-Tracking.

CVNov 24, 2024Code
MambaTrack: Exploiting Dual-Enhancement for Night UAV Tracking

Chunhui Zhang, Li Liu, Hao Wen et al.

Night unmanned aerial vehicle (UAV) tracking is impeded by the challenges of poor illumination, with previous daylight-optimized methods demonstrating suboptimal performance in low-light conditions, limiting the utility of UAV applications. To this end, we propose an efficient mamba-based tracker, leveraging dual enhancement techniques to boost night UAV tracking. The mamba-based low-light enhancer, equipped with an illumination estimator and a damage restorer, achieves global image enhancement while preserving the details and structure of low-light images. Additionally, we advance a cross-modal mamba network to achieve efficient interactive learning between vision and language modalities. Extensive experiments showcase that our method achieves advanced performance and exhibits significantly improved computation and memory efficiency. For instance, our method is 2.8$\times$ faster than CiteTracker and reduces 50.2$\%$ GPU memory. Our codes are available at \url{https://github.com/983632847/Awesome-Multimodal-Object-Tracking}.

CVSep 28, 2025Code
HunyuanImage 3.0 Technical Report

Siyu Cao, Hangting Chen, Peng Chen et al.

We present HunyuanImage 3.0, a native multimodal model that unifies multimodal understanding and generation within an autoregressive framework, with its image generation module publicly available. The achievement of HunyuanImage 3.0 relies on several key components, including meticulous data curation, advanced architecture design, a native Chain-of-Thoughts schema, progressive model pre-training, aggressive model post-training, and an efficient infrastructure that enables large-scale training and inference. With these advancements, we successfully trained a Mixture-of-Experts (MoE) model comprising over 80 billion parameters in total, with 13 billion parameters activated per token during inference, making it the largest and most powerful open-source image generative model to date. We conducted extensive experiments and the results of automatic and human evaluation of text-image alignment and visual quality demonstrate that HunyuanImage 3.0 rivals previous state-of-the-art models. By releasing the code and weights of HunyuanImage 3.0, we aim to enable the community to explore new ideas with a state-of-the-art foundation model, fostering a dynamic and vibrant multimodal ecosystem. All open source assets are publicly available at https://github.com/Tencent-Hunyuan/HunyuanImage-3.0

CLAug 14, 2023
A Novel Ehanced Move Recognition Algorithm Based on Pre-trained Models with Positional Embeddings

Hao Wen, Jie Wang, Xiaodong Qiao

The recognition of abstracts is crucial for effectively locating the content and clarifying the article. Existing move recognition algorithms lack the ability to learn word position information to obtain contextual semantics. This paper proposes a novel enhanced move recognition algorithm with an improved pre-trained model and a gated network with attention mechanism for unstructured abstracts of Chinese scientific and technological papers. The proposed algorithm first performs summary data segmentation and vocabulary training. The EP-ERNIE$\_$AT-GRU framework is leveraged to incorporate word positional information, facilitating deep semantic learning and targeted feature extraction. Experimental results demonstrate that the proposed algorithm achieves 13.37$\%$ higher accuracy on the split dataset than on the original dataset and a 7.55$\%$ improvement in accuracy over the basic comparison model.

HCJan 10, 2024
Personal LLM Agents: Insights and Survey about the Capability, Efficiency and Security

Yuanchun Li, Hao Wen, Weijun Wang et al. · tsinghua

Since the advent of personal computing devices, intelligent personal assistants (IPAs) have been one of the key technologies that researchers and engineers have focused on, aiming to help users efficiently obtain information and execute tasks, and provide users with more intelligent, convenient, and rich interaction experiences. With the development of smartphones and IoT, computing and sensing devices have become ubiquitous, greatly expanding the boundaries of IPAs. However, due to the lack of capabilities such as user intent understanding, task planning, tool using, and personal data management etc., existing IPAs still have limited practicality and scalability. Recently, the emergence of foundation models, represented by large language models (LLMs), brings new opportunities for the development of IPAs. With the powerful semantic understanding and reasoning capabilities, LLM can enable intelligent agents to solve complex problems autonomously. In this paper, we focus on Personal LLM Agents, which are LLM-based agents that are deeply integrated with personal data and personal devices and used for personal assistance. We envision that Personal LLM Agents will become a major software paradigm for end-users in the upcoming era. To realize this vision, we take the first step to discuss several important questions about Personal LLM Agents, including their architecture, capability, efficiency and security. We start by summarizing the key components and design choices in the architecture of Personal LLM Agents, followed by an in-depth analysis of the opinions collected from domain experts. Next, we discuss several key challenges to achieve intelligent, efficient and secure Personal LLM Agents, followed by a comprehensive survey of representative solutions to address these challenges.

87.6CVMay 13
GRIP-VLM: Group-Relative Importance Pruning for Efficient Vision-Language Models

Mingzhe Huang, Weijun Wang, Xin Ding et al.

In Vision-Language Models (VLMs), processing a massive number of visual tokens incurs prohibitive computational overhead. While recent training-aware pruning methods attempt to selectively discard redundant tokens, they largely rely on continuous-gradient relaxations. However, visual token pruning is inherently a discrete, non-convex combinatorial problem; consequently, these continuous approximations frequently trap the optimization in sub-optimal local minima, especially under aggressive compression budgets. To overcome this fundamental bottleneck, we propose GRIP-VLM, a Group-Relative Importance Pruning framework driven by Reinforcement Learning. Rather than relying on smooth-gradient assumptions, GRIP-VLM formulates pruning as a Markov Decision Process, employing a Group Relative Policy Optimization (GRPO) paradigm anchored by supervised warm-up to directly explore the discrete selection space. Integrated with a budget-aware scorer, our lightweight agent dynamically evaluates per-token importance and adapts to arbitrary compression ratios without retraining. Extensive experiments across diverse multimodal benchmarks demonstrate that GRIP-VLM consistently outperforms heuristic and supervised-learning baselines, achieving a superior Pareto frontier and delivering up to a 15\% inference speedup at equal accuracy.

CLDec 13, 2024Code
ChainStream: An LLM-based Framework for Unified Synthetic Sensing

Jiacheng Liu, Yuanchun Li, Liangyan Li et al. · tsinghua

Many applications demand context sensing to offer personalized and timely services. Yet, developing sensing programs can be challenging for developers and using them is privacy-concerning for end-users. In this paper, we propose to use natural language as the unified interface to process personal data and sense user context, which can effectively ease app development and make the data pipeline more transparent. Our work is inspired by large language models (LLMs) and other generative models, while directly applying them does not solve the problem - letting the model directly process the data cannot handle complex sensing requests and letting the model write the data processing program suffers error-prone code generation. We address the problem with 1) a unified data processing framework that makes context-sensing programs simpler and 2) a feedback-guided query optimizer that makes data query more informative. To evaluate the performance of natural language-based context sensing, we create a benchmark that contains 133 context sensing tasks. Extensive evaluation has shown that our approach is able to automatically solve the context-sensing tasks efficiently and precisely. The code is opensourced at https://github.com/MobileLLM/ChainStream.

AIFeb 2
Entropy-Guided Data-Efficient Training for Multimodal Reasoning Reward Models

Shidong Yang, Tongwen Huang, Hao Wen et al.

Multimodal reward models are crucial for aligning multimodal large language models with human preferences. Recent works have incorporated reasoning capabilities into these models, achieving promising results. However, training these models suffers from two critical challenges: (1) the inherent noise in preference datasets, which degrades model performance, and (2) the inefficiency of conventional training methods, which ignore the differences in sample difficulty. In this paper, we identify a strong correlation between response entropy and accuracy, indicating that entropy can serve as a reliable and unsupervised proxy for annotation noise and sample difficulty. Based on this insight, we propose a novel Entropy-Guided Training (EGT) approach for multimodal reasoning reward models, which combines two strategies: (1) entropy-guided data curation to mitigate the impact of unreliable samples, and (2) an entropy-guided training strategy that progressively introduces more complex examples. Extensive experiments across three benchmarks show that the EGT-trained model consistently outperforms state-of-the-art multimodal reward models.

73.7AIMay 11
EmbodiSkill: Skill-Aware Reflection for Self-Evolving Embodied Agents

Ruofei Ju, Xinrui Wang, Xin Ding et al.

Embodied agents can benefit from skills that guide object search, action execution, and state changes across diverse environments. Since embodied environments vary across layouts, object states, and other execution factors, these skills must self-evolve from trajectories generated during task execution. However, existing skill self-evolution methods are mainly developed in digital environments and often convert trajectories into coarse skill updates. Directly applying this paradigm to embodied settings is problematic, because a failed task execution may reflect not only incorrect skill content, but also an execution lapse in which the agent fails to follow valid guidance. We propose EmbodiSkill, a training-free framework for embodied skill self-evolution through skill-aware reflection and targeted revision. EmbodiSkill interprets each trajectory with respect to the current skill, uses skill-changing evidence to update the skill body, and uses execution-lapse evidence to preserve and emphasize valid guidance. Experiments on ALFWorld and EmbodiedBench show that EmbodiSkill consistently improves embodied task success. On ALFWorld, EmbodiSkill enables a frozen Qwen3.5-27B executor to reach 93.28% task success, outperforming GPT-5.2 used as a direct agent without skills by 31.58%. These results show that skill-aware self-evolution helps embodied agents accumulate reusable procedural knowledge from their own trajectories.

IRAug 21, 2024
DTN: Deep Multiple Task-specific Feature Interactions Network for Multi-Task Recommendation

Yaowen Bi, Yuteng Lian, Jie Cui et al.

Neural-based multi-task learning (MTL) has been successfully applied to many recommendation applications. However, these MTL models (e.g., MMoE, PLE) did not consider feature interaction during the optimization, which is crucial for capturing complex high-order features and has been widely used in ranking models for real-world recommender systems. Moreover, through feature importance analysis across various tasks in MTL, we have observed an interesting divergence phenomenon that the same feature can have significantly different importance across different tasks in MTL. To address these issues, we propose Deep Multiple Task-specific Feature Interactions Network (DTN) with a novel model structure design. DTN introduces multiple diversified task-specific feature interaction methods and task-sensitive network in MTL networks, enabling the model to learn task-specific diversified feature interaction representations, which improves the efficiency of joint representation learning in a general setup. We applied DTN to our company's real-world E-commerce recommendation dataset, which consisted of over 6.3 billion samples, the results demonstrated that DTN significantly outperformed state-of-the-art MTL models. Moreover, during online evaluation of DTN in a large-scale E-commerce recommender system, we observed a 3.28% in clicks, a 3.10% increase in orders and a 2.70% increase in GMV (Gross Merchandise Value) compared to the state-of-the-art MTL models. Finally, extensive offline experiments conducted on public benchmark datasets demonstrate that DTN can be applied to various scenarios beyond recommendations, enhancing the performance of ranking models.

CVDec 11, 2023
EpiDiff: Enhancing Multi-View Synthesis via Localized Epipolar-Constrained Diffusion

Zehuan Huang, Hao Wen, Junting Dong et al.

Generating multiview images from a single view facilitates the rapid generation of a 3D mesh conditioned on a single image. Recent methods that introduce 3D global representation into diffusion models have shown the potential to generate consistent multiviews, but they have reduced generation speed and face challenges in maintaining generalizability and quality. To address this issue, we propose EpiDiff, a localized interactive multiview diffusion model. At the core of the proposed approach is to insert a lightweight epipolar attention block into the frozen diffusion model, leveraging epipolar constraints to enable cross-view interaction among feature maps of neighboring views. The newly initialized 3D modeling module preserves the original feature distribution of the diffusion model, exhibiting compatibility with a variety of base diffusion models. Experiments show that EpiDiff generates 16 multiview images in just 12 seconds, and it surpasses previous methods in quality evaluation metrics, including PSNR, SSIM and LPIPS. Additionally, EpiDiff can generate a more diverse distribution of views, improving the reconstruction quality from generated multiviews. Please see our project page at https://huanngzh.github.io/EpiDiff/.

CVDec 19, 2024
IDOL: Instant Photorealistic 3D Human Creation from a Single Image

Yiyu Zhuang, Jiaxi Lv, Hao Wen et al.

Creating a high-fidelity, animatable 3D full-body avatar from a single image is a challenging task due to the diverse appearance and poses of humans and the limited availability of high-quality training data. To achieve fast and high-quality human reconstruction, this work rethinks the task from the perspectives of dataset, model, and representation. First, we introduce a large-scale HUman-centric GEnerated dataset, HuGe100K, consisting of 100K diverse, photorealistic sets of human images. Each set contains 24-view frames in specific human poses, generated using a pose-controllable image-to-multi-view model. Next, leveraging the diversity in views, poses, and appearances within HuGe100K, we develop a scalable feed-forward transformer model to predict a 3D human Gaussian representation in a uniform space from a given human image. This model is trained to disentangle human pose, body shape, clothing geometry, and texture. The estimated Gaussians can be animated without post-processing. We conduct comprehensive experiments to validate the effectiveness of the proposed dataset and method. Our model demonstrates the ability to efficiently reconstruct photorealistic humans at 1K resolution from a single input image using a single GPU instantly. Additionally, it seamlessly supports various applications, as well as shape and texture editing tasks. Project page: https://yiyuzhuang.github.io/IDOL/.

6.2CVApr 29
Multi-Stage Bi-Atrial Segmentation Framework from 3D Late Gadolinium-Enhanced MRI using V-Net Family Models

Hao Wen, Jingsu Kang

We report our multi-stage framework designed for the problem of multi-class bi-atrial segmentation from 3D late gadolinium-enhanced (LGE) MRI of the human heart. The pipeline consists of a preprocessing step using multidimensional contrast limited adaptive histogram equalization (MCLAHE); coarse region segmentation from MCLAHE-enhanced and down-sampled MRI using a V-Net family model; and fine segmentation from the coarse region using another V-Net model. Asymmetric loss is adopted to optimize the model weights.

CVApr 13, 2024
Understanding Multimodal Deep Neural Networks: A Concept Selection View

Chenming Shang, Hengyuan Zhang, Hao Wen et al.

The multimodal deep neural networks, represented by CLIP, have generated rich downstream applications owing to their excellent performance, thus making understanding the decision-making process of CLIP an essential research topic. Due to the complex structure and the massive pre-training data, it is often regarded as a black-box model that is too difficult to understand and interpret. Concept-based models map the black-box visual representations extracted by deep neural networks onto a set of human-understandable concepts and use the concepts to make predictions, enhancing the transparency of the decision-making process. However, these methods involve the datasets labeled with fine-grained attributes by expert knowledge, which incur high costs and introduce excessive human prior knowledge and bias. In this paper, we observe the long-tail distribution of concepts, based on which we propose a two-stage Concept Selection Model (CSM) to mine core concepts without introducing any human priors. The concept greedy rough selection algorithm is applied to extract head concepts, and then the concept mask fine selection method performs the extraction of core concepts. Experiments show that our approach achieves comparable performance to end-to-end black-box models, and human evaluation demonstrates that the concepts discovered by our method are interpretable and comprehensible for humans.

CLAug 30, 2025
ParaThinker: Native Parallel Thinking as a New Paradigm to Scale LLM Test-time Compute

Hao Wen, Yifan Su, Feifei Zhang et al.

Recent advances in Large Language Models (LLMs) have been driven by test-time compute scaling - a strategy that improves reasoning by generating longer, sequential thought processes. While effective, this approach encounters a significant bottleneck as computation increases, where further computation offers only marginal performance gains. We argue this ceiling is not an inherent limit of the model's capability but a flaw in the scaling strategy itself, a phenomenon we term "Tunnel Vision", where a model's imperfect initial steps lock it into a suboptimal reasoning path. To overcome this, we introduce a new scaling paradigm: native thought parallelism. We present ParaThinker, an end-to-end framework that trains an LLM to generate multiple, diverse reasoning paths in parallel and synthesize them into a superior final answer. By exploring different lines of thoughts simultaneously, ParaThinker effectively sidesteps the Tunnel Vision issue and unlocks the model's latent reasoning potential. Our approach demonstrates that scaling compute in parallel (width) is a more effective and efficient way to superior reasoning than simply scaling sequentially (depth). On challenging reasoning benchmarks, ParaThinker achieves substantial accuracy improvements over sequential LLMs (12.3% for 1.5B and 7.5% for 7B models on average with 8 parallel paths), while adding only negligible latency overhead (7.1%). This enables smaller models to surpass much larger counterparts and establishes parallel thinking as a critical, efficient dimension for scaling future LLMs.

CVMar 22, 2025
GUI-Xplore: Empowering Generalizable GUI Agents with One Exploration

Yuchen Sun, Shanhui Zhao, Tao Yu et al.

GUI agents hold significant potential to enhance the experience and efficiency of human-device interaction. However, current methods face challenges in generalizing across applications (apps) and tasks, primarily due to two fundamental limitations in existing datasets. First, these datasets overlook developer-induced structural variations among apps, limiting the transferability of knowledge across diverse software environments. Second, many of them focus solely on navigation tasks, which restricts their capacity to represent comprehensive software architectures and complex user interactions. To address these challenges, we introduce GUI-Xplore, a dataset meticulously designed to enhance cross-application and cross-task generalization via an exploration-and-reasoning framework. GUI-Xplore integrates pre-recorded exploration videos providing contextual insights, alongside five hierarchically structured downstream tasks designed to comprehensively evaluate GUI agent capabilities. To fully exploit GUI-Xplore's unique features, we propose Xplore-Agent, a GUI agent framework that combines Action-aware GUI Modeling with Graph-Guided Environment Reasoning. Further experiments indicate that Xplore-Agent achieves a 10% improvement over existing methods in unfamiliar environments, yet there remains significant potential for further enhancement towards truly generalizable GUI agents.

AIApr 19, 2025
An Empirical Study of LLM Reasoning Ability Under Strict Output Length Constraint

Yi Sun, Han Wang, Jiaqiang Li et al. · tsinghua

Recent work has demonstrated the remarkable potential of Large Language Models (LLMs) in test-time scaling. By making models think before answering, they are able to achieve much higher accuracy with extra inference computation. However, in many real-world scenarios, models are used under time constraints, where an answer should be given within a certain output length. It is unclear whether and how the reasoning ability of different LLMs remain effective under strict constraints. We take a first look at this problem by conducting an in-depth empirical study. Specifically, we test 30 LLMs on common reasoning datasets under a wide range of output length budgets, and we analyze the correlation between the inference accuracy and various properties including model type, model size, prompt style, etc. We also consider the mappings between token budgets and actual on-device latency budgets. The results have demonstrated several interesting findings regarding the budget-aware LLM reasoning ability that differ from the unconstrained situation, e.g. the optimal choices of either model size or prompt style change under different budgets. These findings offer timely evaluation to this area and practical guidance for users to deploy LLMs under real-world latency constraints.

LGAug 24, 2025
BudgetThinker: Empowering Budget-aware LLM Reasoning with Control Tokens

Hao Wen, Xinrui Wu, Yi Sun et al.

Recent advancements in Large Language Models (LLMs) have leveraged increased test-time computation to enhance reasoning capabilities, a strategy that, while effective, incurs significant latency and resource costs, limiting their applicability in real-world time-constrained or cost-sensitive scenarios. This paper introduces BudgetThinker, a novel framework designed to empower LLMs with budget-aware reasoning, enabling precise control over the length of their thought processes. We propose a methodology that periodically inserts special control tokens during inference to continuously inform the model of its remaining token budget. This approach is coupled with a comprehensive two-stage training pipeline, beginning with Supervised Fine-Tuning (SFT) to familiarize the model with budget constraints, followed by a curriculum-based Reinforcement Learning (RL) phase that utilizes a length-aware reward function to optimize for both accuracy and budget adherence. We demonstrate that BudgetThinker significantly surpasses strong baselines in maintaining performance across a variety of reasoning budgets on challenging mathematical benchmarks. Our method provides a scalable and effective solution for developing efficient and controllable LLM reasoning, making advanced models more practical for deployment in resource-constrained and real-time environments.

CVAug 18, 2025
DyCrowd: Towards Dynamic Crowd Reconstruction from a Large-scene Video

Hao Wen, Hongbo Kang, Jian Ma et al.

3D reconstruction of dynamic crowds in large scenes has become increasingly important for applications such as city surveillance and crowd analysis. However, current works attempt to reconstruct 3D crowds from a static image, causing a lack of temporal consistency and inability to alleviate the typical impact caused by occlusions. In this paper, we propose DyCrowd, the first framework for spatio-temporally consistent 3D reconstruction of hundreds of individuals' poses, positions and shapes from a large-scene video. We design a coarse-to-fine group-guided motion optimization strategy for occlusion-robust crowd reconstruction in large scenes. To address temporal instability and severe occlusions, we further incorporate a VAE (Variational Autoencoder)-based human motion prior along with a segment-level group-guided optimization. The core of our strategy leverages collective crowd behavior to address long-term dynamic occlusions. By jointly optimizing the motion sequences of individuals with similar motion segments and combining this with the proposed Asynchronous Motion Consistency (AMC) loss, we enable high-quality unoccluded motion segments to guide the motion recovery of occluded ones, ensuring robust and plausible motion recovery even in the presence of temporal desynchronization and rhythmic inconsistencies. Additionally, in order to fill the gap of no existing well-annotated large-scene video dataset, we contribute a virtual benchmark dataset, VirtualCrowd, for evaluating dynamic crowd reconstruction from large-scene videos. Experimental results demonstrate that the proposed method achieves state-of-the-art performance in the large-scene dynamic crowd reconstruction task. The code and dataset will be available for research purposes.

CVApr 2, 2025
COST: Contrastive One-Stage Transformer for Vision-Language Small Object Tracking

Chunhui Zhang, Li Liu, Jialin Gao et al.

Transformer has recently demonstrated great potential in improving vision-language (VL) tracking algorithms. However, most of the existing VL trackers rely on carefully designed mechanisms to perform the multi-stage multi-modal fusion. Additionally, direct multi-modal fusion without alignment ignores distribution discrepancy between modalities in feature space, potentially leading to suboptimal representations. In this work, we propose COST, a contrastive one-stage transformer fusion framework for VL tracking, aiming to learn semantically consistent and unified VL representations. Specifically, we introduce a contrastive alignment strategy that maximizes mutual information (MI) between a video and its corresponding language description. This enables effective cross-modal alignment, yielding semantically consistent features in the representation space. By leveraging a visual-linguistic transformer, we establish an efficient multi-modal fusion and reasoning mechanism, empirically demonstrating that a simple stack of transformer encoders effectively enables unified VL representations. Moreover, we contribute a newly collected VL tracking benchmark dataset for small object tracking, named VL-SOT500, with bounding boxes and language descriptions. Our dataset comprises two challenging subsets, VL-SOT230 and VL-SOT270, dedicated to evaluating generic and high-speed small object tracking, respectively. Small object tracking is notoriously challenging due to weak appearance and limited features, and this dataset is, to the best of our knowledge, the first to explore the usage of language cues to enhance visual representation for small object tracking. Extensive experiments demonstrate that COST achieves state-of-the-art performance on five existing VL tracking datasets, as well as on our proposed VL-SOT500 dataset. Source codes and dataset will be made publicly available.

CVFeb 12, 2025
AnyCharV: Bootstrap Controllable Character Video Generation with Fine-to-Coarse Guidance

Zhao Wang, Hao Wen, Lingting Zhu et al.

Character video generation is a significant real-world application focused on producing high-quality videos featuring specific characters. Recent advancements have introduced various control signals to animate static characters, successfully enhancing control over the generation process. However, these methods often lack flexibility, limiting their applicability and making it challenging for users to synthesize a source character into a desired target scene. To address this issue, we propose a novel framework, AnyCharV, that flexibly generates character videos using arbitrary source characters and target scenes, guided by pose information. Our approach involves a two-stage training process. In the first stage, we develop a base model capable of integrating the source character with the target scene using pose guidance. The second stage further bootstraps controllable generation through a self-boosting mechanism, where we use the generated video in the first stage and replace the fine mask with the coarse one, enabling training outcomes with better preservation of character details. Extensive experimental results demonstrate the superiority of our method compared with previous state-of-the-art methods.

CLDec 16, 2025
From Context to EDUs: Faithful and Structured Context Compression via Elementary Discourse Unit Decomposition

Yiqing Zhou, Yu Lei, Shuzheng Si et al.

Managing extensive context remains a critical bottleneck for Large Language Models (LLMs), particularly in applications like long-document question answering and autonomous agents where lengthy inputs incur high computational costs and introduce noise. Existing compression techniques often disrupt local coherence through discrete token removal or rely on implicit latent encoding that suffers from positional bias and incompatibility with closed-source APIs. To address these limitations, we introduce the EDU-based Context Compressor, a novel explicit compression framework designed to preserve both global structure and fine-grained details. Our approach reformulates context compression as a structure-then-select process. First, our LingoEDU transforms linear text into a structural relation tree of Elementary Discourse Units (EDUs) which are anchored strictly to source indices to eliminate hallucination. Second, a lightweight ranking module selects query-relevant sub-trees for linearization. To rigorously evaluate structural understanding, we release StructBench, a manually annotated dataset of 248 diverse documents. Empirical results demonstrate that our method achieves state-of-the-art structural prediction accuracy and significantly outperforms frontier LLMs while reducing costs. Furthermore, our structure-aware compression substantially enhances performance across downstream tasks ranging from long-context tasks to complex Deep Search scenarios.

SEMay 15, 2025
LLM-Explorer: Towards Efficient and Affordable LLM-based Exploration for Mobile Apps

Shanhui Zhao, Hao Wen, Wenjie Du et al.

Large language models (LLMs) have opened new opportunities for automated mobile app exploration, an important and challenging problem that used to suffer from the difficulty of generating meaningful UI interactions. However, existing LLM-based exploration approaches rely heavily on LLMs to generate actions in almost every step, leading to a huge cost of token fees and computational resources. We argue that such extensive usage of LLMs is neither necessary nor effective, since many actions during exploration do not require, or may even be biased by the abilities of LLMs. Further, based on the insight that a precise and compact knowledge plays the central role for effective exploration, we introduce LLM-Explorer, a new exploration agent designed for efficiency and affordability. LLM-Explorer uses LLMs primarily for maintaining the knowledge instead of generating actions, and knowledge is used to guide action generation in a LLM-less manner. Based on a comparison with 5 strong baselines on 20 typical apps, LLM-Explorer was able to achieve the fastest and highest coverage among all automated app explorers, with over 148x lower cost than the state-of-the-art LLM-based approach.

CVJan 9, 2025
Improving Skeleton-based Action Recognition with Interactive Object Information

Hao Wen, Ziqian Lu, Fengli Shen et al.

Human skeleton information is important in skeleton-based action recognition, which provides a simple and efficient way to describe human pose. However, existing skeleton-based methods focus more on the skeleton, ignoring the objects interacting with humans, resulting in poor performance in recognizing actions that involve object interactions. We propose a new action recognition framework introducing object nodes to supplement absent interactive object information. We also propose Spatial Temporal Variable Graph Convolutional Networks (ST-VGCN) to effectively model the Variable Graph (VG) containing object nodes. Specifically, in order to validate the role of interactive object information, by leveraging a simple self-training approach, we establish a new dataset, JXGC 24, and an extended dataset, NTU RGB+D+Object 60, including more than 2 million additional object nodes. At the same time, we designe the Variable Graph construction method to accommodate a variable number of nodes for graph structure. Additionally, we are the first to explore the overfitting issue introduced by incorporating additional object information, and we propose a VG-based data augmentation method to address this issue, called Random Node Attack. Finally, regarding the network structure, we introduce two fusion modules, CAF and WNPool, along with a novel Node Balance Loss, to enhance the comprehensive performance by effectively fusing and balancing skeleton and object node information. Our method surpasses the previous state-of-the-art on multiple skeleton-based action recognition benchmarks. The accuracy of our method on NTU RGB+D 60 cross-subject split is 96.7\%, and on cross-view split, it is 99.2\%.

CVNov 9, 2024
RCR: Robust Crowd Reconstruction with Upright Space from a Single Large-scene Image

Jing Huang, Hao Wen, Tianyi Zhou et al.

This paper focuses on spatially consistent hundreds of human pose and shape reconstruction from a single large-scene image with various human scales under arbitrary camera FoVs (Fields of View). Due to the small and highly varying 2D human scales, depth ambiguity, and perspective distortion, no existing methods can achieve globally consistent reconstruction with correct reprojection. To address these challenges, we first propose a new concept, Human-scene Virtual Interaction Point (HVIP), to convert the complex 3D human localization into 2D-pixel localization. We then extend it to RCR (Robust Crowd Reconstruction), which achieves globally consistent reconstruction and stable generalization on different camera FoVs without test-time optimization. To perceive humans in varying pixel sizes, we propose an Iterative Ground-aware Cropping to automatically crop the image and then merge the results. To eliminate the influence of the camera and cropping process during the reconstruction, we introduce a canonical Upright 3D Space and the corresponding Upright 2D Space. To link the canonical space and the camera space, we propose the Upright Normalization, which transforms the local crop input into the Upright 2D Space, and transforms the output from the Upright 3D Space into the unified camera space. Besides, we contribute two benchmark datasets, LargeCrowd and SynCrowd, for evaluating crowd reconstruction in large scenes. Experimental results demonstrate the effectiveness of the proposed method. The source code and data will be publicly available for research purposes.

CVJun 5, 2024
Ouroboros3D: Image-to-3D Generation via 3D-aware Recursive Diffusion

Hao Wen, Zehuan Huang, Yaohui Wang et al.

Existing single image-to-3D creation methods typically involve a two-stage process, first generating multi-view images, and then using these images for 3D reconstruction. However, training these two stages separately leads to significant data bias in the inference phase, thus affecting the quality of reconstructed results. We introduce a unified 3D generation framework, named Ouroboros3D, which integrates diffusion-based multi-view image generation and 3D reconstruction into a recursive diffusion process. In our framework, these two modules are jointly trained through a self-conditioning mechanism, allowing them to adapt to each other's characteristics for robust inference. During the multi-view denoising process, the multi-view diffusion model uses the 3D-aware maps rendered by the reconstruction module at the previous timestep as additional conditions. The recursive diffusion framework with 3D-aware feedback unites the entire process and improves geometric consistency.Experiments show that our framework outperforms separation of these two stages and existing methods that combine them at the inference phase. Project page: https://costwen.github.io/Ouroboros3D/

LGDec 6, 2023
Search Strategies for Self-driving Laboratories with Pending Experiments

Hao Wen, Jakob Zeitler, Connor Rupnow

Self-driving laboratories (SDLs) consist of multiple stations that perform material synthesis and characterisation tasks. To minimize station downtime and maximize experimental throughput, it is practical to run experiments in asynchronous parallel, in which multiple experiments are being performed at once in different stages. Asynchronous parallelization of experiments, however, introduces delayed feedback (i.e. "pending experiments"), which is known to reduce Bayesian optimiser performance. Here, we build a simulator for a multi-stage SDL and compare optimisation strategies for dealing with delayed feedback and asynchronous parallelized operation. Using data from a real SDL, we build a ground truth Bayesian optimisation simulator from 177 previously run experiments for maximizing the conductivity of functional coatings. We then compare search strategies such as expected improvement, noisy expected improvement, 4-mode exploration and random sampling. We evaluate their performance in terms of amount of delay and problem dimensionality. Our simulation results showcase the trade-off between the asynchronous parallel operation and delayed feedback.

CVMay 30, 2023
Learning Weakly Supervised Audio-Visual Violence Detection in Hyperbolic Space

Xiaogang Peng, Hao Wen, Yikai Luo et al.

In recent years, the task of weakly supervised audio-visual violence detection has gained considerable attention. The goal of this task is to identify violent segments within multimodal data based on video-level labels. Despite advances in this field, traditional Euclidean neural networks, which have been used in prior research, encounter difficulties in capturing highly discriminative representations due to limitations of the feature space. To overcome this, we propose HyperVD, a novel framework that learns snippet embeddings in hyperbolic space to improve model discrimination. Our framework comprises a detour fusion module for multimodal fusion, effectively alleviating modality inconsistency between audio and visual signals. Additionally, we contribute two branches of fully hyperbolic graph convolutional networks that excavate feature similarities and temporal relationships among snippets in hyperbolic space. By learning snippet representations in this space, the framework effectively learns semantic discrepancies between violent and normal events. Extensive experiments on the XD-Violence benchmark demonstrate that our method outperforms state-of-the-art methods by a sizable margin.

AIJul 1, 2021
Differentiable Particle Filters through Conditional Normalizing Flow

Xiongjie Chen, Hao Wen, Yunpeng Li

Differentiable particle filters provide a flexible mechanism to adaptively train dynamic and measurement models by learning from observed data. However, most existing differentiable particle filters are within the bootstrap particle filtering framework and fail to incorporate the information from latest observations to construct better proposals. In this paper, we utilize conditional normalizing flows to construct proposal distributions for differentiable particle filters, enriching the distribution families that the proposal distributions can represent. In addition, normalizing flows are incorporated in the construction of the dynamic model, resulting in a more expressive dynamic model. We demonstrate the performance of the proposed conditional normalizing flow-based differentiable particle filters in a visual tracking task.

LGNov 11, 2020
End-To-End Semi-supervised Learning for Differentiable Particle Filters

Hao Wen, Xiongjie Chen, Georgios Papagiannis et al.

Recent advances in incorporating neural networks into particle filters provide the desired flexibility to apply particle filters in large-scale real-world applications. The dynamic and measurement models in this framework are learnable through the differentiable implementation of particle filters. Past efforts in optimising such models often require the knowledge of true states which can be expensive to obtain or even unavailable in practice. In this paper, in order to reduce the demand for annotated data, we present an end-to-end learning objective based upon the maximisation of a pseudo-likelihood function which can improve the estimation of states when large portion of true states are unknown. We assess performance of the proposed method in state estimation tasks in robotics with simulated and real-world datasets.