Yan Wan

CV
h-index74
8papers
174citations
Novelty39%
AI Score46

8 Papers

SYNov 6, 2018
On the Identifiability of the Influence Model for Stochastic Spatiotemporal Spread Processes

Chenyuan He, Yan Wan, Frank L. Lewis

The influence model is a discrete-time stochastic model that succinctly captures the interactions of a network of Markov chains. The model produces a reduced-order representation of the stochastic network, and can be used to describe and tractably analyze probabilistic spatiotemporal spread dynamics, and hence has found broad usage in network applications such as social networks, traffic management, and failure cascades in power systems. This paper provides sufficient and necessary conditions for the identifiability of the influence model, and also develops estimators for the model structure through exploiting the model's special properties. In addition, we analyze conditions for the identifiability of the partially observed influence model (POIM), for which not all of the sites can be measured.

CVSep 27, 2025Code
Benchmarking DINOv3 for Multi-Task Stroke Analysis on Non-Contrast CT

Donghao Zhang, Yimin Chen, Kauê TN Duarte et al.

Non-contrast computed tomography (NCCT) is essential for rapid stroke diagnosis but is limited by low image contrast and signal to noise ratio. We address this challenge by leveraging DINOv3, a state-of-the-art self-supervised vision transformer, to generate powerful feature representations for a comprehensive set of stroke analysis tasks. Our evaluation encompasses infarct and hemorrhage segmentation, anomaly classification (normal vs. stroke and normal vs. infarct vs. hemorrhage), hemorrhage subtype classification (EDH, SDH, SAH, IPH, IVH), and dichotomized ASPECTS classification (<=6 vs. >6) on multiple public and private datasets. This study establishes strong benchmarks for these tasks and demonstrates the potential of advanced self-supervised models to improve automated stroke diagnosis from NCCT, providing a clear analysis of both the advantages and current constraints of the approach. The code is available at https://github.com/Zzz0251/DINOv3-stroke.

CVApr 20
DanceCrafter: Fine-Grained Text-Driven Controllable Dance Generation via Choreographic Syntax

Hang Yuan, Xiaolin Hu, Yan Wan et al.

Text-driven controllable dance generation remains under-explored, primarily due to the severe scarcity of high-quality datasets and the inherent difficulty of articulating complex choreographies. Characterizing dance is particularly challenging owing to its intricate spatial dynamics, strong directionality, and the highly decoupled movements of distinct body parts. To overcome these bottlenecks, we bridge principles from dance studies, human anatomy, and biomechanics to propose \textit{Choreographic Syntax}, a novel theoretical framework with a tailored annotation system. Grounded in this syntax, we combine professional dance archives with high-fidelity motion capture data to construct \textbf{DanceFlow}, the most fine-grained dance dataset to date. It encompasses 41 hours of high-quality motions paired with 6.34 million words of detailed descriptions. At the model level, we introduce \textbf{DanceCrafter}, a tailored motion transformer built upon the Momentum Human Rig. To circumvent optimization instabilities, we construct a continuous manifold motion representation paired with a hybrid normalization strategy. Furthermore, we design an anatomy-aware loss to explicitly regulate the decoupled nature of body parts. Together, these adaptations empower DanceCrafter to achieve the high-fidelity and stable generation of complex dance sequences. Extensive evaluations and user studies demonstrate our state-of-the-art performance in motion quality, fine-grained controllability, and generation naturalness.

CVNov 25, 2025
Vision-Language Models for Automated 3D PET/CT Report Generation

Wenpei Jiao, Kun Shang, Hui Li et al.

Positron emission tomography/computed tomography (PET/CT) is essential in oncology, yet the rapid expansion of scanners has outpaced the availability of trained specialists, making automated PET/CT report generation (PETRG) increasingly important for reducing clinical workload. Compared with structural imaging (e.g., X-ray, CT, and MRI), functional PET poses distinct challenges: metabolic patterns vary with tracer physiology, and whole-body 3D contextual information is required rather than local-region interpretation. To advance PETRG, we propose PETRG-3D, an end-to-end 3D dual-branch framework that separately encodes PET and CT volumes and incorporates style-adaptive prompts to mitigate inter-hospital variability in reporting practices. We construct PETRG-Lym, a multi-center lymphoma dataset collected from four hospitals (824 reports w/ 245,509 paired PET/CT slices), and construct AutoPET-RG-Lym, a publicly accessible PETRG benchmark derived from open imaging data but equipped with new expert-written, clinically validated reports (135 cases). To assess clinical utility, we introduce PETRG-Score, a lymphoma-specific evaluation protocol that jointly measures metabolic and structural findings across curated anatomical regions. Experiments show that PETRG-3D substantially outperforms existing methods on both natural language metrics (e.g., +31.49\% ROUGE-L) and clinical efficacy metrics (e.g., +8.18\% PET-All), highlighting the benefits of volumetric dual-modality modeling and style-aware prompting. Overall, this work establishes a foundation for future PET/CT-specific models emphasizing disease-aware reasoning and clinically reliable evaluation. Codes, models, and AutoPET-RG-Lym will be released.

LGApr 15, 2021
Multi-Agent Reinforcement Learning Based Coded Computation for Mobile Ad Hoc Computing

Baoqian Wang, Junfei Xie, Kejie Lu et al.

Mobile ad hoc computing (MAHC), which allows mobile devices to directly share their computing resources, is a promising solution to address the growing demands for computing resources required by mobile devices. However, offloading a computation task from a mobile device to other mobile devices is a challenging task due to frequent topology changes and link failures because of node mobility, unstable and unknown communication environments, and the heterogeneous nature of these devices. To address these challenges, in this paper, we introduce a novel coded computation scheme based on multi-agent reinforcement learning (MARL), which has many promising features such as adaptability to network changes, high efficiency and robustness to uncertain system disturbances, consideration of node heterogeneity, and decentralized load allocation. Comprehensive simulation studies demonstrate that the proposed approach can outperform state-of-the-art distributed computing schemes.

DCApr 16, 2018
BigDL: A Distributed Deep Learning Framework for Big Data

Jason Dai, Yiheng Wang, Xin Qiu et al.

This paper presents BigDL (a distributed deep learning framework for Apache Spark), which has been used by a variety of users in the industry for building deep learning applications on production big data platforms. It allows deep learning applications to run on the Apache Hadoop/Spark cluster so as to directly process the production data, and as a part of the end-to-end data analysis pipeline for deployment and management. Unlike existing deep learning frameworks, BigDL implements distributed, data parallel training directly on top of the functional compute model (with copy-on-write and coarse-grained operations) of Spark. We also share real-world experience and "war stories" of users that have adopted BigDL to address their challenges(i.e., how to easily build end-to-end data analysis and deep learning pipelines for their production data).

AINov 16, 2017
Using experimental game theory to transit human values to ethical AI

Yijia Wang, Yan Wan, Zhijian Wang

Knowing the reflection of game theory and ethics, we develop a mathematical representation to bridge the gap between the concepts in moral philosophy (e.g., Kantian and Utilitarian) and AI ethics industry technology standard (e.g., IEEE P7000 standard series for Ethical AI). As an application, we demonstrate how human value can be obtained from the experimental game theory (e.g., trust game experiment) so as to build an ethical AI. Moreover, an approach to test the ethics (rightness or wrongness) of a given AI algorithm by using an iterated Prisoner's Dilemma Game experiment is discussed as an example. Compared with existing mathematical frameworks and testing method on AI ethics technology, the advantages of the proposed approach are analyzed.

CLMay 13, 2016
Towards Empathetic Human-Robot Interactions

Pascale Fung, Dario Bertero, Yan Wan et al.

Since the late 1990s when speech companies began providing their customer-service software in the market, people have gotten used to speaking to machines. As people interact more often with voice and gesture controlled machines, they expect the machines to recognize different emotions, and understand other high level communication features such as humor, sarcasm and intention. In order to make such communication possible, the machines need an empathy module in them which can extract emotions from human speech and behavior and can decide the correct response of the robot. Although research on empathetic robots is still in the early stage, we described our approach using signal processing techniques, sentiment analysis and machine learning algorithms to make robots that can "understand" human emotion. We propose Zara the Supergirl as a prototype system of empathetic robots. It is a software based virtual android, with an animated cartoon character to present itself on the screen. She will get "smarter" and more empathetic through its deep learning algorithms, and by gathering more data and learning from it. In this paper, we present our work so far in the areas of deep learning of emotion and sentiment recognition, as well as humor recognition. We hope to explore the future direction of android development and how it can help improve people's lives.