Zachary Yang

CL
h-index15
15papers
247citations
Novelty45%
AI Score56

15 Papers

CLAug 19, 2023Code
Open, Closed, or Small Language Models for Text Classification?

Hao Yu, Zachary Yang, Kellin Pelrine et al.

Recent advancements in large language models have demonstrated remarkable capabilities across various NLP tasks. But many questions remain, including whether open-source models match closed ones, why these models excel or struggle with certain tasks, and what types of practical procedures can improve performance. We address these questions in the context of classification by evaluating three classes of models using eight datasets across three distinct tasks: named entity recognition, political party prediction, and misinformation detection. While larger LLMs often lead to improved performance, open-source models can rival their closed-source counterparts by fine-tuning. Moreover, supervised smaller models, like RoBERTa, can achieve similar or even greater performance in many datasets compared to generative LLMs. On the other hand, closed models maintain an advantage in hard tasks that demand the most generalizability. This study underscores the importance of model selection based on task requirements

85.6MAMay 28Code
EASE Configuration Facilitates A Reproducible Science of LLM Social Simulations

Sneheel Sarangi, Maximilian Puelma Touzel, Aurélien Bück-Kaeffer et al.

LLMs are increasingly deployed to simulate social interactions, yet many of the existing simulators remain ad hoc and monolithic. This lack of architectural standardization prevents reproducible research and complicates downstream evaluation. We advance a rigorous science of LLM-based multi-agent simulation by modularizing core components into Environments, Agents, Simulation engines, and Evaluation metrics (EASE). We demonstrate the utility of EASE configuration by wrapping it in an experimental study schema for orchestrating workflows centered around answering explicit research questions in generated scenarios. We contribute SiliSocS, an open-source, research-ready Silicon Society Sandbox implementing a study-structured EASE configuration to enable highly configurable and reproducible LLM-based social simulations. Using SiliSocS and EASE, we present three case studies, showcasing the system's comprehensive assessment of existing questions, ability to dive deeper into complex questions, and elaboration of existing studies, respectively. Together, these case studies highlight the limitations of current modeling approaches and isolate the impacts of design choices on key results.

SIAug 25, 2023
Party Prediction for Twitter

Kellin Pelrine, Anne Imouza, Zachary Yang et al.

A large number of studies on social media compare the behaviour of users from different political parties. As a basic step, they employ a predictive model for inferring their political affiliation. The accuracy of this model can change the conclusions of a downstream analysis significantly, yet the choice between different models seems to be made arbitrarily. In this paper, we provide a comprehensive survey and an empirical comparison of the current party prediction practices and propose several new approaches which are competitive with or outperform state-of-the-art methods, yet require less computational resources. Party prediction models rely on the content generated by the users (e.g., tweet texts), the relations they have (e.g., who they follow), or their activities and interactions (e.g., which tweets they like). We examine all of these and compare their signal strength for the party prediction task. This paper lets the practitioner select from a wide range of data types that all give strong performance. Finally, we conduct extensive experiments on different aspects of these methods, such as data collection speed and transfer capabilities, which can provide further insights for both applied and methodological research.

CLOct 20, 2023
Towards Detecting Contextual Real-Time Toxicity for In-Game Chat

Zachary Yang, Nicolas Grenan-Godbout, Reihaneh Rabbany

Real-time toxicity detection in online environments poses a significant challenge, due to the increasing prevalence of social media and gaming platforms. We introduce ToxBuster, a simple and scalable model that reliably detects toxic content in real-time for a line of chat by including chat history and metadata. ToxBuster consistently outperforms conventional toxicity models across popular multiplayer games, including Rainbow Six Siege, For Honor, and DOTA 2. We conduct an ablation study to assess the importance of each model component and explore ToxBuster's transferability across the datasets. Furthermore, we showcase ToxBuster's efficacy in post-game moderation, successfully flagging 82.1% of chat-reported players at a precision level of 90.0%. Additionally, we show how an additional 6% of unreported toxic players can be proactively moderated.

IRAug 15, 2024
Web Retrieval Agents for Evidence-Based Misinformation Detection

Jacob-Junqi Tian, Hao Yu, Yury Orlovskiy et al.

This paper develops an agent-based automated fact-checking approach for detecting misinformation. We demonstrate that combining a powerful LLM agent, which does not have access to the internet for searches, with an online web search agent yields better results than when each tool is used independently. Our approach is robust across multiple models, outperforming alternatives and increasing the macro F1 of misinformation detection by as much as 20 percent compared to LLMs without search. We also conduct extensive analyses on the sources our system leverages and their biases, decisions in the construction of the system like the search tool and the knowledge base, the type of evidence needed and its impact on the results, and other parts of the overall process. By combining strong performance with in-depth understanding, we hope to provide building blocks for future search-enabled misinformation mitigation systems.

SIDec 15, 2025
Deepfakes in the 2025 Canadian Election: Prevalence, Partisanship, and Platform Dynamics

Victor Livernoche, Andreea Musulan, Zachary Yang et al.

Concerns about AI-generated political content are growing, yet there is limited empirical evidence on how deepfakes actually appear and circulate across social platforms during major events in democratic countries. In this study, we present one of the first in-depth analyses of how these realistic synthetic media shape the political landscape online, focusing specifically on the 2025 Canadian federal election. By analyzing 187,778 posts from X, Bluesky, and Reddit with a high-accuracy detection framework trained on a diverse set of modern generative models, we find that 5.86% of election-related images were deepfakes. Right-leaning accounts shared them more frequently, with 8.66% of their posted images flagged compared to 4.42% for left-leaning users, often with defamatory or conspiratorial intent. Yet, most detected deepfakes were benign or non-political, and harmful ones drew little attention, accounting for only 0.12% of all views on X. Overall, deepfakes were present in the election conversation, but their reach was modest, and realistic fabricated images, although less common, drew higher engagement, highlighting growing concerns about their potential misuse.

CLJun 3, 2025Code
Are Large Language Models Good Temporal Graph Learners?

Shenyang Huang, Ali Parviz, Emma Kondrup et al.

Large Language Models (LLMs) have recently driven significant advancements in Natural Language Processing and various other applications. While a broad range of literature has explored the graph-reasoning capabilities of LLMs, including their use of predictors on graphs, the application of LLMs to dynamic graphs -- real world evolving networks -- remains relatively unexplored. Recent work studies synthetic temporal graphs generated by random graph models, but applying LLMs to real-world temporal graphs remains an open question. To address this gap, we introduce Temporal Graph Talker (TGTalker), a novel temporal graph learning framework designed for LLMs. TGTalker utilizes the recency bias in temporal graphs to extract relevant structural information, converted to natural language for LLMs, while leveraging temporal neighbors as additional information for prediction. TGTalker demonstrates competitive link prediction capabilities compared to existing Temporal Graph Neural Network (TGNN) models. Across five real-world networks, TGTalker performs competitively with state-of-the-art temporal graph methods while consistently outperforming popular models such as TGN and HTGN. Furthermore, TGTalker generates textual explanations for each prediction, thus opening up exciting new directions in explainability and interpretability for temporal link prediction. The code is publicly available at https://github.com/shenyangHuang/TGTalker.

CVSep 11, 2025Code
OpenFake: An Open Dataset and Platform Toward Real-World Deepfake Detection

Victor Livernoche, Akshatha Arodi, Andreea Musulan et al.

Deepfakes, synthetic media created using advanced AI techniques, pose a growing threat to information integrity, particularly in politically sensitive contexts. This challenge is amplified by the increasing realism of modern generative models, which our human perception study confirms are often indistinguishable from real images. Yet, existing deepfake detection benchmarks rely on outdated generators or narrowly scoped datasets (e.g., single-face imagery), limiting their utility for real-world detection. To address these gaps, we present OpenFake, a large politically grounded dataset specifically crafted for benchmarking against modern generative models with high realism, and designed to remain extensible through an innovative crowdsourced adversarial platform that continually integrates new hard examples. OpenFake comprises nearly four million total images: three million real images paired with descriptive captions and almost one million synthetic counterparts from state-of-the-art proprietary and open-source models. Detectors trained on OpenFake achieve near-perfect in-distribution performance, strong generalization to unseen generators, and high accuracy on a curated in-the-wild social media test set, significantly outperforming models trained on existing datasets. Overall, we demonstrate that with high-quality and continually updated benchmarks, automatic deepfake detection is both feasible and effective in real-world settings.

68.3MAApr 30
The $\textit{Silicon Society}$ Cookbook: Design Space of LLM-based Social Simulations

Aurélien Bück-Kaeffer, Sneheel Sarangi, Maximilian Puelma Touzel et al.

Studies attempting to simulate human behavior with $\textit{Silicon Societies}$ grow in numbers while LLM-only social networks have started appearing outside of controlled settings. However, the design space of these networks remains under-studied, which contributes to a gap in validating model realism. To enable future works to make more informed design decisions, we perform a systematic analysis of the consequences and interactions of key design choices in simulated social networks, including the choice of base model used to model individual agents, and how they are connected to each other. Using surveys as a proxy for agent opinions, our findings suggest that the geometry of the design space is non-trivial, with some parameters behaving in additive ways while others display more complex interactions. In particular, the choice of the base LLM is the most important variable impacting the simulation outcomes.

SIOct 17, 2024
A Simulation System Towards Solving Societal-Scale Manipulation

Maximilian Puelma Touzel, Sneheel Sarangi, Austin Welch et al.

The rise of AI-driven manipulation poses significant risks to societal trust and democratic processes. Yet, studying these effects in real-world settings at scale is ethically and logistically impractical, highlighting a need for simulation tools that can model these dynamics in controlled settings to enable experimentation with possible defenses. We present a simulation environment designed to address this. We elaborate upon the Concordia framework that simulates offline, `real life' activity by adding online interactions to the simulation through social media with the integration of a Mastodon server. We improve simulation efficiency and information flow, and add a set of measurement tools, particularly longitudinal surveys. We demonstrate the simulator with a tailored example in which we track agents' political positions and show how partisan manipulation of agents can affect election results.

CLJun 1, 2025
Unified Game Moderation: Soft-Prompting and LLM-Assisted Label Transfer for Resource-Efficient Toxicity Detection

Zachary Yang, Domenico Tullo, Reihaneh Rabbany

Toxicity detection in gaming communities faces significant scaling challenges when expanding across multiple games and languages, particularly in real-time environments where computational efficiency is crucial. We present two key findings to address these challenges while building upon our previous work on ToxBuster, a BERT-based real-time toxicity detection system. First, we introduce a soft-prompting approach that enables a single model to effectively handle multiple games by incorporating game-context tokens, matching the performance of more complex methods like curriculum learning while offering superior scalability. Second, we develop an LLM-assisted label transfer framework using GPT-4o-mini to extend support to seven additional languages. Evaluations on real game chat data across French, German, Portuguese, and Russian achieve macro F1-scores ranging from 32.96% to 58.88%, with particularly strong performance in German, surpassing the English benchmark of 45.39%. In production, this unified approach significantly reduces computational resources and maintenance overhead compared to maintaining separate models for each game and language combination. At Ubisoft, this model successfully identifies an average of 50 players, per game, per day engaging in sanctionable behavior.

SISep 27, 2025
CrediBench: Building Web-Scale Network Datasets for Information Integrity

Emma Kondrup, Sebastian Sabry, Hussein Abdallah et al.

Online misinformation poses an escalating threat, amplified by the Internet's open nature and increasingly capable LLMs that generate persuasive yet deceptive content. Existing misinformation detection methods typically focus on either textual content or network structure in isolation, failing to leverage the rich, dynamic interplay between website content and hyperlink relationships that characterizes real-world misinformation ecosystems. We introduce CrediBench: a large-scale data processing pipeline for constructing temporal web graphs that jointly model textual content and hyperlink structure for misinformation detection. Unlike prior work, our approach captures the dynamic evolution of general misinformation domains, including changes in both content and inter-site references over time. Our processed one-month snapshot extracted from the Common Crawl archive in December 2024 contains 45 million nodes and 1 billion edges, representing the largest web graph dataset made publicly available for misinformation research to date. From our experiments on this graph snapshot, we demonstrate the strength of both structural and webpage content signals for learning credibility scores, which measure source reliability. The pipeline and experimentation code are all available here, and the dataset is in this folder.

CLSep 27, 2025
$\texttt{BluePrint}$: A Social Media User Dataset for LLM Persona Evaluation and Training

Aurélien Bück-Kaeffer, Je Qin Chooi, Dan Zhao et al.

Large language models (LLMs) offer promising capabilities for simulating social media dynamics at scale, enabling studies that would be ethically or logistically challenging with human subjects. However, the field lacks standardized data resources for fine-tuning and evaluating LLMs as realistic social media agents. We address this gap by introducing SIMPACT, the SIMulation-oriented Persona and Action Capture Toolkit, a privacy respecting framework for constructing behaviorally-grounded social media datasets suitable for training agent models. We formulate next-action prediction as a task for training and evaluating LLM-based agents and introduce metrics at both the cluster and population levels to assess behavioral fidelity and stylistic realism. As a concrete implementation, we release BluePrint, a large-scale dataset built from public Bluesky data focused on political discourse. BluePrint clusters anonymized users into personas of aggregated behaviours, capturing authentic engagement patterns while safeguarding privacy through pseudonymization and removal of personally identifiable information. The dataset includes a sizable action set of 12 social media interaction types (likes, replies, reposts, etc.), each instance tied to the posting activity preceding it. This supports the development of agents that use context-dependence, not only in the language, but also in the interaction behaviours of social media to model social media users. By standardizing data and evaluation protocols, SIMPACT provides a foundation for advancing rigorous, ethically responsible social media simulations. BluePrint serves as both an evaluation benchmark for political discourse modeling and a template for building domain specific datasets to study challenges such as misinformation and polarization.

AIAug 31, 2025
Self-Exploring Language Models for Explainable Link Forecasting on Temporal Graphs via Reinforcement Learning

Zifeng Ding, Shenyang Huang, Zeyu Cao et al. · cambridge

Forecasting future links is a central task in temporal graph (TG) reasoning, requiring models to leverage historical interactions to predict upcoming ones. Traditional neural approaches, such as temporal graph neural networks, achieve strong performance but lack explainability and cannot be applied to unseen graphs without retraining. Recent studies have begun to explore using large language models (LLMs) for graph reasoning, but most of them are constrained to static graphs or small synthetic TGs and lack the evaluation of the quality of reasoning traces generated by LLMs. In this work, we present Reasoning-Enhanced Learning for Temporal Graphs (ReaL-TG), a reinforcement learning framework that fine-tunes LLMs to perform explainable link forecasting on real-world TGs. ReaL-TG uses outcome-based reward to encourage models to self-explore reasoning strategies from graph structure and to produce explanations that directly justify their predictions. To enable evaluation on LLM-generated reasoning traces, we propose a new evaluation protocol combining ranking metrics with an LLM-as-a-Judge system that assesses both the quality of reasoning and the impact of hallucinations. Experiments with ReaL-TG-4B, obtained by fine-tuning Qwen3-4B under our framework, show that it outperforms much larger frontier LLMs, including GPT-5 mini, on ranking metrics, while producing high-quality explanations confirmed by both the LLM judge and human evaluation.

CLMay 21, 2023
ToxBuster: In-game Chat Toxicity Buster with BERT

Zachary Yang, Yasmine Maricar, MohammadReza Davari et al.

Detecting toxicity in online spaces is challenging and an ever more pressing problem given the increase in social media and gaming consumption. We introduce ToxBuster, a simple and scalable model trained on a relatively large dataset of 194k lines of game chat from Rainbow Six Siege and For Honor, carefully annotated for different kinds of toxicity. Compared to the existing state-of-the-art, ToxBuster achieves 82.95% (+7) in precision and 83.56% (+57) in recall. This improvement is obtained by leveraging past chat history and metadata. We also study the implication towards real-time and post-game moderation as well as the model transferability from one game to another.