5.0CVSep 28, 2023
FG-NeRF: Flow-GAN based Probabilistic Neural Radiance Field for Independence-Assumption-Free Uncertainty EstimationSonglin Wei, Jiazhao Zhang, Yang Wang et al.
Neural radiance fields with stochasticity have garnered significant interest by enabling the sampling of plausible radiance fields and quantifying uncertainty for downstream tasks. Existing works rely on the independence assumption of points in the radiance field or the pixels in input views to obtain tractable forms of the probability density function. However, this assumption inadvertently impacts performance when dealing with intricate geometry and texture. In this work, we propose an independence-assumption-free probabilistic neural radiance field based on Flow-GAN. By combining the generative capability of adversarial learning and the powerful expressivity of normalizing flow, our method explicitly models the density-radiance distribution of the whole scene. We represent our probabilistic NeRF as a mean-shifted probabilistic residual neural model. Our model is trained without an explicit likelihood function, thereby avoiding the independence assumption. Specifically, We downsample the training images with different strides and centers to form fixed-size patches which are used to train the generator with patch-based adversarial learning. Through extensive experiments, our method demonstrates state-of-the-art performance by predicting lower rendering errors and more reliable uncertainty on both synthetic and real-world datasets.
36.9RODec 9, 2024
Uni-NaVid: A Video-based Vision-Language-Action Model for Unifying Embodied Navigation TasksJiazhao Zhang, Kunyu Wang, Shaoan Wang et al.
A practical navigation agent must be capable of handling a wide range of interaction demands, such as following instructions, searching objects, answering questions, tracking people, and more. Existing models for embodied navigation fall short of serving as practical generalists in the real world, as they are often constrained by specific task configurations or pre-defined maps with discretized waypoints. In this work, we present Uni-NaVid, the first video-based vision-language-action (VLA) model designed to unify diverse embodied navigation tasks and enable seamless navigation for mixed long-horizon tasks in unseen real-world environments. Uni-NaVid achieves this by harmonizing the input and output data configurations for all commonly used embodied navigation tasks and thereby integrating all tasks in one model. For training Uni-NaVid, we collect 3.6 million navigation data samples in total from four essential navigation sub-tasks and foster synergy in learning across them. Extensive experiments on comprehensive navigation benchmarks clearly demonstrate the advantages of unification modeling in Uni-NaVid and show it achieves state-of-the-art performance. Additionally, real-world experiments confirm the model's effectiveness and efficiency, shedding light on its strong generalizability.
8.3RONov 27, 2024
GAPartManip: A Large-scale Part-centric Dataset for Material-Agnostic Articulated Object ManipulationWenbo Cui, Chengyang Zhao, Songlin Wei et al. · berkeley
Effectively manipulating articulated objects in household scenarios is a crucial step toward achieving general embodied artificial intelligence. Mainstream research in 3D vision has primarily focused on manipulation through depth perception and pose detection. However, in real-world environments, these methods often face challenges due to imperfect depth perception, such as with transparent lids and reflective handles. Moreover, they generally lack the diversity in part-based interactions required for flexible and adaptable manipulation. To address these challenges, we introduced a large-scale part-centric dataset for articulated object manipulation that features both photo-realistic material randomization and detailed annotations of part-oriented, scene-level actionable interaction poses. We evaluated the effectiveness of our dataset by integrating it with several state-of-the-art methods for depth estimation and interaction pose prediction. Additionally, we proposed a novel modular framework that delivers superior and robust performance for generalizable articulated object manipulation. Our extensive experiments demonstrate that our dataset significantly improves the performance of depth perception and actionable interaction pose prediction in both simulation and real-world scenarios. More information and demos can be found at: https://pku-epic.github.io/GAPartManip/.
5.1IVJun 3, 2025
Unrolling Nonconvex Graph Total Variation for Image DenoisingSonglin Wei, Gene Cheung, Fei Chen et al.
Conventional model-based image denoising optimizations employ convex regularization terms, such as total variation (TV) that convexifies the $\ell_0$-norm to promote sparse signal representation. Instead, we propose a new non-convex total variation term in a graph setting (NC-GTV), such that when combined with an $\ell_2$-norm fidelity term for denoising, leads to a convex objective with no extraneous local minima. We define NC-GTV using a new graph variant of the Huber function, interpretable as a Moreau envelope. The crux is the selection of a parameter $a$ characterizing the graph Huber function that ensures overall objective convexity; we efficiently compute $a$ via an adaptation of Gershgorin Circle Theorem (GCT). To minimize the convex objective, we design a linear-time algorithm based on Alternating Direction Method of Multipliers (ADMM) and unroll it into a lightweight feed-forward network for data-driven parameter learning. Experiments show that our method outperforms unrolled GTV and other representative image denoising schemes, while employing far fewer network parameters.