Fine-grained Action Analysis: A Multi-modality and Multi-task Dataset of Figure SkatingSheng-Lan Liu, Yu-Ning Ding, Gang Yan et al. · gatech
The fine-grained action analysis of the existing action datasets is challenged by insufficient action categories, low fine granularities, limited modalities, and tasks. In this paper, we propose a Multi-modality and Multi-task dataset of Figure Skating (MMFS) which was collected from the World Figure Skating Championships. MMFS, which possesses action recognition and action quality assessment, captures RGB, skeleton, and is collected the score of actions from 11671 clips with 256 categories including spatial and temporal labels. The key contributions of our dataset fall into three aspects as follows. (1) Independently spatial and temporal categories are first proposed to further explore fine-grained action recognition and quality assessment. (2) MMFS first introduces the skeleton modality for complex fine-grained action quality assessment. (3) Our multi-modality and multi-task dataset encourage more action analysis models. To benchmark our dataset, we adopt RGB-based and skeleton-based baseline methods for action recognition and action quality assessment.
1.5CVJun 27, 2023
Multi-Dimensional Refinement Graph Convolutional Network with Robust Decouple Loss for Fine-Grained Skeleton-Based Action RecognitionSheng-Lan Liu, Yu-Ning Ding, Jin-Rong Zhang et al. · tsinghua
Graph convolutional networks have been widely used in skeleton-based action recognition. However, existing approaches are limited in fine-grained action recognition due to the similarity of inter-class data. Moreover, the noisy data from pose extraction increases the challenge of fine-grained recognition. In this work, we propose a flexible attention block called Channel-Variable Spatial-Temporal Attention (CVSTA) to enhance the discriminative power of spatial-temporal joints and obtain a more compact intra-class feature distribution. Based on CVSTA, we construct a Multi-Dimensional Refinement Graph Convolutional Network (MDR-GCN), which can improve the discrimination among channel-, joint- and frame-level features for fine-grained actions. Furthermore, we propose a Robust Decouple Loss (RDL), which significantly boosts the effect of the CVSTA and reduces the impact of noise. The proposed method combining MDR-GCN with RDL outperforms the known state-of-the-art skeleton-based approaches on fine-grained datasets, FineGym99 and FSD-10, and also on the coarse dataset NTU-RGB+D X-view version.
Spatial Temporal Graph Attention Network for Skeleton-Based Action RecognitionLianyu Hu, Shenglan Liu, Wei Feng
It's common for current methods in skeleton-based action recognition to mainly consider capturing long-term temporal dependencies as skeleton sequences are typically long (>128 frames), which forms a challenging problem for previous approaches. In such conditions, short-term dependencies are few formally considered, which are critical for classifying similar actions. Most current approaches are consisted of interleaving spatial-only modules and temporal-only modules, where direct information flow among joints in adjacent frames are hindered, thus inferior to capture short-term motion and distinguish similar action pairs. To handle this limitation, we propose a general framework, coined as STGAT, to model cross-spacetime information flow. It equips the spatial-only modules with spatial-temporal modeling for regional perception. While STGAT is theoretically effective for spatial-temporal modeling, we propose three simple modules to reduce local spatial-temporal feature redundancy and further release the potential of STGAT, which (1) narrow the scope of self-attention mechanism, (2) dynamically weight joints along temporal dimension, and (3) separate subtle motion from static features, respectively. As a robust feature extractor, STGAT generalizes better upon classifying similar actions than previous methods, witnessed by both qualitative and quantitative results. STGAT achieves state-of-the-art performance on three large-scale datasets: NTU RGB+D 60, NTU RGB+D 120, and Kinetics Skeleton 400. Code is released.
2.3SIFeb 5, 2021
Self-Supervised Deep Graph Embedding with High-Order Information Fusion for Community DiscoveryShuliang Xu, Shenglan Liu, Lin Feng
Deep graph embedding is an important approach for community discovery. Deep graph neural network with self-supervised mechanism can obtain the low-dimensional embedding vectors of nodes from unlabeled and unstructured graph data. The high-order information of graph can provide more abundant structure information for the representation learning of nodes. However, most self-supervised graph neural networks only use adjacency matrix as the input topology information of graph and cannot obtain too high-order information since the number of layers of graph neural network is fairly limited. If there are too many layers, the phenomenon of over smoothing will appear. Therefore how to obtain and fuse high-order information of graph by a shallow graph neural network is an important problem. In this paper, a deep graph embedding algorithm with self-supervised mechanism for community discovery is proposed. The proposed algorithm uses self-supervised mechanism and different high-order information of graph to train multiple deep graph convolution neural networks. The outputs of multiple graph convolution neural networks are fused to extract the representations of nodes which include the attribute and structure information of a graph. In addition, data augmentation and negative sampling are introduced into the training process to facilitate the improvement of embedding result. The proposed algorithm and the comparison algorithms are conducted on the five experimental data sets. The experimental results show that the proposed algorithm outperforms the comparison algorithms on the most experimental data sets. The experimental results demonstrate that the proposed algorithm is an effective algorithm for community discovery.
0.9CVJan 11, 2019
Color Recognition for Rubik's Cube RobotShenglan Liu, Dong Jiang, Lin Feng et al.
In this paper, we proposed three methods to solve color recognition of Rubik's cube, which includes one offline method and two online methods. Scatter balance \& extreme learning machine (SB-ELM), a offline method, is proposed to illustrate the efficiency of training based method. We also point out the conception of color drifting which indicates offline methods are always ineffectiveness and can not work well in continuous change circumstance. By contrast, dynamic weight label propagation is proposed for labeling blocks color by known center blocks color of Rubik's cube. Furthermore, weak label hierarchic propagation, another online method, is also proposed for unknown all color information but only utilizes weak label of center block in color recognition. We finally design a Rubik's cube robot and construct a dataset to illustrate the efficiency and effectiveness of our online methods and to indicate the ineffectiveness of offline method by color drifting in our dataset.
1.7CVNov 8, 2018
Multi-view Laplacian Eigenmaps Based on Bag-of-Neighbors For RGBD Human Emotion RecognitionShenglan Liu, Shuai Guo, Hong Qiao et al.
Human emotion recognition is an important direction in the field of biometric and information forensics. However, most existing human emotion research are based on the single RGB view. In this paper, we introduce a RGBD video-emotion dataset and a RGBD face-emotion dataset for research. To our best knowledge, this may be the first RGBD video-emotion dataset. We propose a new supervised nonlinear multi-view laplacian eigenmaps (MvLE) approach and a multihidden-layer out-of-sample network (MHON) for RGB-D humanemotion recognition. To get better representations of RGB view and depth view, MvLE is used to map the training set of both views from original space into the common subspace. As RGB view and depth view lie in different spaces, a new distance metric bag of neighbors (BON) used in MvLE can get the similar distributions of the two views. Finally, MHON is used to get the low-dimensional representations of test data and predict their labels. MvLE can deal with the cases that RGB view and depth view have different size of features, even different number of samples and classes. And our methods can be easily extended to more than two views. The experiment results indicate the effectiveness of our methods over some state-of-art methods.
0.9CVMar 24, 2017
Feature Fusion using Extended Jaccard Graph and Stochastic Gradient Descent for RobotShenglan Liu, Muxin Sun, Wei Wang et al.
Robot vision is a fundamental device for human-robot interaction and robot complex tasks. In this paper, we use Kinect and propose a feature graph fusion (FGF) for robot recognition. Our feature fusion utilizes RGB and depth information to construct fused feature from Kinect. FGF involves multi-Jaccard similarity to compute a robust graph and utilize word embedding method to enhance the recognition results. We also collect DUT RGB-D face dataset and a benchmark datset to evaluate the effectiveness and efficiency of our method. The experimental results illustrate FGF is robust and effective to face and object datasets in robot applications.
3.0CVSep 24, 2016
Perceptual uniform descriptor and Ranking on manifold: A bridge between image representation and ranking for image retrievalShenglan Liu, Jun Wu, Lin Feng et al.
Incompatibility of image descriptor and ranking is always neglected in image retrieval. In this paper, manifold learning and Gestalt psychology theory are involved to solve the incompatibility problem. A new holistic descriptor called Perceptual Uniform Descriptor (PUD) based on Gestalt psychology is proposed, which combines color and gradient direction to imitate the human visual uniformity. PUD features in the same class images distributes on one manifold in most cases because PUD improves the visual uniformity of the traditional descriptors. Thus, we use manifold ranking and PUD to realize image retrieval. Experiments were carried out on five benchmark data sets, and the proposed method can greatly improve the accuracy of image retrieval. Our experimental results in the Ukbench and Corel-1K datasets demonstrated that N-S score reached to 3.58 (HSV 3.4) and mAP to 81.77% (ODBTC 77.9%) respectively by utilizing PUD which has only 280 dimension. The results are higher than other holistic image descriptors (even some local ones) and state-of-the-arts retrieval methods.