Yijia Guo

CV
h-index11
13papers
45citations
Novelty53%
AI Score54

13 Papers

AIMay 29
CAST: Non-Privileged Clipped Asymmetric Self-Teaching with Advantage Flipping for GRPO

Yang Li, Gongle Xue, Yijia Guo et al.

Reinforcement learning with verifiable rewards (RLVR), especially Group Relative Policy Optimization (GRPO), has been widely used to improve reasoning in large language models. However, outcome-level rewards provide only sparse supervision, and group-relative advantages vanish when all sampled trajectories for a prompt are either correct or incorrect. On-Policy Self-Distillation (OPSD) offers dense token-level guidance, but its token preferences are not necessarily aligned with trajectory correctness; empirical diagnostics show that OPSD signals behave differently on correct and incorrect rollouts, with teacher-positive and teacher-negative gap signals exhibiting different noise profiles. These diagnostics are conducted under an OPSD-style privileged teacher context for analysis only, whereas CAST training uses answer-free self-teacher scoring.Motivated by these observations, this work proposes CAST, an answer-free self-distillation method for GRPO-style RLVR. CAST keeps the verifier-grounded GRPO objective, but uses a stop-gradient self-teacher to shape token-level advantages according to trajectory correctness. Unlike prior self-distilled RLVR methods, CAST does not require reference-solution-conditioned teacher scoring, keeps the self-teacher log-probability gap active throughout training, and applies bidirectional local advantage sign reversal: teacher-negative tokens in correct trajectories can receive negative token-level advantages, while teacher-positive tokens in incorrect trajectories can receive bounded positive local advantages. For zero-variance all-correct and all-wrong groups, CAST assigns bounded sign-constrained base advantages, so these otherwise zero-gradient groups can contribute verifier-signed token feedback. Experiments on mathematical reasoning show that CAST improves RLVR training while retaining a lightweight, verifier-grounded trajectory-level objective.

CVAug 7, 2024
PRTGS: Precomputed Radiance Transfer of Gaussian Splats for Real-Time High-Quality Relighting

Yijia Guo, Yuanxi Bai, Liwen Hu et al.

We proposed Precomputed RadianceTransfer of GaussianSplats (PRTGS), a real-time high-quality relighting method for Gaussian splats in low-frequency lighting environments that captures soft shadows and interreflections by precomputing 3D Gaussian splats' radiance transfer. Existing studies have demonstrated that 3D Gaussian splatting (3DGS) outperforms neural fields' efficiency for dynamic lighting scenarios. However, the current relighting method based on 3DGS still struggles to compute high-quality shadow and indirect illumination in real time for dynamic light, leading to unrealistic rendering results. We solve this problem by precomputing the expensive transport simulations required for complex transfer functions like shadowing, the resulting transfer functions are represented as dense sets of vectors or matrices for every Gaussian splat. We introduce distinct precomputing methods tailored for training and rendering stages, along with unique ray tracing and indirect lighting precomputation techniques for 3D Gaussian splats to accelerate training speed and compute accurate indirect lighting related to environment light. Experimental analyses demonstrate that our approach achieves state-of-the-art visual quality while maintaining competitive training times and allows high-quality real-time (30+ fps) relighting for dynamic light and relatively complex scenes at 1080p resolution.

CVApr 17
Splats in Splats++: Robust and Generalizable 3D Gaussian Splatting Steganography

Yijia Guo, Wenkai Huang, Tong Hu et al.

3D Gaussian Splatting (3DGS) has recently redefined the paradigm of 3D reconstruction, striking an unprecedented balance between visual fidelity and computational efficiency. As its adoption proliferates, safeguarding the copyright of explicit 3DGS assets has become paramount. However, existing invisible message embedding frameworks struggle to reconcile secure and high-capacity data embedding with intrinsic asset utility, often disrupting the native rendering pipeline or exhibiting vulnerability to structural perturbations. In this work, we present \textbf{\textit{Splats in Splats++}}, a unified and pipeline-agnostic steganography framework that seamlessly embeds high-capacity 3D/4D content directly within the native 3DGS representation. Grounded in a principled analysis of the frequency distribution of Spherical Harmonics (SH), we propose an importance-graded SH coefficient encryption scheme that achieves imperceptible embedding without compromising the original expressive power. To fundamentally resolve the geometric ambiguities that lead to message leakage, we introduce a \textbf{Hash-Grid Guided Opacity Mapping} mechanism. Coupled with a novel \textbf{Gradient-Gated Opacity Consistency Loss}, our formulation enforces a stringent spatial-attribute coupling between the original and hidden scenes, effectively projecting the discrete attribute mapping into a continuous, attack-resilient latent manifold. Extensive experiments demonstrate that our method substantially outperforms existing approaches, achieving up to \textbf{6.28 db} higher message fidelity, \textbf{3$\times$} faster rendering, and exceptional robustness against aggressive 3D-targeted structural attacks (e.g., GSPure). Furthermore, our framework exhibits remarkable versatility, generalizing seamlessly to 2D image embedding, 4D dynamic scene steganography, and diverse downstream tasks.

CVJul 4, 2024
SpikeGS: Reconstruct 3D scene via fast-moving bio-inspired sensors

Yijia Guo, Liwen Hu, Yuanxi Bai et al.

3D Gaussian Splatting (3DGS) demonstrates unparalleled superior performance in 3D scene reconstruction. However, 3DGS heavily relies on the sharp images. Fulfilling this requirement can be challenging in real-world scenarios especially when the camera moves fast, which severely limits the application of 3DGS. To address these challenges, we proposed Spike Gausian Splatting (SpikeGS), the first framework that integrates the spike streams into 3DGS pipeline to reconstruct 3D scenes via a fast-moving bio-inspired camera. With accumulation rasterization, interval supervision, and a specially designed pipeline, SpikeGS extracts detailed geometry and texture from high temporal resolution but texture lacking spike stream, reconstructs 3D scenes captured in 1 second. Extensive experiments on multiple synthetic and real-world datasets demonstrate the superiority of SpikeGS compared with existing spike-based and deblur 3D scene reconstruction methods. Codes and data will be released soon.

CVMar 25, 2024Code
Spike-NeRF: Neural Radiance Field Based On Spike Camera

Yijia Guo, Yuanxi Bai, Liwen Hu et al.

As a neuromorphic sensor with high temporal resolution, spike cameras offer notable advantages over traditional cameras in high-speed vision applications such as high-speed optical estimation, depth estimation, and object tracking. Inspired by the success of the spike camera, we proposed Spike-NeRF, the first Neural Radiance Field derived from spike data, to achieve 3D reconstruction and novel viewpoint synthesis of high-speed scenes. Instead of the multi-view images at the same time of NeRF, the inputs of Spike-NeRF are continuous spike streams captured by a moving spike camera in a very short time. To reconstruct a correct and stable 3D scene from high-frequency but unstable spike data, we devised spike masks along with a distinctive loss function. We evaluate our method qualitatively and numerically on several challenging synthetic scenes generated by blender with the spike camera simulator. Our results demonstrate that Spike-NeRF produces more visually appealing results than the existing methods and the baseline we proposed in high-speed scenes. Our code and data will be released soon.

LGMar 20
Model-Driven Learning-Based Physical Layer Authentication for Mobile Wi-Fi Devices

Yijia Guo, Junqing Zhang, Yao-Win Peter Hong et al.

The rise of wireless technologies has made the Internet of Things (IoT) ubiquitous, but the broadcast nature of wireless communications exposes IoT to authentication risks. Physical layer authentication (PLA) offers a promising solution by leveraging unique characteristics of wireless channels. As a common approach in PLA, hypothesis testing yields a theoretically optimal Neyman-Pearson (NP) detector, but its reliance on channel statistics limits its practicality in real-world scenarios. In contrast, deep learning-based PLA approaches are practical but tend to be not optimal. To address these challenges, we proposed a learning-based PLA scheme driven by hypothesis testing and conducted extensive simulations and experimental evaluations using Wi-Fi. Specifically, we incorporated conditional statistical models into the hypothesis testing framework to derive a theoretically optimal NP detector. Building on this, we developed LiteNP-Net, a lightweight neural network driven by the NP detector. Simulation results demonstrated that LiteNP-Net could approach the performance of the NP detector even without prior knowledge of the channel statistics. To further assess its effectiveness in practical environments, we deployed an experimental testbed using Wi-Fi IoT development kits in various real-world scenarios. Experimental results demonstrated that the LiteNP-Net outperformed the conventional correlation-based method as well as state-of-the-art Siamese-based methods.

CVDec 9, 2025
On-the-fly Large-scale 3D Reconstruction from Multi-Camera Rigs

Yijia Guo, Tong Hu, Zhiwei Li et al.

Recent advances in 3D Gaussian Splatting (3DGS) have enabled efficient free-viewpoint rendering and photorealistic scene reconstruction. While on-the-fly extensions of 3DGS have shown promise for real-time reconstruction from monocular RGB streams, they often fail to achieve complete 3D coverage due to the limited field of view (FOV). Employing a multi-camera rig fundamentally addresses this limitation. In this paper, we present the first on-the-fly 3D reconstruction framework for multi-camera rigs. Our method incrementally fuses dense RGB streams from multiple overlapping cameras into a unified Gaussian representation, achieving drift-free trajectory estimation and efficient online reconstruction. We propose a hierarchical camera initialization scheme that enables coarse inter-camera alignment without calibration, followed by a lightweight multi-camera bundle adjustment that stabilizes trajectories while maintaining real-time performance. Furthermore, we introduce a redundancy-free Gaussian sampling strategy and a frequency-aware optimization scheduler to reduce the number of Gaussian primitives and the required optimization iterations, thereby maintaining both efficiency and reconstruction fidelity. Our method reconstructs hundreds of meters of 3D scenes within just 2 minutes using only raw multi-camera video streams, demonstrating unprecedented speed, robustness, and Fidelity for on-the-fly 3D scene reconstruction.

CRMar 20
Channel Prediction-Based Physical Layer Authentication under Consecutive Spoofing Attacks

Yijia Guo, Junqing Zhang, Yao-Win Peter Hong

Wireless networks are highly vulnerable to spoofing attacks, especially when attackers transmit consecutive spoofing packets. Conventional physical layer authentication (PLA) methods have mostly focused on single-packet spoofing attack. However, under consecutive spoofing attacks, they become ineffective due to channel evolution caused by device mobility and channel fading. To address this challenge, we propose a channel prediction-based PLA framework. Specifically, a Transformer-based channel prediction module is employed to predict legitimate CSI measurements during spoofing interval, and the input of channel prediction module is adaptively updated with predicted or observed CSI measurements based on the authentication decision to ensure robustness against sustained spoofing. Simulation results under Rayleigh fading channels demonstrate that the proposed approach achieves low prediction error and significantly higher authentication accuracy than conventional benchmark, maintaining robustness even under extended spoofing attacks.

CVDec 4, 2024
Splats in Splats: Embedding Invisible 3D Watermark within Gaussian Splatting

Yijia Guo, Wenkai Huang, Yang Li et al.

3D Gaussian splatting (3DGS) has demonstrated impressive 3D reconstruction performance with explicit scene representations. Given the widespread application of 3DGS in 3D reconstruction and generation tasks, there is an urgent need to protect the copyright of 3DGS assets. However, existing copyright protection techniques for 3DGS overlook the usability of 3D assets, posing challenges for practical deployment. Here we describe WaterGS, the first 3DGS watermarking framework that embeds 3D content in 3DGS itself without modifying any attributes of the vanilla 3DGS. To achieve this, we take a deep insight into spherical harmonics (SH) and devise an importance-graded SH coefficient encryption strategy to embed the hidden SH coefficients. Furthermore, we employ a convolutional autoencoder to establish a mapping between the original Gaussian primitives' opacity and the hidden Gaussian primitives' opacity. Extensive experiments indicate that WaterGS significantly outperforms existing 3D steganography techniques, with 5.31% higher scene fidelity and 3X faster rendering speed, while ensuring security, robustness, and user experience. Codes and data will be released at https://water-gs.github.io.

IVFeb 3
To What Extent Do Token-Level Representations from Pathology Foundation Models Improve Dense Prediction?

Weiming Chen, Xitong Ling, Xidong Wang et al.

Pathology foundation models (PFMs) have rapidly advanced and are becoming a common backbone for downstream clinical tasks, offering strong transferability across tissues and institutions. However, for dense prediction (e.g., segmentation), practical deployment still lacks a clear, reproducible understanding of how different PFMs behave across datasets and how adaptation choices affect performance and stability. We present PFM-DenseBench, a large-scale benchmark for dense pathology prediction, evaluating 17 PFMs across 18 public segmentation datasets. Under a unified protocol, we systematically assess PFMs with multiple adaptation and fine-tuning strategies, and derive insightful, practice-oriented findings on when and why different PFMs and tuning choices succeed or fail across heterogeneous datasets. We release containers, configs, and dataset cards to enable reproducible evaluation and informed PFM selection for real-world dense pathology tasks. Project Website: https://m4a1tastegood.github.io/PFM-DenseBench

CVNov 27, 2025
Can Protective Watermarking Safeguard the Copyright of 3D Gaussian Splatting?

Wenkai Huang, Yijia Guo, Gaolei Li et al.

3D Gaussian Splatting (3DGS) has emerged as a powerful representation for 3D scenes, widely adopted due to its exceptional efficiency and high-fidelity visual quality. Given the significant value of 3DGS assets, recent works have introduced specialized watermarking schemes to ensure copyright protection and ownership verification. However, can existing 3D Gaussian watermarking approaches genuinely guarantee robust protection of the 3D assets? In this paper, for the first time, we systematically explore and validate possible vulnerabilities of 3DGS watermarking frameworks. We demonstrate that conventional watermark removal techniques designed for 2D images do not effectively generalize to the 3DGS scenario due to the specialized rendering pipeline and unique attributes of each gaussian primitives. Motivated by this insight, we propose GSPure, the first watermark purification framework specifically for 3DGS watermarking representations. By analyzing view-dependent rendering contributions and exploiting geometrically accurate feature clustering, GSPure precisely isolates and effectively removes watermark-related Gaussian primitives while preserving scene integrity. Extensive experiments demonstrate that our GSPure achieves the best watermark purification performance, reducing watermark PSNR by up to 16.34dB while minimizing degradation to original scene fidelity with less than 1dB PSNR loss. Moreover, it consistently outperforms existing methods in both effectiveness and generalization.

CVSep 27, 2025
Seeing the Unseen in Low-light Spike Streams

Liwen Hu, Yang Li, Mianzhi Liu et al.

Spike camera, a type of neuromorphic sensor with high-temporal resolution, shows great promise for high-speed visual tasks. Unlike traditional cameras, spike camera continuously accumulates photons and fires asynchronous spike streams. Due to unique data modality, spike streams require reconstruction methods to become perceptible to the human eye. However, lots of methods struggle to handle spike streams in low-light high-speed scenarios due to severe noise and sparse information. In this work, we propose Diff-SPK, a diffusion-based reconstruction method. Diff-SPK effectively leverages generative priors to supplement texture information under diverse low-light conditions. Specifically, it first employs an Enhanced Texture from Inter-spike Interval (ETFI) to aggregate sparse information from low-light spike streams. Then, the encoded ETFI by a suitable encoder serve as the input of ControlNet for high-speed scenes generation. To improve the quality of results, we introduce an ETFI-based feature fusion module during the generation process.

LGAug 28, 2025
Practical Physical Layer Authentication for Mobile Scenarios Using a Synthetic Dataset Enhanced Deep Learning Approach

Yijia Guo, Junqing Zhang, Y. -W. Peter Hong

The Internet of Things (IoT) is ubiquitous thanks to the rapid development of wireless technologies. However, the broadcast nature of wireless transmissions results in great vulnerability to device authentication. Physical layer authentication emerges as a promising approach by exploiting the unique channel characteristics. However, a practical scheme applicable to dynamic channel variations is still missing. In this paper, we proposed a deep learning-based physical layer channel state information (CSI) authentication for mobile scenarios and carried out comprehensive simulation and experimental evaluation using IEEE 802.11n. Specifically, a synthetic training dataset was generated based on the WLAN TGn channel model and the autocorrelation and the distance correlation of the channel, which can significantly reduce the overhead of manually collecting experimental datasets. A convolutional neural network (CNN)-based Siamese network was exploited to learn the temporal and spatial correlation between the CSI pair and output a score to measure their similarity. We adopted a synergistic methodology involving both simulation and experimental evaluation. The experimental testbed consisted of WiFi IoT development kits and a few typical scenarios were specifically considered. Both simulation and experimental evaluation demonstrated excellent generalization performance of our proposed deep learning-based approach and excellent authentication performance. Demonstrated by our practical measurement results, our proposed scheme improved the area under the curve (AUC) by 0.03 compared to the fully connected network-based (FCN-based) Siamese model and by 0.06 compared to the correlation-based benchmark algorithm.