GRJul 23, 2022Code
Interaction Mix and Match: Synthesizing Close Interaction using Conditional Hierarchical GAN with Multi-Hot Class EmbeddingAman Goel, Qianhui Men, Edmond S. L. Ho
Synthesizing multi-character interactions is a challenging task due to the complex and varied interactions between the characters. In particular, precise spatiotemporal alignment between characters is required in generating close interactions such as dancing and fighting. Existing work in generating multi-character interactions focuses on generating a single type of reactive motion for a given sequence which results in a lack of variety of the resultant motions. In this paper, we propose a novel way to create realistic human reactive motions which are not presented in the given dataset by mixing and matching different types of close interactions. We propose a Conditional Hierarchical Generative Adversarial Network with Multi-Hot Class Embedding to generate the Mix and Match reactive motions of the follower from a given motion sequence of the leader. Experiments are conducted on both noisy (depth-based) and high-quality (MoCap-based) interaction datasets. The quantitative and qualitative results show that our approach outperforms the state-of-the-art methods on the given datasets. We also provide an augmented dataset with realistic reactive motions to stimulate future research in this area. The code is available at https://github.com/Aman-Goel1/IMM
CVApr 3, 2023
Focalized Contrastive View-invariant Learning for Self-supervised Skeleton-based Action RecognitionQianhui Men, Edmond S. L. Ho, Hubert P. H. Shum et al.
Learning view-invariant representation is a key to improving feature discrimination power for skeleton-based action recognition. Existing approaches cannot effectively remove the impact of viewpoint due to the implicit view-dependent representations. In this work, we propose a self-supervised framework called Focalized Contrastive View-invariant Learning (FoCoViL), which significantly suppresses the view-specific information on the representation space where the viewpoints are coarsely aligned. By maximizing mutual information with an effective contrastive loss between multi-view sample pairs, FoCoViL associates actions with common view-invariant properties and simultaneously separates the dissimilar ones. We further propose an adaptive focalization method based on pairwise similarity to enhance contrastive learning for a clearer cluster boundary in the learned space. Different from many existing self-supervised representation learning work that rely heavily on supervised classifiers, FoCoViL performs well on both unsupervised and supervised classifiers with superior recognition performance. Extensive experiments also show that the proposed contrastive-based focalization generates a more discriminative latent representation.
CVJul 14, 2022
Pose-based Tremor Classification for Parkinson's Disease Diagnosis from VideoHaozheng Zhang, Edmond S. L. Ho, Xiatian Zhang et al.
Parkinson's disease (PD) is a progressive neurodegenerative disorder that results in a variety of motor dysfunction symptoms, including tremors, bradykinesia, rigidity and postural instability. The diagnosis of PD mainly relies on clinical experience rather than a definite medical test, and the diagnostic accuracy is only about 73-84% since it is challenged by the subjective opinions or experiences of different medical experts. Therefore, an efficient and interpretable automatic PD diagnosis system is valuable for supporting clinicians with more robust diagnostic decision-making. To this end, we propose to classify Parkinson's tremor since it is one of the most predominant symptoms of PD with strong generalizability. Different from other computer-aided time and resource-consuming Parkinson's Tremor (PT) classification systems that rely on wearable sensors, we propose SPAPNet, which only requires consumer-grade non-intrusive video recording of camera-facing human movements as input to provide undiagnosed patients with low-cost PT classification results as a PD warning sign. For the first time, we propose to use a novel attention module with a lightweight pyramidal channel-squeezing-fusion architecture to extract relevant PT information and filter the noise efficiently. This design aids in improving both classification performance and system interpretability. Experimental results show that our system outperforms state-of-the-arts by achieving a balanced accuracy of 90.9% and an F1-score of 90.6% in classifying PT with the non-PT class.
CVApr 23, 2022
Cerebral Palsy Prediction with Frequency Attention Informed Graph Convolutional NetworksHaozheng Zhang, Hubert P. H. Shum, Edmond S. L. Ho
Early diagnosis and intervention are clinically considered the paramount part of treating cerebral palsy (CP), so it is essential to design an efficient and interpretable automatic prediction system for CP. We highlight a significant difference between CP infants' frequency of human movement and that of the healthy group, which improves prediction performance. However, the existing deep learning-based methods did not use the frequency information of infants' movement for CP prediction. This paper proposes a frequency attention informed graph convolutional network and validates it on two consumer-grade RGB video datasets, namely MINI-RGBD and RVI-38 datasets. Our proposed frequency attention module aids in improving both classification performance and system interpretability. In addition, we design a frequency-binning method that retains the critical frequency of the human joint position data while filtering the noise. Our prediction performance achieves state-of-the-art research on both datasets. Our work demonstrates the effectiveness of frequency information in supporting the prediction of CP non-intrusively and provides a way for supporting the early diagnosis of CP in the resource-limited regions where the clinical resources are not abundant.
84.3GRMay 29
SWIM: Single-Instance Whole-Body Imitation for swiMmingBinglun Wang, Edmond S. L. Ho, He Wang
We propose a new method for synthesizing physically-based swimming motions. Physically-based character animation aims to generate physically valid, controllable, and natural-looking motions which can respond to unexpected disturbances, where one dictating factor of difficulty is the complexity of the task, especially the level of sophistication of the required interactions with the environment. Existing research has succeeded in various tasks in static and dynamic environments. We push the difficulty further to swimming, which requires full-body coordination and continuous interactions with fluids, a new level of complexity when it comes to interacting with the environment. This complexity imposes challenges in learning control under volatile environmental forces, generalizing control to different environments and swimming styles, lack of data references, and prohibitively slow physical simulation which is inevitable during control learning. To this end, we propose SWIM, a new imitation method for swimming motions, which can learn from a single swimming motion and generalize to unseen environments, body conditions, and swimming styles. Extensive evaluation and comparison demonstrate that SWIM is data-efficient, stable, robust, and generalizable, outperforming alternative methods across multiple classes of tasks and metrics.
CVSep 6, 2022
CP-AGCN: Pytorch-based Attention Informed Graph Convolutional Network for Identifying Infants at Risk of Cerebral PalsyHaozheng Zhang, Edmond S. L. Ho, Hubert P. H. Shum
Early prediction is clinically considered one of the essential parts of cerebral palsy (CP) treatment. We propose to implement a low-cost and interpretable classification system for supporting CP prediction based on General Movement Assessment (GMA). We design a Pytorch-based attention-informed graph convolutional network to early identify infants at risk of CP from skeletal data extracted from RGB videos. We also design a frequency-binning module for learning the CP movements in the frequency domain while filtering noise. Our system only requires consumer-grade RGB videos for training to support interactive-time CP prediction by providing an interpretable CP classification result.
15.3CLMay 28
CCS: Clinical Consensus Selection for Radiology Report GenerationXi Zhang, Yingshu Li, Zaiqiao Meng et al.
Radiology report generation (RRG) is commonly formulated as a single-path generation task, where a multimodal large language model (MLLM) produces one decoded report as the final output. While recent progress has largely been driven by scaling training data, model capacity, and retrieval mechanisms, improving report quality at inference time remains underexplored. In this work, we observe that fixed radiology MLLMs often generate clinically stronger reports elsewhere in their candidate pool than the one selected by default decoding, suggesting that inference-time decision making remains an overlooked bottleneck. To address this, we propose Clinical Consensus Selection (CCS), a decoder-agnostic inference-time selection framework that samples multiple candidate reports and selects the one with the highest clinical consensus across the rollout pool. CCS unifies text-based utilities with a radiology-adapted utility computed by an image--report-trained multimodal embedder, which measures candidate agreement beyond surface-level textual similarity. Across three datasets and multiple radiology MLLMs, CCS consistently improves inference-time performance over single-path decoding and generic Best-of-N baselines, with particularly clear gains on clinical metrics. Further analysis shows that image-grounded utility forms a selection axis distinct from textual consensus and that substantial headroom remains for improving RRG at inference time.
CVAug 1, 2022
A Feasibility Study on Image Inpainting for Non-cleft Lip Generation from Patients with Cleft LipShuang Chen, Amir Atapour-Abarghouei, Jane Kerby et al.
A Cleft lip is a congenital abnormality requiring surgical repair by a specialist. The surgeon must have extensive experience and theoretical knowledge to perform surgery, and Artificial Intelligence (AI) method has been proposed to guide surgeons in improving surgical outcomes. If AI can be used to predict what a repaired cleft lip would look like, surgeons could use it as an adjunct to adjust their surgical technique and improve results. To explore the feasibility of this idea while protecting patient privacy, we propose a deep learning-based image inpainting method that is capable of covering a cleft lip and generating a lip and nose without a cleft. Our experiments are conducted on two real-world cleft lip datasets and are assessed by expert cleft lip surgeons to demonstrate the feasibility of the proposed method.
CVJul 11, 2022
A Skeleton-aware Graph Convolutional Network for Human-Object Interaction DetectionManli Zhu, Edmond S. L. Ho, Hubert P. H. Shum
Detecting human-object interactions is essential for comprehensive understanding of visual scenes. In particular, spatial connections between humans and objects are important cues for reasoning interactions. To this end, we propose a skeleton-aware graph convolutional network for human-object interaction detection, named SGCN4HOI. Our network exploits the spatial connections between human keypoints and object keypoints to capture their fine-grained structural interactions via graph convolutions. It fuses such geometric features with visual features and spatial configuration features obtained from human-object pairs. Furthermore, to better preserve the object structural information and facilitate human-object interaction detection, we propose a novel skeleton-based object keypoints representation. The performance of SGCN4HOI is evaluated in the public benchmark V-COCO dataset. Experimental results show that the proposed approach outperforms the state-of-the-art pose-based models and achieves competitive performance against other models.
CVAug 18, 2022
A Two-stream Convolutional Network for Musculoskeletal and Neurological Disorders PredictionManli Zhu, Qianhui Men, Edmond S. L. Ho et al.
Musculoskeletal and neurological disorders are the most common causes of walking problems among older people, and they often lead to diminished quality of life. Analyzing walking motion data manually requires trained professionals and the evaluations may not always be objective. To facilitate early diagnosis, recent deep learning-based methods have shown promising results for automated analysis, which can discover patterns that have not been found in traditional machine learning methods. We observe that existing work mostly applies deep learning on individual joint features such as the time series of joint positions. Due to the challenge of discovering inter-joint features such as the distance between feet (i.e. the stride width) from generally smaller-scale medical datasets, these methods usually perform sub-optimally. As a result, we propose a solution that explicitly takes both individual joint features and inter-joint features as input, relieving the system from the need of discovering more complicated features from small data. Due to the distinctive nature of the two types of features, we introduce a two-stream framework, with one stream learning from the time series of joint position and the other from the time series of relative joint displacement. We further develop a mid-layer fusion module to combine the discovered patterns in these two streams for diagnosis, which results in a complementary representation of the data for better prediction performance. We validate our system with a benchmark dataset of 3D skeleton motion that involves 45 patients with musculoskeletal and neurological disorders, and achieve a prediction accuracy of 95.56%, outperforming state-of-the-art methods.
36.4AIMay 25
Agent-Centric Social Trajectory Prediction: A Free Energy Principle PerspectiveYanping Wu, Ji Zhang, Hao Chen et al.
Trajectory prediction methods have demonstrated remarkable capabilities in capturing complex motion patterns. However, existing methods rely on global state assumptions, suffer from insufficient belief inference under partial observability, and lack cognitive behavioral constraints in prediction. These limitations severely compromise both deployment feasibility and physical plausibility in real-world settings. In this work, we propose FEP-Diff, an agent-centric trajectory prediction framework grounded in the Free Energy Principle, aimed at achieving cognitively plausible predictions under realistic constraints. Specifically, a dual-branch spatiotemporal encoder extracts ego-motion dynamics and social interaction cues from local observations. Building upon this, a goal-conditioned belief learner infers multimodal latent belief distributions optimized via a free-energy objective, with a social consistency constraint on the local neighborhood graph to promote cognitive alignment among neighboring agents. Finally, a residual diffusion trajectory generator is conditioned on the learned belief representations with token-level proxy conditioning, producing precise and diverse future predictions. Extensive experiments on five public benchmarks demonstrate that FEP-Diff consistently outperforms state-of-the-art methods under restricted observability. Code: https://anonymous.4open.science/r/FEP-Diff-8876.
LGApr 24, 2022
Improving Deep Learning Model Robustness Against Adversarial Attack by Increasing the Network CapacityMarco Marchetti, Edmond S. L. Ho
Nowadays, we are more and more reliant on Deep Learning (DL) models and thus it is essential to safeguard the security of these systems. This paper explores the security issues in Deep Learning and analyses, through the use of experiments, the way forward to build more resilient models. Experiments are conducted to identify the strengths and weaknesses of a new approach to improve the robustness of DL models against adversarial attacks. The results show improvements and new ideas that can be used as recommendations for researchers and practitioners to create increasingly better DL algorithms.
SPApr 24, 2022
Predicting Sleeping Quality using Convolutional Neural NetworksVidya Rohini Konanur Sathish, Wai Lok Woo, Edmond S. L. Ho
Identifying sleep stages and patterns is an essential part of diagnosing and treating sleep disorders. With the advancement of smart technologies, sensor data related to sleeping patterns can be captured easily. In this paper, we propose a Convolution Neural Network (CNN) architecture that improves the classification performance. In particular, we benchmark the classification performance from different methods, including traditional machine learning methods such as Logistic Regression (LR), Decision Trees (DT), k-Nearest Neighbour (k-NN), Naive Bayes (NB) and Support Vector Machine (SVM), on 3 publicly available sleep datasets. The accuracy, sensitivity, specificity, precision, recall, and F-score are reported and will serve as a baseline to simulate the research in this direction in the future.
CVFeb 9Code
Modeling 3D Pedestrian-Vehicle Interactions for Vehicle-Conditioned Pose ForecastingGuangxun Zhu, Xuan Liu, Nicolas Pugeault et al.
Accurately predicting pedestrian motion is crucial for safe and reliable autonomous driving in complex urban environments. In this work, we present a 3D vehicle-conditioned pedestrian pose forecasting framework that explicitly incorporates surrounding vehicle information. To support this, we enhance the Waymo-3DSkelMo dataset with aligned 3D vehicle bounding boxes, enabling realistic modeling of multi-agent pedestrian-vehicle interactions. We introduce a sampling scheme to categorize scenes by pedestrian and vehicle count, facilitating training across varying interaction complexities. Our proposed network adapts the TBIFormer architecture with a dedicated vehicle encoder and pedestrian-vehicle interaction cross-attention module to fuse pedestrian and vehicle features, allowing predictions to be conditioned on both historical pedestrian motion and surrounding vehicles. Extensive experiments demonstrate substantial improvements in forecasting accuracy and validate different approaches for modeling pedestrian-vehicle interactions, highlighting the importance of vehicle-aware 3D pose prediction for autonomous driving. Code is available at: https://github.com/GuangxunZhu/VehCondPose3D
47.0GRMay 12
Generative Motion In-betweening by Diffusion over Continuous Implicit RepresentationsShiyu Fan, Paul Henderson, Edmond S. L. Ho
Recent advances in generative models have yielded impressive progress on motion in-betweening, allowing for more complex, varied, and realistic motion transitions. However, recent methods still exhibit noticeable limitations in preserving keyframe information and ensuring motion continuity. In this paper, we propose a novel pipeline and sampling optimization strategy for latent diffusion models (LDM) based on motion implicit neural representations (INR). By establishing a mapping between INR and sparse spatial or temporal information within latent diffusion, our model can sample the INR parameters from extremely sparse and ambiguous keyframe data and reconstruct plausible and smooth motions from the manifold. Our experiments demonstrate the superior performance of our model, which significantly improves motion generation quality in scenarios with few keyframes while ensuring both keyframe accuracy and diversity of in-between motions.
CVAug 13, 2025Code
Waymo-3DSkelMo: A Multi-Agent 3D Skeletal Motion Dataset for Pedestrian Interaction Modeling in Autonomous DrivingGuangxun Zhu, Shiyu Fan, Hang Dai et al.
Large-scale high-quality 3D motion datasets with multi-person interactions are crucial for data-driven models in autonomous driving to achieve fine-grained pedestrian interaction understanding in dynamic urban environments. However, existing datasets mostly rely on estimating 3D poses from monocular RGB video frames, which suffer from occlusion and lack of temporal continuity, thus resulting in unrealistic and low-quality human motion. In this paper, we introduce Waymo-3DSkelMo, the first large-scale dataset providing high-quality, temporally coherent 3D skeletal motions with explicit interaction semantics, derived from the Waymo Perception dataset. Our key insight is to utilize 3D human body shape and motion priors to enhance the quality of the 3D pose sequences extracted from the raw LiDRA point clouds. The dataset covers over 14,000 seconds across more than 800 real driving scenarios, including rich interactions among an average of 27 agents per scene (with up to 250 agents in the largest scene). Furthermore, we establish 3D pose forecasting benchmarks under varying pedestrian densities, and the results demonstrate its value as a foundational resource for future research on fine-grained human behavior understanding in complex urban environments. The dataset and code will be available at https://github.com/GuangxunZhu/Waymo-3DSkelMo
CVOct 18, 2019Code
Illumination-Based Data Augmentation for Robust Background SubtractionDimitrios Sakkos, Hubert P. H. Shum, Edmond S. L. Ho
A core challenge in background subtraction (BGS) is handling videos with sudden illumination changes in consecutive frames. In this paper, we tackle the problem from a data point-of-view using data augmentation. Our method performs data augmentation that not only creates endless data on the fly, but also features semantic transformations of illumination which enhance the generalisation of the model. It successfully simulates flashes and shadows by applying the Euclidean distance transform over a binary mask that is randomly generated. Such data allows us to effectively train an illumination-invariant deep learning model for BGS. Experimental results demonstrate the contribution of the synthetics in the ability of the models to perform BGS even when significant illumination changes take place. The source code of the project is made publicly available at https://github.com/dksakkos/illumination_augmentation.
17.8CVApr 26
ESIA: An Energy-Based Spatiotemporal Interaction-Aware Framework for Pedestrian Intention PredictionYanping Wu, Meiting Dang, Lin Wu et al.
Recent advances in autonomous driving have motivated research on pedestrian intention prediction, which aims to infer future crossing decisions and actions by modeling temporal dynamics, social interactions, and environmental context. However, existing studies remain constrained by oversimplified multi-agent interaction patterns, opaque reasoning logic, and a lack of global consistency in behavioral predictions, which compromise both robustness and interpretability. In this work, we propose ESIA (Energy-based Spatiotemporal Interaction-Aware framework), a novel Conditional Random Field (CRF)-based paradigm. We cast the intention prediction task as a structured prediction problem over a unified graph-based representation, treating pedestrians and the environment as spatiotemporal nodes. To characterize their distinct roles, we assign unary potentials to nodes to capture individual intentions, and pairwise potentials to edges to encode social and environmental interactions. These potentials are integrated into a unified global energy function to ensure scene-level consistency across behavioral predictions. To further constrain inference without ground-truth supervision, we introduce structural consistency terms to penalize logical contradictions. This optimization is efficiently solved via a novel Unary-Seeded Simulated Annealing (U-SSA) algorithm, which leverages high-confidence unary priors to rapidly converge to a high-quality solution. Extensive experiments on standard benchmarks demonstrate that ESIA achieves state-of-the-art performance with improved interpretability over existing methods.
CVApr 8, 2024
Two-Person Interaction Augmentation with Skeleton PriorsBaiyi Li, Edmond S. L. Ho, Hubert P. H. Shum et al.
Close and continuous interaction with rich contacts is a crucial aspect of human activities (e.g. hugging, dancing) and of interest in many domains like activity recognition, motion prediction, character animation, etc. However, acquiring such skeletal motion is challenging. While direct motion capture is expensive and slow, motion editing/generation is also non-trivial, as complex contact patterns with topological and geometric constraints have to be retained. To this end, we propose a new deep learning method for two-body skeletal interaction motion augmentation, which can generate variations of contact-rich interactions with varying body sizes and proportions while retaining the key geometric/topological relations between two bodies. Our system can learn effectively from a relatively small amount of data and generalize to drastically different skeleton sizes. Through exhaustive evaluation and comparison, we show it can generate high-quality motions, has strong generalizability and outperforms traditional optimization-based methods and alternative deep learning solutions.
AIDec 2, 2024
Artificial Intelligence for Geometry-Based Feature Extraction, Analysis and Synthesis in Artistic Images: A SurveyMridula Vijendran, Jingjing Deng, Shuang Chen et al.
Artificial Intelligence significantly enhances the visual art industry by analyzing, identifying and generating digitized artistic images. This review highlights the substantial benefits of integrating geometric data into AI models, addressing challenges such as high inter-class variations, domain gaps, and the separation of style from content by incorporating geometric information. Models not only improve AI-generated graphics synthesis quality, but also effectively distinguish between style and content, utilizing inherent model biases and shared data traits. We explore methods like geometric data extraction from artistic images, the impact on human perception, and its use in discriminative tasks. The review also discusses the potential for improving data quality through innovative annotation techniques and the use of geometric data to enhance model adaptability and output refinement. Overall, incorporating geometric guidance boosts model performance in classification and synthesis tasks, providing crucial insights for future AI applications in the visual arts domain.
CVNov 28, 2024
Libra: Leveraging Temporal Images for Biomedical Radiology AnalysisXi Zhang, Zaiqiao Meng, Jake Lever et al.
Radiology report generation (RRG) requires advanced medical image analysis, effective temporal reasoning, and accurate text generation. While multimodal large language models (MLLMs) align with pre-trained vision encoders to enhance visual-language understanding, most existing methods rely on single-image analysis or rule-based heuristics to process multiple images, failing to fully leverage temporal information in multi-modal medical datasets. In this paper, we introduce Libra, a temporal-aware MLLM tailored for chest X-ray report generation. Libra combines a radiology-specific image encoder with a novel Temporal Alignment Connector (TAC), designed to accurately capture and integrate temporal differences between paired current and prior images. Extensive experiments on the MIMIC-CXR dataset demonstrate that Libra establishes a new state-of-the-art benchmark among similarly scaled MLLMs, setting new standards in both clinical relevance and lexical accuracy.
CVDec 6, 2024
Gla-AI4BioMed at RRG24: Visual Instruction-tuned Adaptation for Radiology Report GenerationXi Zhang, Zaiqiao Meng, Jake Lever et al.
We introduce a radiology-focused visual language model designed to generate radiology reports from chest X-rays. Building on previous findings that large language models (LLMs) can acquire multimodal capabilities when aligned with pretrained vision encoders, we demonstrate similar potential with chest X-ray images. This integration enhances the ability of model to understand and describe chest X-ray images. Our model combines an image encoder with a fine-tuned LLM based on the Vicuna-7B architecture, enabling it to generate different sections of a radiology report with notable accuracy. The training process involves a two-stage approach: (i) initial alignment of chest X-ray features with the LLM (ii) followed by fine-tuning for radiology report generation.
CVDec 21, 2023
Pose-based Tremor Type and Level Analysis for Parkinson's Disease from VideoHaozheng Zhang, Edmond S. L. Ho, Xiatian Zhang et al.
Purpose:Current methods for diagnosis of PD rely on clinical examination. The accuracy of diagnosis ranges between 73% and 84%, and is influenced by the experience of the clinical assessor. Hence, an automatic, effective and interpretable supporting system for PD symptom identification would support clinicians in making more robust PD diagnostic decisions. Methods: We propose to analyze Parkinson's tremor (PT) to support the analysis of PD, since PT is one of the most typical symptoms of PD with broad generalizability. To realize the idea, we present SPA-PTA, a deep learning-based PT classification and severity estimation system that takes consumer-grade videos of front-facing humans as input. The core of the system is a novel attention module with a lightweight pyramidal channel-squeezing-fusion architecture that effectively extracts relevant PT information and filters noise. It enhances modeling performance while improving system interpretability. Results:We validate our system via individual-based leave-one-out cross-validation on two tasks: the PT classification task and the tremor severity rating estimation task. Our system presents a 91.3% accuracy and 80.0% F1-score in classifying PT with non-PT class, while providing a 76.4% accuracy and 76.7% F1-score in more complex multiclass tremor rating classification task. Conclusion: Our system offers a cost-effective PT classification and tremor severity estimation results as warning signs of PD for undiagnosed patients with PT symptoms. In addition, it provides a potential solution for supporting PD diagnosis in regions with limited clinical resources.
GRMay 23, 2025
Multi-Person Interaction Generation from Two-Person Motion PriorsWenning Xu, Shiyu Fan, Paul Henderson et al.
Generating realistic human motion with high-level controls is a crucial task for social understanding, robotics, and animation. With high-quality MOCAP data becoming more available recently, a wide range of data-driven approaches have been presented. However, modelling multi-person interactions still remains a less explored area. In this paper, we present Graph-driven Interaction Sampling, a method that can generate realistic and diverse multi-person interactions by leveraging existing two-person motion diffusion models as motion priors. Instead of training a new model specific to multi-person interaction synthesis, our key insight is to spatially and temporally separate complex multi-person interactions into a graph structure of two-person interactions, which we name the Pairwise Interaction Graph. We thus decompose the generation task into simultaneous single-person motion generation conditioned on one other's motion. In addition, to reduce artifacts such as interpenetrations of body parts in generated multi-person interactions, we introduce two graph-dependent guidance terms into the diffusion sampling scheme. Unlike previous work, our method can produce various high-quality multi-person interactions without having repetitive individual motions. Extensive experiments demonstrate that our approach consistently outperforms existing methods in reducing artifacts when generating a wide range of two-person and multi-person interactions.
CLSep 27, 2025
CCD: Mitigating Hallucinations in Radiology MLLMs via Clinical Contrastive DecodingXi Zhang, Zaiqiao Meng, Jake Lever et al.
Multimodal large language models (MLLMs) have recently achieved remarkable progress in radiology by integrating visual perception with natural language understanding. However, they often generate clinically unsupported descriptions, known as medical hallucinations, which pose serious risks in medical applications that demand accuracy and image-grounded outputs. Through empirical analysis, we find that prompt-induced hallucinations remain prevalent in radiology MLLMs, largely due to over-sensitivity to clinical sections. To address this, we introduce Clinical Contrastive Decoding (CCD), a training-free and retrieval-free inference framework that integrates structured clinical signals from task-specific radiology expert models. CCD introduces a dual-stage contrastive mechanism to refine token-level logits during generation, thereby enhancing clinical fidelity without modifying the base MLLM. Experiments on three datasets and multiple models demonstrate that CCD consistently improves overall performance on radiology report generation (RRG). On the MIMIC-CXR dataset, it yields up to a 17% improvement in RadGraph-F1 when applied to state-of-the-art RRG models. Our approach provides a lightweight and generalisable solution for mitigating medical hallucinations, effectively bridging expert models and MLLMs in radiology.
CVAug 28, 2025
CardioMorphNet: Cardiac Motion Prediction Using a Shape-Guided Bayesian Recurrent Deep NetworkReza Akbari Movahed, Abuzar Rezaee, Arezoo Zakeri et al.
Accurate cardiac motion estimation from cine cardiac magnetic resonance (CMR) images is vital for assessing cardiac function and detecting its abnormalities. Existing methods often struggle to capture heart motion accurately because they rely on intensity-based image registration similarity losses that may overlook cardiac anatomical regions. To address this, we propose CardioMorphNet, a recurrent Bayesian deep learning framework for 3D cardiac shape-guided deformable registration using short-axis (SAX) CMR images. It employs a recurrent variational autoencoder to model spatio-temporal dependencies over the cardiac cycle and two posterior models for bi-ventricular segmentation and motion estimation. The derived loss function from the Bayesian formulation guides the framework to focus on anatomical regions by recursively registering segmentation maps without using intensity-based image registration similarity loss, while leveraging sequential SAX volumes and spatio-temporal features. The Bayesian modelling also enables computation of uncertainty maps for the estimated motion fields. Validated on the UK Biobank dataset by comparing warped mask shapes with ground truth masks, CardioMorphNet demonstrates superior performance in cardiac motion estimation, outperforming state-of-the-art methods. Uncertainty assessment shows that it also yields lower uncertainty values for estimated motion fields in the cardiac region compared with other probabilistic-based cardiac registration methods, indicating higher confidence in its predictions.
CVJul 7, 2025
UDF-GMA: Uncertainty Disentanglement and Fusion for General Movement AssessmentZeqi Luo, Ali Gooya, Edmond S. L. Ho
General movement assessment (GMA) is a non-invasive tool for the early detection of brain dysfunction through the qualitative assessment of general movements, and the development of automated methods can broaden its application. However, mainstream pose-based automated GMA methods are prone to uncertainty due to limited high-quality data and noisy pose estimation, hindering clinical reliability without reliable uncertainty measures. In this work, we introduce UDF-GMA which explicitly models epistemic uncertainty in model parameters and aleatoric uncertainty from data noise for pose-based automated GMA. UDF-GMA effectively disentangles uncertainties by directly modelling aleatoric uncertainty and estimating epistemic uncertainty through Bayesian approximation. We further propose fusing these uncertainties with the embedded motion representation to enhance class separation. Extensive experiments on the Pmi-GMA benchmark dataset demonstrate the effectiveness and generalisability of the proposed approach in predicting poor repertoire.
CVJun 26, 2024
Geometric Features Enhanced Human-Object Interaction DetectionManli Zhu, Edmond S. L. Ho, Shuang Chen et al.
Cameras are essential vision instruments to capture images for pattern detection and measurement. Human-object interaction (HOI) detection is one of the most popular pattern detection approaches for captured human-centric visual scenes. Recently, Transformer-based models have become the dominant approach for HOI detection due to their advanced network architectures and thus promising results. However, most of them follow the one-stage design of vanilla Transformer, leaving rich geometric priors under-exploited and leading to compromised performance especially when occlusion occurs. Given that geometric features tend to outperform visual ones in occluded scenarios and offer information that complements visual cues, we propose a novel end-to-end Transformer-style HOI detection model, i.e., geometric features enhanced HOI detector (GeoHOI). One key part of the model is a new unified self-supervised keypoint learning method named UniPointNet that bridges the gap of consistent keypoint representation across diverse object categories, including humans. GeoHOI effectively upgrades a Transformer-based HOI detector benefiting from the keypoints similarities measuring the likelihood of human-object interactions as well as local keypoint patches to enhance interaction query representation, so as to boost HOI predictions. Extensive experiments show that the proposed method outperforms the state-of-the-art models on V-COCO and achieves competitive performance on HICO-DET. Case study results on the post-disaster rescue with vision-based instruments showcase the applicability of the proposed GeoHOI in real-world applications.
CVMay 17, 2023
INCLG: Inpainting for Non-Cleft Lip Generation with a Multi-Task Image Processing NetworkShuang Chen, Amir Atapour-Abarghouei, Edmond S. L. Ho et al.
We present a software that predicts non-cleft facial images for patients with cleft lip, thereby facilitating the understanding, awareness and discussion of cleft lip surgeries. To protect patients privacy, we design a software framework using image inpainting, which does not require cleft lip images for training, thereby mitigating the risk of model leakage. We implement a novel multi-task architecture that predicts both the non-cleft facial image and facial landmarks, resulting in better performance as evaluated by surgeons. The software is implemented with PyTorch and is usable with consumer-level color images with a fast prediction speed, enabling effective deployment.
GROct 1, 2021
GAN-based Reactive Motion Synthesis with Class-aware Discriminators for Human-human InteractionQianhui Men, Hubert P. H. Shum, Edmond S. L. Ho et al.
Creating realistic characters that can react to the users' or another character's movement can benefit computer graphics, games and virtual reality hugely. However, synthesizing such reactive motions in human-human interactions is a challenging task due to the many different ways two humans can interact. While there are a number of successful researches in adapting the generative adversarial network (GAN) in synthesizing single human actions, there are very few on modelling human-human interactions. In this paper, we propose a semi-supervised GAN system that synthesizes the reactive motion of a character given the active motion from another character. Our key insights are two-fold. First, to effectively encode the complicated spatial-temporal information of a human motion, we empower the generator with a part-based long short-term memory (LSTM) module, such that the temporal movement of different limbs can be effectively modelled. We further include an attention module such that the temporal significance of the interaction can be learned, which enhances the temporal alignment of the active-reactive motion pair. Second, as the reactive motion of different types of interactions can be significantly different, we introduce a discriminator that not only tells if the generated movement is realistic or not, but also tells the class label of the interaction. This allows the use of such labels in supervising the training of the generator. We experiment with the SBU and the HHOI datasets. The high quality of the synthetic motion demonstrates the effective design of our generator, and the discriminability of the synthesis also demonstrates the strength of our discriminator.
CVJun 9, 2021
Towards Explainable Abnormal Infant Movements Identification: A Body-part Based Prediction and Visualisation FrameworkKevin D. McCay, Edmond S. L. Ho, Dimitrios Sakkos et al.
Providing early diagnosis of cerebral palsy (CP) is key to enhancing the developmental outcomes for those affected. Diagnostic tools such as the General Movements Assessment (GMA), have produced promising results in early diagnosis, however these manual methods can be laborious. In this paper, we propose a new framework for the automated classification of infant body movements, based upon the GMA, which unlike previous methods, also incorporates a visualization framework to aid with interpretability. Our proposed framework segments extracted features to detect the presence of Fidgety Movements (FMs) associated with the GMA spatiotemporally. These features are then used to identify the body-parts with the greatest contribution towards a classification decision and highlight the related body-part segment providing visual feedback to the user. We quantitatively compare the proposed framework's classification performance with several other methods from the literature and qualitatively evaluate the visualization's veracity. Our experimental results show that the proposed method performs more robustly than comparable techniques in this setting whilst simultaneously providing relevant visual interpretability.
CVJun 8, 2021
Interpreting Deep Learning based Cerebral Palsy Prediction with Channel AttentionManli Zhu, Qianhui Men, Edmond S. L. Ho et al.
Early prediction of cerebral palsy is essential as it leads to early treatment and monitoring. Deep learning has shown promising results in biomedical engineering thanks to its capacity of modelling complicated data with its non-linear architecture. However, due to their complex structure, deep learning models are generally not interpretable by humans, making it difficult for clinicians to rely on the findings. In this paper, we propose a channel attention module for deep learning models to predict cerebral palsy from infants' body movements, which highlights the key features (i.e. body joints) the model identifies as important, thereby indicating why certain diagnostic results are found. To highlight the capacity of the deep network in modelling input features, we utilize raw joint positions instead of hand-crafted features. We validate our system with a real-world infant movement dataset. Our proposed channel attention module enables the visualization of the vital joints to this disease that the network considers. Our system achieves 91.67% accuracy, suppressing other state-of-the-art deep learning methods.
ROMar 16, 2021
Formation Control for UAVs Using a Flux Guided ApproachJohn Hartley, Hubert P. H. Shum, Edmond S. L. Ho et al.
Existing studies on formation control for unmanned aerial vehicles (UAV) have not considered encircling targets where an optimum coverage of the target is required at all times. Such coverage plays a critical role in many real-world applications such as tracking hostile UAVs. This paper proposes a new path planning approach called the Flux Guided (FG) method, which generates collision-free trajectories for multiple UAVs while maximising the coverage of target(s). Our method enables UAVs to track directly toward a target whilst maintaining maximum coverage. Furthermore, multiple scattered targets can be tracked by scaling the formation during flight. FG is highly scalable since it only requires communication between sub-set of UAVs on the open boundary of the formation's surface. Experimental results further validate that FG generates UAV trajectories $1.5 \times$ shorter than previous work and that trajectory planning for 9 leader/follower UAVs to surround a target in two different scenarios only requires 0.52 seconds and 0.88 seconds, respectively. The resulting trajectories are suitable for robotic controls after time-optimal parameterisation; we demonstrate this using a 3d dynamic particle system that tracks the desired trajectories using a PID controller.
GRAug 20, 2019
Spatio-temporal Manifold Learning for Human Motions via Long-horizon ModelingHe Wang, Edmond S. L. Ho, Hubert P. H. Shum et al.
Data-driven modeling of human motions is ubiquitous in computer graphics and computer vision applications, such as synthesizing realistic motions or recognizing actions. Recent research has shown that such problems can be approached by learning a natural motion manifold using deep learning to address the shortcomings of traditional data-driven approaches. However, previous methods can be sub-optimal for two reasons. First, the skeletal information has not been fully utilized for feature extraction. Unlike images, it is difficult to define spatial proximity in skeletal motions in the way that deep networks can be applied. Second, motion is time-series data with strong multi-modal temporal correlations. A frame could be followed by several candidate frames leading to different motions; long-range dependencies exist where a number of frames in the beginning correlate to a number of frames later. Ineffective modeling would either under-estimate the multi-modality and variance, resulting in featureless mean motion or over-estimate them resulting in jittery motions. In this paper, we propose a new deep network to tackle these challenges by creating a natural motion manifold that is versatile for many applications. The network has a new spatial component for feature extraction. It is also equipped with a new batch prediction model that predicts a large number of frames at once, such that long-term temporally-based objective functions can be employed to correctly learn the motion multi-modality and variances. With our system, long-duration motions can be predicted/synthesized using an open-loop setup where the motion retains the dynamics accurately. It can also be used for denoising corrupted motions and synthesizing new motions with given control signals. We demonstrate that our system can create superior results comparing to existing work in multiple applications.