Zichen Zhang

CV
h-index49
31papers
3,971citations
Novelty53%
AI Score58

31 Papers

ROOct 6, 2022
VIMA: General Robot Manipulation with Multimodal Prompts

Yunfan Jiang, Agrim Gupta, Zichen Zhang et al. · stanford

Prompt-based learning has emerged as a successful paradigm in natural language processing, where a single general-purpose language model can be instructed to perform any task specified by input prompts. Yet task specification in robotics comes in various forms, such as imitating one-shot demonstrations, following language instructions, and reaching visual goals. They are often considered different tasks and tackled by specialized models. We show that a wide spectrum of robot manipulation tasks can be expressed with multimodal prompts, interleaving textual and visual tokens. Accordingly, we develop a new simulation benchmark that consists of thousands of procedurally-generated tabletop tasks with multimodal prompts, 600K+ expert trajectories for imitation learning, and a four-level evaluation protocol for systematic generalization. We design a transformer-based robot agent, VIMA, that processes these prompts and outputs motor actions autoregressively. VIMA features a recipe that achieves strong model scalability and data efficiency. It outperforms alternative designs in the hardest zero-shot generalization setting by up to $2.9\times$ task success rate given the same training data. With $10\times$ less training data, VIMA still performs $2.7\times$ better than the best competing variant. Code and video demos are available at https://vimalabs.github.io/

LGDec 16, 2022Code
A Simple Decentralized Cross-Entropy Method

Zichen Zhang, Jun Jin, Martin Jagersand et al.

Cross-Entropy Method (CEM) is commonly used for planning in model-based reinforcement learning (MBRL) where a centralized approach is typically utilized to update the sampling distribution based on only the top-$k$ operation's results on samples. In this paper, we show that such a centralized approach makes CEM vulnerable to local optima, thus impairing its sample efficiency. To tackle this issue, we propose Decentralized CEM (DecentCEM), a simple but effective improvement over classical CEM, by using an ensemble of CEM instances running independently from one another, and each performing a local improvement of its own sampling distribution. We provide both theoretical and empirical analysis to demonstrate the effectiveness of this simple decentralized approach. We empirically show that, compared to the classical centralized approach using either a single or even a mixture of Gaussian distributions, our DecentCEM finds the global optimum much more consistently thus improves the sample efficiency. Furthermore, we plug in our DecentCEM in the planning problem of MBRL, and evaluate our approach in several continuous control environments, with comparison to the state-of-art CEM based MBRL approaches (PETS and POPLIN). Results show sample efficiency improvement by simply replacing the classical CEM module with our DecentCEM module, while only sacrificing a reasonable amount of computational cost. Lastly, we conduct ablation studies for more in-depth analysis. Code is available at https://github.com/vincentzhang/decentCEM

ROOct 12, 2023
Universal Visual Decomposer: Long-Horizon Manipulation Made Easy

Zichen Zhang, Yunshuang Li, Osbert Bastani et al. · allen-ai

Real-world robotic tasks stretch over extended horizons and encompass multiple stages. Learning long-horizon manipulation tasks, however, is a long-standing challenge, and demands decomposing the overarching task into several manageable subtasks to facilitate policy learning and generalization to unseen tasks. Prior task decomposition methods require task-specific knowledge, are computationally intensive, and cannot readily be applied to new tasks. To address these shortcomings, we propose Universal Visual Decomposer (UVD), an off-the-shelf task decomposition method for visual long horizon manipulation using pre-trained visual representations designed for robotic control. At a high level, UVD discovers subgoals by detecting phase shifts in the embedding space of the pre-trained representation. Operating purely on visual demonstrations without auxiliary information, UVD can effectively extract visual subgoals embedded in the videos, while incurring zero additional training cost on top of standard visuomotor policy training. Goal-conditioned policies learned with UVD-discovered subgoals exhibit significantly improved compositional generalization at test time to unseen tasks. Furthermore, UVD-discovered subgoals can be used to construct goal-based reward shaping that jump-starts temporally extended exploration for reinforcement learning. We extensively evaluate UVD on both simulation and real-world tasks, and in all cases, UVD substantially outperforms baselines across imitation and reinforcement learning settings on in-domain and out-of-domain task sequences alike, validating the clear advantage of automated visual task decomposition within the simple, compact UVD framework.

CVMar 30, 2023
When Learning Is Out of Reach, Reset: Generalization in Autonomous Visuomotor Reinforcement Learning

Zichen Zhang, Luca Weihs · allen-ai

Episodic training, where an agent's environment is reset after every success or failure, is the de facto standard when training embodied reinforcement learning (RL) agents. The underlying assumption that the environment can be easily reset is limiting both practically, as resets generally require human effort in the real world and can be computationally expensive in simulation, and philosophically, as we'd expect intelligent agents to be able to continuously learn without intervention. Work in learning without any resets, i.e{.} Reset-Free RL (RF-RL), is promising but is plagued by the problem of irreversible transitions (e.g{.} an object breaking) which halt learning. Moreover, the limited state diversity and instrument setup encountered during RF-RL means that works studying RF-RL largely do not require their models to generalize to new environments. In this work, we instead look to minimize, rather than completely eliminate, resets while building visual agents that can meaningfully generalize. As studying generalization has previously not been a focus of benchmarks designed for RF-RL, we propose a new Stretch Pick-and-Place benchmark designed for evaluating generalizations across goals, cosmetic variations, and structural changes. Moreover, towards building performant reset-minimizing RL agents, we propose unsupervised metrics to detect irreversible transitions and a single-policy training mechanism to enable generalization. Our proposed approach significantly outperforms prior episodic, reset-free, and reset-minimizing approaches achieving higher success rates with fewer resets in Stretch-P\&P and another popular RF-RL benchmark. Finally, we find that our proposed approach can dramatically reduce the number of resets required for training other embodied tasks, in particular for RoboTHOR ObjectNav we obtain higher success rates than episodic approaches using 99.97\% fewer resets.

CVJul 31, 2024
PEAR: Phrase-Based Hand-Object Interaction Anticipation

Zichen Zhang, Hongchen Luo, Wei Zhai et al.

First-person hand-object interaction anticipation aims to predict the interaction process over a forthcoming period based on current scenes and prompts. This capability is crucial for embodied intelligence and human-robot collaboration. The complete interaction process involves both pre-contact interaction intention (i.e., hand motion trends and interaction hotspots) and post-contact interaction manipulation (i.e., manipulation trajectories and hand poses with contact). Existing research typically anticipates only interaction intention while neglecting manipulation, resulting in incomplete predictions and an increased likelihood of intention errors due to the lack of manipulation constraints. To address this, we propose a novel model, PEAR (Phrase-Based Hand-Object Interaction Anticipation), which jointly anticipates interaction intention and manipulation. To handle uncertainties in the interaction process, we employ a twofold approach. Firstly, we perform cross-alignment of verbs, nouns, and images to reduce the diversity of hand movement patterns and object functional attributes, thereby mitigating intention uncertainty. Secondly, we establish bidirectional constraints between intention and manipulation using dynamic integration and residual connections, ensuring consistency among elements and thus overcoming manipulation uncertainty. To rigorously evaluate the performance of the proposed model, we collect a new task-relevant dataset, EGO-HOIP, with comprehensive annotations. Extensive experimental results demonstrate the superiority of our method.

LGDec 17, 2022
Managing Temporal Resolution in Continuous Value Estimation: A Fundamental Trade-off

Zichen Zhang, Johannes Kirschner, Junxi Zhang et al.

A default assumption in reinforcement learning (RL) and optimal control is that observations arrive at discrete time points on a fixed clock cycle. Yet, many applications involve continuous-time systems where the time discretization, in principle, can be managed. The impact of time discretization on RL methods has not been fully characterized in existing theory, but a more detailed analysis of its effect could reveal opportunities for improving data-efficiency. We address this gap by analyzing Monte-Carlo policy evaluation for LQR systems and uncover a fundamental trade-off between approximation and statistical error in value estimation. Importantly, these two errors behave differently to time discretization, leading to an optimal choice of temporal resolution for a given data budget. These findings show that managing the temporal resolution can provably improve policy evaluation efficiency in LQR systems with finite data. Empirically, we demonstrate the trade-off in numerical simulations of LQR instances and standard RL benchmarks for non-linear continuous control.

MLDec 24, 2022
Streaming Traffic Flow Prediction Based on Continuous Reinforcement Learning

Yanan Xiao, Minyu Liu, Zichen Zhang et al.

Traffic flow prediction is an important part of smart transportation. The goal is to predict future traffic conditions based on historical data recorded by sensors and the traffic network. As the city continues to build, parts of the transportation network will be added or modified. How to accurately predict expanding and evolving long-term streaming networks is of great significance. To this end, we propose a new simulation-based criterion that considers teaching autonomous agents to mimic sensor patterns, planning their next visit based on the sensor's profile (e.g., traffic, speed, occupancy). The data recorded by the sensor is most accurate when the agent can perfectly simulate the sensor's activity pattern. We propose to formulate the problem as a continuous reinforcement learning task, where the agent is the next flow value predictor, the action is the next time-series flow value in the sensor, and the environment state is a dynamically fused representation of the sensor and transportation network. Actions taken by the agent change the environment, which in turn forces the agent's mode to update, while the agent further explores changes in the dynamic traffic network, which helps the agent predict its next visit more accurately. Therefore, we develop a strategy in which sensors and traffic networks update each other and incorporate temporal context to quantify state representations evolving over time.

CLAug 8, 2025Code
GLM-4.5: Agentic, Reasoning, and Coding (ARC) Foundation Models

GLM-4. 5 Team, Aohan Zeng, Xin Lv et al.

We present GLM-4.5, an open-source Mixture-of-Experts (MoE) large language model with 355B total parameters and 32B activated parameters, featuring a hybrid reasoning method that supports both thinking and direct response modes. Through multi-stage training on 23T tokens and comprehensive post-training with expert model iteration and reinforcement learning, GLM-4.5 achieves strong performance across agentic, reasoning, and coding (ARC) tasks, scoring 70.1% on TAU-Bench, 91.0% on AIME 24, and 64.2% on SWE-bench Verified. With much fewer parameters than several competitors, GLM-4.5 ranks 3rd overall among all evaluated models and 2nd on agentic benchmarks. We release both GLM-4.5 (355B parameters) and a compact version, GLM-4.5-Air (106B parameters), to advance research in reasoning and agentic AI systems. Code, models, and more information are available at https://github.com/zai-org/GLM-4.5.

AIJan 29
World of Workflows: A Benchmark for Bringing World Models to Enterprise Systems

Lakshya Gupta, Litao Li, Yizhe Liu et al.

Frontier large language models (LLMs) excel as autonomous agents in many domains, yet they remain untested in complex enterprise systems where hidden workflows create cascading effects across interconnected databases. Existing enterprise benchmarks evaluate surface-level agentic task completion similar to general consumer benchmarks, ignoring true challenges in enterprises, such as limited observability, large database state, and hidden workflows with cascading side effects. We introduce World of Workflows (WoW), a realistic ServiceNow-based environment incorporating 4,000+ business rules and 55 active workflows embedded in the system, alongside WoW-bench, a benchmark of 234 tasks evaluating constrained agentic task completion and enterprise dynamics modeling capabilities. We reveal two major takeaways: (1) Frontier LLMs suffer from dynamics blindness, consistently failing to predict the invisible, cascading side effects of their actions, which leads to silent constraint violations, and (2) reliability in opaque systems requires grounded world modeling, where agents must mentally simulate hidden state transitions to bridge the observability gap when high-fidelity feedback is unavailable. For reliable and useful enterprise agents, WoW motivates a new paradigm to explicitly learn system dynamics. We release our GitHub for setting up and evaluating WoW.

AIJul 11, 2024
SoupLM: Model Integration in Large Language and Multi-Modal Models

Yue Bai, Zichen Zhang, Jiasen Lu et al.

Training large language models (LLMs) and multimodal LLMs necessitates significant computing resources, and existing publicly available LLMs are typically pre-trained on diverse, privately curated datasets spanning various tasks. For instance, LLaMA, Vicuna, and LLaVA are three LLM variants trained with LLaMA base models using very different training recipes, tasks, and data modalities. The training cost and complexity for such LLM variants grow rapidly. In this study, we propose to use a soup strategy to assemble these LLM variants into a single well-generalized multimodal LLM (SoupLM) in a cost-efficient manner. Assembling these LLM variants efficiently brings knowledge and specialities trained from different domains and data modalities into an integrated one (e.g., chatbot speciality from user-shared conversations for Vicuna, and visual capacity from vision-language data for LLaVA), therefore, to avoid computing costs of repetitive training on several different domains. We propose series of soup strategies to systematically benchmark performance gains across various configurations, and probe the soup behavior across base models in the interpolation space.

CVDec 28, 2023
Unified-IO 2: Scaling Autoregressive Multimodal Models with Vision, Language, Audio, and Action

Jiasen Lu, Christopher Clark, Sangho Lee et al. · allen-ai

We present Unified-IO 2, the first autoregressive multimodal model that is capable of understanding and generating image, text, audio, and action. To unify different modalities, we tokenize inputs and outputs -- images, text, audio, action, bounding boxes, etc., into a shared semantic space and then process them with a single encoder-decoder transformer model. Since training with such diverse modalities is challenging, we propose various architectural improvements to stabilize model training. We train our model from scratch on a large multimodal pre-training corpus from diverse sources with a multimodal mixture of denoisers objective. To learn an expansive set of skills, such as following multimodal instructions, we construct and finetune on an ensemble of 120 datasets with prompts and augmentations. With a single unified model, Unified-IO 2 achieves state-of-the-art performance on the GRIT benchmark and strong results in more than 35 benchmarks, including image generation and understanding, natural language understanding, video and audio understanding, and robotic manipulation. We release all our models to the research community.

CVJan 12, 2021Code
Boundary-Aware Segmentation Network for Mobile and Web Applications

Xuebin Qin, Deng-Ping Fan, Chenyang Huang et al.

Although deep models have greatly improved the accuracy and robustness of image segmentation, obtaining segmentation results with highly accurate boundaries and fine structures is still a challenging problem. In this paper, we propose a simple yet powerful Boundary-Aware Segmentation Network (BASNet), which comprises a predict-refine architecture and a hybrid loss, for highly accurate image segmentation. The predict-refine architecture consists of a densely supervised encoder-decoder network and a residual refinement module, which are respectively used to predict and refine a segmentation probability map. The hybrid loss is a combination of the binary cross entropy, structural similarity and intersection-over-union losses, which guide the network to learn three-level (ie, pixel-, patch- and map- level) hierarchy representations. We evaluate our BASNet on two reverse tasks including salient object segmentation, camouflaged object segmentation, showing that it achieves very competitive performance with sharp segmentation boundaries. Importantly, BASNet runs at over 70 fps on a single GPU which benefits many potential real applications. Based on BASNet, we further developed two (close to) commercial applications: AR COPY & PASTE, in which BASNet is integrated with augmented reality for "COPYING" and "PASTING" real-world objects, and OBJECT CUT, which is a web-based tool for automatic object background removal. Both applications have already drawn huge amount of attention and have important real-world impacts. The code and two applications will be publicly available at: https://github.com/NathanUA/BASNet.

CVMay 18, 2020Code
U$^2$-Net: Going Deeper with Nested U-Structure for Salient Object Detection

Xuebin Qin, Zichen Zhang, Chenyang Huang et al.

In this paper, we design a simple yet powerful deep network architecture, U$^2$-Net, for salient object detection (SOD). The architecture of our U$^2$-Net is a two-level nested U-structure. The design has the following advantages: (1) it is able to capture more contextual information from different scales thanks to the mixture of receptive fields of different sizes in our proposed ReSidual U-blocks (RSU), (2) it increases the depth of the whole architecture without significantly increasing the computational cost because of the pooling operations used in these RSU blocks. This architecture enables us to train a deep network from scratch without using backbones from image classification tasks. We instantiate two models of the proposed architecture, U$^2$-Net (176.3 MB, 30 FPS on GTX 1080Ti GPU) and U$^2$-Net$^{\dagger}$ (4.7 MB, 40 FPS), to facilitate the usage in different environments. Both models achieve competitive performance on six SOD datasets. The code is available: https://github.com/NathanUA/U-2-Net.

CVJan 8, 2018Code
End-to-end detection-segmentation network with ROI convolution

Zichen Zhang, Min Tang, Dana Cobzas et al.

We propose an end-to-end neural network that improves the segmentation accuracy of fully convolutional networks by incorporating a localization unit. This network performs object localization first, which is then used as a cue to guide the training of the segmentation network. We test the proposed method on a segmentation task of small objects on a clinical dataset of ultrasound images. We show that by jointly learning for detection and segmentation, the proposed network is able to improve the segmentation accuracy compared to only learning for segmentation. Code is publicly available at https://github.com/vincentzhang/roi-fcn.

CLJan 27
MetaGen: Self-Evolving Roles and Topologies for Multi-Agent LLM Reasoning

Yimeng Wang, Jiaxing Zhao, Hongbin Xie et al.

Large language models are increasingly deployed as multi-agent systems, where specialized roles communicate and collaborate through structured interactions to solve complex tasks that often exceed the capacity of a single agent. However, most existing systems still rely on a fixed role library and an execution-frozen interaction topology, a rigid design choice that frequently leads to task mismatch, prevents timely adaptation when new evidence emerges during reasoning, and further inflates inference cost. We introduce MetaGen, a training-free framework that adapts both the role space and the collaboration topology at inference time, without updating base model weights. MetaGen generates and rewrites query-conditioned role specifications to maintain a controllable dynamic role pool, then instantiates a constrained execution graph around a minimal backbone. During execution, it iteratively updates role prompts and adjusts structural decisions using lightweight feedback signals. Experiments on code generation and multi-step reasoning benchmarks show that MetaGen improves the accuracy and cost tradeoff over strong multi-agent baselines.

CVSep 27, 2024
Temporal2Seq: A Unified Framework for Temporal Video Understanding Tasks

Min Yang, Zichen Zhang, Limin Wang

With the development of video understanding, there is a proliferation of tasks for clip-level temporal video analysis, including temporal action detection (TAD), temporal action segmentation (TAS), and generic event boundary detection (GEBD). While task-specific video understanding models have exhibited outstanding performance in each task, there remains a dearth of a unified framework capable of simultaneously addressing multiple tasks, which is a promising direction for the next generation of AI. To this end, in this paper, we propose a single unified framework, coined as Temporal2Seq, to formulate the output of these temporal video understanding tasks as a sequence of discrete tokens. With this unified token representation, Temporal2Seq can train a generalist model within a single architecture on different video understanding tasks. In the absence of multi-task learning (MTL) benchmarks, we compile a comprehensive co-training dataset by borrowing the datasets from TAD, TAS, and GEBD tasks. We evaluate our Temporal2Seq generalist model on the corresponding test sets of three tasks, demonstrating that Temporal2Seq can produce reasonable results on various tasks and achieve advantages compared with single-task training on this framework. We also investigate the generalization performance of our generalist model on new datasets from different tasks, which yields superior performance to the specific model.

CVMar 20, 2025
Reconstructing In-the-Wild Open-Vocabulary Human-Object Interactions

Boran Wen, Dingbang Huang, Zichen Zhang et al.

Reconstructing human-object interactions (HOI) from single images is fundamental in computer vision. Existing methods are primarily trained and tested on indoor scenes due to the lack of 3D data, particularly constrained by the object variety, making it challenging to generalize to real-world scenes with a wide range of objects. The limitations of previous 3D HOI datasets were primarily due to the difficulty in acquiring 3D object assets. However, with the development of 3D reconstruction from single images, recently it has become possible to reconstruct various objects from 2D HOI images. We therefore propose a pipeline for annotating fine-grained 3D humans, objects, and their interactions from single images. We annotated 2.5k+ 3D HOI assets from existing 2D HOI datasets and built the first open-vocabulary in-the-wild 3D HOI dataset Open3DHOI, to serve as a future test set. Moreover, we design a novel Gaussian-HOI optimizer, which efficiently reconstructs the spatial interactions between humans and objects while learning the contact regions. Besides the 3D HOI reconstruction, we also propose several new tasks for 3D HOI understanding to pave the way for future work. Data and code will be publicly available at https://wenboran2002.github.io/3dhoi.

SENov 24, 2025
Prompt Less, Smile More: MTP with Semantic Engineering in Lieu of Prompt Engineering

Jayanaka L. Dantanarayana, Savini Kashmira, Thakee Nathees et al.

AI-Integrated programming is emerging as a foundational paradigm for building intelligent systems with large language models (LLMs). Recent approaches such as Meaning Typed Programming (MTP) automate prompt generation by leveraging the semantics already present in code. However, many real-world applications depend on contextual cues, developer intent, and domain-specific reasoning that extend beyond what static code semantics alone can express. To address this limitation, we introduce Semantic Engineering, a lightweight method for enriching program semantics so that LLM-based systems can more accurately reflect developer intent without requiring full manual prompt design. We present Semantic Context Annotations (SemTexts), a language-level mechanism that allows developers to embed natural-language context directly into program constructs. Integrated into the Jac programming language, Semantic Engineering extends MTP to incorporate these enriched semantics during prompt generation. We further introduce a benchmark suite designed to reflect realistic AI-Integrated application scenarios. Our evaluation shows that Semantic Engineering substantially improves prompt fidelity, achieving performance comparable to Prompt Engineering while requiring significantly less developer effort.

CVSep 26, 2025
A Comprehensive Evaluation of Transformer-Based Question Answering Models and RAG-Enhanced Design

Zichen Zhang, Kunlong Zhang, Hongwei Ruan et al.

Transformer-based models have advanced the field of question answering, but multi-hop reasoning, where answers require combining evidence across multiple passages, remains difficult. This paper presents a comprehensive evaluation of retrieval strategies for multi-hop question answering within a retrieval-augmented generation framework. We compare cosine similarity, maximal marginal relevance, and a hybrid method that integrates dense embeddings with lexical overlap and re-ranking. To further improve retrieval, we adapt the EfficientRAG pipeline for query optimization, introducing token labeling and iterative refinement while maintaining efficiency. Experiments on the HotpotQA dataset show that the hybrid approach substantially outperforms baseline methods, achieving a relative improvement of 50 percent in exact match and 47 percent in F1 score compared to cosine similarity. Error analysis reveals that hybrid retrieval improves entity recall and evidence complementarity, while remaining limited in handling distractors and temporal reasoning. Overall, the results suggest that hybrid retrieval-augmented generation provides a practical zero-shot solution for multi-hop question answering, balancing accuracy, efficiency, and interpretability.

ROJun 28, 2024
PoliFormer: Scaling On-Policy RL with Transformers Results in Masterful Navigators

Kuo-Hao Zeng, Zichen Zhang, Kiana Ehsani et al.

We present PoliFormer (Policy Transformer), an RGB-only indoor navigation agent trained end-to-end with reinforcement learning at scale that generalizes to the real-world without adaptation despite being trained purely in simulation. PoliFormer uses a foundational vision transformer encoder with a causal transformer decoder enabling long-term memory and reasoning. It is trained for hundreds of millions of interactions across diverse environments, leveraging parallelized, multi-machine rollouts for efficient training with high throughput. PoliFormer is a masterful navigator, producing state-of-the-art results across two distinct embodiments, the LoCoBot and Stretch RE-1 robots, and four navigation benchmarks. It breaks through the plateaus of previous work, achieving an unprecedented 85.5% success rate in object goal navigation on the CHORES-S benchmark, a 28.5% absolute improvement. PoliFormer can also be trivially extended to a variety of downstream applications such as object tracking, multi-object navigation, and open-vocabulary navigation with no finetuning.

CVMay 9, 2024
Bidirectional Progressive Transformer for Interaction Intention Anticipation

Zichen Zhang, Hongchen Luo, Wei Zhai et al.

Interaction intention anticipation aims to jointly predict future hand trajectories and interaction hotspots. Existing research often treated trajectory forecasting and interaction hotspots prediction as separate tasks or solely considered the impact of trajectories on interaction hotspots, which led to the accumulation of prediction errors over time. However, a deeper inherent connection exists between hand trajectories and interaction hotspots, which allows for continuous mutual correction between them. Building upon this relationship, a novel Bidirectional prOgressive Transformer (BOT), which introduces a Bidirectional Progressive mechanism into the anticipation of interaction intention is established. Initially, BOT maximizes the utilization of spatial information from the last observation frame through the Spatial-Temporal Reconstruction Module, mitigating conflicts arising from changes of view in first-person videos. Subsequently, based on two independent prediction branches, a Bidirectional Progressive Enhancement Module is introduced to mutually improve the prediction of hand trajectories and interaction hotspots over time to minimize error accumulation. Finally, acknowledging the intrinsic randomness in human natural behavior, we employ a Trajectory Stochastic Unit and a C-VAE to introduce appropriate uncertainty to trajectories and interaction hotspots, respectively. Our method achieves state-of-the-art results on three benchmark datasets Epic-Kitchens-100, EGO4D, and EGTEA Gaze+, demonstrating superior in complex scenarios.

AIFeb 23, 2022
Drawing Inductor Layout with a Reinforcement Learning Agent: Method and Application for VCO Inductors

Cameron Haigh, Zichen Zhang, Negar Hassanpour et al.

Design of Voltage-Controlled Oscillator (VCO) inductors is a laborious and time-consuming task that is conventionally done manually by human experts. In this paper, we propose a framework for automating the design of VCO inductors, using Reinforcement Learning (RL). We formulate the problem as a sequential procedure, where wire segments are drawn one after another, until a complete inductor is created. We then employ an RL agent to learn to draw inductors that meet certain target specifications. In light of the need to tweak the target specifications throughout the circuit design cycle, we also develop a variant in which the agent can learn to quickly adapt to draw new inductors for moderately different target specifications. Our empirical results show that the proposed framework is successful at automatically generating VCO inductors that meet or exceed the target specification.

QMOct 21, 2021
Automated Scoring System of HER2 in Pathological Images under the Microscope

Zichen Zhang, Lang Wang, Shuhao Wang

Breast cancer is the most common cancer among women worldwide. The human epidermal growth factor receptor 2 (HER2) with immunohistochemical (IHC) is widely used for pathological evaluation to provide the appropriate therapy for patients with breast cancer. However, the deficiency of pathologists and subjective and susceptible to inter-observer variation of visual diagnosis are the main challenges. Recently, with the rapid development of artificial intelligence (AI) in disease diagnosis, several automated HER2 scoring methods using traditional computer vision or machine learning methods indicate the improvement of the HER2 diagnostic accuracy, but the unreasonable interpretation in pathology, as well as the expensive and ethical issues for annotation, make these methods still have a long way to deploy in hospitals to ease pathologists' burden in real. In this paper, we propose a HER2 automated scoring system that strictly follows the HER2 scoring guidelines simulating the real workflow of HER2 scores diagnosis by pathologists. Unlike the previous work, our method considers the positive control of HER2 to make sure the assay performance for each slide, eliminating work for repeated comparison between the current field of view (FOV) and positive control FOV, especially for the borderline cases. Besides, for each selected FOV under the microscope, our system provides real-time HER2 scores analysis and visualizations of the membrane staining intensity and completeness corresponding with the cell classifications. Our rigorous workflow along with the flexible interactive adjustion in demand substantially assists pathologists to finish the HER2 diagnosis faster and improves the robustness and accuracy. The proposed system will be embedded in our Thorough Eye platform for deployment in hospitals.

CVFeb 11, 2021
Sample Efficient Learning of Image-Based Diagnostic Classifiers Using Probabilistic Labels

Roberto Vega, Pouneh Gorji, Zichen Zhang et al.

Deep learning approaches often require huge datasets to achieve good generalization. This complicates its use in tasks like image-based medical diagnosis, where the small training datasets are usually insufficient to learn appropriate data representations. For such sensitive tasks it is also important to provide the confidence in the predictions. Here, we propose a way to learn and use probabilistic labels to train accurate and calibrated deep networks from relatively small datasets. We observe gains of up to 22% in the accuracy of models trained with these labels, as compared with traditional approaches, in three classification tasks: diagnosis of hip dysplasia, fatty liver, and glaucoma. The outputs of models trained with probabilistic labels are calibrated, allowing the interpretation of its predictions as proper probabilities. We anticipate this approach will apply to other tasks where few training instances are available and expert knowledge can be encoded as probabilities.

LGDec 19, 2019
Reducing Selection Bias in Counterfactual Reasoning for Individual Treatment Effects Estimation

Zichen Zhang, Qingfeng Lan, Lei Ding et al.

Counterfactual reasoning is an important paradigm applicable in many fields, such as healthcare, economics, and education. In this work, we propose a novel method to address the issue of \textit{selection bias}. We learn two groups of latent random variables, where one group corresponds to variables that only cause selection bias, and the other group is relevant for outcome prediction. They are learned by an auto-encoder where an additional regularized loss based on Pearson Correlation Coefficient (PCC) encourages the de-correlation between the two groups of random variables. This allows for explicitly alleviating selection bias by only keeping the latent variables that are relevant for estimating individual treatment effects. Experimental results on a synthetic toy dataset and a benchmark dataset show that our algorithm is able to achieve state-of-the-art performance and improve the result of its counterpart that does not explicitly model the selection bias.

RONov 8, 2019
Visual Geometric Skill Inference by Watching Human Demonstration

Jun Jin, Laura Petrich, Zichen Zhang et al.

We study the problem of learning manipulation skills from human demonstration video by inferring the association relationships between geometric features. Motivation for this work stems from the observation that humans perform eye-hand coordination tasks by using geometric primitives to define a task while a geometric control error drives the task through execution. We propose a graph based kernel regression method to directly infer the underlying association constraints from human demonstration video using Incremental Maximum Entropy Inverse Reinforcement Learning (InMaxEnt IRL). The learned skill inference provides human readable task definition and outputs control errors that can be directly plugged into traditional controllers. Our method removes the need for tedious feature selection and robust feature trackers required in traditional approaches (e.g. feature-based visual servoing). Experiments show our method infers correct geometric associations even with only one human demonstration video and can generalize well under variance.

CVFeb 18, 2019
2017 Robotic Instrument Segmentation Challenge

Max Allan, Alex Shvets, Thomas Kurmann et al.

In mainstream computer vision and machine learning, public datasets such as ImageNet, COCO and KITTI have helped drive enormous improvements by enabling researchers to understand the strengths and limitations of different algorithms via performance comparison. However, this type of approach has had limited translation to problems in robotic assisted surgery as this field has never established the same level of common datasets and benchmarking methods. In 2015 a sub-challenge was introduced at the EndoVis workshop where a set of robotic images were provided with automatically generated annotations from robot forward kinematics. However, there were issues with this dataset due to the limited background variation, lack of complex motion and inaccuracies in the annotation. In this work we present the results of the 2017 challenge on robotic instrument segmentation which involved 10 teams participating in binary, parts and type based segmentation of articulated da Vinci robotic instruments.

ROSep 29, 2018
Robot eye-hand coordination learning by watching human demonstrations: a task function approximation approach

Jun Jin, Laura Petrich, Masood Dehghan et al.

We present a robot eye-hand coordination learning method that can directly learn visual task specification by watching human demonstrations. Task specification is represented as a task function, which is learned using inverse reinforcement learning(IRL) by inferring differential rewards between state changes. The learned task function is then used as continuous feedbacks in an uncalibrated visual servoing(UVS) controller designed for the execution phase. Our proposed method can directly learn from raw videos, which removes the need for hand-engineered task specification. It can also provide task interpretability by directly approximating the task function. Besides, benefiting from the use of a traditional UVS controller, our training process is efficient and the learned policy is independent from a particular robot platform. Various experiments were designed to show that, for a certain DOF task, our method can adapt to task/environment variances in target positions, backgrounds, illuminations, and occlusions without prior retraining.

ROSep 24, 2018
Online Object and Task Learning via Human Robot Interaction

Masood Dehghan, Zichen Zhang, Mennatullah Siam et al.

This work describes the development of a robotic system that acquires knowledge incrementally through human interaction where new tools and motions are taught on the fly. The robotic system developed was one of the five finalists in the KUKA Innovation Award competition and demonstrated during the Hanover Messe 2018 in Germany. The main contributions of the system are a) a novel incremental object learning module - a deep learning based localization and recognition system - that allows a human to teach new objects to the robot, b) an intuitive user interface for specifying 3D motion task associated with the new object, c) a hybrid force-vision control module for performing compliant motion on an unstructured surface. This paper describes the implementation and integration of the main modules of the system and summarizes the lessons learned from the competition.

CVOct 31, 2017
Segmentation-by-Detection: A Cascade Network for Volumetric Medical Image Segmentation

Min Tang, Zichen Zhang, Dana Cobzas et al.

We propose an attention mechanism for 3D medical image segmentation. The method, named segmentation-by-detection, is a cascade of a detection module followed by a segmentation module. The detection module enables a region of interest to come to attention and produces a set of object region candidates which are further used as an attention model. Rather than dealing with the entire volume, the segmentation module distills the information from the potential region. This scheme is an efficient solution for volumetric data as it reduces the influence of the surrounding noise which is especially important for medical data with low signal-to-noise ratio. Experimental results on 3D ultrasound data of the femoral head shows superiority of the proposed method when compared with a standard fully convolutional network like the U-Net.

CVAug 10, 2017
Incremental 3D Line Segment Extraction from Semi-dense SLAM

Shida He, Xuebin Qin, Zichen Zhang et al.

Although semi-dense Simultaneous Localization and Mapping (SLAM) has been becoming more popular over the last few years, there is a lack of efficient methods for representing and processing their large scale point clouds. In this paper, we propose using 3D line segments to simplify the point clouds generated by semi-dense SLAM. Specifically, we present a novel incremental approach for 3D line segment extraction. This approach reduces a 3D line segment fitting problem into two 2D line segment fitting problems and takes advantage of both images and depth maps. In our method, 3D line segments are fitted incrementally along detected edge segments via minimizing fitting errors on two planes. By clustering the detected line segments, the resulting 3D representation of the scene achieves a good balance between compactness and completeness. Our experimental results show that the 3D line segments generated by our method are highly accurate. As an application, we demonstrate that these line segments greatly improve the quality of 3D surface reconstruction compared to a feature point based baseline.