Yu-Jhe Li

CV
h-index21
24papers
1,198citations
Novelty55%
AI Score53

24 Papers

CVMar 16, 2022
Domain Adaptive Hand Keypoint and Pixel Localization in the Wild

Takehiko Ohkawa, Yu-Jhe Li, Qichen Fu et al. · cmu

We aim to improve the performance of regressing hand keypoints and segmenting pixel-level hand masks under new imaging conditions (e.g., outdoors) when we only have labeled images taken under very different conditions (e.g., indoors). In the real world, it is important that the model trained for both tasks works under various imaging conditions. However, their variation covered by existing labeled hand datasets is limited. Thus, it is necessary to adapt the model trained on the labeled images (source) to unlabeled images (target) with unseen imaging conditions. While self-training domain adaptation methods (i.e., learning from the unlabeled target images in a self-supervised manner) have been developed for both tasks, their training may degrade performance when the predictions on the target images are noisy. To avoid this, it is crucial to assign a low importance (confidence) weight to the noisy predictions during self-training. In this paper, we propose to utilize the divergence of two predictions to estimate the confidence of the target image for both tasks. These predictions are given from two separate networks, and their divergence helps identify the noisy predictions. To integrate our proposed confidence estimation into self-training, we propose a teacher-student framework where the two networks (teachers) provide supervision to a network (student) for self-training, and the teachers are learned from the student by knowledge distillation. Our experiments show its superiority over state-of-the-art methods in adaptation settings with different lighting, grasping objects, backgrounds, and camera viewpoints. Our method improves by 4% the multi-task score on HO3D compared to the latest adversarial adaptation method. We also validate our method on Ego4D, egocentric videos with rapid changes in imaging conditions outdoors.

CVMar 21, 2023
3D-CLFusion: Fast Text-to-3D Rendering with Contrastive Latent Diffusion

Yu-Jhe Li, Tao Xu, Ji Hou et al. · cmu

We tackle the task of text-to-3D creation with pre-trained latent-based NeRFs (NeRFs that generate 3D objects given input latent code). Recent works such as DreamFusion and Magic3D have shown great success in generating 3D content using NeRFs and text prompts, but the current approach of optimizing a NeRF for every text prompt is 1) extremely time-consuming and 2) often leads to low-resolution outputs. To address these challenges, we propose a novel method named 3D-CLFusion which leverages the pre-trained latent-based NeRFs and performs fast 3D content creation in less than a minute. In particular, we introduce a latent diffusion prior network for learning the w latent from the input CLIP text/image embeddings. This pipeline allows us to produce the w latent without further optimization during inference and the pre-trained NeRF is able to perform multi-view high-resolution 3D synthesis based on the latent. We note that the novelty of our model lies in that we introduce contrastive learning during training the diffusion prior which enables the generation of the valid view-invariant latent code. We demonstrate through experiments the effectiveness of our proposed view-invariant diffusion process for fast text-to-3D creation, e.g., 100 times faster than DreamFusion. We note that our model is able to serve as the role of a plug-and-play tool for text-to-3D with pre-trained NeRFs.

CVNov 12, 2022
3D-Aware Encoding for Style-based Neural Radiance Fields

Yu-Jhe Li, Tao Xu, Bichen Wu et al. · cmu

We tackle the task of NeRF inversion for style-based neural radiance fields, (e.g., StyleNeRF). In the task, we aim to learn an inversion function to project an input image to the latent space of a NeRF generator and then synthesize novel views of the original image based on the latent code. Compared with GAN inversion for 2D generative models, NeRF inversion not only needs to 1) preserve the identity of the input image, but also 2) ensure 3D consistency in generated novel views. This requires the latent code obtained from the single-view image to be invariant across multiple views. To address this new challenge, we propose a two-stage encoder for style-based NeRF inversion. In the first stage, we introduce a base encoder that converts the input image to a latent code. To ensure the latent code is view-invariant and is able to synthesize 3D consistent novel view images, we utilize identity contrastive learning to train the base encoder. Second, to better preserve the identity of the input image, we introduce a refining encoder to refine the latent code and add finer details to the output image. Importantly note that the novelty of this model lies in the design of its first-stage encoder which produces the closest latent code lying on the latent manifold and thus the refinement in the second stage would be close to the NeRF manifold. Through extensive experiments, we demonstrate that our proposed two-stage encoder qualitatively and quantitatively exhibits superiority over the existing encoders for inversion in both image reconstruction and novel-view rendering.

CVMay 25
Squeezing Capacity from Multimodal Large Language Models for Subject-driven Generation

Shuhong Zheng, Aashish Kumar Misraa, Yu-Teng Li et al.

Subject-driven image generation aims to synthesize new images that preserve the identity of the given subject while following textual instructions. Existing approaches often encode text and reference images separately. This limits cross-modal reasoning abilities and causes copy-paste artifacts. Recent frameworks that connect multimodal models and diffusion models improve instruction following, but largely overlook identity preservation. To address these limitations, we condition diffusion models on Multimodal Large Language Models (MLLMs) that jointly encode text and reference images, and augment it with VAE-based identity conditioning. A novel Dual Layer Aggregation (DLA) module is designed to aggregate multi-level MLLM features for optimal conditioning, and a multi-stage denoising strategy is applied to progressively balance the semantic information from MLLM and fine-detail identity from VAE during inference. Extensive experiments demonstrate that our approach harmonizes multimodal understanding with identity preservation, mitigates copy-paste issues, and achieves superior performance regarding human preference on subject-driven image generation. Our project website is available at https://zsh2000.github.io/squeeze-mllm-subject-gen/.

LGApr 13, 2025Code
DUMP: Automated Distribution-Level Curriculum Learning for RL-based LLM Post-training

Zhenting Wang, Guofeng Cui, Yu-Jhe Li et al.

Recent advances in reinforcement learning (RL)-based post-training have led to notable improvements in large language models (LLMs), particularly in enhancing their reasoning capabilities to handle complex tasks. However, most existing methods treat the training data as a unified whole, overlooking the fact that modern LLM training often involves a mixture of data from diverse distributions-varying in both source and difficulty. This heterogeneity introduces a key challenge: how to adaptively schedule training across distributions to optimize learning efficiency. In this paper, we present a principled curriculum learning framework grounded in the notion of distribution-level learnability. Our core insight is that the magnitude of policy advantages reflects how much a model can still benefit from further training on a given distribution. Based on this, we propose a distribution-level curriculum learning framework for RL-based LLM post-training, which leverages the Upper Confidence Bound (UCB) principle to dynamically adjust sampling probabilities for different distrubutions. This approach prioritizes distributions with either high average advantage (exploitation) or low sample count (exploration), yielding an adaptive and theoretically grounded training schedule. We instantiate our curriculum learning framework with GRPO as the underlying RL algorithm and demonstrate its effectiveness on logic reasoning datasets with multiple difficulties and sources. Our experiments show that our framework significantly improves convergence speed and final performance, highlighting the value of distribution-aware curriculum strategies in LLM post-training. Code: https://github.com/ZhentingWang/DUMP.

CLJun 11, 2025Code
Understanding and Mitigating Numerical Sources of Nondeterminism in LLM Inference

Jiayi Yuan, Hao Li, Xinheng Ding et al.

Large Language Models (LLMs) are now integral across various domains and have demonstrated impressive performance. Progress, however, rests on the premise that benchmark scores are both accurate and reproducible. We demonstrate that the reproducibility of LLM performance is fragile: changing system configuration, such as evaluation batch size, GPU count, and GPU version, can introduce significant differences in the generated responses. This issue is especially pronounced in reasoning models, where minor rounding differences in early tokens can cascade into divergent chains of thought, ultimately affecting accuracy. For instance, under bfloat16 precision with greedy decoding, a reasoning model like DeepSeek-R1-Distill-Qwen-7B can exhibit up to 9% variation in accuracy and 9,000 tokens difference in response length due to differences in GPU count, type, and evaluation batch size. We trace the root cause of this variability to the non-associative nature of floating-point arithmetic under limited numerical precision. This work presents the first systematic investigation into how numerical precision affects reproducibility in LLM inference. Through carefully controlled experiments across various hardware, software, and precision settings, we quantify when and how model outputs diverge. Our analysis reveals that floating-point precision - while critical for reproducibility - is often neglected in evaluation practices. Inspired by this, we develop a lightweight inference pipeline, dubbed LayerCast, that stores weights in 16-bit precision but performs all computations in FP32, balancing memory efficiency with numerical stability. Code is available at https://github.com/nanomaoli/llm_reproducibility.

CLNov 26, 2024
Efficient Self-Improvement in Multimodal Large Language Models: A Model-Level Judge-Free Approach

Shijian Deng, Wentian Zhao, Yu-Jhe Li et al.

Self-improvement in multimodal large language models (MLLMs) is crucial for enhancing their reliability and robustness. However, current methods often rely heavily on MLLMs themselves as judges, leading to high computational costs and potential pitfalls like reward hacking and model collapse. This paper introduces a novel, model-level judge-free self-improvement framework. Our approach employs a controlled feedback mechanism while eliminating the need for MLLMs in the verification loop. We generate preference learning pairs using a controllable hallucination mechanism and optimize data quality by leveraging lightweight, contrastive language-image encoders to evaluate and reverse pairs when necessary. Evaluations across public benchmarks and our newly introduced IC dataset designed to challenge hallucination control demonstrate that our model outperforms conventional techniques. We achieve superior precision and recall with significantly lower computational demands. This method offers an efficient pathway to scalable self-improvement in MLLMs, balancing performance gains with reduced resource requirements.

CVJan 28, 2024
Multi-Person 3D Pose Estimation from Multi-View Uncalibrated Depth Cameras

Yu-Jhe Li, Yan Xu, Rawal Khirodkar et al.

We tackle the task of multi-view, multi-person 3D human pose estimation from a limited number of uncalibrated depth cameras. Recently, many approaches have been proposed for 3D human pose estimation from multi-view RGB cameras. However, these works (1) assume the number of RGB camera views is large enough for 3D reconstruction, (2) the cameras are calibrated, and (3) rely on ground truth 3D poses for training their regression model. In this work, we propose to leverage sparse, uncalibrated depth cameras providing RGBD video streams for 3D human pose estimation. We present a simple pipeline for Multi-View Depth Human Pose Estimation (MVD-HPE) for jointly predicting the camera poses and 3D human poses without training a deep 3D human pose regression model. This framework utilizes 3D Re-ID appearance features from RGBD images to formulate more accurate correspondences (for deriving camera positions) compared to using RGB-only features. We further propose (1) depth-guided camera-pose estimation by leveraging 3D rigid transformations as guidance and (2) depth-constrained 3D human pose estimation by utilizing depth-projected 3D points as an alternative objective for optimization. In order to evaluate our proposed pipeline, we collect three video sets of RGBD videos recorded from multiple sparse-view depth cameras and ground truth 3D poses are manually annotated. Experiments show that our proposed method outperforms the current 3D human pose regression-free pipelines in terms of both camera pose estimation and 3D human pose estimation.

CVDec 13, 2024
Prompt-Guided Mask Proposal for Two-Stage Open-Vocabulary Segmentation

Yu-Jhe Li, Xinyang Zhang, Kun Wan et al.

We tackle the challenge of open-vocabulary segmentation, where we need to identify objects from a wide range of categories in different environments, using text prompts as our input. To overcome this challenge, existing methods often use multi-modal models like CLIP, which combine image and text features in a shared embedding space to bridge the gap between limited and extensive vocabulary recognition, resulting in a two-stage approach: In the first stage, a mask generator takes an input image to generate mask proposals, and the in the second stage the target mask is picked based on the query. However, the expected target mask may not exist in the generated mask proposals, which leads to an unexpected output mask. In our work, we propose a novel approach named Prompt-guided Mask Proposal (PMP) where the mask generator takes the input text prompts and generates masks guided by these prompts. Compared with mask proposals generated without input prompts, masks generated by PMP are better aligned with the input prompts. To realize PMP, we designed a cross-attention mechanism between text tokens and query tokens which is capable of generating prompt-guided mask proposals after each decoding. We combined our PMP with several existing works employing a query-based segmentation backbone and the experiments on five benchmark datasets demonstrate the effectiveness of this approach, showcasing significant improvements over the current two-stage models (1% ~ 3% absolute performance gain in terms of mIOU). The steady improvement in performance across these benchmarks indicates the effective generalization of our proposed lightweight prompt-aware method.

LGSep 26, 2025
EPO: Entropy-regularized Policy Optimization for LLM Agents Reinforcement Learning

Wujiang Xu, Wentian Zhao, Zhenting Wang et al.

Training LLM agents in multi-turn environments with sparse rewards, where completing a single task requires 30+ turns of interaction within an episode, presents a fundamental challenge for reinforcement learning. We identify a critical failure mode unique to this setting: the exploration-exploitation cascade failure. This cascade begins with early-stage policy premature convergence, where sparse feedback causes agents to commit to flawed, low-entropy strategies. Subsequently, agents enter late-stage policy collapse, where conventional entropy regularization becomes counterproductive, promoting chaotic exploration that destabilizes training. We propose Entropy-regularized Policy Optimization (EPO), a general framework that breaks this failure cycle through three synergistic mechanisms: (1) adopting entropy regularization in multi-turn settings to enhance exploration, (2) an entropy smoothing regularizer that bounds policy entropy within historical averages to prevent abrupt fluctuations, and (3) adaptive phase-based weighting that balances exploration and exploitation across training. Our analysis justifies that EPO guarantees monotonically decreasing entropy variance while maintaining convergence. EPO achieves up to 152% performance improvement on ScienceWorld and up to 19.8% on ALFWorld. Our work demonstrates that multi-turn sparse-reward settings require fundamentally different entropy control than traditional RL, with broad implications for LLM agent training.

CVNov 25, 2021
Cross-Domain Adaptive Teacher for Object Detection

Yu-Jhe Li, Xiaoliang Dai, Chih-Yao Ma et al.

We address the task of domain adaptation in object detection, where there is a domain gap between a domain with annotations (source) and a domain of interest without annotations (target). As an effective semi-supervised learning method, the teacher-student framework (a student model is supervised by the pseudo labels from a teacher model) has also yielded a large accuracy gain in cross-domain object detection. However, it suffers from the domain shift and generates many low-quality pseudo labels (\textit{e.g.,} false positives), which leads to sub-optimal performance. To mitigate this problem, we propose a teacher-student framework named Adaptive Teacher (AT) which leverages domain adversarial learning and weak-strong data augmentation to address the domain gap. Specifically, we employ feature-level adversarial training in the student model, allowing features derived from the source and target domains to share similar distributions. This process ensures the student model produces domain-invariant features. Furthermore, we apply weak-strong augmentation and mutual learning between the teacher model (taking data from the target domain) and the student model (taking data from both domains). This enables the teacher model to learn the knowledge from the student model without being biased to the source domain. We show that AT demonstrates superiority over existing approaches and even Oracle (fully-supervised) models by a large margin. For example, we achieve 50.9% (49.3%) mAP on Foggy Cityscape (Clipart1K), which is 9.2% (5.2%) and 8.2% (11.0%) higher than previous state-of-the-art and Oracle, respectively.

CVApr 17, 2021
Wide-Baseline Multi-Camera Calibration using Person Re-Identification

Yan Xu, Yu-Jhe Li, Xinshuo Weng et al.

We address the problem of estimating the 3D pose of a network of cameras for large-environment wide-baseline scenarios, e.g., cameras for construction sites, sports stadiums, and public spaces. This task is challenging since detecting and matching the same 3D keypoint observed from two very different camera views is difficult, making standard structure-from-motion (SfM) pipelines inapplicable. In such circumstances, treating people in the scene as "keypoints" and associating them across different camera views can be an alternative method for obtaining correspondences. Based on this intuition, we propose a method that uses ideas from person re-identification (re-ID) for wide-baseline camera calibration. Our method first employs a re-ID method to associate human bounding boxes across cameras, then converts bounding box correspondences to point correspondences, and finally solves for camera pose using multi-view geometry and bundle adjustment. Since our method does not require specialized calibration targets except for visible people, it applies to situations where frequent calibration updates are required. We perform extensive experiments on datasets captured from scenes of different sizes, camera settings (indoor and outdoor), and human activities (walking, playing basketball, construction). Experiment results show that our method achieves similar performance to standard SfM methods relying on manually labeled point correspondences.

CVOct 21, 2020
Semantics-Guided Representation Learning with Applications to Visual Synthesis

Jia-Wei Yan, Ci-Siang Lin, Fu-En Yang et al.

Learning interpretable and interpolatable latent representations has been an emerging research direction, allowing researchers to understand and utilize the derived latent space for further applications such as visual synthesis or recognition. While most existing approaches derive an interpolatable latent space and induces smooth transition in image appearance, it is still not clear how to observe desirable representations which would contain semantic information of interest. In this paper, we aim to learn meaningful representations and simultaneously perform semantic-oriented and visually-smooth interpolation. To this end, we propose an angular triplet-neighbor loss (ATNL) that enables learning a latent representation whose distribution matches the semantic information of interest. With the latent space guided by ATNL, we further utilize spherical semantic interpolation for generating semantic warping of images, allowing synthesis of desirable visual data. Experiments on MNIST and CMU Multi-PIE datasets qualitatively and quantitatively verify the effectiveness of our method.

CVOct 2, 2020
Semantics-Guided Clustering with Deep Progressive Learning for Semi-Supervised Person Re-identification

Chih-Ting Liu, Yu-Jhe Li, Shao-Yi Chien et al.

Person re-identification (re-ID) requires one to match images of the same person across camera views. As a more challenging task, semi-supervised re-ID tackles the problem that only a number of identities in training data are fully labeled, while the remaining are unlabeled. Assuming that such labeled and unlabeled training data share disjoint identity labels, we propose a novel framework of Semantics-Guided Clustering with Deep Progressive Learning (SGC-DPL) to jointly exploit the above data. By advancing the proposed Semantics-Guided Affinity Propagation (SG-AP), we are able to assign pseudo-labels to selected unlabeled data in a progressive fashion, under the semantics guidance from the labeled ones. As a result, our approach is able to augment the labeled training data in the semi-supervised setting. Our experiments on two large-scale person re-ID benchmarks demonstrate the superiority of our SGC-DPL over state-of-the-art methods across different degrees of supervision. In extension, the generalization ability of our SGC-DPL is also verified in other tasks like vehicle re-ID or image retrieval with the semi-supervised setting.

CVJun 2, 2020
Transforming Multi-Concept Attention into Video Summarization

Yen-Ting Liu, Yu-Jhe Li, Yu-Chiang Frank Wang

Video summarization is among challenging tasks in computer vision, which aims at identifying highlight frames or shots over a lengthy video input. In this paper, we propose an novel attention-based framework for video summarization with complex video data. Unlike previous works which only apply attention mechanism on the correspondence between frames, our multi-concept video self-attention (MC-VSA) model is presented to identify informative regions across temporal and concept video features, which jointly exploit context diversity over time and space for summarization purposes. Together with consistency between video and summary enforced in our framework, our model can be applied to both labeled and unlabeled data, making our method preferable to real-world applications. Extensive and complete experiments on two benchmarks demonstrate the effectiveness of our model both quantitatively and qualitatively, and confirms its superiority over the stateof-the-arts.

CVMar 16, 2020
Learning Shape Representations for Clothing Variations in Person Re-Identification

Yu-Jhe Li, Zhengyi Luo, Xinshuo Weng et al.

Person re-identification (re-ID) aims to recognize instances of the same person contained in multiple images taken across different cameras. Existing methods for re-ID tend to rely heavily on the assumption that both query and gallery images of the same person have the same clothing. Unfortunately, this assumption may not hold for datasets captured over long periods of time (e.g., weeks, months or years). To tackle the re-ID problem in the context of clothing changes, we propose a novel representation learning model which is able to generate a body shape feature representation without being affected by clothing color or patterns. We call our model the Color Agnostic Shape Extraction Network (CASE-Net). CASE-Net learns a representation of identity that depends only on body shape via adversarial learning and feature disentanglement. Due to the lack of large-scale re-ID datasets which contain clothing changes for the same person, we propose two synthetic datasets for evaluation. We create a rendered dataset SMPL-reID with different clothes patterns and a synthesized dataset Div-Market with different clothing color to simulate two types of clothing changes. The quantitative and qualitative results across 5 datasets (SMPL-reID, Div-Market, two benchmark re-ID datasets, a cross-modality re-ID dataset) confirm the robustness and superiority of our approach against several state-of-the-art approaches

CVFeb 19, 2020
Cross-Resolution Adversarial Dual Network for Person Re-Identification and Beyond

Yu-Jhe Li, Yun-Chun Chen, Yen-Yu Lin et al.

Person re-identification (re-ID) aims at matching images of the same person across camera views. Due to varying distances between cameras and persons of interest, resolution mismatch can be expected, which would degrade re-ID performance in real-world scenarios. To overcome this problem, we propose a novel generative adversarial network to address cross-resolution person re-ID, allowing query images with varying resolutions. By advancing adversarial learning techniques, our proposed model learns resolution-invariant image representations while being able to recover the missing details in low-resolution input images. The resulting features can be jointly applied for improving re-ID performance due to preserving resolution invariance and recovering re-ID oriented discriminative details. Extensive experimental results on five standard person re-ID benchmarks confirm the effectiveness of our method and the superiority over the state-of-the-art approaches, especially when the input resolutions are not seen during training. Furthermore, the experimental results on two vehicle re-ID benchmarks also confirm the generalization of our model on cross-resolution visual tasks. The extensions of semi-supervised settings further support the use of our proposed approach to real-world scenarios and applications.

CVSep 20, 2019
Cross-Dataset Person Re-Identification via Unsupervised Pose Disentanglement and Adaptation

Yu-Jhe Li, Ci-Siang Lin, Yan-Bo Lin et al.

Person re-identification (re-ID) aims at recognizing the same person from images taken across different cameras. To address this challenging task, existing re-ID models typically rely on a large amount of labeled training data, which is not practical for real-world applications. To alleviate this limitation, researchers now targets at cross-dataset re-ID which focuses on generalizing the discriminative ability to the unlabeled target domain when given a labeled source domain dataset. To achieve this goal, our proposed Pose Disentanglement and Adaptation Network (PDA-Net) aims at learning deep image representation with pose and domain information properly disentangled. With the learned cross-domain pose invariant feature space, our proposed PDA-Net is able to perform pose disentanglement across domains without supervision in identities, and the resulting features can be applied to cross-dataset re-ID. Both of our qualitative and quantitative results on two benchmark datasets confirm the effectiveness of our approach and its superiority over the state-of-the-art cross-dataset Re-ID approaches.

CVAug 16, 2019
Recover and Identify: A Generative Dual Model for Cross-Resolution Person Re-Identification

Yu-Jhe Li, Yun-Chun Chen, Yen-Yu Lin et al.

Person re-identification (re-ID) aims at matching images of the same identity across camera views. Due to varying distances between cameras and persons of interest, resolution mismatch can be expected, which would degrade person re-ID performance in real-world scenarios. To overcome this problem, we propose a novel generative adversarial network to address cross-resolution person re-ID, allowing query images with varying resolutions. By advancing adversarial learning techniques, our proposed model learns resolution-invariant image representations while being able to recover the missing details in low-resolution input images. The resulting features can be jointly applied for improving person re-ID performance due to preserving resolution invariance and recovering re-ID oriented discriminative details. Our experiments on five benchmark datasets confirm the effectiveness of our approach and its superiority over the state-of-the-art methods, especially when the input resolutions are unseen during training.

CVJul 25, 2019
Learning Resolution-Invariant Deep Representations for Person Re-Identification

Yun-Chun Chen, Yu-Jhe Li, Xiaofei Du et al.

Person re-identification (re-ID) solves the task of matching images across cameras and is among the research topics in vision community. Since query images in real-world scenarios might suffer from resolution loss, how to solve the resolution mismatch problem during person re-ID becomes a practical problem. Instead of applying separate image super-resolution models, we propose a novel network architecture of Resolution Adaptation and re-Identification Network (RAIN) to solve cross-resolution person re-ID. Advancing the strategy of adversarial learning, we aim at extracting resolution-invariant representations for re-ID, while the proposed model is learned in an end-to-end training fashion. Our experiments confirm that the use of our model can recognize low-resolution query images, even if the resolution is not seen during training. Moreover, the extension of our model for semi-supervised re-ID further confirms the scalability of our proposed method for real-world scenarios and applications.

CVFeb 20, 2019
Dual-modality seq2seq network for audio-visual event localization

Yan-Bo Lin, Yu-Jhe Li, Yu-Chiang Frank Wang

Audio-visual event localization requires one to identify theevent which is both visible and audible in a video (eitherat a frame or video level). To address this task, we pro-pose a deep neural network named Audio-Visual sequence-to-sequence dual network (AVSDN). By jointly taking bothaudio and visual features at each time segment as inputs, ourproposed model learns global and local event information ina sequence to sequence manner, which can be realized in ei-ther fully supervised or weakly supervised settings. Empiricalresults confirm that our proposed method performs favorablyagainst recent deep learning approaches in both settings.

LGMay 5, 2018
Deep Reinforcement Learning for Playing 2.5D Fighting Games

Yu-Jhe Li, Hsin-Yu Chang, Yu-Jing Lin et al.

Deep reinforcement learning has shown its success in game playing. However, 2.5D fighting games would be a challenging task to handle due to ambiguity in visual appearances like height or depth of the characters. Moreover, actions in such games typically involve particular sequential action orders, which also makes the network design very difficult. Based on the network of Asynchronous Advantage Actor-Critic (A3C), we create an OpenAI-gym-like gaming environment with the game of Little Fighter 2 (LF2), and present a novel A3C+ network for learning RL agents. The introduced model includes a Recurrent Info network, which utilizes game-related info features with recurrent layers to observe combo skills for fighting. In the experiments, we consider LF2 in different settings, which successfully demonstrates the use of our proposed model for learning 2.5D fighting games.

CVApr 25, 2018
Adaptation and Re-Identification Network: An Unsupervised Deep Transfer Learning Approach to Person Re-Identification

Yu-Jhe Li, Fu-En Yang, Yen-Cheng Liu et al.

Person re-identification (Re-ID) aims at recognizing the same person from images taken across different cameras. To address this task, one typically requires a large amount labeled data for training an effective Re-ID model, which might not be practical for real-world applications. To alleviate this limitation, we choose to exploit a sufficient amount of pre-existing labeled data from a different (auxiliary) dataset. By jointly considering such an auxiliary dataset and the dataset of interest (but without label information), our proposed adaptation and re-identification network (ARN) performs unsupervised domain adaptation, which leverages information across datasets and derives domain-invariant features for Re-ID purposes. In our experiments, we verify that our network performs favorably against state-of-the-art unsupervised Re-ID approaches, and even outperforms a number of baseline Re-ID methods which require fully supervised data for training.

LGFeb 9, 2018
Deep Learning for Malicious Flow Detection

Yun-Chun Chen, Yu-Jhe Li, Aragorn Tseng et al.

Cyber security has grown up to be a hot issue in recent years. How to identify potential malware becomes a challenging task. To tackle this challenge, we adopt deep learning approaches and perform flow detection on real data. However, real data often encounters an issue of imbalanced data distribution which will lead to a gradient dilution issue. When training a neural network, this problem will not only result in a bias toward the majority class but show the inability to learn from the minority classes. In this paper, we propose an end-to-end trainable Tree-Shaped Deep Neural Network (TSDNN) which classifies the data in a layer-wise manner. To better learn from the minority classes, we propose a Quantity Dependent Backpropagation (QDBP) algorithm which incorporates the knowledge of the disparity between classes. We evaluate our method on an imbalanced data set. Experimental result demonstrates that our approach outperforms the state-of-the-art methods and justifies that the proposed method is able to overcome the difficulty of imbalanced learning. We also conduct a partial flow experiment which shows the feasibility of real-time detection and a zero-shot learning experiment which justifies the generalization capability of deep learning in cyber security.