Victoria Manousaki

CV
h-index40
4papers
61citations
Novelty50%
AI Score37

4 Papers

CVSep 12, 2022
Graphing the Future: Activity and Next Active Object Prediction using Graph-based Activity Representations

Victoria Manousaki, Konstantinos Papoutsakis, Antonis Argyros

We present a novel approach for the visual prediction of human-object interactions in videos. Rather than forecasting the human and object motion or the future hand-object contact points, we aim at predicting (a)the class of the on-going human-object interaction and (b) the class(es) of the next active object(s) (NAOs), i.e., the object(s) that will be involved in the interaction in the near future as well as the time the interaction will occur. Graph matching relies on the efficient Graph Edit distance (GED) method. The experimental evaluation of the proposed approach was conducted using two well-established video datasets that contain human-object interactions, namely the MSR Daily Activities and the CAD120. High prediction accuracy was obtained for both action prediction and NAO forecasting.

CVDec 2, 2025
Action Anticipation at a Glimpse: To What Extent Can Multimodal Cues Replace Video?

Manuel Benavent-Lledo, Konstantinos Bacharidis, Victoria Manousaki et al.

Anticipating actions before they occur is a core challenge in action understanding research. While conventional methods rely on extracting and aggregating temporal information from videos, as humans we can often predict upcoming actions by observing a single moment from a scene, when given sufficient context. Can a model achieve this competence? The short answer is yes, although its effectiveness depends on the complexity of the task. In this work, we investigate to what extent video aggregation can be replaced with alternative modalities. To this end, based on recent advances in visual feature extraction and language-based reasoning, we introduce AAG, a method for Action Anticipation at a Glimpse. AAG combines RGB features with depth cues from a single frame for enhanced spatial reasoning, and incorporates prior action information to provide long-term context. This context is obtained either through textual summaries from Vision-Language Models, or from predictions generated by a single-frame action recognizer. Our results demonstrate that multimodal single-frame action anticipation using AAG can perform competitively compared to both temporally aggregated video baselines and state-of-the-art methods across three instructional activity datasets: IKEA-ASM, Meccano, and Assembly101.

CVMay 21, 2024
Anticipating Object State Changes in Long Procedural Videos

Victoria Manousaki, Konstantinos Bacharidis, Filippos Gouidis et al.

In this work, we introduce (a) the new problem of anticipating object state changes in images and videos during procedural activities, (b) new curated annotation data for object state change classification based on the Ego4D dataset, and (c) the first method for addressing this challenging problem. Solutions to this new task have important implications in vision-based scene understanding, automated monitoring systems, and action planning. The proposed novel framework predicts object state changes that will occur in the near future due to yet unseen human actions by integrating learned visual features that represent recent visual information with natural language (NLP) features that represent past object state changes and actions. Leveraging the extensive and challenging Ego4D dataset which provides a large-scale collection of first-person perspective videos across numerous interaction scenarios, we introduce an extension noted Ego4D-OSCA that provides new curated annotation data for the object state change anticipation task (OSCA). An extensive experimental evaluation is presented demonstrating the proposed method's efficacy in predicting object state changes in dynamic scenarios. The performance of the proposed approach also underscores the potential of integrating video and linguistic cues to enhance the predictive performance of video understanding systems and lays the groundwork for future research on the new task of object state change anticipation. The source code and the new annotation data (Ego4D-OSCA) will be made publicly available.

CYMar 14, 2019
DysLexML: Screening Tool for Dyslexia Using Machine Learning

Thomais Asvestopoulou, Victoria Manousaki, Antonis Psistakis et al.

Eye movements during text reading can provide insights about reading disorders. Via eye-trackers, we can measure when, where and how eyes move with relation to the words they read. Machine Learning (ML) algorithms can decode this information and provide differential analysis. This work developed DysLexML, a screening tool for developmental dyslexia that applies various ML algorithms to analyze fixation points recorded via eye-tracking during silent reading of children. It comparatively evaluated its performance using measurements collected in a systematic field study with 69 native Greek speakers, children, 32 of which were diagnosed as dyslexic by the official governmental agency for diagnosing learning and reading difficulties in Greece. We examined a large set of features based on statistical properties of fixations and saccadic movements and identified the ones with prominent predictive power, performing dimensionality reduction. Specifically, DysLexML achieves its best performance using linear SVM, with an a accuracy of 97 %, with a small feature set, namely saccade length, number of short forward movements, and number of multiply fixated words. Furthermore, we analyzed the impact of noise on the fixation positions and showed that DysLexML is accurate and robust in the presence of noise. These encouraging results set the basis for developing screening tools in less controlled, larger-scale environments, with inexpensive eye-trackers, potentially reaching a larger population for early intervention.