Rong Xie

CV
h-index98
28papers
586citations
Novelty49%
AI Score57

28 Papers

CVSep 6, 2022Code
PTSEFormer: Progressive Temporal-Spatial Enhanced TransFormer Towards Video Object Detection

Han Wang, Jun Tang, Xiaodong Liu et al.

Recent years have witnessed a trend of applying context frames to boost the performance of object detection as video object detection. Existing methods usually aggregate features at one stroke to enhance the feature. These methods, however, usually lack spatial information from neighboring frames and suffer from insufficient feature aggregation. To address the issues, we perform a progressive way to introduce both temporal information and spatial information for an integrated enhancement. The temporal information is introduced by the temporal feature aggregation model (TFAM), by conducting an attention mechanism between the context frames and the target frame (i.e., the frame to be detected). Meanwhile, we employ a Spatial Transition Awareness Model (STAM) to convey the location transition information between each context frame and target frame. Built upon a transformer-based detector DETR, our PTSEFormer also follows an end-to-end fashion to avoid heavy post-processing procedures while achieving 88.1% mAP on the ImageNet VID dataset. Codes are available at https://github.com/Hon-Wong/PTSEFormer.

CVApr 13, 2023
Boosting Video Object Segmentation via Space-time Correspondence Learning

Yurong Zhang, Liulei Li, Wenguan Wang et al.

Current top-leading solutions for video object segmentation (VOS) typically follow a matching-based regime: for each query frame, the segmentation mask is inferred according to its correspondence to previously processed and the first annotated frames. They simply exploit the supervisory signals from the groundtruth masks for learning mask prediction only, without posing any constraint on the space-time correspondence matching, which, however, is the fundamental building block of such regime. To alleviate this crucial yet commonly ignored issue, we devise a correspondence-aware training framework, which boosts matching-based VOS solutions by explicitly encouraging robust correspondence matching during network learning. Through comprehensively exploring the intrinsic coherence in videos on pixel and object levels, our algorithm reinforces the standard, fully supervised training of mask segmentation with label-free, contrastive correspondence learning. Without neither requiring extra annotation cost during training, nor causing speed delay during deployment, nor incurring architectural modification, our algorithm provides solid performance gains on four widely used benchmarks, i.e., DAVIS2016&2017, and YouTube-VOS2018&2019, on the top of famous matching-based VOS solutions.

CVAug 28, 2023
360-Degree Panorama Generation from Few Unregistered NFoV Images

Jionghao Wang, Ziyu Chen, Jun Ling et al.

360$^\circ$ panoramas are extensively utilized as environmental light sources in computer graphics. However, capturing a 360$^\circ$ $\times$ 180$^\circ$ panorama poses challenges due to the necessity of specialized and costly equipment, and additional human resources. Prior studies develop various learning-based generative methods to synthesize panoramas from a single Narrow Field-of-View (NFoV) image, but they are limited in alterable input patterns, generation quality, and controllability. To address these issues, we propose a novel pipeline called PanoDiff, which efficiently generates complete 360$^\circ$ panoramas using one or more unregistered NFoV images captured from arbitrary angles. Our approach has two primary components to overcome the limitations. Firstly, a two-stage angle prediction module to handle various numbers of NFoV inputs. Secondly, a novel latent diffusion-based panorama generation model uses incomplete panorama and text prompts as control signals and utilizes several geometric augmentation schemes to ensure geometric properties in generated panoramas. Experiments show that PanoDiff achieves state-of-the-art panoramic generation quality and high controllability, making it suitable for applications such as content editing.

CVJul 20, 2023
Learning Dense UV Completion for Human Mesh Recovery

Yanjun Wang, Qingping Sun, Wenjia Wang et al.

Human mesh reconstruction from a single image is challenging in the presence of occlusion, which can be caused by self, objects, or other humans. Existing methods either fail to separate human features accurately or lack proper supervision for feature completion. In this paper, we propose Dense Inpainting Human Mesh Recovery (DIMR), a two-stage method that leverages dense correspondence maps to handle occlusion. Our method utilizes a dense correspondence map to separate visible human features and completes human features on a structured UV map dense human with an attention-based feature completion module. We also design a feature inpainting training procedure that guides the network to learn from unoccluded features. We evaluate our method on several datasets and demonstrate its superior performance under heavily occluded scenarios compared to other methods. Extensive experiments show that our method obviously outperforms prior SOTA methods on heavily occluded images and achieves comparable results on the standard benchmarks (3DPW).

CVMay 25
Full-4D: Generating Full-Scope 4D Scenes from a Single-View Video

Tingxi Chen, Ke Hao, Yabo Chen et al.

Generating 4D scenes from a single-view video is inherently ill-posed: a single viewpoint lacks the information needed to recover a complete, dynamic scene with full coverage. Existing methods are typically limited to monocular videos, simple 3D effects, or only small viewpoint perturbations around the original viewpoint, falling short of true 4D generation. Meanwhile, the lack of large-scale datasets capturing full-scope 4D scenes with synchronized multi-view videos further hinders progress in this direction. We propose a novel single-view video-to-4D framework that casts full-scope 4D generation as a multi-view video synthesis followed by optimization-based 4D reconstruction from the generated views. To instantiate this formulation end-to-end, we make three key contributions. First, we introduce Real-MV-4D, a large-scale dataset of synchronized multi-view videos captured in diverse real-world environments to provide the 4D supervision. Second, we train a multi-view video diffusion model driven by a novel fused time(T)-view(V) attention mechanism that directly embeds geometric reprojection priors and explicit camera conditioning into its view-time interactions. Unlike basic feature fusion, this direct binding strictly aligns the generation process with physical 3D priors to produce a dense, synchronized T$\times $V video grid. Third, rather than relying on non-interactive and inconsistent 2D video interpolations, we lift the synthesized multi-view videos into an explicit 4D representation (i.e. 4DGS), regularized by a Flow Matching Distillation loss that exploits the multi-view prior to improve novel-view rendering. Extensive experiments demonstrate that our method outperforms existing approaches in both visual fidelity and geometric consistency, enabling full-scope 4D scene generation from single-view videos.

CVDec 4, 2025Code
OmniScaleSR: Unleashing Scale-Controlled Diffusion Prior for Faithful and Realistic Arbitrary-Scale Image Super-Resolution

Xinning Chai, Zhengxue Cheng, Yuhong Zhang et al.

Arbitrary-scale super-resolution (ASSR) overcomes the limitation of traditional super-resolution (SR) methods that operate only at fixed scales (e.g., 4x), enabling a single model to handle arbitrary magnification. Most existing ASSR approaches rely on implicit neural representation (INR), but its regression-driven feature extraction and aggregation intrinsically limit the ability to synthesize fine details, leading to low realism. Recent diffusion-based realistic image super-resolution (Real-ISR) models leverage powerful pre-trained diffusion priors and show impressive results at the 4x setting. We observe that they can also achieve ASSR because the diffusion prior implicitly adapts to scale by encouraging high-realism generation. However, without explicit scale control, the diffusion process cannot be properly adjusted for different magnification levels, resulting in excessive hallucination or blurry outputs, especially under ultra-high scales. To address these issues, we propose OmniScaleSR, a diffusion-based realistic arbitrary-scale SR framework designed to achieve both high fidelity and high realism. We introduce explicit, diffusion-native scale control mechanisms that work synergistically with implicit scale adaptation, enabling scale-aware and content-aware modulation of the diffusion process. In addition, we incorporate multi-domain fidelity enhancement designs to further improve reconstruction accuracy. Extensive experiments on bicubic degradation benchmarks and real-world datasets show that OmniScaleSR surpasses state-of-the-art methods in both fidelity and perceptual realism, with particularly strong performance at large magnification factors. Code will be released at https://github.com/chaixinning/OmniScaleSR.

CVNov 29, 2023
Implicit-explicit Integrated Representations for Multi-view Video Compression

Chen Zhu, Guo Lu, Bing He et al.

With the increasing consumption of 3D displays and virtual reality, multi-view video has become a promising format. However, its high resolution and multi-camera shooting result in a substantial increase in data volume, making storage and transmission a challenging task. To tackle these difficulties, we propose an implicit-explicit integrated representation for multi-view video compression. Specifically, we first use the explicit representation-based 2D video codec to encode one of the source views. Subsequently, we propose employing the implicit neural representation (INR)-based codec to encode the remaining views. The implicit codec takes the time and view index of multi-view video as coordinate inputs and generates the corresponding implicit reconstruction frames.To enhance the compressibility, we introduce a multi-level feature grid embedding and a fully convolutional architecture into the implicit codec. These components facilitate coordinate-feature and feature-RGB mapping, respectively. To further enhance the reconstruction quality from the INR codec, we leverage the high-quality reconstructed frames from the explicit codec to achieve inter-view compensation. Finally, the compensated results are fused with the implicit reconstructions from the INR to obtain the final reconstructed frames. Our proposed framework combines the strengths of both implicit neural representation and explicit 2D codec. Extensive experiments conducted on public datasets demonstrate that the proposed framework can achieve comparable or even superior performance to the latest multi-view video compression standard MIV and other INR-based schemes in terms of view compression and scene modeling.

CVOct 15, 2022
A Codec Information Assisted Framework for Efficient Compressed Video Super-Resolution

Hengsheng Zhang, Xueyi Zou, Jiaming Guo et al.

Online processing of compressed videos to increase their resolutions attracts increasing and broad attention. Video Super-Resolution (VSR) using recurrent neural network architecture is a promising solution due to its efficient modeling of long-range temporal dependencies. However, state-of-the-art recurrent VSR models still require significant computation to obtain a good performance, mainly because of the complicated motion estimation for frame/feature alignment and the redundant processing of consecutive video frames. In this paper, considering the characteristics of compressed videos, we propose a Codec Information Assisted Framework (CIAF) to boost and accelerate recurrent VSR models for compressed videos. Firstly, the framework reuses the coded video information of Motion Vectors to model the temporal relationships between adjacent frames. Experiments demonstrate that the models with Motion Vector based alignment can significantly boost the performance with negligible additional computation, even comparable to those using more complex optical flow based alignment. Secondly, by further making use of the coded video information of Residuals, the framework can be informed to skip the computation on redundant pixels. Experiments demonstrate that the proposed framework can save up to 70% of the computation without performance drop on the REDS4 test videos encoded by H.264 when CRF is 23.

CVJul 4, 2024
Diff-Restorer: Unleashing Visual Prompts for Diffusion-based Universal Image Restoration

Yuhong Zhang, Hengsheng Zhang, Xinning Chai et al.

Image restoration is a classic low-level problem aimed at recovering high-quality images from low-quality images with various degradations such as blur, noise, rain, haze, etc. However, due to the inherent complexity and non-uniqueness of degradation in real-world images, it is challenging for a model trained for single tasks to handle real-world restoration problems effectively. Moreover, existing methods often suffer from over-smoothing and lack of realism in the restored results. To address these issues, we propose Diff-Restorer, a universal image restoration method based on the diffusion model, aiming to leverage the prior knowledge of Stable Diffusion to remove degradation while generating high perceptual quality restoration results. Specifically, we utilize the pre-trained visual language model to extract visual prompts from degraded images, including semantic and degradation embeddings. The semantic embeddings serve as content prompts to guide the diffusion model for generation. In contrast, the degradation embeddings modulate the Image-guided Control Module to generate spatial priors for controlling the spatial structure of the diffusion process, ensuring faithfulness to the original image. Additionally, we design a Degradation-aware Decoder to perform structural correction and convert the latent code to the pixel domain. We conducted comprehensive qualitative and quantitative analysis on restoration tasks with different degradations, demonstrating the effectiveness and superiority of our approach.

CVSep 4, 2024
PoseTalk: Text-and-Audio-based Pose Control and Motion Refinement for One-Shot Talking Head Generation

Jun Ling, Yiwen Wang, Han Xue et al.

While previous audio-driven talking head generation (THG) methods generate head poses from driving audio, the generated poses or lips cannot match the audio well or are not editable. In this study, we propose \textbf{PoseTalk}, a THG system that can freely generate lip-synchronized talking head videos with free head poses conditioned on text prompts and audio. The core insight of our method is using head pose to connect visual, linguistic, and audio signals. First, we propose to generate poses from both audio and text prompts, where the audio offers short-term variations and rhythm correspondence of the head movements and the text prompts describe the long-term semantics of head motions. To achieve this goal, we devise a Pose Latent Diffusion (PLD) model to generate motion latent from text prompts and audio cues in a pose latent space. Second, we observe a loss-imbalance problem: the loss for the lip region contributes less than 4\% of the total reconstruction loss caused by both pose and lip, making optimization lean towards head movements rather than lip shapes. To address this issue, we propose a refinement-based learning strategy to synthesize natural talking videos using two cascaded networks, i.e., CoarseNet, and RefineNet. The CoarseNet estimates coarse motions to produce animated images in novel poses and the RefineNet focuses on learning finer lip motions by progressively estimating lip motions from low-to-high resolutions, yielding improved lip-synchronization performance. Experiments demonstrate our pose prediction strategy achieves better pose diversity and realness compared to text-only or audio-only, and our video generator model outperforms state-of-the-art methods in synthesizing talking videos with natural head motions. Project: https://junleen.github.io/projects/posetalk.

IVApr 17, 2025Code
NTIRE 2025 Challenge on Short-form UGC Video Quality Assessment and Enhancement: Methods and Results

Xin Li, Kun Yuan, Bingchen Li et al.

This paper presents a review for the NTIRE 2025 Challenge on Short-form UGC Video Quality Assessment and Enhancement. The challenge comprises two tracks: (i) Efficient Video Quality Assessment (KVQ), and (ii) Diffusion-based Image Super-Resolution (KwaiSR). Track 1 aims to advance the development of lightweight and efficient video quality assessment (VQA) models, with an emphasis on eliminating reliance on model ensembles, redundant weights, and other computationally expensive components in the previous IQA/VQA competitions. Track 2 introduces a new short-form UGC dataset tailored for single image super-resolution, i.e., the KwaiSR dataset. It consists of 1,800 synthetically generated S-UGC image pairs and 1,900 real-world S-UGC images, which are split into training, validation, and test sets using a ratio of 8:1:1. The primary objective of the challenge is to drive research that benefits the user experience of short-form UGC platforms such as Kwai and TikTok. This challenge attracted 266 participants and received 18 valid final submissions with corresponding fact sheets, significantly contributing to the progress of short-form UGC VQA and image superresolution. The project is publicly available at https://github.com/lixinustc/KVQE- ChallengeCVPR-NTIRE2025.

CVAug 23, 2024
H3D-DGS: Exploring Heterogeneous 3D Motion Representation for Deformable 3D Gaussian Splatting

Bing He, Yunuo Chen, Guo Lu et al.

Dynamic scene reconstruction poses a persistent challenge in 3D vision. Deformable 3D Gaussian Splatting has emerged as an effective method for this task, offering real-time rendering and high visual fidelity. This approach decomposes a dynamic scene into a static representation in a canonical space and time-varying scene motion. Scene motion is defined as the collective movement of all Gaussian points, and for compactness, existing approaches commonly adopt implicit neural fields or sparse control points. However, these methods predominantly rely on gradient-based optimization for all motion information. Due to the high degree of freedom, they struggle to converge on real-world datasets exhibiting complex motion. To preserve the compactness of motion representation and address convergence challenges, this paper proposes heterogeneous 3D control points, termed \textbf{H3D control points}, whose attributes are obtained using a hybrid strategy combining optical flow back-projection and gradient-based methods. This design decouples directly observable motion components from those that are geometrically occluded. Specifically, components of 3D motion that project onto the image plane are directly acquired via optical flow back projection, while unobservable portions are refined through gradient-based optimization. Experiments on the Neu3DV and CMU-Panoptic datasets demonstrate that our method achieves superior performance over state-of-the-art deformable 3D Gaussian splatting techniques. Remarkably, our method converges within just 100 iterations and achieves a per-frame processing speed of 2 seconds on a single NVIDIA RTX 4070 GPU.

CVJul 4, 2024
SSP-IR: Semantic and Structure Priors for Diffusion-based Realistic Image Restoration

Yuhong Zhang, Hengsheng Zhang, Zhengxue Cheng et al.

Realistic image restoration is a crucial task in computer vision, and diffusion-based models for image restoration have garnered significant attention due to their ability to produce realistic results. Restoration can be seen as a controllable generation conditioning on priors. However, due to the severity of image degradation, existing diffusion-based restoration methods cannot fully exploit priors from low-quality images and still have many challenges in perceptual quality, semantic fidelity, and structure accuracy. Based on the challenges, we introduce a novel image restoration method, SSP-IR. Our approach aims to fully exploit semantic and structure priors from low-quality images to guide the diffusion model in generating semantically faithful and structurally accurate natural restoration results. Specifically, we integrate the visual comprehension capabilities of Multimodal Large Language Models (explicit) and the visual representations of the original image (implicit) to acquire accurate semantic prior. To extract degradation-independent structure prior, we introduce a Processor with RGB and FFT constraints to extract structure prior from the low-quality images, guiding the diffusion model and preventing the generation of unreasonable artifacts. Lastly, we employ a multi-level attention mechanism to integrate the acquired semantic and structure priors. The qualitative and quantitative results demonstrate that our method outperforms other state-of-the-art methods overall on both synthetic and real-world datasets. Our project page is https://zyhrainbow.github.io/projects/SSP-IR.

CVApr 9
DP-DeGauss: Dynamic Probabilistic Gaussian Decomposition for Egocentric 4D Scene Reconstruction

Tingxi Chen, Zhengxue Cheng, Houqiang Zhong et al.

Egocentric video is crucial for next-generation 4D scene reconstruction, with applications in AR/VR and embodied AI. However, reconstructing dynamic first-person scenes is challenging due to complex ego-motion, occlusions, and hand-object interactions. Existing decomposition methods are ill-suited, assuming fixed viewpoints or merging dynamics into a single foreground. To address these limitations, we introduce DP-DeGauss, a dynamic probabilistic Gaussian decomposition framework for egocentric 4D reconstruction. Our method initializes a unified 3D Gaussian set from COLMAP priors, augments each with a learnable category probability, and dynamically routes them into specialized deformation branches for background, hands, or object modeling. We employ category-specific masks for better disentanglement and introduce brightness and motion-flow control to improve static rendering and dynamic reconstruction. Extensive experiments show that DP-DeGauss outperforms baselines by +1.70dB in PSNR on average with SSIM and LPIPS gains. More importantly, our framework achieves the first and state-of-the-art disentanglement of background, hand, and object components, enabling explicit, fine-grained separation, paving the way for more intuitive ego scene understanding and editing.

CVSep 3, 2024
A New People-Object Interaction Dataset and NVS Benchmarks

Shuai Guo, Houqiang Zhong, Qiuwen Wang et al.

Recently, NVS in human-object interaction scenes has received increasing attention. Existing human-object interaction datasets mainly consist of static data with limited views, offering only RGB images or videos, mostly containing interactions between a single person and objects. Moreover, these datasets exhibit complexities in lighting environments, poor synchronization, and low resolution, hindering high-quality human-object interaction studies. In this paper, we introduce a new people-object interaction dataset that comprises 38 series of 30-view multi-person or single-person RGB-D video sequences, accompanied by camera parameters, foreground masks, SMPL models, some point clouds, and mesh files. Video sequences are captured by 30 Kinect Azures, uniformly surrounding the scene, each in 4K resolution 25 FPS, and lasting for 1$\sim$19 seconds. Meanwhile, we evaluate some SOTA NVS models on our dataset to establish the NVS benchmarks. We hope our work can inspire further research in humanobject interaction.

CVMar 18
Joint Degradation-Aware Arbitrary-Scale Super-Resolution for Variable-Rate Extreme Image Compression

Xinning Chai, Zhengxue Cheng, Xin Li et al.

Recent diffusion-based extreme image compression methods have demonstrated remarkable performance at ultra-low bitrates. However, most approaches require training separate diffusion models for each target bitrate, resulting in substantial computational overhead and hindering practical deployment. Meanwhile, recent studies have shown that joint super-resolution can serve as an effective approach for enhancing low-bitrate reconstruction. However, when moving toward ultra-low bitrate regimes, these methods struggle due to severe information loss, and their reliance on fixed super-resolution scales prevents flexible adaptation across diverse bitrates. To address these limitations, we propose ASSR-EIC, a novel image compression framework that leverages arbitrary-scale super-resolution (ASSR) to support variable-rate extreme image compression (EIC). An arbitrary-scale downsampling module is introduced at the encoder side to provide controllable rate reduction, while a diffusion-based, joint degradation-aware ASSR decoder enables rate-adaptive reconstruction within a single model. We exploit the compression- and rescaling-aware diffusion prior to guide the reconstruction, yielding high fidelity and high realism restoration across diverse compression and rescaling settings. Specifically, we design a global compression-rescaling adaptor that offers holistic guidance for rate adaptation, and a local compression-rescaling modulator that dynamically balances generative and fidelity-oriented behaviors to achieve fine-grained, bitrate-adaptive detail restoration. To further enhance reconstruction quality, we introduce a dual semantic-enhanced design. Extensive experiments demonstrate that ASSR-EIC delivers state-of-the-art performance in extreme image compression while simultaneously supporting flexible bitrate control and adaptive rate-dependent reconstruction.

CVApr 14, 2025Code
Enhanced Semantic Extraction and Guidance for UGC Image Super Resolution

Yiwen Wang, Ying Liang, Yuxuan Zhang et al.

Due to the disparity between real-world degradations in user-generated content(UGC) images and synthetic degradations, traditional super-resolution methods struggle to generalize effectively, necessitating a more robust approach to model real-world distortions. In this paper, we propose a novel approach to UGC image super-resolution by integrating semantic guidance into a diffusion framework. Our method addresses the inconsistency between degradations in wild and synthetic datasets by separately simulating the degradation processes on the LSDIR dataset and combining them with the official paired training set. Furthermore, we enhance degradation removal and detail generation by incorporating a pretrained semantic extraction model (SAM2) and fine-tuning key hyperparameters for improved perceptual fidelity. Extensive experiments demonstrate the superiority of our approach against state-of-the-art methods. Additionally, the proposed model won second place in the CVPR NTIRE 2025 Short-form UGC Image Super-Resolution Challenge, further validating its effectiveness. The code is available at https://github.c10pom/Moonsofang/NTIRE-2025-SRlab.

CVJun 5, 2021Code
Region-aware Adaptive Instance Normalization for Image Harmonization

Jun Ling, Han Xue, Li Song et al.

Image composition plays a common but important role in photo editing. To acquire photo-realistic composite images, one must adjust the appearance and visual style of the foreground to be compatible with the background. Existing deep learning methods for harmonizing composite images directly learn an image mapping network from the composite to the real one, without explicit exploration on visual style consistency between the background and the foreground images. To ensure the visual style consistency between the foreground and the background, in this paper, we treat image harmonization as a style transfer problem. In particular, we propose a simple yet effective Region-aware Adaptive Instance Normalization (RAIN) module, which explicitly formulates the visual style from the background and adaptively applies them to the foreground. With our settings, our RAIN module can be used as a drop-in module for existing image harmonization networks and is able to bring significant improvements. Extensive experiments on the existing image harmonization benchmark datasets show the superior capability of the proposed method. Code is available at {https://github.com/junleen/RainNet}.

CVApr 7, 2020Code
Toward Fine-grained Facial Expression Manipulation

Jun Ling, Han Xue, Li Song et al.

Facial expression manipulation aims at editing facial expression with a given condition. Previous methods edit an input image under the guidance of a discrete emotion label or absolute condition (e.g., facial action units) to possess the desired expression. However, these methods either suffer from changing condition-irrelevant regions or are inefficient for fine-grained editing. In this study, we take these two objectives into consideration and propose a novel method. First, we replace continuous absolute condition with relative condition, specifically, relative action units. With relative action units, the generator learns to only transform regions of interest which are specified by non-zero-valued relative AUs. Second, our generator is built on U-Net but strengthened by Multi-Scale Feature Fusion (MSF) mechanism for high-quality expression editing purposes. Extensive experiments on both quantitative and qualitative evaluation demonstrate the improvements of our proposed approach compared to the state-of-the-art expression editing methods. Code is available at \url{https://github.com/junleen/Expression-manipulator}.

CVDec 8, 2023
Disentangled Clothed Avatar Generation from Text Descriptions

Jionghao Wang, Yuan Liu, Zhiyang Dou et al.

In this paper, we introduce a novel text-to-avatar generation method that separately generates the human body and the clothes and allows high-quality animation on the generated avatar. While recent advancements in text-to-avatar generation have yielded diverse human avatars from text prompts, these methods typically combine all elements-clothes, hair, and body-into a single 3D representation. Such an entangled approach poses challenges for downstream tasks like editing or animation. To overcome these limitations, we propose a novel disentangled 3D avatar representation named Sequentially Offset-SMPL (SO-SMPL), building upon the SMPL model. SO-SMPL represents the human body and clothes with two separate meshes but associates them with offsets to ensure the physical alignment between the body and the clothes. Then, we design a Score Distillation Sampling (SDS)-based distillation framework to generate the proposed SO-SMPL representation from text prompts. Our approach not only achieves higher texture and geometry quality and better semantic alignment with text prompts, but also significantly improves the visual quality of character animation, virtual try-on, and avatar editing. Project page: https://shanemankiw.github.io/SO-SMPL/.

CVMar 4, 2024
Depth-Guided Robust and Fast Point Cloud Fusion NeRF for Sparse Input Views

Shuai Guo, Qiuwen Wang, Yijie Gao et al.

Novel-view synthesis with sparse input views is important for real-world applications like AR/VR and autonomous driving. Recent methods have integrated depth information into NeRFs for sparse input synthesis, leveraging depth prior for geometric and spatial understanding. However, most existing works tend to overlook inaccuracies within depth maps and have low time efficiency. To address these issues, we propose a depth-guided robust and fast point cloud fusion NeRF for sparse inputs. We perceive radiance fields as an explicit voxel grid of features. A point cloud is constructed for each input view, characterized within the voxel grid using matrices and vectors. We accumulate the point cloud of each input view to construct the fused point cloud of the entire scene. Each voxel determines its density and appearance by referring to the point cloud of the entire scene. Through point cloud fusion and voxel grid fine-tuning, inaccuracies in depth values are refined or substituted by those from other views. Moreover, our method can achieve faster reconstruction and greater compactness through effective vector-matrix decomposition. Experimental results underline the superior performance and time efficiency of our approach compared to state-of-the-art baselines.

CVNov 15, 2024
Face De-identification: State-of-the-art Methods and Comparative Studies

Jingyi Cao, Xiangyi Chen, Bo Liu et al.

The widespread use of image acquisition technologies, along with advances in facial recognition, has raised serious privacy concerns. Face de-identification usually refers to the process of concealing or replacing personal identifiers, which is regarded as an effective means to protect the privacy of facial images. A significant number of methods for face de-identification have been proposed in recent years. In this survey, we provide a comprehensive review of state-of-the-art face de-identification methods, categorized into three levels: pixel-level, representation-level, and semantic-level techniques. We systematically evaluate these methods based on two key criteria, the effectiveness of privacy protection and preservation of image utility, highlighting their advantages and limitations. Our analysis includes qualitative and quantitative comparisons of the main algorithms, demonstrating that deep learning-based approaches, particularly those using Generative Adversarial Networks (GANs) and diffusion models, have achieved significant advancements in balancing privacy and utility. Experimental results reveal that while recent methods demonstrate strong privacy protection, trade-offs remain in visual fidelity and computational complexity. This survey not only summarizes the current landscape but also identifies key challenges and future research directions in face de-identification.

CVApr 25, 2024
Multimodal Semantic-Aware Automatic Colorization with Diffusion Prior

Han Wang, Xinning Chai, Yiwen Wang et al.

Colorizing grayscale images offers an engaging visual experience. Existing automatic colorization methods often fail to generate satisfactory results due to incorrect semantic colors and unsaturated colors. In this work, we propose an automatic colorization pipeline to overcome these challenges. We leverage the extraordinary generative ability of the diffusion prior to synthesize color with plausible semantics. To overcome the artifacts introduced by the diffusion prior, we apply the luminance conditional guidance. Moreover, we adopt multimodal high-level semantic priors to help the model understand the image content and deliver saturated colors. Besides, a luminance-aware decoder is designed to restore details and enhance overall visual quality. The proposed pipeline synthesizes saturated colors while maintaining plausible semantics. Experiments indicate that our proposed method considers both diversity and fidelity, surpassing previous methods in terms of perceptual realism and gain most human preference.

CVAug 8, 2025
PA-HOI: A Physics-Aware Human and Object Interaction Dataset

Ruiyan Wang, Lin Zuo, Zonghao Lin et al.

The Human-Object Interaction (HOI) task explores the dynamic interactions between humans and objects in physical environments, providing essential biomechanical and cognitive-behavioral foundations for fields such as robotics, virtual reality, and human-computer interaction. However, existing HOI data sets focus on details of affordance, often neglecting the influence of physical properties of objects on human long-term motion. To bridge this gap, we introduce the PA-HOI Motion Capture dataset, which highlights the impact of objects' physical attributes on human motion dynamics, including human posture, moving velocity, and other motion characteristics. The dataset comprises 562 motion sequences of human-object interactions, with each sequence performed by subjects of different genders interacting with 35 3D objects that vary in size, shape, and weight. This dataset stands out by significantly extending the scope of existing ones for understanding how the physical attributes of different objects influence human posture, speed, motion scale, and interacting strategies. We further demonstrate the applicability of the PA-HOI dataset by integrating it with existing motion generation methods, validating its capacity to transfer realistic physical awareness.

CVSep 25, 2025
FreeInsert: Personalized Object Insertion with Geometric and Style Control

Yuhong Zhang, Han Wang, Yiwen Wang et al.

Text-to-image diffusion models have made significant progress in image generation, allowing for effortless customized generation. However, existing image editing methods still face certain limitations when dealing with personalized image composition tasks. First, there is the issue of lack of geometric control over the inserted objects. Current methods are confined to 2D space and typically rely on textual instructions, making it challenging to maintain precise geometric control over the objects. Second, there is the challenge of style consistency. Existing methods often overlook the style consistency between the inserted object and the background, resulting in a lack of realism. In addition, the challenge of inserting objects into images without extensive training remains significant. To address these issues, we propose \textit{FreeInsert}, a novel training-free framework that customizes object insertion into arbitrary scenes by leveraging 3D geometric information. Benefiting from the advances in existing 3D generation models, we first convert the 2D object into 3D, perform interactive editing at the 3D level, and then re-render it into a 2D image from a specified view. This process introduces geometric controls such as shape or view. The rendered image, serving as geometric control, is combined with style and content control achieved through diffusion adapters, ultimately producing geometrically controlled, style-consistent edited images via the diffusion model.

CVAug 1, 2025
Semantic and Temporal Integration in Latent Diffusion Space for High-Fidelity Video Super-Resolution

Yiwen Wang, Xinning Chai, Yuhong Zhang et al.

Recent advancements in video super-resolution (VSR) models have demonstrated impressive results in enhancing low-resolution videos. However, due to limitations in adequately controlling the generation process, achieving high fidelity alignment with the low-resolution input while maintaining temporal consistency across frames remains a significant challenge. In this work, we propose Semantic and Temporal Guided Video Super-Resolution (SeTe-VSR), a novel approach that incorporates both semantic and temporal-spatio guidance in the latent diffusion space to address these challenges. By incorporating high-level semantic information and integrating spatial and temporal information, our approach achieves a seamless balance between recovering intricate details and ensuring temporal coherence. Our method not only preserves high-reality visual content but also significantly enhances fidelity. Extensive experiments demonstrate that SeTe-VSR outperforms existing methods in terms of detail recovery and perceptual quality, highlighting its effectiveness for complex video super-resolution tasks.

CVMar 2, 2021
IdentityDP: Differential Private Identification Protection for Face Images

Yunqian Wen, Li Song, Bo Liu et al.

Because of the explosive growth of face photos as well as their widespread dissemination and easy accessibility in social media, the security and privacy of personal identity information becomes an unprecedented challenge. Meanwhile, the convenience brought by advanced identity-agnostic computer vision technologies is attractive. Therefore, it is important to use face images while taking careful consideration in protecting people's identities. Given a face image, face de-identification, also known as face anonymization, refers to generating another image with similar appearance and the same background, while the real identity is hidden. Although extensive efforts have been made, existing face de-identification techniques are either insufficient in photo-reality or incapable of well-balancing privacy and utility. In this paper, we focus on tackling these challenges to improve face de-identification. We propose IdentityDP, a face anonymization framework that combines a data-driven deep neural network with a differential privacy (DP) mechanism. This framework encompasses three stages: facial representations disentanglement, $ε$-IdentityDP perturbation and image reconstruction. Our model can effectively obfuscate the identity-related information of faces, preserve significant visual similarity, and generate high-quality images that can be used for identity-agnostic computer vision tasks, such as detection, tracking, etc. Different from the previous methods, we can adjust the balance of privacy and utility through the privacy budget according to pratical demands and provide a diversity of results without pre-annotations. Extensive experiments demonstrate the effectiveness and generalization ability of our proposed anonymization framework.

MMJun 30, 2017
Evaluation of No Reference Bitstream-based Video Quality Assessment Methods

Tiantian He, Yankai Liu, Rong Xie et al.

Many different parametric models for video quality assessment have been proposed in the past few years. This paper presents a review of nine recent models which cover a wide range of methodologies and have been validated for estimating video quality due to different degradation factors. Each model is briefly described with key algorithms and relevant parametric formulas. The generalization capability of each model to estimate video quality in real-application scenarios is evaluated and compared with other models, using a dataset created with video sequences from practical applications. These video sequences cover a wide range of possible realistic encoding parameters, labeled with mean opinion scores (MOS) via subjective test. The weakness and strength of each model are remarked. Finally, future work towards a more general parametric model that could apply for a wider range of applications is discussed.