10.8NIApr 22, 2024
Beyond the Edge: An Advanced Exploration of Reinforcement Learning for Mobile Edge Computing, its Applications, and Future Research TrajectoriesNing Yang, Shuo Chen, Haijun Zhang et al.
Mobile Edge Computing (MEC) broadens the scope of computation and storage beyond the central network, incorporating edge nodes close to end devices. This expansion facilitates the implementation of large-scale "connected things" within edge networks. The advent of applications necessitating real-time, high-quality service presents several challenges, such as low latency, high data rate, reliability, efficiency, and security, all of which demand resolution. The incorporation of reinforcement learning (RL) methodologies within MEC networks promotes a deeper understanding of mobile user behaviors and network dynamics, thereby optimizing resource use in computing and communication processes. This paper offers an exhaustive survey of RL applications in MEC networks, initially presenting an overview of RL from its fundamental principles to the latest advanced frameworks. Furthermore, it outlines various RL strategies employed in offloading, caching, and communication within MEC networks. Finally, it explores open issues linked with software and hardware platforms, representation, RL robustness, safe RL, large-scale scheduling, generalization, security, and privacy. The paper proposes specific RL techniques to mitigate these issues and provides insights into their practical applications.
4.1LGApr 28, 2025
Observational Learning with a BudgetShuo Wu, Pawan Poojary, Randall Berry
We consider a model of Bayesian observational learning in which a sequence of agents receives a private signal about an underlying binary state of the world. Each agent makes a decision based on its own signal and its observations of previous agents. A central planner seeks to improve the accuracy of these signals by allocating a limited budget to enhance signal quality across agents. We formulate and analyze the budget allocation problem and propose two optimal allocation strategies. At least one of these strategies is shown to maximize the probability of achieving a correct information cascade.
9.9LGJun 30, 2021
Faithful Edge Federated Learning: Scalability and PrivacyMeng Zhang, Ermin Wei, Randall Berry
Federated learning enables machine learning algorithms to be trained over a network of multiple decentralized edge devices without requiring the exchange of local datasets. Successfully deploying federated learning requires ensuring that agents (e.g., mobile devices) faithfully execute the intended algorithm, which has been largely overlooked in the literature. In this study, we first use risk bounds to analyze how the key feature of federated learning, unbalanced and non-i.i.d. data, affects agents' incentives to voluntarily participate and obediently follow traditional federated learning algorithms. To be more specific, our analysis reveals that agents with less typical data distributions and relatively more samples are more likely to opt out of or tamper with federated learning algorithms. To this end, we formulate the first faithful implementation problem of federated learning and design two faithful federated learning mechanisms which satisfy economic properties, scalability, and privacy. Further, the time complexity of computing all agents' payments in the number of agents is $\mathcal{O}(1)$. First, we design a Faithful Federated Learning (FFL) mechanism which approximates the Vickrey-Clarke-Groves (VCG) payments via an incremental computation. We show that it achieves (probably approximate) optimality, faithful implementation, voluntary participation, and some other economic properties (such as budget balance). Second, by partitioning agents into several subsets, we present a scalable VCG mechanism approximation. We further design a scalable and Differentially Private FFL (DP-FFL) mechanism, the first differentially private faithful mechanism, that maintains the economic properties. Our mechanism enables one to make three-way performance tradeoffs among privacy, the iterations needed, and payment accuracy loss.
7.2CROct 26, 2020
Denial-of-Service Attacks on C-V2X NetworksNataša Trkulja, David Starobinski, Randall A. Berry
Cellular Vehicle-to-Everything (C-V2X) networks are increasingly adopted by automotive original equipment manufacturers (OEMs). C-V2X, as defined in 3GPP Release 14 Mode 4, allows vehicles to self-manage the network in absence of a cellular base-station. Since C-V2X networks convey safety-critical messages, it is crucial to assess their security posture. This work contributes a novel set of Denial-of-Service (DoS) attacks on C-V2X networks operating in Mode 4. The attacks are caused by adversarial resource block selection and vary in sophistication and efficiency. In particular, we consider "oblivious" adversaries that ignore recent transmission activity on resource blocks, "smart" adversaries that do monitor activity on each resource block, and "cooperative" adversaries that work together to ensure they attack different targets. We analyze and simulate these attacks to showcase their effectiveness. Assuming a fixed number of attackers, we show that at low vehicle density, smart and cooperative attacks can significantly impact network performance, while at high vehicle density, oblivious attacks are almost as effective as the more sophisticated attacks.
9.8LGMar 23, 2018
Fictitious GAN: Training GANs with Historical ModelsHao Ge, Yin Xia, Xu Chen et al.
Generative adversarial networks (GANs) are powerful tools for learning generative models. In practice, the training may suffer from lack of convergence. GANs are commonly viewed as a two-player zero-sum game between two neural networks. Here, we leverage this game theoretic view to study the convergence behavior of the training process. Inspired by the fictitious play learning process, a novel training method, referred to as Fictitious GAN, is introduced. Fictitious GAN trains the deep neural networks using a mixture of historical models. Specifically, the discriminator (resp. generator) is updated according to the best-response to the mixture outputs from a sequence of previously trained generators (resp. discriminators). It is shown that Fictitious GAN can effectively resolve some convergence issues that cannot be resolved by the standard training approach. It is proved that asymptotically the average of the generator outputs has the same distribution as the data samples.