2.3NINov 1, 2024
Diffusion-based Auction Mechanism for Efficient Resource Management in 6G-enabled Vehicular MetaversesJiawen Kang, Yongju Tong, Yue Zhong et al.
The rise of 6G-enable Vehicular Metaverses is transforming the automotive industry by integrating immersive, real-time vehicular services through ultra-low latency and high bandwidth connectivity. In 6G-enable Vehicular Metaverses, vehicles are represented by Vehicle Twins (VTs), which serve as digital replicas of physical vehicles to support real-time vehicular applications such as large Artificial Intelligence (AI) model-based Augmented Reality (AR) navigation, called VT tasks. VT tasks are resource-intensive and need to be offloaded to ground Base Stations (BSs) for fast processing. However, high demand for VT tasks and limited resources of ground BSs, pose significant resource allocation challenges, particularly in densely populated urban areas like intersections. As a promising solution, Unmanned Aerial Vehicles (UAVs) act as aerial edge servers to dynamically assist ground BSs in handling VT tasks, relieving resource pressure on ground BSs. However, due to high mobility of UAVs, there exists information asymmetry regarding VT task demands between UAVs and ground BSs, resulting in inefficient resource allocation of UAVs. To address these challenges, we propose a learning-based Modified Second-Bid (MSB) auction mechanism to optimize resource allocation between ground BSs and UAVs by accounting for VT task latency and accuracy. Moreover, we design a diffusion-based reinforcement learning algorithm to optimize the price scaling factor, maximizing the total surplus of resource providers and minimizing VT task latency. Finally, simulation results demonstrate that the proposed diffusion-based MSB auction outperforms traditional baselines, providing better resource distribution and enhanced service quality for vehicular users.
2.4AIFeb 1
Lyapunov Stability-Aware Stackelberg Game for Low-Altitude Economy: A Control-Oriented Pruning-Based DRL ApproachYue Zhong, Jiawen Kang, Yongju Tong et al.
With the rapid expansion of the low-altitude economy, Unmanned Aerial Vehicles (UAVs) serve as pivotal aerial base stations supporting diverse services from users, ranging from latency-sensitive critical missions to bandwidth-intensive data streaming. However, the efficacy of such heterogeneous networks is often compromised by the conflict between limited onboard resources and stringent stability requirements. Moving beyond traditional throughput-centric designs, we propose a Sensing-Communication-Computing-Control closed-loop framework that explicitly models the impact of communication latency on physical control stability. To guarantee mission reliability, we leverage the Lyapunov stability theory to derive an intrinsic mapping between the state evolution of the control system and communication constraints, transforming abstract stability requirements into quantifiable resource boundaries. Then, we formulate the resource allocation problem as a Stackelberg game, where UAVs (as leaders) dynamically price resources to balance load and ensure stability, while users (as followers) optimize requests based on service urgency. Furthermore, addressing the prohibitive computational overhead of standard Deep Reinforcement Learning (DRL) on energy-constrained edge platforms, we propose a novel and lightweight pruning-based Proximal Policy Optimization (PPO) algorithm. By integrating a dynamic structured pruning mechanism, the proposed algorithm significantly compresses the neural network scale during training, enabling the UAV to rapidly approximate the game equilibrium with minimal inference latency. Simulation results demonstrate that the proposed scheme effectively secures control loop stability while maximizing system utility in dynamic low-altitude environments.
2.3GTMay 9, 2025
Bi-LSTM based Multi-Agent DRL with Computation-aware Pruning for Agent Twins Migration in Vehicular Embodied AI NetworksYuxiang Wei, Zhuoqi Zeng, Yue Zhong et al.
With the advancement of large language models and embodied Artificial Intelligence (AI) in the intelligent transportation scenarios, the combination of them in intelligent transportation spawns the Vehicular Embodied AI Network (VEANs). In VEANs, Autonomous Vehicles (AVs) are typical agents whose local advanced AI applications are defined as vehicular embodied AI agents, enabling capabilities such as environment perception and multi-agent collaboration. Due to computation latency and resource constraints, the local AI applications and services running on vehicular embodied AI agents need to be migrated, and subsequently referred to as vehicular embodied AI agent twins, which drive the advancement of vehicular embodied AI networks to offload intensive tasks to Roadside Units (RSUs), mitigating latency problems while maintaining service quality. Recognizing workload imbalance among RSUs in traditional approaches, we model AV-RSU interactions as a Stackelberg game to optimize bandwidth resource allocation for efficient migration. A Tiny Multi-Agent Bidirectional LSTM Proximal Policy Optimization (TMABLPPO) algorithm is designed to approximate the Stackelberg equilibrium through decentralized coordination. Furthermore, a personalized neural network pruning algorithm based on Path eXclusion (PX) dynamically adapts to heterogeneous AV computation capabilities by identifying task-critical parameters in trained models, reducing model complexity with less performance degradation. Experimental validation confirms the algorithm's effectiveness in balancing system load and minimizing delays, demonstrating significant improvements in vehicular embodied AI agent deployment.
8.5AIJan 18, 2024
Tiny Multi-Agent DRL for Twins Migration in UAV Metaverses: A Multi-Leader Multi-Follower Stackelberg Game ApproachJiawen Kang, Yue Zhong, Minrui Xu et al.
The synergy between Unmanned Aerial Vehicles (UAVs) and metaverses is giving rise to an emerging paradigm named UAV metaverses, which create a unified ecosystem that blends physical and virtual spaces, transforming drone interaction and virtual exploration. UAV Twins (UTs), as the digital twins of UAVs that revolutionize UAV applications by making them more immersive, realistic, and informative, are deployed and updated on ground base stations, e.g., RoadSide Units (RSUs), to offer metaverse services for UAV Metaverse Users (UMUs). Due to the dynamic mobility of UAVs and limited communication coverages of RSUs, it is essential to perform real-time UT migration to ensure seamless immersive experiences for UMUs. However, selecting appropriate RSUs and optimizing the required bandwidth is challenging for achieving reliable and efficient UT migration. To address the challenges, we propose a tiny machine learning-based Stackelberg game framework based on pruning techniques for efficient UT migration in UAV metaverses. Specifically, we formulate a multi-leader multi-follower Stackelberg model considering a new immersion metric of UMUs in the utilities of UAVs. Then, we design a Tiny Multi-Agent Deep Reinforcement Learning (Tiny MADRL) algorithm to obtain the tiny networks representing the optimal game solution. Specifically, the actor-critic network leverages the pruning techniques to reduce the number of network parameters and achieve model size and computation reduction, allowing for efficient implementation of Tiny MADRL. Numerical results demonstrate that our proposed schemes have better performance than traditional schemes.