InternLM-XComposer-2.5: A Versatile Large Vision Language Model Supporting Long-Contextual Input and OutputPan Zhang, Xiaoyi Dong, Yuhang Zang et al. · pku
We present InternLM-XComposer-2.5 (IXC-2.5), a versatile large-vision language model that supports long-contextual input and output. IXC-2.5 excels in various text-image comprehension and composition applications, achieving GPT-4V level capabilities with merely 7B LLM backend. Trained with 24K interleaved image-text contexts, it can seamlessly extend to 96K long contexts via RoPE extrapolation. This long-context capability allows IXC-2.5 to excel in tasks requiring extensive input and output contexts. Compared to its previous 2.0 version, InternLM-XComposer-2.5 features three major upgrades in vision-language comprehension: (1) Ultra-High Resolution Understanding, (2) Fine-Grained Video Understanding, and (3) Multi-Turn Multi-Image Dialogue. In addition to comprehension, IXC-2.5 extends to two compelling applications using extra LoRA parameters for text-image composition: (1) Crafting Webpages and (2) Composing High-Quality Text-Image Articles. IXC-2.5 has been evaluated on 28 benchmarks, outperforming existing open-source state-of-the-art models on 16 benchmarks. It also surpasses or competes closely with GPT-4V and Gemini Pro on 16 key tasks. The InternLM-XComposer-2.5 is publicly available at https://github.com/InternLM/InternLM-XComposer.
Semantics Meets Temporal Correspondence: Self-supervised Object-centric Learning in VideosRui Qian, Shuangrui Ding, Xian Liu et al.
Self-supervised methods have shown remarkable progress in learning high-level semantics and low-level temporal correspondence. Building on these results, we take one step further and explore the possibility of integrating these two features to enhance object-centric representations. Our preliminary experiments indicate that query slot attention can extract different semantic components from the RGB feature map, while random sampling based slot attention can exploit temporal correspondence cues between frames to assist instance identification. Motivated by this, we propose a novel semantic-aware masked slot attention on top of the fused semantic features and correspondence maps. It comprises two slot attention stages with a set of shared learnable Gaussian distributions. In the first stage, we use the mean vectors as slot initialization to decompose potential semantics and generate semantic segmentation masks through iterative attention. In the second stage, for each semantics, we randomly sample slots from the corresponding Gaussian distribution and perform masked feature aggregation within the semantic area to exploit temporal correspondence patterns for instance identification. We adopt semantic- and instance-level temporal consistency as self-supervision to encourage temporally coherent object-centric representations. Our model effectively identifies multiple object instances with semantic structure, reaching promising results on unsupervised video object discovery. Furthermore, we achieve state-of-the-art performance on dense label propagation tasks, demonstrating the potential for object-centric analysis. The code is released at https://github.com/shvdiwnkozbw/SMTC.
Prune Spatio-temporal Tokens by Semantic-aware Temporal AccumulationShuangrui Ding, Peisen Zhao, Xiaopeng Zhang et al.
Transformers have become the primary backbone of the computer vision community due to their impressive performance. However, the unfriendly computation cost impedes their potential in the video recognition domain. To optimize the speed-accuracy trade-off, we propose Semantic-aware Temporal Accumulation score (STA) to prune spatio-temporal tokens integrally. STA score considers two critical factors: temporal redundancy and semantic importance. The former depicts a specific region based on whether it is a new occurrence or a seen entity by aggregating token-to-token similarity in consecutive frames while the latter evaluates each token based on its contribution to the overall prediction. As a result, tokens with higher scores of STA carry more temporal redundancy as well as lower semantics thus being pruned. Based on the STA score, we are able to progressively prune the tokens without introducing any additional parameters or requiring further re-training. We directly apply the STA module to off-the-shelf ViT and VideoSwin backbones, and the empirical results on Kinetics-400 and Something-Something V2 achieve over 30% computation reduction with a negligible ~0.2% accuracy drop. The code is released at https://github.com/Mark12Ding/STA.
Betrayed by Attention: A Simple yet Effective Approach for Self-supervised Video Object SegmentationShuangrui Ding, Rui Qian, Haohang Xu et al.
In this paper, we propose a simple yet effective approach for self-supervised video object segmentation (VOS). Our key insight is that the inherent structural dependencies present in DINO-pretrained Transformers can be leveraged to establish robust spatio-temporal correspondences in videos. Furthermore, simple clustering on this correspondence cue is sufficient to yield competitive segmentation results. Previous self-supervised VOS techniques majorly resort to auxiliary modalities or utilize iterative slot attention to assist in object discovery, which restricts their general applicability and imposes higher computational requirements. To deal with these challenges, we develop a simplified architecture that capitalizes on the emerging objectness from DINO-pretrained Transformers, bypassing the need for additional modalities or slot attention. Specifically, we first introduce a single spatio-temporal Transformer block to process the frame-wise DINO features and establish spatio-temporal dependencies in the form of self-attention. Subsequently, utilizing these attention maps, we implement hierarchical clustering to generate object segmentation masks. To train the spatio-temporal block in a fully self-supervised manner, we employ semantic and dynamic motion consistency coupled with entropy normalization. Our method demonstrates state-of-the-art performance across multiple unsupervised VOS benchmarks and particularly excels in complex real-world multi-object video segmentation tasks such as DAVIS-17-Unsupervised and YouTube-VIS-19. The code and model checkpoints will be released at https://github.com/shvdiwnkozbw/SSL-UVOS.
Reasoning to Attend: Try to Understand How <SEG> Token WorksRui Qian, Xin Yin, Dejing Dou
Current Large Multimodal Models (LMMs) empowered visual grounding typically rely on $\texttt{<SEG>}$ tokens as a text prompt to jointly optimize the vision-language model (e.g., LLaVA) and the downstream task-specific model (e.g., SAM). However, we observe that little research has looked into how it works.In this work, we first visualize the similarity maps, which are obtained by computing the semantic similarity between the $\texttt{<SEG>}$ token and the image token embeddings derived from the last hidden layer in both the LLaVA encoder and SAM decoder. Intriguingly, we have found that a striking consistency holds in terms of activation responses in the similarity map, which reveals that what the $\texttt{<SEG>}$ token contributes to is semantic similarity within image-text pairs. Specifically, the $\texttt{<SEG>}$ token, a placeholder expanded in text vocabulary, extensively queries among individual tokenized image patches to match the semantics of an object from text to the paired image, while the Large Language Models (LLMs) are being fine-tuned. Upon the above findings, we present READ, which facilitates LMMs' resilient $\textbf{REA}$soning capability of where to atten$\textbf{D}$ under the guidance of highly activated points borrowed from similarity maps. Remarkably, READ features an intuitive design, Similarity as Points module (SasP), which can be seamlessly applied to $\texttt{<SEG>}$-like paradigms in a plug-and-play fashion. Also, extensive experiments have been conducted on ReasonSeg and RefCOCO(+/g) datasets. To validate whether READ suffers from catastrophic forgetting of previous skills after fine-tuning, we further assess its generation ability on an augmented FP-RefCOCO(+/g) dataset. All codes and models are publicly available at https://github.com/rui-qian/READ.
12.7CVJul 12, 2022
Dual Contrastive Learning for Spatio-temporal RepresentationShuangrui Ding, Rui Qian, Hongkai Xiong
Contrastive learning has shown promising potential in self-supervised spatio-temporal representation learning. Most works naively sample different clips to construct positive and negative pairs. However, we observe that this formulation inclines the model towards the background scene bias. The underlying reasons are twofold. First, the scene difference is usually more noticeable and easier to discriminate than the motion difference. Second, the clips sampled from the same video often share similar backgrounds but have distinct motions. Simply regarding them as positive pairs will draw the model to the static background rather than the motion pattern. To tackle this challenge, this paper presents a novel dual contrastive formulation. Concretely, we decouple the input RGB video sequence into two complementary modes, static scene and dynamic motion. Then, the original RGB features are pulled closer to the static features and the aligned dynamic features, respectively. In this way, the static scene and the dynamic motion are simultaneously encoded into the compact RGB representation. We further conduct the feature space decoupling via activation maps to distill static- and dynamic-related features. We term our method as \textbf{D}ual \textbf{C}ontrastive \textbf{L}earning for spatio-temporal \textbf{R}epresentation (DCLR). Extensive experiments demonstrate that DCLR learns effective spatio-temporal representations and obtains state-of-the-art or comparable performance on UCF-101, HMDB-51, and Diving-48 datasets.
12.1CVJul 9, 2024
Rethinking Image-to-Video Adaptation: An Object-centric PerspectiveRui Qian, Shuangrui Ding, Dahua Lin
Image-to-video adaptation seeks to efficiently adapt image models for use in the video domain. Instead of finetuning the entire image backbone, many image-to-video adaptation paradigms use lightweight adapters for temporal modeling on top of the spatial module. However, these attempts are subject to limitations in efficiency and interpretability. In this paper, we propose a novel and efficient image-to-video adaptation strategy from the object-centric perspective. Inspired by human perception, which identifies objects as key components for video understanding, we integrate a proxy task of object discovery into image-to-video transfer learning. Specifically, we adopt slot attention with learnable queries to distill each frame into a compact set of object tokens. These object-centric tokens are then processed through object-time interaction layers to model object state changes across time. Integrated with two novel object-level losses, we demonstrate the feasibility of performing efficient temporal reasoning solely on the compressed object-centric representations for video downstream tasks. Our method achieves state-of-the-art performance with fewer tunable parameters, only 5\% of fully finetuned models and 50\% of efficient tuning methods, on action recognition benchmarks. In addition, our model performs favorably in zero-shot video object segmentation without further retraining or object annotations, proving the effectiveness of object-centric video understanding.
SAM2Long: Enhancing SAM 2 for Long Video Segmentation with a Training-Free Memory TreeShuangrui Ding, Rui Qian, Xiaoyi Dong et al.
The Segment Anything Model 2 (SAM 2) has emerged as a powerful foundation model for object segmentation in both images and videos, paving the way for various downstream video applications. The crucial design of SAM 2 for video segmentation is its memory module, which prompts object-aware memories from previous frames for current frame prediction. However, its greedy-selection memory design suffers from the "error accumulation" problem, where an errored or missed mask will cascade and influence the segmentation of the subsequent frames, which limits the performance of SAM 2 toward complex long-term videos. To this end, we introduce SAM2Long, an improved training-free video object segmentation strategy, which considers the segmentation uncertainty within each frame and chooses the video-level optimal results from multiple segmentation pathways in a constrained tree search manner. In practice, we maintain a fixed number of segmentation pathways throughout the video. For each frame, multiple masks are proposed based on the existing pathways, creating various candidate branches. We then select the same fixed number of branches with higher cumulative scores as the new pathways for the next frame. After processing the final frame, the pathway with the highest cumulative score is chosen as the final segmentation result. Benefiting from its heuristic search design, SAM2Long is robust toward occlusions and object reappearances, and can effectively segment and track objects for complex long-term videos. Notably, SAM2Long achieves an average improvement of 3.0 points across all 24 head-to-head comparisons, with gains of up to 5.3 points in J&F on long-term video object segmentation benchmarks such as SA-V and LVOS. The code is released at https://github.com/Mark12Ding/SAM2Long.
Reasoning to Attend: Try to Understand How <SEG> Token WorksRui Qian, Xin Yin, Dejing Dou
Current Large Multimodal Models (LMMs) empowered visual grounding typically rely on $\texttt{<SEG>}$ tokens as a text prompt to jointly optimize the vision-language model (e.g., LLaVA) and the downstream task-specific model (e.g., SAM). However, we observe that little research has looked into how it works.In this work, we first visualize the similarity maps, which are obtained by computing the semantic similarity between the $\texttt{<SEG>}$ token and the image token embeddings derived from the last hidden layer in both the LLaVA encoder and SAM decoder. Intriguingly, we have found that a striking consistency holds in terms of activation responses in the similarity map, which reveals that what the $\texttt{<SEG>}$ token contributes to is semantic similarity within image-text pairs. Specifically, the $\texttt{<SEG>}$ token, a placeholder expanded in text vocabulary, extensively queries among individual tokenized image patches to match the semantics of an object from text to the paired image, while the Large Language Models (LLMs) are being fine-tuned. Upon the above findings, we present READ, which facilitates LMMs' resilient $\textbf{REA}$soning capability of where to atten$\textbf{D}$ under the guidance of highly activated points borrowed from similarity maps. Remarkably, READ features an intuitive design, Similarity as Points module (SasP), which can be seamlessly applied to $\texttt{<SEG>}$-like paradigms in a plug-and-play fashion. Also, extensive experiments have been conducted on ReasonSeg and RefCOCO(+/g) datasets. To validate whether READ suffers from catastrophic forgetting of previous skills after fine-tuning, we further assess its generation ability on an augmented FP-RefCOCO(+/g) dataset. All codes and models are publicly available at https://github.com/rui-qian/READ.
UGround: Towards Unified Visual Grounding with Unrolled TransformersRui Qian, Xin Yin, Chuanhang Deng et al.
We present UGround, a \textbf{U}nified visual \textbf{Ground}ing paradigm that dynamically selects intermediate layers across \textbf{U}nrolled transformers as ``mask as prompt'', diverging from the prevailing pipeline that leverages the fixed last hidden layer as ``\texttt{<SEG>} as prompt''. UGround addresses two primary challenges posed by the prevailing paradigm: (1) its reliance on the fixed last hidden layer, which sequentially amplifies cumulative errors arising from layer-by-layer propagation without intermediate correction, and (2) its use of \texttt{<SEG>} as a prompt, which implicitly projects textual embeddings into visual space without explicit spatial cues (\eg, coordinates). Central to UGround is Policy-Prompted Masking, which comprises two key components: Stochastic Skip Connection (SSC) and Mask as Prompt (MasP). SSC is a reinforcement learning policy that, via stochastic sampling, allows each \texttt{<SEG>} token to slide across unrolled transformer layers, enabling dynamic layer selection at which it connects to the vision model (\eg, SAM) in a skip-connection fashion. Given the selected hidden layer, MasP uses the similarity map derived from the \texttt{<SEG>} token and image tokens as a soft logit mask to prompt SAM for mask generation, offering explicit spatial cues through its activation regions. To validate the effectiveness of UGround, we, for the first time, have unified visual grounding within a single framework from an attribute perspective, spanning from traditional refer expression segmentation to newly proposed reasoning segmentation, single-target to multi-target, positive query to false premise (empty target). All codes and models are publicly available at \href{https://github.com/rui-qian/UGround}{https://github.com/rui-qian/UGround}.
CogStream: Context-guided Streaming Video Question AnsweringZicheng Zhao, Kangyu Wang, Shijie Li et al.
Despite advancements in Video Large Language Models (Vid-LLMs) improving multimodal understanding, challenges persist in streaming video reasoning due to its reliance on contextual information. Existing paradigms feed all available historical contextual information into Vid-LLMs, resulting in a significant computational burden for visual data processing. Furthermore, the inclusion of irrelevant context distracts models from key details. This paper introduces a challenging task called Context-guided Streaming Video Reasoning (CogStream), which simulates real-world streaming video scenarios, requiring models to identify the most relevant historical contextual information to deduce answers for questions about the current stream. To support CogStream, we present a densely annotated dataset featuring extensive and hierarchical question-answer pairs, generated by a semi-automatic pipeline. Additionally, we present CogReasoner as a baseline model. It efficiently tackles this task by leveraging visual stream compression and historical dialogue retrieval. Extensive experiments prove the effectiveness of this method. The project is released on https://github.com/LiamZhao326/CogStream.
SimC3D: A Simple Contrastive 3D Pretraining Framework Using RGB ImagesJiahua Dong, Tong Wu, Rui Qian et al.
The 3D contrastive learning paradigm has demonstrated remarkable performance in downstream tasks through pretraining on point cloud data. Recent advances involve additional 2D image priors associated with 3D point clouds for further improvement. Nonetheless, these existing frameworks are constrained by the restricted range of available point cloud datasets, primarily due to the high costs of obtaining point cloud data. To this end, we propose SimC3D, a simple but effective 3D contrastive learning framework, for the first time, pretraining 3D backbones from pure RGB image data. SimC3D performs contrastive 3D pretraining with three appealing properties. (1) Pure image data: SimC3D simplifies the dependency of costly 3D point clouds and pretrains 3D backbones using solely RBG images. By employing depth estimation and suitable data processing, the monocular synthesized point cloud shows great potential for 3D pretraining. (2) Simple framework: Traditional multi-modal frameworks facilitate 3D pretraining with 2D priors by utilizing an additional 2D backbone, thereby increasing computational expense. In this paper, we empirically demonstrate that the primary benefit of the 2D modality stems from the incorporation of locality information. Inspired by this insightful observation, SimC3D directly employs 2D positional embeddings as a stronger contrastive objective, eliminating the necessity for 2D backbones and leading to considerable performance improvements. (3) Strong performance: SimC3D outperforms previous approaches that leverage ground-truth point cloud data for pretraining in various downstream tasks. Furthermore, the performance of SimC3D can be further enhanced by combining multiple image datasets, showcasing its significant potential for scalability. The code will be available at https://github.com/Dongjiahua/SimC3D.
Motion-aware Contrastive Video Representation Learning via Foreground-background MergingShuangrui Ding, Maomao Li, Tianyu Yang et al.
In light of the success of contrastive learning in the image domain, current self-supervised video representation learning methods usually employ contrastive loss to facilitate video representation learning. When naively pulling two augmented views of a video closer, the model however tends to learn the common static background as a shortcut but fails to capture the motion information, a phenomenon dubbed as background bias. Such bias makes the model suffer from weak generalization ability, leading to worse performance on downstream tasks such as action recognition. To alleviate such bias, we propose \textbf{F}oreground-b\textbf{a}ckground \textbf{Me}rging (FAME) to deliberately compose the moving foreground region of the selected video onto the static background of others. Specifically, without any off-the-shelf detector, we extract the moving foreground out of background regions via the frame difference and color statistics, and shuffle the background regions among the videos. By leveraging the semantic consistency between the original clips and the fused ones, the model focuses more on the motion patterns and is debiased from the background shortcut. Extensive experiments demonstrate that FAME can effectively resist background cheating and thus achieve the state-of-the-art performance on downstream tasks across UCF101, HMDB51, and Diving48 datasets. The code and configurations are released at https://github.com/Mark12Ding/FAME.
Revisiting 3D ResNets for Video RecognitionXianzhi Du, Yeqing Li, Yin Cui et al.
A recent work from Bello shows that training and scaling strategies may be more significant than model architectures for visual recognition. This short note studies effective training and scaling strategies for video recognition models. We propose a simple scaling strategy for 3D ResNets, in combination with improved training strategies and minor architectural changes. The resulting models, termed 3D ResNet-RS, attain competitive performance of 81.0 on Kinetics-400 and 83.8 on Kinetics-600 without pre-training. When pre-trained on a large Web Video Text dataset, our best model achieves 83.5 and 84.3 on Kinetics-400 and Kinetics-600. The proposed scaling rule is further evaluated in a self-supervised setup using contrastive learning, demonstrating improved performance. Code is available at: https://github.com/tensorflow/models/tree/master/official.
Enhancing Self-supervised Video Representation Learning via Multi-level Feature OptimizationRui Qian, Yuxi Li, Huabin Liu et al.
The crux of self-supervised video representation learning is to build general features from unlabeled videos. However, most recent works have mainly focused on high-level semantics and neglected lower-level representations and their temporal relationship which are crucial for general video understanding. To address these challenges, this paper proposes a multi-level feature optimization framework to improve the generalization and temporal modeling ability of learned video representations. Concretely, high-level features obtained from naive and prototypical contrastive learning are utilized to build distribution graphs, guiding the process of low-level and mid-level feature learning. We also devise a simple temporal modeling module from multi-level features to enhance motion pattern learning. Experiments demonstrate that multi-level feature optimization with the graph constraint and temporal modeling can greatly improve the representation ability in video understanding. Code is available at https://github.com/shvdiwnkozbw/Video-Representation-via-Multi-level-Optimization.
TA2N: Two-Stage Action Alignment Network for Few-shot Action RecognitionShuyuan Li, Huabin Liu, Rui Qian et al.
Few-shot action recognition aims to recognize novel action classes (query) using just a few samples (support). The majority of current approaches follow the metric learning paradigm, which learns to compare the similarity between videos. Recently, it has been observed that directly measuring this similarity is not ideal since different action instances may show distinctive temporal distribution, resulting in severe misalignment issues across query and support videos. In this paper, we arrest this problem from two distinct aspects -- action duration misalignment and action evolution misalignment. We address them sequentially through a Two-stage Action Alignment Network (TA2N). The first stage locates the action by learning a temporal affine transform, which warps each video feature to its action duration while dismissing the action-irrelevant feature (e.g. background). Next, the second stage coordinates query feature to match the spatial-temporal action evolution of support by performing temporally rearrange and spatially offset prediction. Extensive experiments on benchmark datasets show the potential of the proposed method in achieving state-of-the-art performance for few-shot action recognition.The code of this project can be found at https://github.com/R00Kie-Liu/TA2N
Discriminative Sounding Objects Localization via Self-supervised Audiovisual MatchingDi Hu, Rui Qian, Minyue Jiang et al.
Discriminatively localizing sounding objects in cocktail-party, i.e., mixed sound scenes, is commonplace for humans, but still challenging for machines. In this paper, we propose a two-stage learning framework to perform self-supervised class-aware sounding object localization. First, we propose to learn robust object representations by aggregating the candidate sound localization results in the single source scenes. Then, class-aware object localization maps are generated in the cocktail-party scenarios by referring the pre-learned object knowledge, and the sounding objects are accordingly selected by matching audio and visual object category distributions, where the audiovisual consistency is viewed as the self-supervised signal. Experimental results in both realistic and synthesized cocktail-party videos demonstrate that our model is superior in filtering out silent objects and pointing out the location of sounding objects of different classes. Code is available at https://github.com/DTaoo/Discriminative-Sounding-Objects-Localization.
Spatiotemporal Contrastive Video Representation LearningRui Qian, Tianjian Meng, Boqing Gong et al.
We present a self-supervised Contrastive Video Representation Learning (CVRL) method to learn spatiotemporal visual representations from unlabeled videos. Our representations are learned using a contrastive loss, where two augmented clips from the same short video are pulled together in the embedding space, while clips from different videos are pushed away. We study what makes for good data augmentations for video self-supervised learning and find that both spatial and temporal information are crucial. We carefully design data augmentations involving spatial and temporal cues. Concretely, we propose a temporally consistent spatial augmentation method to impose strong spatial augmentations on each frame of the video while maintaining the temporal consistency across frames. We also propose a sampling-based temporal augmentation method to avoid overly enforcing invariance on clips that are distant in time. On Kinetics-600, a linear classifier trained on the representations learned by CVRL achieves 70.4% top-1 accuracy with a 3D-ResNet-50 (R3D-50) backbone, outperforming ImageNet supervised pre-training by 15.7% and SimCLR unsupervised pre-training by 18.8% using the same inflated R3D-50. The performance of CVRL can be further improved to 72.9% with a larger R3D-152 (2x filters) backbone, significantly closing the gap between unsupervised and supervised video representation learning. Our code and models will be available at https://github.com/tensorflow/models/tree/master/official/.
Multiple Sound Sources Localization from Coarse to FineRui Qian, Di Hu, Heinrich Dinkel et al.
How to visually localize multiple sound sources in unconstrained videos is a formidable problem, especially when lack of the pairwise sound-object annotations. To solve this problem, we develop a two-stage audiovisual learning framework that disentangles audio and visual representations of different categories from complex scenes, then performs cross-modal feature alignment in a coarse-to-fine manner. Our model achieves state-of-the-art results on public dataset of localization, as well as considerable performance on multi-source sound localization in complex scenes. We then employ the localization results for sound separation and obtain comparable performance to existing methods. These outcomes demonstrate our model's ability in effectively aligning sounds with specific visual sources. Code is available at https://github.com/shvdiwnkozbw/Multi-Source-Sound-Localization
11.8CVSep 23, 2025
CAR-Flow: Condition-Aware Reparameterization Aligns Source and Target for Better Flow MatchingChen Chen, Pengsheng Guo, Liangchen Song et al.
Conditional generative modeling aims to learn a conditional data distribution from samples containing data-condition pairs. For this, diffusion and flow-based methods have attained compelling results. These methods use a learned (flow) model to transport an initial standard Gaussian noise that ignores the condition to the conditional data distribution. The model is hence required to learn both mass transport and conditional injection. To ease the demand on the model, we propose Condition-Aware Reparameterization for Flow Matching (CAR-Flow) -- a lightweight, learned shift that conditions the source, the target, or both distributions. By relocating these distributions, CAR-Flow shortens the probability path the model must learn, leading to faster training in practice. On low-dimensional synthetic data, we visualize and quantify the effects of CAR-Flow. On higher-dimensional natural image data (ImageNet-256), equipping SiT-XL/2 with CAR-Flow reduces FID from 2.07 to 1.68, while introducing less than 0.6% additional parameters.
10.2CVAug 4, 2025
SplatSSC: Decoupled Depth-Guided Gaussian Splatting for Semantic Scene CompletionRui Qian, Haozhi Cao, Tianchen Deng et al.
Monocular 3D Semantic Scene Completion (SSC) is a challenging yet promising task that aims to infer dense geometric and semantic descriptions of a scene from a single image. While recent object-centric paradigms significantly improve efficiency by leveraging flexible 3D Gaussian primitives, they still rely heavily on a large number of randomly initialized primitives, which inevitably leads to 1) inefficient primitive initialization and 2) outlier primitives that introduce erroneous artifacts. In this paper, we propose SplatSSC, a novel framework that resolves these limitations with a depth-guided initialization strategy and a principled Gaussian aggregator. Instead of random initialization, SplatSSC utilizes a dedicated depth branch composed of a Group-wise Multi-scale Fusion (GMF) module, which integrates multi-scale image and depth features to generate a sparse yet representative set of initial Gaussian primitives. To mitigate noise from outlier primitives, we develop the Decoupled Gaussian Aggregator (DGA), which enhances robustness by decomposing geometric and semantic predictions during the Gaussian-to-voxel splatting process. Complemented with a specialized Probability Scale Loss, our method achieves state-of-the-art performance on the Occ-ScanNet dataset, outperforming prior approaches by over 6.3% in IoU and 4.1% in mIoU, while reducing both latency and memory consumption by more than 9.3%. The code will be released upon acceptance.
Contextualized Spatio-Temporal Contrastive Learning with Self-SupervisionLiangzhe Yuan, Rui Qian, Yin Cui et al.
Modern self-supervised learning algorithms typically enforce persistency of instance representations across views. While being very effective on learning holistic image and video representations, such an objective becomes sub-optimal for learning spatio-temporally fine-grained features in videos, where scenes and instances evolve through space and time. In this paper, we present Contextualized Spatio-Temporal Contrastive Learning (ConST-CL) to effectively learn spatio-temporally fine-grained video representations via self-supervision. We first design a region-based pretext task which requires the model to transform in-stance representations from one view to another, guided by context features. Further, we introduce a simple network design that successfully reconciles the simultaneous learning process of both holistic and local representations. We evaluate our learned representations on a variety of downstream tasks and show that ConST-CL achieves competitive results on 6 datasets, including Kinetics, UCF, HMDB, AVA-Kinetics, AVA and OTB.
41.6CVApr 22, 2021
VATT: Transformers for Multimodal Self-Supervised Learning from Raw Video, Audio and TextHassan Akbari, Liangzhe Yuan, Rui Qian et al.
We present a framework for learning multimodal representations from unlabeled data using convolution-free Transformer architectures. Specifically, our Video-Audio-Text Transformer (VATT) takes raw signals as inputs and extracts multimodal representations that are rich enough to benefit a variety of downstream tasks. We train VATT end-to-end from scratch using multimodal contrastive losses and evaluate its performance by the downstream tasks of video action recognition, audio event classification, image classification, and text-to-video retrieval. Furthermore, we study a modality-agnostic, single-backbone Transformer by sharing weights among the three modalities. We show that the convolution-free VATT outperforms state-of-the-art ConvNet-based architectures in the downstream tasks. Especially, VATT's vision Transformer achieves the top-1 accuracy of 82.1% on Kinetics-400, 83.6% on Kinetics-600, 72.7% on Kinetics-700, and 41.1% on Moments in Time, new records while avoiding supervised pre-training. Transferring to image classification leads to 78.7% top-1 accuracy on ImageNet compared to 64.7% by training the same Transformer from scratch, showing the generalizability of our model despite the domain gap between videos and images. VATT's audio Transformer also sets a new record on waveform-based audio event recognition by achieving the mAP of 39.4% on AudioSet without any supervised pre-training. VATT's source code is publicly available.
4.2CVAug 30, 2020
Finding Action Tubes with a Sparse-to-Dense FrameworkYuxi Li, Weiyao Lin, Tao Wang et al.
The task of spatial-temporal action detection has attracted increasing attention among researchers. Existing dominant methods solve this problem by relying on short-term information and dense serial-wise detection on each individual frames or clips. Despite their effectiveness, these methods showed inadequate use of long-term information and are prone to inefficiency. In this paper, we propose for the first time, an efficient framework that generates action tube proposals from video streams with a single forward pass in a sparse-to-dense manner. There are two key characteristics in this framework: (1) Both long-term and short-term sampled information are explicitly utilized in our spatiotemporal network, (2) A new dynamic feature sampling module (DTS) is designed to effectively approximate the tube output while keeping the system tractable. We evaluate the efficacy of our model on the UCF101-24, JHMDB-21 and UCFSports benchmark datasets, achieving promising results that are competitive to state-of-the-art methods. The proposed sparse-to-dense strategy rendered our framework about 7.6 times more efficient than the nearest competitor.
18.9CVMay 9, 2020
Human in Events: A Large-Scale Benchmark for Human-centric Video Analysis in Complex EventsWeiyao Lin, Huabin Liu, Shizhan Liu et al.
Along with the development of modern smart cities, human-centric video analysis has been encountering the challenge of analyzing diverse and complex events in real scenes. A complex event relates to dense crowds, anomalous individuals, or collective behaviors. However, limited by the scale and coverage of existing video datasets, few human analysis approaches have reported their performances on such complex events. To this end, we present a new large-scale dataset with comprehensive annotations, named Human-in-Events or HiEve (Human-centric video analysis in complex Events), for the understanding of human motions, poses, and actions in a variety of realistic events, especially in crowd & complex events. It contains a record number of poses (>1M), the largest number of action instances (>56k) under complex events, as well as one of the largest numbers of trajectories lasting for longer time (with an average trajectory length of >480 frames). Based on its diverse annotation, we present two simple baselines for action recognition and pose estimation, respectively. They leverage cross-label information during training to enhance the feature learning in corresponding visual tasks. Experiments show that they could boost the performance of existing action recognition and pose estimation pipelines. More importantly, they prove the widely ranged annotations in HiEve can improve various video tasks. Furthermore, we conduct extensive experiments to benchmark recent video analysis approaches together with our baseline methods, demonstrating HiEve is a challenging dataset for human-centric video analysis. We expect that the dataset will advance the development of cutting-edge techniques in human-centric analysis and the understanding of complex events. The dataset is available at http://humaninevents.org
18.8CVJun 13, 2019
ATRW: A Benchmark for Amur Tiger Re-identification in the WildShuyuan Li, Jianguo Li, Hanlin Tang et al.
Monitoring the population and movements of endangered species is an important task to wildlife conversation. Traditional tagging methods do not scale to large populations, while applying computer vision methods to camera sensor data requires re-identification (re-ID) algorithms to obtain accurate counts and moving trajectory of wildlife. However, existing re-ID methods are largely targeted at persons and cars, which have limited pose variations and constrained capture environments. This paper tries to fill the gap by introducing a novel large-scale dataset, the Amur Tiger Re-identification in the Wild (ATRW) dataset. ATRW contains over 8,000 video clips from 92 Amur tigers, with bounding box, pose keypoint, and tiger identity annotations. In contrast to typical re-ID datasets, the tigers are captured in a diverse set of unconstrained poses and lighting conditions. We demonstrate with a set of baseline algorithms that ATRW is a challenging dataset for re-ID. Lastly, we propose a novel method for tiger re-identification, which introduces precise pose parts modeling in deep neural networks to handle large pose variation of tigers, and reaches notable performance improvement over existing re-ID methods. The dataset is public available at https://cvwc2019.github.io/ .
15.8CVNov 6, 2018
Weakly Supervised Scene Parsing with Point-based Distance Metric LearningRui Qian, Yunchao Wei, Honghui Shi et al.
Semantic scene parsing is suffering from the fact that pixel-level annotations are hard to be collected. To tackle this issue, we propose a Point-based Distance Metric Learning (PDML) in this paper. PDML does not require dense annotated masks and only leverages several labeled points that are much easier to obtain to guide the training process. Concretely, we leverage semantic relationship among the annotated points by encouraging the feature representations of the intra- and inter-category points to keep consistent, i.e. points within the same category should have more similar feature representations compared to those from different categories. We formulate such a characteristic into a simple distance metric loss, which collaborates with the point-wise cross-entropy loss to optimize the deep neural networks. Furthermore, to fully exploit the limited annotations, distance metric learning is conducted across different training images instead of simply adopting an image-dependent manner. We conduct extensive experiments on two challenging scene parsing benchmarks of PASCAL-Context and ADE 20K to validate the effectiveness of our PDML, and competitive mIoU scores are achieved.
32.6CVNov 28, 2017
Attentive Generative Adversarial Network for Raindrop Removal from a Single ImageRui Qian, Robby T. Tan, Wenhan Yang et al.
Raindrops adhered to a glass window or camera lens can severely hamper the visibility of a background scene and degrade an image considerably. In this paper, we address the problem by visually removing raindrops, and thus transforming a raindrop degraded image into a clean one. The problem is intractable, since first the regions occluded by raindrops are not given. Second, the information about the background scene of the occluded regions is completely lost for most part. To resolve the problem, we apply an attentive generative network using adversarial training. Our main idea is to inject visual attention into both the generative and discriminative networks. During the training, our visual attention learns about raindrop regions and their surroundings. Hence, by injecting this information, the generative network will pay more attention to the raindrop regions and the surrounding structures, and the discriminative network will be able to assess the local consistency of the restored regions. This injection of visual attention to both generative and discriminative networks is the main contribution of this paper. Our experiments show the effectiveness of our approach, which outperforms the state of the art methods quantitatively and qualitatively.