Yue Wu

CV
h-index10
6papers
336citations
Novelty60%
AI Score51

6 Papers

2.8CVNov 13, 2023
Semantically Grounded QFormer for Efficient Vision Language Understanding

Moulik Choraria, Xinbo Wu, Sourya Basu et al. · amazon-science

General purpose Vision Language Models (VLMs) have received tremendous interest in recent years, owing to their ability to learn rich vision-language correlations as well as their broad zero-shot competencies. One immensely popular line of work utilizes frozen unimodal models, by bridging vision representations to language using a trainable module called the QFormer. However, this method relies heavily on large-scale multimodal pretraining with huge computational overheads. To that end, we propose a more efficient framework for QFormer-based vision-language alignment. Our key idea relies on the observation that QFormer latents correspond more strongly to the frozen LLM's intermediate latent space. Consequently, instead of using QFormer latents as inputs to the LLM, we alter the framework by using the latents to directly condition the LLM latent space for image-to-text generation. We demonstrate the effectiveness of our approach against existing baselines in improving the efficiency of vision-language pretraining.

44.2LGMay 1, 2024Code
Self-Play Preference Optimization for Language Model Alignment

Yue Wu, Zhiqing Sun, Huizhuo Yuan et al. · cmu

Standard reinforcement learning from human feedback (RLHF) approaches relying on parametric models like the Bradley-Terry model fall short in capturing the intransitivity and irrationality in human preferences. Recent advancements suggest that directly working with preference probabilities can yield a more accurate reflection of human preferences, enabling more flexible and accurate language model alignment. In this paper, we propose a self-play-based method for language model alignment, which treats the problem as a constant-sum two-player game aimed at identifying the Nash equilibrium policy. Our approach, dubbed Self-Play Preference Optimization (SPPO), utilizes iterative policy updates to provably approximate the Nash equilibrium. Additionally, we propose a new SPPO objective which is both strongly motivated by theory and is simple and effective in practice. In our experiments, using only 60k prompts (without responses) from the UltraFeedback dataset and without any prompt augmentation, by leveraging a pre-trained preference model PairRM with only 0.4B parameters, SPPO can obtain a model from fine-tuning Mistral-7B-Instruct-v0.2 that achieves the state-of-the-art length-controlled win-rate of 28.53% against GPT-4-Turbo on AlpacaEval 2.0. It also outperforms the (iterative) DPO and IPO on MT-Bench, Arena-Hard, and the Open LLM Leaderboard. Starting from a stronger base model Llama-3-8B-Instruct, we are able to achieve a length-controlled win rate of 38.77%. Notably, the strong performance of SPPO is achieved without additional external supervision (e.g., responses, preferences, etc.) from GPT-4 or other stronger language models. Codes are available at https://github.com/uclaml/SPPO.

17.5CVDec 13, 2023Code
SimAC: A Simple Anti-Customization Method for Protecting Face Privacy against Text-to-Image Synthesis of Diffusion Models

Feifei Wang, Zhentao Tan, Tianyi Wei et al.

Despite the success of diffusion-based customization methods on visual content creation, increasing concerns have been raised about such techniques from both privacy and political perspectives. To tackle this issue, several anti-customization methods have been proposed in very recent months, predominantly grounded in adversarial attacks. Unfortunately, most of these methods adopt straightforward designs, such as end-to-end optimization with a focus on adversarially maximizing the original training loss, thereby neglecting nuanced internal properties intrinsic to the diffusion model, and even leading to ineffective optimization in some diffusion time steps.In this paper, we strive to bridge this gap by undertaking a comprehensive exploration of these inherent properties, to boost the performance of current anti-customization approaches. Two aspects of properties are investigated: 1) We examine the relationship between time step selection and the model's perception in the frequency domain of images and find that lower time steps can give much more contributions to adversarial noises. This inspires us to propose an adaptive greedy search for optimal time steps that seamlessly integrates with existing anti-customization methods. 2) We scrutinize the roles of features at different layers during denoising and devise a sophisticated feature-based optimization framework for anti-customization.Experiments on facial benchmarks demonstrate that our approach significantly increases identity disruption, thereby protecting user privacy and copyright. Our code is available at: https://github.com/somuchtome/SimAC.

16.4CVDec 5, 2023
Drag-A-Video: Non-rigid Video Editing with Point-based Interaction

Yao Teng, Enze Xie, Yue Wu et al.

Video editing is a challenging task that requires manipulating videos on both the spatial and temporal dimensions. Existing methods for video editing mainly focus on changing the appearance or style of the objects in the video, while keeping their structures unchanged. However, there is no existing method that allows users to interactively ``drag'' any points of instances on the first frame to precisely reach the target points with other frames consistently deformed. In this paper, we propose a new diffusion-based method for interactive point-based video manipulation, called Drag-A-Video. Our method allows users to click pairs of handle points and target points as well as masks on the first frame of an input video. Then, our method transforms the inputs into point sets and propagates these sets across frames. To precisely modify the contents of the video, we employ a new video-level motion supervision to update the features of the video and introduce the latent offsets to achieve this update at multiple denoising timesteps. We propose a temporal-consistent point tracking module to coordinate the movement of the points in the handle point sets. We demonstrate the effectiveness and flexibility of our method on various videos. The website of our work is available here: https://drag-a-video.github.io/.

15.0LGApr 5, 2024
ROPO: Robust Preference Optimization for Large Language Models

Xize Liang, Chao Chen, Shuang Qiu et al.

Preference alignment is pivotal for empowering large language models (LLMs) to generate helpful and harmless responses. However, the performance of preference alignment is highly sensitive to the prevalent noise in the preference data. Recent efforts for this problem either marginally alleviate the impact of noise without the ability to actually reduce its presence, or rely on costly teacher LLMs prone to reward misgeneralization. To address these challenges, we propose the RObust Preference Optimization (ROPO) framework, an iterative alignment approach that integrates noise-tolerance and filtering of noisy samples without the aid of external models. Specifically, ROPO iteratively solves a constrained optimization problem, where we dynamically assign a quality-aware weight for each sample and constrain the sum of the weights to the number of samples we intend to retain. For noise-tolerant training and effective noise identification, we derive a robust loss by suppressing the gradients of samples with high uncertainty. We demonstrate both empirically and theoretically that the derived loss is critical for distinguishing noisy samples from clean ones. Furthermore, inspired by our derived loss, we propose a robustness-guided rejection sampling technique to compensate for the potential important information in discarded queries. Experiments on three widely-used datasets with Mistral-7B and Llama-2-7B demonstrate that ROPO significantly outperforms existing preference alignment methods, with its superiority growing as the noise rate increases.

8.3CLOct 14, 2025
On the Role of Preference Variance in Preference Optimization

Jiacheng Guo, Zihao Li, Jiahao Qiu et al.

Direct Preference Optimization (DPO) has emerged as an important approach for learning from human preferences in aligning large language models (LLMs). However, collecting human preference data is costly and inefficient, motivating methods to reduce the required annotations. In this work, we investigate the impact of \emph{preference variance} (PVar), which measures the variance in model preferences when comparing pairs of responses, on the effectiveness of DPO training. We provide a theoretical insight by establishing an upper bound on the DPO gradient norm for any given prompt, showing it is controlled by the PVar of that prompt. This implies that prompts with low PVar can only produce small gradient updates, making them less valuable for learning. We validate this finding by fine-tuning LLMs with preferences generated by a reward model, evaluating on two benchmarks (AlpacaEval 2.0 and Arena-Hard). Experimental results demonstrate that prompts with higher PVar outperform randomly selected prompts or those with lower PVar. We also show that our PVar-based selection method is robust, when using smaller reward models (1B, 3B) for selection. Notably, in a separate experiment using the original human annotations from the UltraFeedback dataset, we found that training on only the top 10\% of prompts with the highest PVar yields better evaluation performance than training on the full dataset, highlighting the importance of preference variance in identifying informative examples for efficient LLM alignment.