W. G. Li

CV
h-index6
4papers
27citations
Novelty69%
AI Score43

4 Papers

20.4CVMay 29, 2025Code
UniTEX: Universal High Fidelity Generative Texturing for 3D Shapes

Yixun Liang, Kunming Luo, Xiao Chen et al.

We present UniTEX, a novel two-stage 3D texture generation framework to create high-quality, consistent textures for 3D assets. Existing approaches predominantly rely on UV-based inpainting to refine textures after reprojecting the generated multi-view images onto the 3D shapes, which introduces challenges related to topological ambiguity. To address this, we propose to bypass the limitations of UV mapping by operating directly in a unified 3D functional space. Specifically, we first propose that lifts texture generation into 3D space via Texture Functions (TFs)--a continuous, volumetric representation that maps any 3D point to a texture value based solely on surface proximity, independent of mesh topology. Then, we propose to predict these TFs directly from images and geometry inputs using a transformer-based Large Texturing Model (LTM). To further enhance texture quality and leverage powerful 2D priors, we develop an advanced LoRA-based strategy for efficiently adapting large-scale Diffusion Transformers (DiTs) for high-quality multi-view texture synthesis as our first stage. Extensive experiments demonstrate that UniTEX achieves superior visual quality and texture integrity compared to existing approaches, offering a generalizable and scalable solution for automated 3D texture generation. Code will available in: https://github.com/YixunLiang/UniTEX.

9.6HCMay 21, 2024
Tutorly: Turning Programming Videos Into Apprenticeship Learning Environments with LLMs

Wengxi Li, Roy Pea, Nick Haber et al.

Online programming videos, including tutorials and streamcasts, are widely popular and contain a wealth of expert knowledge. However, effectively utilizing these resources to achieve targeted learning goals can be challenging. Unlike direct tutoring, video content lacks tailored guidance based on individual learning paces, personalized feedback, and interactive engagement necessary for support and monitoring. Our work transforms programming videos into one-on-one tutoring experiences using the cognitive apprenticeship framework. Tutorly, developed as a JupyterLab Plugin, allows learners to (1) set personalized learning goals, (2) engage in learning-by-doing through a conversational LLM-based mentor agent, (3) receive guidance and feedback based on a student model that steers the mentor moves. In a within-subject study with 16 participants learning exploratory data analysis from a streamcast, Tutorly significantly improved their performance from 61.9% to 76.6% based on a post-test questionnaire. Tutorly demonstrates the potential for enhancing programming video learning experiences with LLM and learner modeling.

13.1CVJun 26, 2025
PoseMaster: Generating 3D Characters in Arbitrary Poses from a Single Image

Hongyu Yan, Kunming Luo, Weiyu Li et al.

3D characters play a crucial role in our daily entertainment. To improve the efficiency of 3D character modeling, recent image-based methods use two separate models to achieve pose standardization and 3D reconstruction of the A-pose character. However, these methods are prone to generating distorted and degraded images in the pose standardization stage due to self-occlusion and viewpoints, which further affects the geometric quality of the subsequent reconstruction process. To tackle these problems, we propose PoseMaster, an end-to-end controllable 3D character generation framework. Specifically, we unify pose transformation and 3D character generation into a flow-based 3D native generation framework. To achieve accurate arbitrary-pose control, we propose to leverage the 3D body bones existing in the skeleton of an animatable character as the pose condition. Furthermore, considering the specificity of multi-condition control, we randomly empty the pose condition and the image condition during training to improve the effectiveness and generalizability of pose control. Finally, we create a high-quality pose-control dataset derived from realistic character animation data to make the model learning the implicit relationships between skeleton and skinning weights. Extensive experiments show that PoseMaster outperforms current state-of-the-art techniques in both qualitative and quantitative evaluations for A-pose character generation while demonstrating its powerful ability to achieve precise control for arbitrary poses.

7.1LGJun 12, 2025
FedNano: Toward Lightweight Federated Tuning for Pretrained Multimodal Large Language Models

Yao Zhang, Hewei Gao, Haokun Chen et al.

Multimodal Large Language Models (MLLMs) excel in tasks like multimodal reasoning and cross-modal retrieval but face deployment challenges in real-world scenarios due to distributed multimodal data and strict privacy requirements. Federated Learning (FL) offers a solution by enabling collaborative model training without centralizing data. However, realizing FL for MLLMs presents significant challenges, including high computational demands, limited client capacity, substantial communication costs, and heterogeneous client data. Existing FL methods assume client-side deployment of full models, an assumption that breaks down for large-scale MLLMs due to their massive size and communication demands. To address these limitations, we propose FedNano, the first FL framework that centralizes the LLM on the server while introducing NanoEdge, a lightweight module for client-specific adaptation. NanoEdge employs modality-specific encoders, connectors, and trainable NanoAdapters with low-rank adaptation. This design eliminates the need to deploy LLM on clients, reducing client-side storage by 95%, and limiting communication overhead to only 0.01% of the model parameters. By transmitting only compact NanoAdapter updates, FedNano handles heterogeneous client data and resource constraints while preserving privacy. Experiments demonstrate that FedNano outperforms prior FL baselines, bridging the gap between MLLM scale and FL feasibility, and enabling scalable, decentralized multimodal AI systems.