Attention-aware Resource Allocation and QoE Analysis for Metaverse xURLLC ServicesHongyang Du, Jiazhen Liu, Dusit Niyato et al.
Metaverse encapsulates our expectations of the next-generation Internet, while bringing new key performance indicators (KPIs). Although conventional ultra-reliable and low-latency communications (URLLC) can satisfy objective KPIs, it is difficult to provide a personalized immersive experience that is a distinctive feature of the Metaverse. Since the quality of experience (QoE) can be regarded as a comprehensive KPI, the URLLC is evolved towards the next generation URLLC (xURLLC) with a personalized resource allocation scheme to achieve higher QoE. To deploy Metaverse xURLLC services, we study the interaction between the Metaverse service provider (MSP) and the network infrastructure provider (InP), and provide an optimal contract design framework. Specifically, the utility of the MSP, defined as a function of Metaverse users' QoE, is to be maximized, while ensuring the incentives of the InP. To model the QoE mathematically, we propose a novel metric named Meta-Immersion that incorporates both the objective KPIs and subjective feelings of Metaverse users. Furthermore, we develop an attention-aware rendering capacity allocation scheme to improve QoE in xURLLC. Using a user-object-attention level dataset, we validate that the xURLLC can achieve an average of 20.1% QoE improvement compared to the conventional URLLC with a uniform resource allocation scheme. The code for this paper is available at https://github.com/HongyangDu/AttentionQoE
FV-UPatches: Enhancing Universality in Finger Vein RecognitionZiyan Chen, Jiazhen Liu, Changwen Cao et al.
Many deep learning-based models have been introduced in finger vein recognition in recent years. These solutions, however, suffer from data dependency and are difficult to achieve model generalization. To address this problem, we are inspired by the idea of domain adaptation and propose a universal learning-based framework, which achieves generalization while training with limited data. To reduce differences between data distributions, a compressed U-Net is introduced as a domain mapper to map the raw region of interest image onto a target domain. The concentrated target domain is a unified feature space for the subsequent matching, in which a local descriptor model SOSNet is employed to embed patches into descriptors measuring the similarity of matching pairs. In the proposed framework, the domain mapper is an approximation to a specific extraction function thus the training is only a one-time effort with limited data. Moreover, the local descriptor model can be trained to be representative enough based on a public dataset of non-finger-vein images. The whole pipeline enables the framework to be well generalized, making it possible to enhance universality and helps to reduce costs of data collection, tuning and retraining. The comparable experimental results to state-of-the-art (SOTA) performance in five public datasets prove the effectiveness of the proposed framework. Furthermore, the framework shows application potential in other vein-based biometric recognition as well.
JaxRobotarium: Training and Deploying Multi-Robot Policies in 10 MinutesShalin Anand Jain, Jiazhen Liu, Siva Kailas et al.
Multi-agent reinforcement learning (MARL) has emerged as a promising solution for learning complex and scalable coordination behaviors in multi-robot systems. However, established MARL platforms (e.g., SMAC and MPE) lack robotics relevance and hardware deployment, leaving multi-robot learning researchers to develop bespoke environments and hardware testbeds dedicated to the development and evaluation of their individual contributions. The Multi-Agent RL Benchmark and Learning Environment for the Robotarium (MARBLER) is an exciting recent step in providing a standardized robotics-relevant platform for MARL, by bridging the Robotarium testbed with existing MARL software infrastructure. However, MARBLER lacks support for parallelization and GPU/TPU execution, making the platform prohibitively slow compared to modern MARL environments and hindering adoption. We contribute JaxRobotarium, a Jax-powered end-to-end simulation, learning, deployment, and benchmarking platform for the Robotarium. JaxRobotarium enables rapid training and deployment of multi-robot RL (MRRL) policies with realistic robot dynamics and safety constraints, supporting parallelization and hardware acceleration. Our generalizable learning interface integrates easily with SOTA MARL libraries (e.g., JaxMARL). In addition, JaxRobotarium includes eight standardized coordination scenarios, including four novel scenarios that bring established MARL benchmark tasks (e.g., RWARE and Level-Based Foraging) to a robotics setting. We demonstrate that JaxRobotarium retains high simulation fidelity while achieving dramatic speedups over baseline (20x in training and 150x in simulation), and provides an open-access sim-to-real evaluation pipeline through the Robotarium testbed, accelerating and democratizing access to multi-robot learning research and evaluation. Our code is available at https://github.com/GT-STAR-Lab/JaxRobotarium.
2.3CVSep 28, 2020
Concentrated Multi-Grained Multi-Attention Network for Video Based Person Re-IdentificationPanwen Hu, Jiazhen Liu, Rui Huang
Occlusion is still a severe problem in the video-based Re-IDentification (Re-ID) task, which has a great impact on the success rate. The attention mechanism has been proved to be helpful in solving the occlusion problem by a large number of existing methods. However, their attention mechanisms still lack the capability to extract sufficient discriminative information into the final representations from the videos. The single attention module scheme employed by existing methods cannot exploit multi-scale spatial cues, and the attention of the single module will be dispersed by multiple salient parts of the person. In this paper, we propose a Concentrated Multi-grained Multi-Attention Network (CMMANet) where two multi-attention modules are designed to extract multi-grained information through processing multi-scale intermediate features. Furthermore, multiple attention submodules in each multi-attention module can automatically discover multiple discriminative regions of the video frames. To achieve this goal, we introduce a diversity loss to diversify the submodules in each multi-attention module, and a concentration loss to integrate their attention responses so that each submodule can strongly focus on a specific meaningful part. The experimental results show that the proposed approach outperforms the state-of-the-art methods by large margins on multiple public datasets.