1.5CVNov 29, 2023
Coloring the Past: Neural Historical Buildings Reconstruction from Archival PhotographyDavid Komorowicz, Lu Sang, Ferdinand Maiwald et al.
Historical buildings are a treasure and milestone of human cultural heritage. Reconstructing the 3D models of these building hold significant value. The rapid development of neural rendering methods makes it possible to recover the 3D shape only based on archival photographs. However, this task presents considerable challenges due to the limitations of such datasets. Historical photographs are often limited in number and the scenes in these photos might have altered over time. The radiometric quality of these images is also often sub-optimal. To address these challenges, we introduce an approach to reconstruct the geometry of historical buildings, employing volumetric rendering techniques. We leverage dense point clouds as a geometric prior and introduce a color appearance embedding loss to recover the color of the building given limited available color images. We aim for our work to spark increased interest and focus on preserving historical buildings. Thus, we also introduce a new historical dataset of the Hungarian National Theater, providing a new benchmark for the reconstruction method.
2.8CVNov 29, 2023
Erasing the Ephemeral: Joint Camera Refinement and Transient Object Removal for Street View SynthesisMreenav Shyam Deka, Lu Sang, Daniel Cremers
Synthesizing novel views for urban environments is crucial for tasks like autonomous driving and virtual tours. Compared to object-level or indoor situations, outdoor settings present unique challenges, such as inconsistency across frames due to moving vehicles and camera pose drift over lengthy sequences. In this paper, we introduce a method that tackles these challenges on view synthesis for outdoor scenarios. We employ a neural point light field scene representation and strategically detect and mask out dynamic objects to reconstruct novel scenes without artifacts. Moreover, we simultaneously optimize camera pose along with the view synthesis process, and thus, we simultaneously refine both elements. Through validation on real-world urban datasets, we demonstrate state-of-the-art results in synthesizing novel views of urban scenes.
15.5CVFeb 27, 2025
4Deform: Neural Surface Deformation for Robust Shape InterpolationLu Sang, Zehranaz Canfes, Dongliang Cao et al.
Generating realistic intermediate shapes between non-rigidly deformed shapes is a challenging task in computer vision, especially with unstructured data (e.g., point clouds) where temporal consistency across frames is lacking, and topologies are changing. Most interpolation methods are designed for structured data (i.e., meshes) and do not apply to real-world point clouds. In contrast, our approach, 4Deform, leverages neural implicit representation (NIR) to enable free topology changing shape deformation. Unlike previous mesh-based methods that learn vertex-based deformation fields, our method learns a continuous velocity field in Euclidean space. Thus, it is suitable for less structured data such as point clouds. Additionally, our method does not require intermediate-shape supervision during training; instead, we incorporate physical and geometrical constraints to regularize the velocity field. We reconstruct intermediate surfaces using a modified level-set equation, directly linking our NIR with the velocity field. Experiments show that our method significantly outperforms previous NIR approaches across various scenarios (e.g., noisy, partial, topology-changing, non-isometric shapes) and, for the first time, enables new applications like 4D Kinect sequence upsampling and real-world high-resolution mesh deformation.
Dive into Layers: Neural Network Capacity Bounding using Algebraic GeometryJi Yang, Lu Sang, Daniel Cremers
The empirical results suggest that the learnability of a neural network is directly related to its size. To mathematically prove this, we borrow a tool in topological algebra: Betti numbers to measure the topological geometric complexity of input data and the neural network. By characterizing the expressive capacity of a neural network with its topological complexity, we conduct a thorough analysis and show that the network's expressive capacity is limited by the scale of its layers. Further, we derive the upper bounds of the Betti numbers on each layer within the network. As a result, the problem of architecture selection of a neural network is transformed to determining the scale of the network that can represent the input data complexity. With the presented results, the architecture selection of a fully connected network boils down to choosing a suitable size of the network such that it equips the Betti numbers that are not smaller than the Betti numbers of the input data. We perform the experiments on a real-world dataset MNIST and the results verify our analysis and conclusion. The code is publicly available.
Inferring Super-Resolution Depth from a Moving Light-Source Enhanced RGB-D Sensor: A Variational ApproachLu Sang, Bjoern Haefner, Daniel Cremers
A novel approach towards depth map super-resolution using multi-view uncalibrated photometric stereo is presented. Practically, an LED light source is attached to a commodity RGB-D sensor and is used to capture objects from multiple viewpoints with unknown motion. This non-static camera-to-object setup is described with a nonconvex variational approach such that no calibration on lighting or camera motion is required due to the formulation of an end-to-end joint optimization problem. Solving the proposed variational model results in high resolution depth, reflectance and camera pose estimates, as we show on challenging synthetic and real-world datasets.