Haotian Zhang

LG
h-index3
4papers
55citations
Novelty45%
AI Score40

4 Papers

14.1CVAug 29, 2024
COIN: Control-Inpainting Diffusion Prior for Human and Camera Motion Estimation

Jiefeng Li, Ye Yuan, Davis Rempe et al.

Estimating global human motion from moving cameras is challenging due to the entanglement of human and camera motions. To mitigate the ambiguity, existing methods leverage learned human motion priors, which however often result in oversmoothed motions with misaligned 2D projections. To tackle this problem, we propose COIN, a control-inpainting motion diffusion prior that enables fine-grained control to disentangle human and camera motions. Although pre-trained motion diffusion models encode rich motion priors, we find it non-trivial to leverage such knowledge to guide global motion estimation from RGB videos. COIN introduces a novel control-inpainting score distillation sampling method to ensure well-aligned, consistent, and high-quality motion from the diffusion prior within a joint optimization framework. Furthermore, we introduce a new human-scene relation loss to alleviate the scale ambiguity by enforcing consistency among the humans, camera, and scene. Experiments on three challenging benchmarks demonstrate the effectiveness of COIN, which outperforms the state-of-the-art methods in terms of global human motion estimation and camera motion estimation. As an illustrative example, COIN outperforms the state-of-the-art method by 33% in world joint position error (W-MPJPE) on the RICH dataset.

9.4LGNov 1, 2025Code
Tree Training: Accelerating Agentic LLMs Training via Shared Prefix Reuse

Shaojie Wang, Jinghui Wang, Yinghan Cui et al.

In agentic LLM scenarios, an agent's interaction process during a single rollout often exhibits branching behaviors. Due to memory retrieval and concurrent tool executions at certain decision points, the token trajectory of one task evolves into a tree-like structure rather than a linear sequence. However, current training pipelines decompose such tree-structured trajectories into separate linear segments, treating each branch as an independent sequence. As a result, shared prefixes across these branches are repeatedly recomputed during both forward and backward passes. To address this inefficiency, we propose Tree Training, a paradigm that computes each shared prefix only once and reuses its intermediate results across related branches during both forward and backward passes, substantially improving computation efficiency in large-scale agentic training. This is achieved via (i) Tree Packing, which efficiently reuses shared computations across trajectories, and (ii) Gradient Restoration, which ensures correct gradient propagation across reused prefixes. Experiments on multiple open-source models demonstrate up to 3.9x reduction in total training time, enabling more efficient agentic LLM SFT and RL training.

10.4LGJun 7, 2024Code
CLoG: Benchmarking Continual Learning of Image Generation Models

Haotian Zhang, Junting Zhou, Haowei Lin et al.

Continual Learning (CL) poses a significant challenge in Artificial Intelligence, aiming to mirror the human ability to incrementally acquire knowledge and skills. While extensive research has focused on CL within the context of classification tasks, the advent of increasingly powerful generative models necessitates the exploration of Continual Learning of Generative models (CLoG). This paper advocates for shifting the research focus from classification-based CL to CLoG. We systematically identify the unique challenges presented by CLoG compared to traditional classification-based CL. We adapt three types of existing CL methodologies, replay-based, regularization-based, and parameter-isolation-based methods to generative tasks and introduce comprehensive benchmarks for CLoG that feature great diversity and broad task coverage. Our benchmarks and results yield intriguing insights that can be valuable for developing future CLoG methods. Additionally, we will release a codebase designed to facilitate easy benchmarking and experimentation in CLoG publicly at https://github.com/linhaowei1/CLoG. We believe that shifting the research focus to CLoG will benefit the continual learning community and illuminate the path for next-generation AI-generated content (AIGC) in a lifelong learning paradigm.

16.7GRMay 2, 2025
GENMO: A GENeralist Model for Human MOtion

Jiefeng Li, Jinkun Cao, Haotian Zhang et al.

Human motion modeling traditionally separates motion generation and estimation into distinct tasks with specialized models. Motion generation models focus on creating diverse, realistic motions from inputs like text, audio, or keyframes, while motion estimation models aim to reconstruct accurate motion trajectories from observations like videos. Despite sharing underlying representations of temporal dynamics and kinematics, this separation limits knowledge transfer between tasks and requires maintaining separate models. We present GENMO, a unified Generalist Model for Human Motion that bridges motion estimation and generation in a single framework. Our key insight is to reformulate motion estimation as constrained motion generation, where the output motion must precisely satisfy observed conditioning signals. Leveraging the synergy between regression and diffusion, GENMO achieves accurate global motion estimation while enabling diverse motion generation. We also introduce an estimation-guided training objective that exploits in-the-wild videos with 2D annotations and text descriptions to enhance generative diversity. Furthermore, our novel architecture handles variable-length motions and mixed multimodal conditions (text, audio, video) at different time intervals, offering flexible control. This unified approach creates synergistic benefits: generative priors improve estimated motions under challenging conditions like occlusions, while diverse video data enhances generation capabilities. Extensive experiments demonstrate GENMO's effectiveness as a generalist framework that successfully handles multiple human motion tasks within a single model.