Gongye Liu

CV
h-index4
4papers
118citations
Novelty35%
AI Score32

4 Papers

24.5CVNov 8, 2024Code
Autoregressive Models in Vision: A Survey

Jing Xiong, Gongye Liu, Lun Huang et al.

Autoregressive modeling has been a huge success in the field of natural language processing (NLP). Recently, autoregressive models have emerged as a significant area of focus in computer vision, where they excel in producing high-quality visual content. Autoregressive models in NLP typically operate on subword tokens. However, the representation strategy in computer vision can vary in different levels, i.e., pixel-level, token-level, or scale-level, reflecting the diverse and hierarchical nature of visual data compared to the sequential structure of language. This survey comprehensively examines the literature on autoregressive models applied to vision. To improve readability for researchers from diverse research backgrounds, we start with preliminary sequence representation and modeling in vision. Next, we divide the fundamental frameworks of visual autoregressive models into three general sub-categories, including pixel-based, token-based, and scale-based models based on the representation strategy. We then explore the interconnections between autoregressive models and other generative models. Furthermore, we present a multifaceted categorization of autoregressive models in computer vision, including image generation, video generation, 3D generation, and multimodal generation. We also elaborate on their applications in diverse domains, including emerging domains such as embodied AI and 3D medical AI, with about 250 related references. Finally, we highlight the current challenges to autoregressive models in vision with suggestions about potential research directions. We have also set up a Github repository to organize the papers included in this survey at: https://github.com/ChaofanTao/Autoregressive-Models-in-Vision-Survey.

5.2CVJul 21, 2024
LayoutDiT: Exploring Content-Graphic Balance in Layout Generation with Diffusion Transformer

Yu Li, Yifan Chen, Gongye Liu et al.

Layout generation is a foundation task of graphic design, which requires the integration of visual aesthetics and harmonious expression of content delivery. However, existing methods still face challenges in generating precise and visually appealing layouts, including blocking, overlapping, small-sized, or spatial misalignment. We found that these methods overlook the crucial balance between learning content-aware and graphic-aware features. This oversight results in their limited ability to model the graphic structure of layouts and generate reasonable layout arrangements. To address these challenges, we introduce LayoutDiT, an effective framework that balances content and graphic features to generate high-quality, visually appealing layouts. Specifically, we first design an adaptive factor that optimizes the model's awareness of the layout generation space, balancing the model's performance in both content and graphic aspects. Secondly, we introduce a graphic condition, the saliency bounding box, to bridge the modality difference between images in the visual domain and layouts in the geometric parameter domain. In addition, we adapt a diffusion transformer model as the backbone, whose powerful generative capability ensures the quality of layout generation. Benefiting from the properties of diffusion models, our method excels in constrained settings without introducing additional constraint modules. Extensive experimental results demonstrate that our method achieves superior performance in both constrained and unconstrained settings, significantly outperforming existing methods.

16.8CVJun 5
AnchorWorld: Embodied Egocentric World Simulation with View-based Evolution Customization

Yu Li, Menghan Xia, Gongye Liu et al.

Despite being a pivotal frontier, interactive world modeling remains underexplored in terms of the versatile controllability required by practical scenarios. To bridge this gap, we present AnchorWorld, a framework that advances egocentric simulation through enhanced interaction integrity and a flexible mechanism for world customization. First, we utilize 3D human motion as the primary interaction modality. To complement the out-of-view or truncated body parts in egocentric views, we introduce an auxiliary training supervision that incorporates exogenous viewpoints decoupled from the agent's first-person sensorium. It allows the model to observe the agent's full-body positioning relative to the environment, facilitating a more robust spatial grounding of human-world interactions. Furthermore, we propose a simple yet effective mechanism for customizing self-evolving worlds. This is achieved by defining anchor views within a unified world coordinate system, coupled with textual descriptions dictating the dynamic evolution of local scenes. Experimental results show that AnchorWorld significantly outperforms state-of-the-art baselines, while ablation studies validate the effectiveness of our key designs. Notably, our customization scheme exhibits promising spatio-temporal geometric consistency and adheres strictly to the prescribed evolutionary dynamics.

30.9SEJun 14, 2024Code
ChartMimic: Evaluating LMM's Cross-Modal Reasoning Capability via Chart-to-Code Generation

Cheng Yang, Chufan Shi, Yaxin Liu et al.

We introduce a new benchmark, ChartMimic, aimed at assessing the visually-grounded code generation capabilities of large multimodal models (LMMs). ChartMimic utilizes information-intensive visual charts and textual instructions as inputs, requiring LMMs to generate the corresponding code for chart rendering. ChartMimic includes 4,800 human-curated (figure, instruction, code) triplets, which represent the authentic chart use cases found in scientific papers across various domains (e.g., Physics, Computer Science, Economics, etc). These charts span 18 regular types and 4 advanced types, diversifying into 201 subcategories. Furthermore, we propose multi-level evaluation metrics to provide an automatic and thorough assessment of the output code and the rendered charts. Unlike existing code generation benchmarks, ChartMimic places emphasis on evaluating LMMs' capacity to harmonize a blend of cognitive capabilities, encompassing visual understanding, code generation, and cross-modal reasoning. The evaluation of $3$ proprietary models and 14 open-weight models highlights the substantial challenges posed by ChartMimic. Even the advanced GPT-4o, InternVL2-Llama3-76B only achieved an average score across Direct Mimic and Customized Mimic tasks of 82.2 and 61.6, respectively, indicating significant room for improvement. We anticipate that ChartMimic will inspire the development of LMMs, advancing the pursuit of artificial general intelligence.