21.3CLFeb 17, 2025Code
AURORA:Automated Training Framework of Universal Process Reward Models via Ensemble Prompting and Reverse VerificationXiaoyu Tan, Tianchu Yao, Chao Qu et al.
The reasoning capabilities of advanced large language models (LLMs) like o1 have revolutionized artificial intelligence applications. Nevertheless, evaluating and optimizing complex reasoning processes remain significant challenges due to diverse policy distributions and the inherent limitations of human effort and accuracy. In this paper, we present AURORA, a novel automated framework for training universal process reward models (PRMs) using ensemble prompting and reverse verification. The framework employs a two-phase approach: First, it uses diverse prompting strategies and ensemble methods to perform automated annotation and evaluation of processes, ensuring robust assessments for reward learning. Second, it leverages practical reference answers for reverse verification, enhancing the model's ability to validate outputs and improving training accuracy. To assess the framework's performance, we extend beyond the existing ProcessBench benchmark by introducing UniversalBench, which evaluates reward predictions across full trajectories under diverse policy distribtion with long Chain-of-Thought (CoT) outputs. Experimental results demonstrate that AURORA enhances process evaluation accuracy, improves PRMs' accuracy for diverse policy distributions and long-CoT responses. The project will be open-sourced at https://auroraprm.github.io/. The Universal-PRM-7B is available at https://huggingface.co/infly/Universal-PRM-7B.
Guess What I am Thinking: A Benchmark for Inner Thought Reasoning of Role-Playing Language AgentsRui Xu, MingYu Wang, XinTao Wang et al.
Recent advances in LLM-based role-playing language agents (RPLAs) have attracted broad attention in various applications. While chain-of-thought reasoning has shown importance in many tasks for LLMs, the internal thinking processes of RPLAs remain unexplored. Understanding characters' inner thoughts is crucial for developing advanced RPLAs. In this paper, we introduce ROLETHINK, a novel benchmark constructed from literature for evaluating character thought generation. We propose the task of inner thought reasoning, which includes two sets: the gold set that compares generated thoughts with original character monologues, and the silver set that uses expert synthesized character analyses as references. To address this challenge, we propose MIRROR, a chain-of-thought approach that generates character thoughts by retrieving memories, predicting character reactions, and synthesizing motivations. Through extensive experiments, we demonstrate the importance of inner thought reasoning for RPLAs, and MIRROR consistently outperforms existing methods. Resources are available at https://github.com/airaer1998/RPA_Thought.
Visual-Semantic Knowledge Conflicts in Operating Rooms: Synthetic Data Curation for Surgical Risk Perception in Multimodal Large Language ModelsWeiyi Zhao, Xiaoyu Tan, Liang Liu et al.
Surgical risk identification is critical for patient safety and reducing preventable medical errors. While multimodal large language models (MLLMs) show promise for automated operating room (OR) risk detection, they often exhibit visual-semantic knowledge conflicts (VS-KC), failing to identify visual safety violations despite understanding textual rules. To address this, we introduce a dataset comprising over 34,000 synthetic images generated by diffusion models, depicting operating room scenes containing entities that violate established safety rules. These images were created to alleviate data scarcity and examine MLLMs vulnerabilities. In addition, the dataset includes 214 human-annotated images that serve as a gold-standard reference for validation. This comprehensive dataset, spanning diverse perspectives, stages, and configurations, is designed to expose and study VS-KC. Fine-tuning on OR-VSKC significantly improves MLLMs' detection of trained conflict entities and generalizes well to new viewpoints for these entities, but performance on untrained entity types remains poor, highlighting learning specificity and the need for comprehensive training. The main contributions of this work include: (1) a data generation methodology tailored for rule-violation scenarios; (2) the release of the OR-VSKC dataset and its associated benchmark as open-source resources; and (3) an empirical analysis of violation-sensitive knowledge consistency in representative MLLMs. The dataset and appendix are available at https://github.com/zgg2577/VS-KC.
21.4CLDec 9, 2023
PILLOW: Enhancing Efficient Instruction Fine-tuning via Prompt MatchingZhenting Qi, Xiaoyu Tan, Shaojie Shi et al.
Instruction fine-tuning has conventionally been employed to adapt Large Language Models (LLMs) to a variety of tasks. Nonetheless, this technique often necessitates substantial computational resources, making it impractical for deployment by individuals or small-scale entities. Recently, Low-Rank Adaptation (LoRA) has become a promising alternative, offering high capabilities on par with full tuning with reduced resource overhead. However, attaining satisfactory performance through the fine-tuning of LoRA is a non-trivial challenge. In this paper, we propose PILLOW, which aims to improve LoRA's performance by a discrimination-based prompting method, leveraging LLMs' In-Context Learning ability. PILLOW incorporates a matching network that selects prompts from a user-defined prompt pool, concatenates the selected prompts with the user instruction as input, and performs inference using the LoRA-fine-tuned LLMs. Trained with Reinforcement Learning, PILLOW exhibits commensurate performance on various evaluation metrics compared with typical instruction fine-tuning methods, utilizing only consumer-grade GPU resources and exhibiting a large reduction in computational costs.
13.6AIOct 18, 2025
Count Counts: Motivating Exploration in LLM Reasoning with Count-based Intrinsic RewardsXuan Zhang, Ruixiao Li, Zhijian Zhou et al.
Reinforcement Learning (RL) has become a compelling way to strengthen the multi step reasoning ability of Large Language Models (LLMs). However, prevalent RL paradigms still lean on sparse outcome-based rewards and limited exploration, which often drives LLMs toward repetitive and suboptimal reasoning patterns. In this paper, we study the central question of how to design exploration for LLM reasoning and introduce MERCI (Motivating Exploration in LLM Reasoning with Count-based Intrinsic Rewards), a novel RL algorithm that augments policy optimization with a principled intrinsic reward. Building on the idea of count-based exploration, MERCI leverages a lightweight Coin Flipping Network (CFN) to estimate the pseudo count and further epistemic uncertainty over reasoning trajectories, and converts them into an intrinsic reward that values novelty while preserving the learning signal from task rewards. We integrate MERCI into some advanced RL frameworks like Group Relative Policy Optimization (GRPO). Experiments on complex reasoning benchmarks demonstrate that MERCI encourages richer and more varied chains of thought, significantly improves performance over strong baselines, and helps the policy escape local routines to discover better solutions. It indicates that our targeted intrinsic motivation can make exploration reliable for language model reasoning.
11.4LGSep 26, 2025
Learn the Ropes, Then Trust the Wins: Self-imitation with Progressive Exploration for Agentic Reinforcement LearningYulei Qin, Xiaoyu Tan, Zhengbao He et al.
Reinforcement learning (RL) is the dominant paradigm for sharpening strategic tool use capabilities of LLMs on long-horizon, sparsely-rewarded agent tasks, yet it faces a fundamental challenge of exploration-exploitation trade-off. Existing studies stimulate exploration through the lens of policy entropy, but such mechanical entropy maximization is prone to RL training instability due to the multi-turn distribution shifting. In this paper, we target the progressive exploration-exploitation balance under the guidance of the agent own experiences without succumbing to either entropy collapsing or runaway divergence. We propose SPEAR, a curriculum-based self-imitation learning (SIL) recipe for training agentic LLMs. It extends the vanilla SIL framework, where a replay buffer stores self-generated promising trajectories for off-policy update, by gradually steering the policy evolution within a well-balanced range of entropy across stages. Specifically, our approach incorporates a curriculum to manage the exploration process, utilizing intrinsic rewards to foster skill-level exploration and facilitating action-level exploration through SIL. At first, the auxiliary tool call reward plays a critical role in the accumulation of tool-use skills, enabling broad exposure to the unfamiliar distributions of the environment feedback with an upward entropy trend. As training progresses, self-imitation gets strengthened to exploit existing successful patterns from replayed experiences for comparative action-level exploration, accelerating solution iteration without unbounded entropy growth. To further stabilize training, we recalibrate the advantages of experiences in the replay buffer to address the potential policy drift. Reugularizations such as the clipping of tokens with high covariance between probability and advantage are introduced to the trajectory-level entropy control to curb over-confidence.
Bellman Meets Hawkes: Model-Based Reinforcement Learning via Temporal Point ProcessesChao Qu, Xiaoyu Tan, Siqiao Xue et al.
We consider a sequential decision making problem where the agent faces the environment characterized by the stochastic discrete events and seeks an optimal intervention policy such that its long-term reward is maximized. This problem exists ubiquitously in social media, finance and health informatics but is rarely investigated by the conventional research in reinforcement learning. To this end, we present a novel framework of the model-based reinforcement learning where the agent's actions and observations are asynchronous stochastic discrete events occurring in continuous-time. We model the dynamics of the environment by Hawkes process with external intervention control term and develop an algorithm to embed such process in the Bellman equation which guides the direction of the value gradient. We demonstrate the superiority of our method in both synthetic simulator and real-world problem.