One Model to Edit Them All: Free-Form Text-Driven Image Manipulation with Semantic ModulationsYiming Zhu, Hongyu Liu, Yibing Song et al.
Free-form text prompts allow users to describe their intentions during image manipulation conveniently. Based on the visual latent space of StyleGAN[21] and text embedding space of CLIP[34], studies focus on how to map these two latent spaces for text-driven attribute manipulations. Currently, the latent mapping between these two spaces is empirically designed and confines that each manipulation model can only handle one fixed text prompt. In this paper, we propose a method named Free-Form CLIP (FFCLIP), aiming to establish an automatic latent mapping so that one manipulation model handles free-form text prompts. Our FFCLIP has a cross-modality semantic modulation module containing semantic alignment and injection. The semantic alignment performs the automatic latent mapping via linear transformations with a cross attention mechanism. After alignment, we inject semantics from text prompt embeddings to the StyleGAN latent space. For one type of image (e.g., `human portrait'), one FFCLIP model can be learned to handle free-form text prompts. Meanwhile, we observe that although each training text prompt only contains a single semantic meaning, FFCLIP can leverage text prompts with multiple semantic meanings for image manipulation. In the experiments, we evaluate FFCLIP on three types of images (i.e., `human portraits', `cars', and `churches'). Both visual and numerical results show that FFCLIP effectively produces semantically accurate and visually realistic images. Project page: https://github.com/KumapowerLIU/FFCLIP.
6.2CVDec 18, 2025
FlashPortrait: 6x Faster Infinite Portrait Animation with Adaptive Latent PredictionShuyuan Tu, Yueming Pan, Yinming Huang et al.
Current diffusion-based acceleration methods for long-portrait animation struggle to ensure identity (ID) consistency. This paper presents FlashPortrait, an end-to-end video diffusion transformer capable of synthesizing ID-preserving, infinite-length videos while achieving up to 6x acceleration in inference speed. In particular, FlashPortrait begins by computing the identity-agnostic facial expression features with an off-the-shelf extractor. It then introduces a Normalized Facial Expression Block to align facial features with diffusion latents by normalizing them with their respective means and variances, thereby improving identity stability in facial modeling. During inference, FlashPortrait adopts a dynamic sliding-window scheme with weighted blending in overlapping areas, ensuring smooth transitions and ID consistency in long animations. In each context window, based on the latent variation rate at particular timesteps and the derivative magnitude ratio among diffusion layers, FlashPortrait utilizes higher-order latent derivatives at the current timestep to directly predict latents at future timesteps, thereby skipping several denoising steps and achieving 6x speed acceleration. Experiments on benchmarks show the effectiveness of FlashPortrait both qualitatively and quantitatively.
6.2CVNov 21, 2025
MatPedia: A Universal Generative Foundation for High-Fidelity Material SynthesisDi Luo, Shuhui Yang, Mingxin Yang et al.
Physically-based rendering (PBR) materials are fundamental to photorealistic graphics, yet their creation remains labor-intensive and requires specialized expertise. While generative models have advanced material synthesis, existing methods lack a unified representation bridging natural image appearance and PBR properties, leading to fragmented task-specific pipelines and inability to leverage large-scale RGB image data. We present MatPedia, a foundation model built upon a novel joint RGB-PBR representation that compactly encodes materials into two interdependent latents: one for RGB appearance and one for the four PBR maps encoding complementary physical properties. By formulating them as a 5-frame sequence and employing video diffusion architectures, MatPedia naturally captures their correlations while transferring visual priors from RGB generation models. This joint representation enables a unified framework handling multiple material tasks--text-to-material generation, image-to-material generation, and intrinsic decomposition--within a single architecture. Trained on MatHybrid-410K, a mixed corpus combining PBR datasets with large-scale RGB images, MatPedia achieves native $1024\times1024$ synthesis that substantially surpasses existing approaches in both quality and diversity.
PD-GAN: Probabilistic Diverse GAN for Image InpaintingHongyu Liu, Ziyu Wan, Wei Huang et al.
We propose PD-GAN, a probabilistic diverse GAN for image inpainting. Given an input image with arbitrary hole regions, PD-GAN produces multiple inpainting results with diverse and visually realistic content. Our PD-GAN is built upon a vanilla GAN which generates images based on random noise. During image generation, we modulate deep features of input random noise from coarse-to-fine by injecting an initially restored image and the hole regions in multiple scales. We argue that during hole filling, the pixels near the hole boundary should be more deterministic (i.e., with higher probability trusting the context and initially restored image to create natural inpainting boundary), while those pixels lie in the center of the hole should enjoy more degrees of freedom (i.e., more likely to depend on the random noise for enhancing diversity). To this end, we propose spatially probabilistic diversity normalization (SPDNorm) inside the modulation to model the probability of generating a pixel conditioned on the context information. SPDNorm dynamically balances the realism and diversity inside the hole region, making the generated content more diverse towards the hole center and resemble neighboring image content more towards the hole boundary. Meanwhile, we propose a perceptual diversity loss to further empower PD-GAN for diverse content generation. Experiments on benchmark datasets including CelebA-HQ, Places2 and Paris Street View indicate that PD-GAN is effective for diverse and visually realistic image restoration.
DeFLOCNet: Deep Image Editing via Flexible Low-level ControlsHongyu Liu, Ziyu Wan, Wei Huang et al.
User-intended visual content fills the hole regions of an input image in the image editing scenario. The coarse low-level inputs, which typically consist of sparse sketch lines and color dots, convey user intentions for content creation (\ie, free-form editing). While existing methods combine an input image and these low-level controls for CNN inputs, the corresponding feature representations are not sufficient to convey user intentions, leading to unfaithfully generated content. In this paper, we propose DeFLOCNet which relies on a deep encoder-decoder CNN to retain the guidance of these controls in the deep feature representations. In each skip-connection layer, we design a structure generation block. Instead of attaching low-level controls to an input image, we inject these controls directly into each structure generation block for sketch line refinement and color propagation in the CNN feature space. We then concatenate the modulated features with the original decoder features for structure generation. Meanwhile, DeFLOCNet involves another decoder branch for texture generation and detail enhancement. Both structures and textures are rendered in the decoder, leading to user-intended editing results. Experiments on benchmarks demonstrate that DeFLOCNet effectively transforms different user intentions to create visually pleasing content.
34.2CVApr 27, 2020
MakeItTalk: Speaker-Aware Talking-Head AnimationYang Zhou, Xintong Han, Eli Shechtman et al.
We present a method that generates expressive talking heads from a single facial image with audio as the only input. In contrast to previous approaches that attempt to learn direct mappings from audio to raw pixels or points for creating talking faces, our method first disentangles the content and speaker information in the input audio signal. The audio content robustly controls the motion of lips and nearby facial regions, while the speaker information determines the specifics of facial expressions and the rest of the talking head dynamics. Another key component of our method is the prediction of facial landmarks reflecting speaker-aware dynamics. Based on this intermediate representation, our method is able to synthesize photorealistic videos of entire talking heads with full range of motion and also animate artistic paintings, sketches, 2D cartoon characters, Japanese mangas, stylized caricatures in a single unified framework. We present extensive quantitative and qualitative evaluation of our method, in addition to user studies, demonstrating generated talking heads of significantly higher quality compared to prior state-of-the-art.
12.0CVFeb 4, 2019
Compatible and Diverse Fashion Image InpaintingXintong Han, Zuxuan Wu, Weilin Huang et al.
Visual compatibility is critical for fashion analysis, yet is missing in existing fashion image synthesis systems. In this paper, we propose to explicitly model visual compatibility through fashion image inpainting. To this end, we present Fashion Inpainting Networks (FiNet), a two-stage image-to-image generation framework that is able to perform compatible and diverse inpainting. Disentangling the generation of shape and appearance to ensure photorealistic results, our framework consists of a shape generation network and an appearance generation network. More importantly, for each generation network, we introduce two encoders interacting with one another to learn latent code in a shared compatibility space. The latent representations are jointly optimized with the corresponding generation network to condition the synthesis process, encouraging a diverse set of generated results that are visually compatible with existing fashion garments. In addition, our framework is readily extended to clothing reconstruction and fashion transfer, with impressive results. Extensive experiments with comparisons with state-of-the-art approaches on fashion synthesis task quantitatively and qualitatively demonstrate the effectiveness of our method.
14.6CVNov 24, 2018
Generate, Segment and Refine: Towards Generic Manipulation SegmentationPeng Zhou, Bor-Chun Chen, Xintong Han et al.
Detecting manipulated images has become a significant emerging challenge. The advent of image sharing platforms and the easy availability of advanced photo editing software have resulted in a large quantities of manipulated images being shared on the internet. While the intent behind such manipulations varies widely, concerns on the spread of fake news and misinformation is growing. Current state of the art methods for detecting these manipulated images suffers from the lack of training data due to the laborious labeling process. We address this problem in this paper, for which we introduce a manipulated image generation process that creates true positives using currently available datasets. Drawing from traditional work on image blending, we propose a novel generator for creating such examples. In addition, we also propose to further create examples that force the algorithm to focus on boundary artifacts during training. Strong experimental results validate our proposal.
VITON: An Image-based Virtual Try-on NetworkXintong Han, Zuxuan Wu, Zhe Wu et al.
We present an image-based VIirtual Try-On Network (VITON) without using 3D information in any form, which seamlessly transfers a desired clothing item onto the corresponding region of a person using a coarse-to-fine strategy. Conditioned upon a new clothing-agnostic yet descriptive person representation, our framework first generates a coarse synthesized image with the target clothing item overlaid on that same person in the same pose. We further enhance the initial blurry clothing area with a refinement network. The network is trained to learn how much detail to utilize from the target clothing item, and where to apply to the person in order to synthesize a photo-realistic image in which the target item deforms naturally with clear visual patterns. Experiments on our newly collected Zalando dataset demonstrate its promise in the image-based virtual try-on task over state-of-the-art generative models.
6.1CVJan 9, 2017
Son of Zorn's Lemma: Targeted Style Transfer Using Instance-aware Semantic SegmentationCarlos Castillo, Soham De, Xintong Han et al.
Style transfer is an important task in which the style of a source image is mapped onto that of a target image. The method is useful for synthesizing derivative works of a particular artist or specific painting. This work considers targeted style transfer, in which the style of a template image is used to alter only part of a target image. For example, an artist may wish to alter the style of only one particular object in a target image without altering the object's general morphology or surroundings. This is useful, for example, in augmented reality applications (such as the recently released Pokemon GO), where one wants to alter the appearance of a single real-world object in an image frame to make it appear as a cartoon. Most notably, the rendering of real-world objects into cartoon characters has been used in a number of films and television show, such as the upcoming series Son of Zorn. We present a method for targeted style transfer that simultaneously segments and stylizes single objects selected by the user. The method uses a Markov random field model to smooth and anti-alias outlier pixels near object boundaries, so that stylized objects naturally blend into their surroundings.