Zhanqiu Zhang

CL
h-index7
8papers
864citations
Novelty58%
AI Score41

8 Papers

17.3LGMay 24, 2022Code
Compressing Deep Graph Neural Networks via Adversarial Knowledge Distillation

Huarui He, Jie Wang, Zhanqiu Zhang et al.

Deep graph neural networks (GNNs) have been shown to be expressive for modeling graph-structured data. Nevertheless, the over-stacked architecture of deep graph models makes it difficult to deploy and rapidly test on mobile or embedded systems. To compress over-stacked GNNs, knowledge distillation via a teacher-student architecture turns out to be an effective technique, where the key step is to measure the discrepancy between teacher and student networks with predefined distance functions. However, using the same distance for graphs of various structures may be unfit, and the optimal distance formulation is hard to determine. To tackle these problems, we propose a novel Adversarial Knowledge Distillation framework for graph models named GraphAKD, which adversarially trains a discriminator and a generator to adaptively detect and decrease the discrepancy. Specifically, noticing that the well-captured inter-node and inter-class correlations favor the success of deep GNNs, we propose to criticize the inherited knowledge from node-level and class-level views with a trainable discriminator. The discriminator distinguishes between teacher knowledge and what the student inherits, while the student GNN works as a generator and aims to fool the discriminator. To our best knowledge, GraphAKD is the first to introduce adversarial training to knowledge distillation in graph domains. Experiments on node-level and graph-level classification benchmarks demonstrate that GraphAKD improves the student performance by a large margin. The results imply that GraphAKD can precisely transfer knowledge from a complicated teacher GNN to a compact student GNN.

2.1CLMar 24, 2022
Duality-Induced Regularizer for Semantic Matching Knowledge Graph Embeddings

Jie Wang, Zhanqiu Zhang, Zhihao Shi et al.

Semantic matching models -- which assume that entities with similar semantics have similar embeddings -- have shown great power in knowledge graph embeddings (KGE). Many existing semantic matching models use inner products in embedding spaces to measure the plausibility of triples and quadruples in static and temporal knowledge graphs. However, vectors that have the same inner products with another vector can still be orthogonal to each other, which implies that entities with similar semantics may have dissimilar embeddings. This property of inner products significantly limits the performance of semantic matching models. To address this challenge, we propose a novel regularizer -- namely, DUality-induced RegulArizer (DURA) -- which effectively encourages the entities with similar semantics to have similar embeddings. The major novelty of DURA is based on the observation that, for an existing semantic matching KGE model (primal), there is often another distance based KGE model (dual) closely associated with it, which can be used as effective constraints for entity embeddings. Experiments demonstrate that DURA consistently and significantly improves the performance of state-of-the-art semantic matching models on both static and temporal knowledge graph benchmarks.

18.4AIFeb 8, 2022Code
Rethinking Graph Convolutional Networks in Knowledge Graph Completion

Zhanqiu Zhang, Jie Wang, Jieping Ye et al.

Graph convolutional networks (GCNs) -- which are effective in modeling graph structures -- have been increasingly popular in knowledge graph completion (KGC). GCN-based KGC models first use GCNs to generate expressive entity representations and then use knowledge graph embedding (KGE) models to capture the interactions among entities and relations. However, many GCN-based KGC models fail to outperform state-of-the-art KGE models though introducing additional computational complexity. This phenomenon motivates us to explore the real effect of GCNs in KGC. Therefore, in this paper, we build upon representative GCN-based KGC models and introduce variants to find which factor of GCNs is critical in KGC. Surprisingly, we observe from experiments that the graph structure modeling in GCNs does not have a significant impact on the performance of KGC models, which is in contrast to the common belief. Instead, the transformations for entity representations are responsible for the performance improvements. Based on the observation, we propose a simple yet effective framework named LTE-KGE, which equips existing KGE models with linearly transformed entity embeddings. Experiments demonstrate that LTE-KGE models lead to similar performance improvements with GCN-based KGC methods, while being more computationally efficient. These results suggest that existing GCNs are unnecessary for KGC, and novel GCN-based KGC models should count on more ablation studies to validate their effectiveness. The code of all the experiments is available on GitHub at https://github.com/MIRALab-USTC/GCN4KGC.

4.9CLMar 27, 2025
Cultivating Game Sense for Yourself: Making VLMs Gaming Experts

Wenxuan Lu, Jiangyang He, Zhanqiu Zhang et al.

Developing agents capable of fluid gameplay in first/third-person games without API access remains a critical challenge in Artificial General Intelligence (AGI). Recent efforts leverage Vision Language Models (VLMs) as direct controllers, frequently pausing the game to analyze screens and plan action through language reasoning. However, this inefficient paradigm fundamentally restricts agents to basic and non-fluent interactions: relying on isolated VLM reasoning for each action makes it impossible to handle tasks requiring high reactivity (e.g., FPS shooting) or dynamic adaptability (e.g., ACT combat). To handle this, we propose a paradigm shift in gameplay agent design: instead of directly controlling gameplay, VLM develops specialized execution modules tailored for tasks like shooting and combat. These modules handle real-time game interactions, elevating VLM to a high-level developer. Building upon this paradigm, we introduce GameSense, a gameplay agent framework where VLM develops task-specific game sense modules by observing task execution and leveraging vision tools and neural network training pipelines. These modules encapsulate action-feedback logic, ranging from direct action rules to neural network-based decisions. Experiments demonstrate that our framework is the first to achieve fluent gameplay in diverse genres, including ACT, FPS, and Flappy Bird, setting a new benchmark for game-playing agents.

32.7AIOct 26, 2021Code
ConE: Cone Embeddings for Multi-Hop Reasoning over Knowledge Graphs

Zhanqiu Zhang, Jie Wang, Jiajun Chen et al.

Query embedding (QE) -- which aims to embed entities and first-order logical (FOL) queries in low-dimensional spaces -- has shown great power in multi-hop reasoning over knowledge graphs. Recently, embedding entities and queries with geometric shapes becomes a promising direction, as geometric shapes can naturally represent answer sets of queries and logical relationships among them. However, existing geometry-based models have difficulty in modeling queries with negation, which significantly limits their applicability. To address this challenge, we propose a novel query embedding model, namely Cone Embeddings (ConE), which is the first geometry-based QE model that can handle all the FOL operations, including conjunction, disjunction, and negation. Specifically, ConE represents entities and queries as Cartesian products of two-dimensional cones, where the intersection and union of cones naturally model the conjunction and disjunction operations. By further noticing that the closure of complement of cones remains cones, we design geometric complement operators in the embedding space for the negation operations. Experiments demonstrate that ConE significantly outperforms existing state-of-the-art methods on benchmark datasets.

0.5CLJul 12, 2021
Technical Report of Team GraphMIRAcles in the WikiKG90M-LSC Track of OGB-LSC @ KDD Cup 2021

Jianyu Cai, Jiajun Chen, Taoxing Pan et al.

Link prediction in large-scale knowledge graphs has gained increasing attention recently. The OGB-LSC team presented OGB Large-Scale Challenge (OGB-LSC), a collection of three real-world datasets for advancing the state-of-the-art in large-scale graph machine learning. In this paper, we introduce the solution of our team GraphMIRAcles in the WikiKG90M-LSC track of OGB-LSC @ KDD Cup 2021. In the WikiKG90M-LSC track, the goal is to automatically predict missing links in WikiKG90M, a large scale knowledge graph extracted from Wikidata. To address this challenge, we propose a framework that integrates three components -- a basic model ComplEx-CMRC, a rule miner AMIE 3, and an inference model to predict missing links. Experiments demonstrate that our solution achieves an MRR of 0.9707 on the test dataset. Moreover, as the knowledge distillation in the inference model uses test tail candidates -- which are unavailable in practice -- we conduct ablation studies on knowledge distillation. Experiments demonstrate that our model without knowledge distillation achieves an MRR of 0.9533 on the full validation dataset.

15.0LGNov 11, 2020Code
Duality-Induced Regularizer for Tensor Factorization Based Knowledge Graph Completion

Zhanqiu Zhang, Jianyu Cai, Jie Wang

Tensor factorization based models have shown great power in knowledge graph completion (KGC). However, their performance usually suffers from the overfitting problem seriously. This motivates various regularizers -- such as the squared Frobenius norm and tensor nuclear norm regularizers -- while the limited applicability significantly limits their practical usage. To address this challenge, we propose a novel regularizer -- namely, DUality-induced RegulArizer (DURA) -- which is not only effective in improving the performance of existing models but widely applicable to various methods. The major novelty of DURA is based on the observation that, for an existing tensor factorization based KGC model (primal), there is often another distance based KGC model (dual) closely associated with it. Experiments show that DURA yields consistent and significant improvements on benchmarks.

27.4LGNov 21, 2019Code
Learning Hierarchy-Aware Knowledge Graph Embeddings for Link Prediction

Zhanqiu Zhang, Jianyu Cai, Yongdong Zhang et al.

Knowledge graph embedding, which aims to represent entities and relations as low dimensional vectors (or matrices, tensors, etc.), has been shown to be a powerful technique for predicting missing links in knowledge graphs. Existing knowledge graph embedding models mainly focus on modeling relation patterns such as symmetry/antisymmetry, inversion, and composition. However, many existing approaches fail to model semantic hierarchies, which are common in real-world applications. To address this challenge, we propose a novel knowledge graph embedding model -- namely, Hierarchy-Aware Knowledge Graph Embedding (HAKE) -- which maps entities into the polar coordinate system. HAKE is inspired by the fact that concentric circles in the polar coordinate system can naturally reflect the hierarchy. Specifically, the radial coordinate aims to model entities at different levels of the hierarchy, and entities with smaller radii are expected to be at higher levels; the angular coordinate aims to distinguish entities at the same level of the hierarchy, and these entities are expected to have roughly the same radii but different angles. Experiments demonstrate that HAKE can effectively model the semantic hierarchies in knowledge graphs, and significantly outperforms existing state-of-the-art methods on benchmark datasets for the link prediction task.