Seungbeen Lee

CL
h-index3
5papers
122citations
Novelty44%
AI Score51

5 Papers

22.6CLJul 3, 2024Code
Cactus: Towards Psychological Counseling Conversations using Cognitive Behavioral Theory

Suyeon Lee, Sunghwan Kim, Minju Kim et al.

Recently, the demand for psychological counseling has significantly increased as more individuals express concerns about their mental health. This surge has accelerated efforts to improve the accessibility of counseling by using large language models (LLMs) as counselors. To ensure client privacy, training open-source LLMs faces a key challenge: the absence of realistic counseling datasets. To address this, we introduce Cactus, a multi-turn dialogue dataset that emulates real-life interactions using the goal-oriented and structured approach of Cognitive Behavioral Therapy (CBT). We create a diverse and realistic dataset by designing clients with varied, specific personas, and having counselors systematically apply CBT techniques in their interactions. To assess the quality of our data, we benchmark against established psychological criteria used to evaluate real counseling sessions, ensuring alignment with expert evaluations. Experimental results demonstrate that Camel, a model trained with Cactus, outperforms other models in counseling skills, highlighting its effectiveness and potential as a counseling agent. We make our data, model, and code publicly available.

9.9CLApr 20Code
Investigating Counterfactual Unfairness in LLMs towards Identities through Humor

Shubin Kim, Yejin Son, Junyeong Park et al.

Humor holds up a mirror to social perception: what we find funny often reflects who we are and how we judge others. When language models engage with humor, their reactions expose the social assumptions they have internalized from training data. In this paper, we investigate counterfactual unfairness through humor by observing how the model's responses change when we swap who speaks and who is addressed while holding other factors constant. Our framework spans three tasks: humor generation refusal, speaker intention inference, and relational/societal impact prediction, covering both identity-agnostic humor and identity-specific disparagement humor. We introduce interpretable bias metrics that capture asymmetric patterns under identity swaps. Experiments across state-of-the-art models reveal consistent relational disparities: jokes told by privileged speakers are refused up to 67.5% more often, judged as malicious 64.7% more frequently, and rated up to 1.5 points higher in social harm on a 5-point scale. These patterns highlight how sensitivity and stereotyping coexist in generative models, complicating efforts toward fairness and cultural alignment.

4.9CLNov 19, 2025
Mind the Motions: Benchmarking Theory-of-Mind in Everyday Body Language

Seungbeen Lee, Jinhong Jeong, Donghyun Kim et al.

Our ability to interpret others' mental states through nonverbal cues (NVCs) is fundamental to our survival and social cohesion. While existing Theory of Mind (ToM) benchmarks have primarily focused on false-belief tasks and reasoning with asymmetric information, they overlook other mental states beyond belief and the rich tapestry of human nonverbal communication. We present Motion2Mind, a framework for evaluating the ToM capabilities of machines in interpreting NVCs. Leveraging an expert-curated body-language reference as a proxy knowledge base, we build Motion2Mind, a carefully curated video dataset with fine-grained nonverbal cue annotations paired with manually verified psychological interpretations. It encompasses 222 types of nonverbal cues and 397 mind states. Our evaluation reveals that current AI systems struggle significantly with NVC interpretation, exhibiting not only a substantial performance gap in Detection, as well as patterns of over-interpretation in Explanation compared to human annotators.

4.9CLApr 9, 2025Code
Persona Dynamics: Unveiling the Impact of Personality Traits on Agents in Text-Based Games

Seungwon Lim, Seungbeen Lee, Dongjun Min et al.

Artificial agents are increasingly central to complex interactions and decision-making tasks, yet aligning their behaviors with desired human values remains an open challenge. In this work, we investigate how human-like personality traits influence agent behavior and performance within text-based interactive environments. We introduce PANDA: Personality Adapted Neural Decision Agents, a novel method for projecting human personality traits onto agents to guide their behavior. To induce personality in a text-based game agent, (i) we train a personality classifier to identify what personality type the agent's actions exhibit, and (ii) we integrate the personality profiles directly into the agent's policy-learning pipeline. By deploying agents embodying 16 distinct personality types across 25 text-based games and analyzing their trajectories, we demonstrate that an agent's action decisions can be guided toward specific personality profiles. Moreover, certain personality types, such as those characterized by higher levels of Openness, display marked advantages in performance. These findings underscore the promise of personality-adapted agents for fostering more aligned, effective, and human-centric decision-making in interactive environments.

20.6CLJun 20, 2024
Do LLMs Have Distinct and Consistent Personality? TRAIT: Personality Testset designed for LLMs with Psychometrics

Seungbeen Lee, Seungwon Lim, Seungju Han et al.

Recent advancements in Large Language Models (LLMs) have led to their adaptation in various domains as conversational agents. We wonder: can personality tests be applied to these agents to analyze their behavior, similar to humans? We introduce TRAIT, a new benchmark consisting of 8K multi-choice questions designed to assess the personality of LLMs. TRAIT is built on two psychometrically validated small human questionnaires, Big Five Inventory (BFI) and Short Dark Triad (SD-3), enhanced with the ATOMIC-10X knowledge graph to a variety of real-world scenarios. TRAIT also outperforms existing personality tests for LLMs in terms of reliability and validity, achieving the highest scores across four key metrics: Content Validity, Internal Validity, Refusal Rate, and Reliability. Using TRAIT, we reveal two notable insights into personalities of LLMs: 1) LLMs exhibit distinct and consistent personality, which is highly influenced by their training data (e.g., data used for alignment tuning), and 2) current prompting techniques have limited effectiveness in eliciting certain traits, such as high psychopathy or low conscientiousness, suggesting the need for further research in this direction.