Ran Yi

CV
h-index51
57papers
2,182citations
Novelty52%
AI Score59

57 Papers

22.0CVApr 12, 2023Code
Instance-Aware Domain Generalization for Face Anti-Spoofing

Qianyu Zhou, Ke-Yue Zhang, Taiping Yao et al. · tencent-ai, tsinghua

Face anti-spoofing (FAS) based on domain generalization (DG) has been recently studied to improve the generalization on unseen scenarios. Previous methods typically rely on domain labels to align the distribution of each domain for learning domain-invariant representations. However, artificial domain labels are coarse-grained and subjective, which cannot reflect real domain distributions accurately. Besides, such domain-aware methods focus on domain-level alignment, which is not fine-grained enough to ensure that learned representations are insensitive to domain styles. To address these issues, we propose a novel perspective for DG FAS that aligns features on the instance level without the need for domain labels. Specifically, Instance-Aware Domain Generalization framework is proposed to learn the generalizable feature by weakening the features' sensitivity to instance-specific styles. Concretely, we propose Asymmetric Instance Adaptive Whitening to adaptively eliminate the style-sensitive feature correlation, boosting the generalization. Moreover, Dynamic Kernel Generator and Categorical Style Assembly are proposed to first extract the instance-specific features and then generate the style-diversified features with large style shifts, respectively, further facilitating the learning of style-insensitive features. Extensive experiments and analysis demonstrate the superiority of our method over state-of-the-art competitors. Code will be publicly available at https://github.com/qianyuzqy/IADG.

43.3CVMar 24, 2023Code
Make-It-3D: High-Fidelity 3D Creation from A Single Image with Diffusion Prior

Junshu Tang, Tengfei Wang, Bo Zhang et al. · microsoft-research

In this work, we investigate the problem of creating high-fidelity 3D content from only a single image. This is inherently challenging: it essentially involves estimating the underlying 3D geometry while simultaneously hallucinating unseen textures. To address this challenge, we leverage prior knowledge from a well-trained 2D diffusion model to act as 3D-aware supervision for 3D creation. Our approach, Make-It-3D, employs a two-stage optimization pipeline: the first stage optimizes a neural radiance field by incorporating constraints from the reference image at the frontal view and diffusion prior at novel views; the second stage transforms the coarse model into textured point clouds and further elevates the realism with diffusion prior while leveraging the high-quality textures from the reference image. Extensive experiments demonstrate that our method outperforms prior works by a large margin, resulting in faithful reconstructions and impressive visual quality. Our method presents the first attempt to achieve high-quality 3D creation from a single image for general objects and enables various applications such as text-to-3D creation and texture editing.

13.6CVSep 7, 2023Code
Stroke-based Neural Painting and Stylization with Dynamically Predicted Painting Region

Teng Hu, Ran Yi, Haokun Zhu et al. · tsinghua

Stroke-based rendering aims to recreate an image with a set of strokes. Most existing methods render complex images using an uniform-block-dividing strategy, which leads to boundary inconsistency artifacts. To solve the problem, we propose Compositional Neural Painter, a novel stroke-based rendering framework which dynamically predicts the next painting region based on the current canvas, instead of dividing the image plane uniformly into painting regions. We start from an empty canvas and divide the painting process into several steps. At each step, a compositor network trained with a phasic RL strategy first predicts the next painting region, then a painter network trained with a WGAN discriminator predicts stroke parameters, and a stroke renderer paints the strokes onto the painting region of the current canvas. Moreover, we extend our method to stroke-based style transfer with a novel differentiable distance transform loss, which helps preserve the structure of the input image during stroke-based stylization. Extensive experiments show our model outperforms the existing models in both stroke-based neural painting and stroke-based stylization. Code is available at https://github.com/sjtuplayer/Compositional_Neural_Painter

11.0CVSep 7, 2023Code
Phasic Content Fusing Diffusion Model with Directional Distribution Consistency for Few-Shot Model Adaption

Teng Hu, Jiangning Zhang, Liang Liu et al. · tsinghua

Training a generative model with limited number of samples is a challenging task. Current methods primarily rely on few-shot model adaption to train the network. However, in scenarios where data is extremely limited (less than 10), the generative network tends to overfit and suffers from content degradation. To address these problems, we propose a novel phasic content fusing few-shot diffusion model with directional distribution consistency loss, which targets different learning objectives at distinct training stages of the diffusion model. Specifically, we design a phasic training strategy with phasic content fusion to help our model learn content and style information when t is large, and learn local details of target domain when t is small, leading to an improvement in the capture of content, style and local details. Furthermore, we introduce a novel directional distribution consistency loss that ensures the consistency between the generated and source distributions more efficiently and stably than the prior methods, preventing our model from overfitting. Finally, we propose a cross-domain structure guidance strategy that enhances structure consistency during domain adaptation. Theoretical analysis, qualitative and quantitative experiments demonstrate the superiority of our approach in few-shot generative model adaption tasks compared to state-of-the-art methods. The source code is available at: https://github.com/sjtuplayer/few-shot-diffusion.

22.8CVMar 27, 2023Code
Towards Artistic Image Aesthetics Assessment: a Large-scale Dataset and a New Method

Ran Yi, Haoyuan Tian, Zhihao Gu et al.

Image aesthetics assessment (IAA) is a challenging task due to its highly subjective nature. Most of the current studies rely on large-scale datasets (e.g., AVA and AADB) to learn a general model for all kinds of photography images. However, little light has been shed on measuring the aesthetic quality of artistic images, and the existing datasets only contain relatively few artworks. Such a defect is a great obstacle to the aesthetic assessment of artistic images. To fill the gap in the field of artistic image aesthetics assessment (AIAA), we first introduce a large-scale AIAA dataset: Boldbrush Artistic Image Dataset (BAID), which consists of 60,337 artistic images covering various art forms, with more than 360,000 votes from online users. We then propose a new method, SAAN (Style-specific Art Assessment Network), which can effectively extract and utilize style-specific and generic aesthetic information to evaluate artistic images. Experiments demonstrate that our proposed approach outperforms existing IAA methods on the proposed BAID dataset according to quantitative comparisons. We believe the proposed dataset and method can serve as a foundation for future AIAA works and inspire more research in this field. Dataset and code are available at: https://github.com/Dreemurr-T/BAID.git

9.1CVSep 7, 2023Code
Toward High Quality Facial Representation Learning

Yue Wang, Jinlong Peng, Jiangning Zhang et al. · tsinghua

Face analysis tasks have a wide range of applications, but the universal facial representation has only been explored in a few works. In this paper, we explore high-performance pre-training methods to boost the face analysis tasks such as face alignment and face parsing. We propose a self-supervised pre-training framework, called \textbf{\it Mask Contrastive Face (MCF)}, with mask image modeling and a contrastive strategy specially adjusted for face domain tasks. To improve the facial representation quality, we use feature map of a pre-trained visual backbone as a supervision item and use a partially pre-trained decoder for mask image modeling. To handle the face identity during the pre-training stage, we further use random masks to build contrastive learning pairs. We conduct the pre-training on the LAION-FACE-cropped dataset, a variants of LAION-FACE 20M, which contains more than 20 million face images from Internet websites. For efficiency pre-training, we explore our framework pre-training performance on a small part of LAION-FACE-cropped and verify the superiority with different pre-training settings. Our model pre-trained with the full pre-training dataset outperforms the state-of-the-art methods on multiple downstream tasks. Our model achieves 0.932 NME$_{diag}$ for AFLW-19 face alignment and 93.96 F1 score for LaPa face parsing. Code is available at https://github.com/nomewang/MCF.

32.1CVMar 1, 2023Code
Multimodal Industrial Anomaly Detection via Hybrid Fusion

Yue Wang, Jinlong Peng, Jiangning Zhang et al.

2D-based Industrial Anomaly Detection has been widely discussed, however, multimodal industrial anomaly detection based on 3D point clouds and RGB images still has many untouched fields. Existing multimodal industrial anomaly detection methods directly concatenate the multimodal features, which leads to a strong disturbance between features and harms the detection performance. In this paper, we propose Multi-3D-Memory (M3DM), a novel multimodal anomaly detection method with hybrid fusion scheme: firstly, we design an unsupervised feature fusion with patch-wise contrastive learning to encourage the interaction of different modal features; secondly, we use a decision layer fusion with multiple memory banks to avoid loss of information and additional novelty classifiers to make the final decision. We further propose a point feature alignment operation to better align the point cloud and RGB features. Extensive experiments show that our multimodal industrial anomaly detection model outperforms the state-of-the-art (SOTA) methods on both detection and segmentation precision on MVTec-3D AD dataset. Code is available at https://github.com/nomewang/M3DM.

5.7CVApr 13, 2022
Dynamic Neural Textures: Generating Talking-Face Videos with Continuously Controllable Expressions

Zipeng Ye, Zhiyao Sun, Yu-Hui Wen et al. · tsinghua

Recently, talking-face video generation has received considerable attention. So far most methods generate results with neutral expressions or expressions that are implicitly determined by neural networks in an uncontrollable way. In this paper, we propose a method to generate talking-face videos with continuously controllable expressions in real-time. Our method is based on an important observation: In contrast to facial geometry of moderate resolution, most expression information lies in textures. Then we make use of neural textures to generate high-quality talking face videos and design a novel neural network that can generate neural textures for image frames (which we called dynamic neural textures) based on the input expression and continuous intensity expression coding (CIEC). Our method uses 3DMM as a 3D model to sample the dynamic neural texture. The 3DMM does not cover the teeth area, so we propose a teeth submodule to complete the details in teeth. Results and an ablation study show the effectiveness of our method in generating high-quality talking-face videos with continuously controllable expressions. We also set up four baseline methods by combining existing representative methods and compare them with our method. Experimental results including a user study show that our method has the best performance.

19.6CVJul 20, 2022
Generative Domain Adaptation for Face Anti-Spoofing

Qianyu Zhou, Ke-Yue Zhang, Taiping Yao et al. · tencent-ai

Face anti-spoofing (FAS) approaches based on unsupervised domain adaption (UDA) have drawn growing attention due to promising performances for target scenarios. Most existing UDA FAS methods typically fit the trained models to the target domain via aligning the distribution of semantic high-level features. However, insufficient supervision of unlabeled target domains and neglect of low-level feature alignment degrade the performances of existing methods. To address these issues, we propose a novel perspective of UDA FAS that directly fits the target data to the models, i.e., stylizes the target data to the source-domain style via image translation, and further feeds the stylized data into the well-trained source model for classification. The proposed Generative Domain Adaptation (GDA) framework combines two carefully designed consistency constraints: 1) Inter-domain neural statistic consistency guides the generator in narrowing the inter-domain gap. 2) Dual-level semantic consistency ensures the semantic quality of stylized images. Besides, we propose intra-domain spectrum mixup to further expand target data distributions to ensure generalization and reduce the intra-domain gap. Extensive experiments and visualizations demonstrate the effectiveness of our method against the state-of-the-art methods.

17.9CVJul 20, 2022
Adaptive Mixture of Experts Learning for Generalizable Face Anti-Spoofing

Qianyu Zhou, Ke-Yue Zhang, Taiping Yao et al. · tencent-ai

With various face presentation attacks emerging continually, face anti-spoofing (FAS) approaches based on domain generalization (DG) have drawn growing attention. Existing DG-based FAS approaches always capture the domain-invariant features for generalizing on the various unseen domains. However, they neglect individual source domains' discriminative characteristics and diverse domain-specific information of the unseen domains, and the trained model is not sufficient to be adapted to various unseen domains. To address this issue, we propose an Adaptive Mixture of Experts Learning (AMEL) framework, which exploits the domain-specific information to adaptively establish the link among the seen source domains and unseen target domains to further improve the generalization. Concretely, Domain-Specific Experts (DSE) are designed to investigate discriminative and unique domain-specific features as a complement to common domain-invariant features. Moreover, Dynamic Expert Aggregation (DEA) is proposed to adaptively aggregate the complementary information of each source expert based on the domain relevance to the unseen target domain. And combined with meta-learning, these modules work collaboratively to adaptively aggregate meaningful domain-specific information for the various unseen target domains. Extensive experiments and visualizations demonstrate the effectiveness of our method against the state-of-the-art competitors.

14.1CVAug 3, 2023Code
LiDAR-Camera Panoptic Segmentation via Geometry-Consistent and Semantic-Aware Alignment

Zhiwei Zhang, Zhizhong Zhang, Qian Yu et al.

3D panoptic segmentation is a challenging perception task that requires both semantic segmentation and instance segmentation. In this task, we notice that images could provide rich texture, color, and discriminative information, which can complement LiDAR data for evident performance improvement, but their fusion remains a challenging problem. To this end, we propose LCPS, the first LiDAR-Camera Panoptic Segmentation network. In our approach, we conduct LiDAR-Camera fusion in three stages: 1) an Asynchronous Compensation Pixel Alignment (ACPA) module that calibrates the coordinate misalignment caused by asynchronous problems between sensors; 2) a Semantic-Aware Region Alignment (SARA) module that extends the one-to-one point-pixel mapping to one-to-many semantic relations; 3) a Point-to-Voxel feature Propagation (PVP) module that integrates both geometric and semantic fusion information for the entire point cloud. Our fusion strategy improves about 6.9% PQ performance over the LiDAR-only baseline on NuScenes dataset. Extensive quantitative and qualitative experiments further demonstrate the effectiveness of our novel framework. The code will be released at https://github.com/zhangzw12319/lcps.git.

24.0CVOct 4, 2023Code
T$^3$Bench: Benchmarking Current Progress in Text-to-3D Generation

Yuze He, Yushi Bai, Matthieu Lin et al. · tsinghua

Recent methods in text-to-3D leverage powerful pretrained diffusion models to optimize NeRF. Notably, these methods are able to produce high-quality 3D scenes without training on 3D data. Due to the open-ended nature of the task, most studies evaluate their results with subjective case studies and user experiments, thereby presenting a challenge in quantitatively addressing the question: How has current progress in Text-to-3D gone so far? In this paper, we introduce T$^3$Bench, the first comprehensive text-to-3D benchmark containing diverse text prompts of three increasing complexity levels that are specially designed for 3D generation. To assess both the subjective quality and the text alignment, we propose two automatic metrics based on multi-view images produced by the 3D contents. The quality metric combines multi-view text-image scores and regional convolution to detect quality and view inconsistency. The alignment metric uses multi-view captioning and GPT-4 evaluation to measure text-3D consistency. Both metrics closely correlate with different dimensions of human judgments, providing a paradigm for efficiently evaluating text-to-3D models. The benchmarking results, shown in Fig. 1, reveal performance differences among an extensive 10 prevalent text-to-3D methods. Our analysis further highlights the common struggles for current methods on generating surroundings and multi-object scenes, as well as the bottleneck of leveraging 2D guidance for 3D generation. Our project page is available at: https://t3bench.com.

9.8LGNov 30, 2023Code
SMaRt: Improving GANs with Score Matching Regularity

Mengfei Xia, Yujun Shen, Ceyuan Yang et al.

Generative adversarial networks (GANs) usually struggle in learning from highly diverse data, whose underlying manifold is complex. In this work, we revisit the mathematical foundations of GANs, and theoretically reveal that the native adversarial loss for GAN training is insufficient to fix the problem of \textit{subsets with positive Lebesgue measure of the generated data manifold lying out of the real data manifold}. Instead, we find that score matching serves as a promising solution to this issue thanks to its capability of persistently pushing the generated data points towards the real data manifold. We thereby propose to improve the optimization of GANs with score matching regularity (SMaRt). Regarding the empirical evidences, we first design a toy example to show that training GANs by the aid of a ground-truth score function can help reproduce the real data distribution more accurately, and then confirm that our approach can consistently boost the synthesis performance of various state-of-the-art GANs on real-world datasets with pre-trained diffusion models acting as the approximate score function. For instance, when training Aurora on the ImageNet $64\times64$ dataset, we manage to improve FID from 8.87 to 7.11, on par with the performance of one-step consistency model. Code is available at \href{https://github.com/thuxmf/SMaRt}{https://github.com/thuxmf/SMaRt}.

13.6CVJul 12, 2023Code
RFENet: Towards Reciprocal Feature Evolution for Glass Segmentation

Ke Fan, Changan Wang, Yabiao Wang et al. · tsinghua

Glass-like objects are widespread in daily life but remain intractable to be segmented for most existing methods. The transparent property makes it difficult to be distinguished from background, while the tiny separation boundary further impedes the acquisition of their exact contour. In this paper, by revealing the key co-evolution demand of semantic and boundary learning, we propose a Selective Mutual Evolution (SME) module to enable the reciprocal feature learning between them. Then to exploit the global shape context, we propose a Structurally Attentive Refinement (SAR) module to conduct a fine-grained feature refinement for those ambiguous points around the boundary. Finally, to further utilize the multi-scale representation, we integrate the above two modules into a cascaded structure and then introduce a Reciprocal Feature Evolution Network (RFENet) for effective glass-like object segmentation. Extensive experiments demonstrate that our RFENet achieves state-of-the-art performance on three popular public datasets.

11.0CVOct 14, 2023Code
Towards More Accurate Diffusion Model Acceleration with A Timestep Tuner

Mengfei Xia, Yujun Shen, Changsong Lei et al.

A diffusion model, which is formulated to produce an image using thousands of denoising steps, usually suffers from a slow inference speed. Existing acceleration algorithms simplify the sampling by skipping most steps yet exhibit considerable performance degradation. By viewing the generation of diffusion models as a discretized integral process, we argue that the quality drop is partly caused by applying an inaccurate integral direction to a timestep interval. To rectify this issue, we propose a \textbf{timestep tuner} that helps find a more accurate integral direction for a particular interval at the minimum cost. Specifically, at each denoising step, we replace the original parameterization by conditioning the network on a new timestep, enforcing the sampling distribution towards the real one. Extensive experiments show that our plug-in design can be trained efficiently and boost the inference performance of various state-of-the-art acceleration methods, especially when there are few denoising steps. For example, when using 10 denoising steps on LSUN Bedroom dataset, we improve the FID of DDIM from 9.65 to 6.07, simply by adopting our method for a more appropriate set of timesteps. Code is available at \href{https://github.com/THU-LYJ-Lab/time-tuner}{https://github.com/THU-LYJ-Lab/time-tuner}.

10.1CVMar 16, 2022
CtlGAN: Few-shot Artistic Portraits Generation with Contrastive Transfer Learning

Yue Wang, Ran Yi, Luying Li et al.

Generating artistic portraits is a challenging problem in computer vision. Existing portrait stylization models that generate good quality results are based on Image-to-Image Translation and require abundant data from both source and target domains. However, without enough data, these methods would result in overfitting. In this work, we propose CtlGAN, a new few-shot artistic portraits generation model with a novel contrastive transfer learning strategy. We adapt a pretrained StyleGAN in the source domain to a target artistic domain with no more than 10 artistic faces. To reduce overfitting to the few training examples, we introduce a novel Cross-Domain Triplet loss which explicitly encourages the target instances generated from different latent codes to be distinguishable. We propose a new encoder which embeds real faces into Z+ space and proposes a dual-path training strategy to better cope with the adapted decoder and eliminate the artifacts. Extensive qualitative, quantitative comparisons and a user study show our method significantly outperforms state-of-the-arts under 10-shot and 1-shot settings and generates high quality artistic portraits. The code will be made publicly available.

22.1CVSep 13, 2024
AdR-Gaussian: Accelerating Gaussian Splatting with Adaptive Radius

Xinzhe Wang, Ran Yi, Lizhuang Ma

3D Gaussian Splatting (3DGS) is a recent explicit 3D representation that has achieved high-quality reconstruction and real-time rendering of complex scenes. However, the rasterization pipeline still suffers from unnecessary overhead resulting from avoidable serial Gaussian culling, and uneven load due to the distinct number of Gaussian to be rendered across pixels, which hinders wider promotion and application of 3DGS. In order to accelerate Gaussian splatting, we propose AdR-Gaussian, which moves part of serial culling in Render stage into the earlier Preprocess stage to enable parallel culling, employing adaptive radius to narrow the rendering pixel range for each Gaussian, and introduces a load balancing method to minimize thread waiting time during the pixel-parallel rendering. Our contributions are threefold, achieving a rendering speed of 310% while maintaining equivalent or even better quality than the state-of-the-art. Firstly, we propose to early cull Gaussian-Tile pairs of low splatting opacity based on an adaptive radius in the Gaussian-parallel Preprocess stage, which reduces the number of affected tile through the Gaussian bounding circle, thus reducing unnecessary overhead and achieving faster rendering speed. Secondly, we further propose early culling based on axis-aligned bounding box for Gaussian splatting, which achieves a more significant reduction in ineffective expenses by accurately calculating the Gaussian size in the 2D directions. Thirdly, we propose a balancing algorithm for pixel thread load, which compresses the information of heavy-load pixels to reduce thread waiting time, and enhance information of light-load pixels to hedge against rendering quality loss. Experiments on three datasets demonstrate that our algorithm can significantly improve the Gaussian Splatting rendering speed.

3.7CVSep 10, 2024
SaRA: High-Efficient Diffusion Model Fine-tuning with Progressive Sparse Low-Rank Adaptation

Teng Hu, Jiangning Zhang, Ran Yi et al.

In recent years, the development of diffusion models has led to significant progress in image and video generation tasks, with pre-trained models like the Stable Diffusion series playing a crucial role. Inspired by model pruning which lightens large pre-trained models by removing unimportant parameters, we propose a novel model fine-tuning method to make full use of these ineffective parameters and enable the pre-trained model with new task-specified capabilities. In this work, we first investigate the importance of parameters in pre-trained diffusion models, and discover that the smallest 10% to 20% of parameters by absolute values do not contribute to the generation process. Based on this observation, we propose a method termed SaRA that re-utilizes these temporarily ineffective parameters, equating to optimizing a sparse weight matrix to learn the task-specific knowledge. To mitigate overfitting, we propose a nuclear-norm-based low-rank sparse training scheme for efficient fine-tuning. Furthermore, we design a new progressive parameter adjustment strategy to make full use of the re-trained/finetuned parameters. Finally, we propose a novel unstructural backpropagation strategy, which significantly reduces memory costs during fine-tuning. Our method enhances the generative capabilities of pre-trained models in downstream applications and outperforms traditional fine-tuning methods like LoRA in maintaining model's generalization ability. We validate our approach through fine-tuning experiments on SD models, demonstrating significant improvements. SaRA also offers a practical advantage that requires only a single line of code modification for efficient implementation and is seamlessly compatible with existing methods.

9.6CVSep 9, 2024
PVP-Recon: Progressive View Planning via Warping Consistency for Sparse-View Surface Reconstruction

Sheng Ye, Yuze He, Matthieu Lin et al.

Neural implicit representations have revolutionized dense multi-view surface reconstruction, yet their performance significantly diminishes with sparse input views. A few pioneering works have sought to tackle the challenge of sparse-view reconstruction by leveraging additional geometric priors or multi-scene generalizability. However, they are still hindered by the imperfect choice of input views, using images under empirically determined viewpoints to provide considerable overlap. We propose PVP-Recon, a novel and effective sparse-view surface reconstruction method that progressively plans the next best views to form an optimal set of sparse viewpoints for image capturing. PVP-Recon starts initial surface reconstruction with as few as 3 views and progressively adds new views which are determined based on a novel warping score that reflects the information gain of each newly added view. This progressive view planning progress is interleaved with a neural SDF-based reconstruction module that utilizes multi-resolution hash features, enhanced by a progressive training scheme and a directional Hessian loss. Quantitative and qualitative experiments on three benchmark datasets show that our framework achieves high-quality reconstruction with a constrained input budget and outperforms existing baselines.

5.9CVSep 30, 2023
MMPI: a Flexible Radiance Field Representation by Multiple Multi-plane Images Blending

Yuze He, Peng Wang, Yubin Hu et al.

This paper presents a flexible representation of neural radiance fields based on multi-plane images (MPI), for high-quality view synthesis of complex scenes. MPI with Normalized Device Coordinate (NDC) parameterization is widely used in NeRF learning for its simple definition, easy calculation, and powerful ability to represent unbounded scenes. However, existing NeRF works that adopt MPI representation for novel view synthesis can only handle simple forward-facing unbounded scenes, where the input cameras are all observing in similar directions with small relative translations. Hence, extending these MPI-based methods to more complex scenes like large-range or even 360-degree scenes is very challenging. In this paper, we explore the potential of MPI and show that MPI can synthesize high-quality novel views of complex scenes with diverse camera distributions and view directions, which are not only limited to simple forward-facing scenes. Our key idea is to encode the neural radiance field with multiple MPIs facing different directions and blend them with an adaptive blending operation. For each region of the scene, the blending operation gives larger blending weights to those advantaged MPIs with stronger local representation abilities while giving lower weights to those with weaker representation abilities. Such blending operation automatically modulates the multiple MPIs to appropriately represent the diverse local density and color information. Experiments on the KITTI dataset and ScanNet dataset demonstrate that our proposed MMPI synthesizes high-quality images from diverse camera pose distributions and is fast to train, outperforming the previous fast-training NeRF methods for novel view synthesis. Moreover, we show that MMPI can encode extremely long trajectories and produce novel view renderings, demonstrating its potential in applications like autonomous driving.

9.1CVNov 9, 2023
SAMVG: A Multi-stage Image Vectorization Model with the Segment-Anything Model

Haokun Zhu, Juang Ian Chong, Teng Hu et al.

Vector graphics are widely used in graphical designs and have received more and more attention. However, unlike raster images which can be easily obtained, acquiring high-quality vector graphics, typically through automatically converting from raster images remains a significant challenge, especially for more complex images such as photos or artworks. In this paper, we propose SAMVG, a multi-stage model to vectorize raster images into SVG (Scalable Vector Graphics). Firstly, SAMVG uses general image segmentation provided by the Segment-Anything Model and uses a novel filtering method to identify the best dense segmentation map for the entire image. Secondly, SAMVG then identifies missing components and adds more detailed components to the SVG. Through a series of extensive experiments, we demonstrate that SAMVG can produce high quality SVGs in any domain while requiring less computation time and complexity compared to previous state-of-the-art methods.

11.3CVJan 17, 2024Code
Continuous Piecewise-Affine Based Motion Model for Image Animation

Hexiang Wang, Fengqi Liu, Qianyu Zhou et al.

Image animation aims to bring static images to life according to driving videos and create engaging visual content that can be used for various purposes such as animation, entertainment, and education. Recent unsupervised methods utilize affine and thin-plate spline transformations based on keypoints to transfer the motion in driving frames to the source image. However, limited by the expressive power of the transformations used, these methods always produce poor results when the gap between the motion in the driving frame and the source image is large. To address this issue, we propose to model motion from the source image to the driving frame in highly-expressive diffeomorphism spaces. Firstly, we introduce Continuous Piecewise-Affine based (CPAB) transformation to model the motion and present a well-designed inference algorithm to generate CPAB transformation from control keypoints. Secondly, we propose a SAM-guided keypoint semantic loss to further constrain the keypoint extraction process and improve the semantic consistency between the corresponding keypoints on the source and driving images. Finally, we design a structure alignment loss to align the structure-related features extracted from driving and generated images, thus helping the generator generate results that are more consistent with the driving action. Extensive experiments on four datasets demonstrate the effectiveness of our method against state-of-the-art competitors quantitatively and qualitatively. Code will be publicly available at: https://github.com/DevilPG/AAAI2024-CPABMM.

16.4CVJan 1, 2025Code
Improving Autoregressive Visual Generation with Cluster-Oriented Token Prediction

Teng Hu, Jiangning Zhang, Ran Yi et al.

Employing LLMs for visual generation has recently become a research focus. However, the existing methods primarily transfer the LLM architecture to visual generation but rarely investigate the fundamental differences between language and vision. This oversight may lead to suboptimal utilization of visual generation capabilities within the LLM framework. In this paper, we explore the characteristics of visual embedding space under the LLM framework and discover that the correlation between visual embeddings can help achieve more stable and robust generation results. We present IAR, an Improved AutoRegressive Visual Generation Method that enhances the training efficiency and generation quality of LLM-based visual generation models. Firstly, we propose a Codebook Rearrangement strategy that uses balanced k-means clustering algorithm to rearrange the visual codebook into clusters, ensuring high similarity among visual features within each cluster. Leveraging the rearranged codebook, we propose a Cluster-oriented Cross-entropy Loss that guides the model to correctly predict the cluster where the token is located. This approach ensures that even if the model predicts the wrong token index, there is a high probability the predicted token is located in the correct cluster, which significantly enhances the generation quality and robustness. Extensive experiments demonstrate that our method consistently enhances the model training efficiency and performance from 100M to 1.4B, reducing the training time by half while achieving the same FID. Additionally, our approach can be applied to various LLM-based visual generation models and adheres to the scaling law, providing a promising direction for future research in LLM-based visual generation. The code is available at: https://github.com/sjtuplayer/IAR.

9.6CVNov 6, 2024Code
Textual Decomposition Then Sub-motion-space Scattering for Open-Vocabulary Motion Generation

Ke Fan, Jiangning Zhang, Ran Yi et al.

Text-to-motion generation is a crucial task in computer vision, which generates the target 3D motion by the given text. The existing annotated datasets are limited in scale, resulting in most existing methods overfitting to the small datasets and unable to generalize to the motions of the open domain. Some methods attempt to solve the open-vocabulary motion generation problem by aligning to the CLIP space or using the Pretrain-then-Finetuning paradigm. However, the current annotated dataset's limited scale only allows them to achieve mapping from sub-text-space to sub-motion-space, instead of mapping between full-text-space and full-motion-space (full mapping), which is the key to attaining open-vocabulary motion generation. To this end, this paper proposes to leverage the atomic motion (simple body part motions over a short time period) as an intermediate representation, and leverage two orderly coupled steps, i.e., Textual Decomposition and Sub-motion-space Scattering, to address the full mapping problem. For Textual Decomposition, we design a fine-grained description conversion algorithm, and combine it with the generalization ability of a large language model to convert any given motion text into atomic texts. Sub-motion-space Scattering learns the compositional process from atomic motions to the target motions, to make the learned sub-motion-space scattered to form the full-motion-space. For a given motion of the open domain, it transforms the extrapolation into interpolation and thereby significantly improves generalization. Our network, $DSO$-Net, combines textual $d$ecomposition and sub-motion-space $s$cattering to solve the $o$pen-vocabulary motion generation. Extensive experiments demonstrate that our DSO-Net achieves significant improvements over the state-of-the-art methods on open-vocabulary motion generation. Code is available at https://vankouf.github.io/DSONet/.

17.4CVMar 15, 2025Code
MOS: Modeling Object-Scene Associations in Generalized Category Discovery

Zhengyuan Peng, Jinpeng Ma, Zhimin Sun et al.

Generalized Category Discovery (GCD) is a classification task that aims to classify both base and novel classes in unlabeled images, using knowledge from a labeled dataset. In GCD, previous research overlooks scene information or treats it as noise, reducing its impact during model training. However, in this paper, we argue that scene information should be viewed as a strong prior for inferring novel classes. We attribute the misinterpretation of scene information to a key factor: the Ambiguity Challenge inherent in GCD. Specifically, novel objects in base scenes might be wrongly classified into base categories, while base objects in novel scenes might be mistakenly recognized as novel categories. Once the ambiguity challenge is addressed, scene information can reach its full potential, significantly enhancing the performance of GCD models. To more effectively leverage scene information, we propose the Modeling Object-Scene Associations (MOS) framework, which utilizes a simple MLP-based scene-awareness module to enhance GCD performance. It achieves an exceptional average accuracy improvement of 4% on the challenging fine-grained datasets compared to state-of-the-art methods, emphasizing its superior performance in fine-grained GCD. The code is publicly available at https://github.com/JethroPeng/MOS

19.7CVJun 9, 2025Code
PolyVivid: Vivid Multi-Subject Video Generation with Cross-Modal Interaction and Enhancement

Teng Hu, Zhentao Yu, Zhengguang Zhou et al.

Despite recent advances in video generation, existing models still lack fine-grained controllability, especially for multi-subject customization with consistent identity and interaction. In this paper, we propose PolyVivid, a multi-subject video customization framework that enables flexible and identity-consistent generation. To establish accurate correspondences between subject images and textual entities, we design a VLLM-based text-image fusion module that embeds visual identities into the textual space for precise grounding. To further enhance identity preservation and subject interaction, we propose a 3D-RoPE-based enhancement module that enables structured bidirectional fusion between text and image embeddings. Moreover, we develop an attention-inherited identity injection module to effectively inject fused identity features into the video generation process, mitigating identity drift. Finally, we construct an MLLM-based data pipeline that combines MLLM-based grounding, segmentation, and a clique-based subject consolidation strategy to produce high-quality multi-subject data, effectively enhancing subject distinction and reducing ambiguity in downstream video generation. Extensive experiments demonstrate that PolyVivid achieves superior performance in identity fidelity, video realism, and subject alignment, outperforming existing open-source and commercial baselines.

4.1LGNov 12, 2025
PDAC: Efficient Coreset Selection for Continual Learning via Probability Density Awareness

Junqi Gao, Zhichang Guo, Dazhi Zhang et al.

Rehearsal-based Continual Learning (CL) maintains a limited memory buffer to store replay samples for knowledge retention, making these approaches heavily reliant on the quality of the stored samples. Current Rehearsal-based CL methods typically construct the memory buffer by selecting a representative subset (referred to as coresets), aiming to approximate the training efficacy of the full dataset with minimal storage overhead. However, mainstream Coreset Selection (CS) methods generally formulate the CS problem as a bi-level optimization problem that relies on numerous inner and outer iterations to solve, leading to substantial computational cost thus limiting their practical efficiency. In this paper, we aim to provide a more efficient selection logic and scheme for coreset construction. To this end, we first analyze the Mean Squared Error (MSE) between the buffer-trained model and the Bayes-optimal model through the perspective of localized error decomposition to investigate the contribution of samples from different regions to MSE suppression. Further theoretical and experimental analyses demonstrate that samples with high probability density play a dominant role in error suppression. Inspired by this, we propose the Probability Density-Aware Coreset (PDAC) method. PDAC leverages the Projected Gaussian Mixture (PGM) model to estimate each sample's joint density, enabling efficient density-prioritized buffer selection. Finally, we introduce the streaming Expectation Maximization (EM) algorithm to enhance the adaptability of PGM parameters to streaming data, yielding Streaming PDAC (SPDAC) for streaming scenarios. Extensive comparative experiments show that our methods outperforms other baselines across various CL settings while ensuring favorable efficiency.

11.8CVJul 7, 2025Code
Identity-Preserving Text-to-Video Generation Guided by Simple yet Effective Spatial-Temporal Decoupled Representations

Yuji Wang, Moran Li, Xiaobin Hu et al.

Identity-preserving text-to-video (IPT2V) generation, which aims to create high-fidelity videos with consistent human identity, has become crucial for downstream applications. However, current end-to-end frameworks suffer a critical spatial-temporal trade-off: optimizing for spatially coherent layouts of key elements (e.g., character identity preservation) often compromises instruction-compliant temporal smoothness, while prioritizing dynamic realism risks disrupting the spatial coherence of visual structures. To tackle this issue, we propose a simple yet effective spatial-temporal decoupled framework that decomposes representations into spatial features for layouts and temporal features for motion dynamics. Specifically, our paper proposes a semantic prompt optimization mechanism and stage-wise decoupled generation paradigm. The former module decouples the prompt into spatial and temporal components. Aligned with the subsequent stage-wise decoupled approach, the spatial prompts guide the text-to-image (T2I) stage to generate coherent spatial features, while the temporal prompts direct the sequential image-to-video (I2V) stage to ensure motion consistency. Experimental results validate that our approach achieves excellent spatiotemporal consistency, demonstrating outstanding performance in identity preservation, text relevance, and video quality. By leveraging this simple yet robust mechanism, our algorithm secures the runner-up position in 2025 ACM MultiMedia Challenge. Our code is available at https://github.com/rain152/IPVG.

21.1CVNov 26, 2025Code
Harmony: Harmonizing Audio and Video Generation through Cross-Task Synergy

Teng Hu, Zhentao Yu, Guozhen Zhang et al.

The synthesis of synchronized audio-visual content is a key challenge in generative AI, with open-source models facing challenges in robust audio-video alignment. Our analysis reveals that this issue is rooted in three fundamental challenges of the joint diffusion process: (1) Correspondence Drift, where concurrently evolving noisy latents impede stable learning of alignment; (2) inefficient global attention mechanisms that fail to capture fine-grained temporal cues; and (3) the intra-modal bias of conventional Classifier-Free Guidance (CFG), which enhances conditionality but not cross-modal synchronization. To overcome these challenges, we introduce Harmony, a novel framework that mechanistically enforces audio-visual synchronization. We first propose a Cross-Task Synergy training paradigm to mitigate drift by leveraging strong supervisory signals from audio-driven video and video-driven audio generation tasks. Then, we design a Global-Local Decoupled Interaction Module for efficient and precise temporal-style alignment. Finally, we present a novel Synchronization-Enhanced CFG (SyncCFG) that explicitly isolates and amplifies the alignment signal during inference. Extensive experiments demonstrate that Harmony establishes a new state-of-the-art, significantly outperforming existing methods in both generation fidelity and, critically, in achieving fine-grained audio-visual synchronization.

3.6CVJul 14, 2025Code
Crucial-Diff: A Unified Diffusion Model for Crucial Image and Annotation Synthesis in Data-scarce Scenarios

Siyue Yao, Mingjie Sun, Eng Gee Lim et al.

The scarcity of data in various scenarios, such as medical, industry and autonomous driving, leads to model overfitting and dataset imbalance, thus hindering effective detection and segmentation performance. Existing studies employ the generative models to synthesize more training samples to mitigate data scarcity. However, these synthetic samples are repetitive or simplistic and fail to provide "crucial information" that targets the downstream model's weaknesses. Additionally, these methods typically require separate training for different objects, leading to computational inefficiencies. To address these issues, we propose Crucial-Diff, a domain-agnostic framework designed to synthesize crucial samples. Our method integrates two key modules. The Scene Agnostic Feature Extractor (SAFE) utilizes a unified feature extractor to capture target information. The Weakness Aware Sample Miner (WASM) generates hard-to-detect samples using feedback from the detection results of downstream model, which is then fused with the output of SAFE module. Together, our Crucial-Diff framework generates diverse, high-quality training data, achieving a pixel-level AP of 83.63% and an F1-MAX of 78.12% on MVTec. On polyp dataset, Crucial-Diff reaches an mIoU of 81.64% and an mDice of 87.69%. Code is publicly available at https://github.com/JJessicaYao/Crucial-diff.

18.6CVJun 14, 2024Code
SuperSVG: Superpixel-based Scalable Vector Graphics Synthesis

Teng Hu, Ran Yi, Baihong Qian et al.

SVG (Scalable Vector Graphics) is a widely used graphics format that possesses excellent scalability and editability. Image vectorization, which aims to convert raster images to SVGs, is an important yet challenging problem in computer vision and graphics. Existing image vectorization methods either suffer from low reconstruction accuracy for complex images or require long computation time. To address this issue, we propose SuperSVG, a superpixel-based vectorization model that achieves fast and high-precision image vectorization. Specifically, we decompose the input image into superpixels to help the model focus on areas with similar colors and textures. Then, we propose a two-stage self-training framework, where a coarse-stage model is employed to reconstruct the main structure and a refinement-stage model is used for enriching the details. Moreover, we propose a novel dynamic path warping loss to help the refinement-stage model to inherit knowledge from the coarse-stage model. Extensive qualitative and quantitative experiments demonstrate the superior performance of our method in terms of reconstruction accuracy and inference time compared to state-of-the-art approaches. The code is available in \url{https://github.com/sjtuplayer/SuperSVG}.

6.2CVFeb 17, 2025Code
Image Inversion: A Survey from GANs to Diffusion and Beyond

Yinan Chen, Jiangning Zhang, Yali Bi et al.

Image inversion is a fundamental task in generative models, aiming to map images back to their latent representations to enable downstream applications such as editing, restoration, and style transfer. This paper provides a comprehensive review of the latest advancements in image inversion techniques, focusing on two main paradigms: Generative Adversarial Network (GAN) inversion and diffusion model inversion. We categorize these techniques based on their optimization methods. For GAN inversion, we systematically classify existing methods into encoder-based approaches, latent optimization approaches, and hybrid approaches, analyzing their theoretical foundations, technical innovations, and practical trade-offs. For diffusion model inversion, we explore training-free strategies, fine-tuning methods, and the design of additional trainable modules, highlighting their unique advantages and limitations. Additionally, we discuss several popular downstream applications and emerging applications beyond image tasks, identifying current challenges and future research directions. By synthesizing the latest developments, this paper aims to provide researchers and practitioners with a valuable reference resource, promoting further advancements in the field of image inversion. We keep track of the latest works at https://github.com/RyanChenYN/ImageInversion

29.7CVDec 10, 2023Code
AnomalyDiffusion: Few-Shot Anomaly Image Generation with Diffusion Model

Teng Hu, Jiangning Zhang, Ran Yi et al.

Anomaly inspection plays an important role in industrial manufacture. Existing anomaly inspection methods are limited in their performance due to insufficient anomaly data. Although anomaly generation methods have been proposed to augment the anomaly data, they either suffer from poor generation authenticity or inaccurate alignment between the generated anomalies and masks. To address the above problems, we propose AnomalyDiffusion, a novel diffusion-based few-shot anomaly generation model, which utilizes the strong prior information of latent diffusion model learned from large-scale dataset to enhance the generation authenticity under few-shot training data. Firstly, we propose Spatial Anomaly Embedding, which consists of a learnable anomaly embedding and a spatial embedding encoded from an anomaly mask, disentangling the anomaly information into anomaly appearance and location information. Moreover, to improve the alignment between the generated anomalies and the anomaly masks, we introduce a novel Adaptive Attention Re-weighting Mechanism. Based on the disparities between the generated anomaly image and normal sample, it dynamically guides the model to focus more on the areas with less noticeable generated anomalies, enabling generation of accurately-matched anomalous image-mask pairs. Extensive experiments demonstrate that our model significantly outperforms the state-of-the-art methods in generation authenticity and diversity, and effectively improves the performance of downstream anomaly inspection tasks. The code and data are available in https://github.com/sjtuplayer/anomalydiffusion.

22.3CVFeb 1, 2025
A Diffusion Model Translator for Efficient Image-to-Image Translation

Mengfei Xia, Yu Zhou, Ran Yi et al.

Applying diffusion models to image-to-image translation (I2I) has recently received increasing attention due to its practical applications. Previous attempts inject information from the source image into each denoising step for an iterative refinement, thus resulting in a time-consuming implementation. We propose an efficient method that equips a diffusion model with a lightweight translator, dubbed a Diffusion Model Translator (DMT), to accomplish I2I. Specifically, we first offer theoretical justification that in employing the pioneering DDPM work for the I2I task, it is both feasible and sufficient to transfer the distribution from one domain to another only at some intermediate step. We further observe that the translation performance highly depends on the chosen timestep for domain transfer, and therefore propose a practical strategy to automatically select an appropriate timestep for a given task. We evaluate our approach on a range of I2I applications, including image stylization, image colorization, segmentation to image, and sketch to image, to validate its efficacy and general utility. The comparisons show that our DMT surpasses existing methods in both quality and efficiency. Code will be made publicly available.

13.5CVApr 29, 2024
GSTalker: Real-time Audio-Driven Talking Face Generation via Deformable Gaussian Splatting

Bo Chen, Shoukang Hu, Qi Chen et al.

We present GStalker, a 3D audio-driven talking face generation model with Gaussian Splatting for both fast training (40 minutes) and real-time rendering (125 FPS) with a 3$\sim$5 minute video for training material, in comparison with previous 2D and 3D NeRF-based modeling frameworks which require hours of training and seconds of rendering per frame. Specifically, GSTalker learns an audio-driven Gaussian deformation field to translate and transform 3D Gaussians to synchronize with audio information, in which multi-resolution hashing grid-based tri-plane and temporal smooth module are incorporated to learn accurate deformation for fine-grained facial details. In addition, a pose-conditioned deformation field is designed to model the stabilized torso. To enable efficient optimization of the condition Gaussian deformation field, we initialize 3D Gaussians by learning a coarse static Gaussian representation. Extensive experiments in person-specific videos with audio tracks validate that GSTalker can generate high-fidelity and audio-lips synchronized results with fast training and real-time rendering speed.

14.4CVDec 31, 2024
SG-Splatting: Accelerating 3D Gaussian Splatting with Spherical Gaussians

Yiwen Wang, Siyuan Chen, Ran Yi

3D Gaussian Splatting is emerging as a state-of-the-art technique in novel view synthesis, recognized for its impressive balance between visual quality, speed, and rendering efficiency. However, reliance on third-degree spherical harmonics for color representation introduces significant storage demands and computational overhead, resulting in a large memory footprint and slower rendering speed. We introduce SG-Splatting with Spherical Gaussians based color representation, a novel approach to enhance rendering speed and quality in novel view synthesis. Our method first represents view-dependent color using Spherical Gaussians, instead of three degree spherical harmonics, which largely reduces the number of parameters used for color representation, and significantly accelerates the rendering process. We then develop an efficient strategy for organizing multiple Spherical Gaussians, optimizing their arrangement to achieve a balanced and accurate scene representation. To further improve rendering quality, we propose a mixed representation that combines Spherical Gaussians with low-degree spherical harmonics, capturing both high- and low-frequency color information effectively. SG-Splatting also has plug-and-play capability, allowing it to be easily integrated into existing systems. This approach improves computational efficiency and overall visual fidelity, making it a practical solution for real-time applications.

3.7CVDec 12, 2024Code
Weighted Poisson-disk Resampling on Large-Scale Point Clouds

Xianhe Jiao, Chenlei Lv, Junli Zhao et al.

For large-scale point cloud processing, resampling takes the important role of controlling the point number and density while keeping the geometric consistency. % in related tasks. However, current methods cannot balance such different requirements. Particularly with large-scale point clouds, classical methods often struggle with decreased efficiency and accuracy. To address such issues, we propose a weighted Poisson-disk (WPD) resampling method to improve the usability and efficiency for the processing. We first design an initial Poisson resampling with a voxel-based estimation strategy. It is able to estimate a more accurate radius of the Poisson-disk while maintaining high efficiency. Then, we design a weighted tangent smoothing step to further optimize the Voronoi diagram for each point. At the same time, sharp features are detected and kept in the optimized results with isotropic property. Finally, we achieve a resampling copy from the original point cloud with the specified point number, uniform density, and high-quality geometric consistency. Experiments show that our method significantly improves the performance of large-scale point cloud resampling for different applications, and provides a highly practical solution.

3.9CVDec 15, 2023
Plasticine3D: 3D Non-Rigid Editing with Text Guidance by Multi-View Embedding Optimization

Yige Chen, Teng Hu, Yizhe Tang et al.

With the help of Score Distillation Sampling (SDS) and the rapid development of neural 3D representations, some methods have been proposed to perform 3D editing such as adding additional geometries, or overwriting textures. However, generalized 3D non-rigid editing task, which requires changing both the structure (posture or composition) and appearance (texture) of the original object, remains to be challenging in 3D editing field. In this paper, we propose Plasticine3D, a novel text-guided fine-grained controlled 3D editing pipeline that can perform 3D non-rigid editing with large structure deformations. Our work divides the editing process into a geometry editing stage and a texture editing stage to achieve separate control of structure and appearance. In order to maintain the details of the original object from different viewpoints, we propose a Multi-View-Embedding (MVE) Optimization strategy to ensure that the guidance model learns the features of the original object from various viewpoints. For the purpose of fine-grained control, we propose Embedding-Fusion (EF) to blend the original characteristics with the editing objectives in the embedding space, and control the extent of editing by adjusting the fusion rate. Furthermore, in order to address the issue of gradual loss of details during the generation process under high editing intensity, as well as the problem of insignificant editing effects in some scenarios, we propose Score Projection Sampling (SPS) as a replacement of score distillation sampling, which introduces additional optimization phases for editing target enhancement and original detail maintenance, leading to better editing quality. Extensive experiments demonstrate the effectiveness of our method on 3D non-rigid editing tasks

4.1LGNov 17, 2025
Uncovering and Mitigating Transient Blindness in Multimodal Model Editing

Xiaoqi Han, Ru Li, Ran Yi et al.

Multimodal Model Editing (MMED) aims to correct erroneous knowledge in multimodal models. Existing evaluation methods, adapted from textual model editing, overstate success by relying on low-similarity or random inputs, obscure overfitting. We propose a comprehensive locality evaluation framework, covering three key dimensions: random-image locality, no-image locality, and consistent-image locality, operationalized through seven distinct data types, enabling a detailed and structured analysis of multimodal edits. We introduce De-VQA, a dynamic evaluation for visual question answering, uncovering a phenomenon we term transient blindness, overfitting to edit-similar text while ignoring visuals. Token analysis shows edits disproportionately affect textual tokens. We propose locality-aware adversarial losses to balance cross-modal representations. Empirical results demonstrate that our approach consistently outperforms existing baselines, reducing transient blindness and improving locality by 17% on average.

20.4CVOct 21, 2025
UltraGen: High-Resolution Video Generation with Hierarchical Attention

Teng Hu, Jiangning Zhang, Zihan Su et al.

Recent advances in video generation have made it possible to produce visually compelling videos, with wide-ranging applications in content creation, entertainment, and virtual reality. However, most existing diffusion transformer based video generation models are limited to low-resolution outputs (<=720P) due to the quadratic computational complexity of the attention mechanism with respect to the output width and height. This computational bottleneck makes native high-resolution video generation (1080P/2K/4K) impractical for both training and inference. To address this challenge, we present UltraGen, a novel video generation framework that enables i) efficient and ii) end-to-end native high-resolution video synthesis. Specifically, UltraGen features a hierarchical dual-branch attention architecture based on global-local attention decomposition, which decouples full attention into a local attention branch for high-fidelity regional content and a global attention branch for overall semantic consistency. We further propose a spatially compressed global modeling strategy to efficiently learn global dependencies, and a hierarchical cross-window local attention mechanism to reduce computational costs while enhancing information flow across different local windows. Extensive experiments demonstrate that UltraGen can effectively scale pre-trained low-resolution video models to 1080P and even 4K resolution for the first time, outperforming existing state-of-the-art methods and super-resolution based two-stage pipelines in both qualitative and quantitative evaluations.

3.6CVOct 8, 2025
IAR2: Improving Autoregressive Visual Generation with Semantic-Detail Associated Token Prediction

Ran Yi, Teng Hu, Zihan Su et al.

Autoregressive models have emerged as a powerful paradigm for visual content creation, but often overlook the intrinsic structural properties of visual data. Our prior work, IAR, initiated a direction to address this by reorganizing the visual codebook based on embedding similarity, thereby improving generation robustness. However, it is constrained by the rigidity of pre-trained codebooks and the inaccuracies of hard, uniform clustering. To overcome these limitations, we propose IAR2, an advanced autoregressive framework that enables a hierarchical semantic-detail synthesis process. At the core of IAR2 is a novel Semantic-Detail Associated Dual Codebook, which decouples image representations into a semantic codebook for global semantic information and a detail codebook for fine-grained refinements. It expands the quantization capacity from a linear to a polynomial scale, significantly enhancing expressiveness. To accommodate this dual representation, we propose a Semantic-Detail Autoregressive Prediction scheme coupled with a Local-Context Enhanced Autoregressive Head, which performs hierarchical prediction-first the semantic token, then the detail token-while leveraging a local context window to enhance spatial coherence. Furthermore, for conditional generation, we introduce a Progressive Attention-Guided Adaptive CFG mechanism that dynamically modulates the guidance scale for each token based on its relevance to the condition and its temporal position in the generation sequence, improving conditional alignment without sacrificing realism. Extensive experiments demonstrate that IAR2 sets a new state-of-the-art for autoregressive image generation, achieving a FID of 1.50 on ImageNet. Our model not only surpasses previous methods in performance but also demonstrates superior computational efficiency, highlighting the effectiveness of our structured, coarse-to-fine generation strategy.

6.2CVJul 7, 2025
Semantic Frame Interpolation

Yijia Hong, Jiangning Zhang, Ran Yi et al.

Generating intermediate video content of varying lengths based on given first and last frames, along with text prompt information, offers significant research and application potential. However, traditional frame interpolation tasks primarily focus on scenarios with a small number of frames, no text control, and minimal differences between the first and last frames. Recent community developers have utilized large video models represented by Wan to endow frame-to-frame capabilities. However, these models can only generate a fixed number of frames and often fail to produce satisfactory results for certain frame lengths, while this setting lacks a clear official definition and a well-established benchmark. In this paper, we first propose a new practical Semantic Frame Interpolation (SFI) task from the perspective of academic definition, which covers the above two settings and supports inference at multiple frame rates. To achieve this goal, we propose a novel SemFi model building upon Wan2.1, which incorporates a Mixture-of-LoRA module to ensure the generation of high-consistency content that aligns with control conditions across various frame length limitations. Furthermore, we propose SFI-300K, the first general-purpose dataset and benchmark specifically designed for SFI. To support this, we collect and process data from the perspective of SFI, carefully designing evaluation metrics and methods to assess the model's performance across multiple dimensions, encompassing image and video, and various aspects, including consistency and diversity. Through extensive experiments on SFI-300K, we demonstrate that our method is particularly well-suited to meet the requirements of the SFI task.

3.7CVOct 21, 2024
AttentionPainter: An Efficient and Adaptive Stroke Predictor for Scene Painting

Yizhe Tang, Yue Wang, Teng Hu et al.

Stroke-based Rendering (SBR) aims to decompose an input image into a sequence of parameterized strokes, which can be rendered into a painting that resembles the input image. Recently, Neural Painting methods that utilize deep learning and reinforcement learning models to predict the stroke sequences have been developed, but suffer from longer inference time or unstable training. To address these issues, we propose AttentionPainter, an efficient and adaptive model for single-step neural painting. First, we propose a novel scalable stroke predictor, which predicts a large number of stroke parameters within a single forward process, instead of the iterative prediction of previous Reinforcement Learning or auto-regressive methods, which makes AttentionPainter faster than previous neural painting methods. To further increase the training efficiency, we propose a Fast Stroke Stacking algorithm, which brings 13 times acceleration for training. Moreover, we propose Stroke-density Loss, which encourages the model to use small strokes for detailed information, to help improve the reconstruction quality. Finally, we propose a new stroke diffusion model for both conditional and unconditional stroke-based generation, which denoises in the stroke parameter space and facilitates stroke-based inpainting and editing applications helpful for human artists design. Extensive experiments show that AttentionPainter outperforms the state-of-the-art neural painting methods.

6.5CVJun 24, 2024
ID-Sculpt: ID-aware 3D Head Generation from Single In-the-wild Portrait Image

Jinkun Hao, Junshu Tang, Jiangning Zhang et al.

While recent works have achieved great success on image-to-3D object generation, high quality and fidelity 3D head generation from a single image remains a great challenge. Previous text-based methods for generating 3D heads were limited by text descriptions and image-based methods struggled to produce high-quality head geometry. To handle this challenging problem, we propose a novel framework, ID-Sculpt, to generate high-quality 3D heads while preserving their identities. Our work incorporates the identity information of the portrait image into three parts: 1) geometry initialization, 2) geometry sculpting, and 3) texture generation stages. Given a reference portrait image, we first align the identity features with text features to realize ID-aware guidance enhancement, which contains the control signals representing the face information. We then use the canny map, ID features of the portrait image, and a pre-trained text-to-normal/depth diffusion model to generate ID-aware geometry supervision, and 3D-GAN inversion is employed to generate ID-aware geometry initialization. Furthermore, with the ability to inject identity information into 3D head generation, we use ID-aware guidance to calculate ID-aware Score Distillation (ISD) for geometry sculpting. For texture generation, we adopt the ID Consistent Texture Inpainting and Refinement which progressively expands the view for texture inpainting to obtain an initialization UV texture map. We then use the ID-aware guidance to provide image-level supervision for noisy multi-view images to obtain a refined texture map. Extensive experiments demonstrate that we can generate high-quality 3D heads with accurate geometry and texture from a single in-the-wild portrait image.

18.2CVJun 4, 2024
M3DM-NR: RGB-3D Noisy-Resistant Industrial Anomaly Detection via Multimodal Denoising

Chengjie Wang, Haokun Zhu, Jinlong Peng et al.

Existing industrial anomaly detection methods primarily concentrate on unsupervised learning with pristine RGB images. Yet, both RGB and 3D data are crucial for anomaly detection, and the datasets are seldom completely clean in practical scenarios. To address above challenges, this paper initially delves into the RGB-3D multi-modal noisy anomaly detection, proposing a novel noise-resistant M3DM-NR framework to leveraging strong multi-modal discriminative capabilities of CLIP. M3DM-NR consists of three stages: Stage-I introduces the Suspected References Selection module to filter a few normal samples from the training dataset, using the multimodal features extracted by the Initial Feature Extraction, and a Suspected Anomaly Map Computation module to generate a suspected anomaly map to focus on abnormal regions as reference. Stage-II uses the suspected anomaly maps of the reference samples as reference, and inputs image, point cloud, and text information to achieve denoising of the training samples through intra-modal comparison and multi-scale aggregation operations. Finally, Stage-III proposes the Point Feature Alignment, Unsupervised Feature Fusion, Noise Discriminative Coreset Selection, and Decision Layer Fusion modules to learn the pattern of the training dataset, enabling anomaly detection and segmentation while filtering out noise. Extensive experiments show that M3DM-NR outperforms state-of-the-art methods in 3D-RGB multi-modal noisy anomaly detection.

3.7CVApr 8, 2024
Reconstructing Topology-Consistent Face Mesh by Volume Rendering from Multi-View Images

Yating Wang, Ran Yi, Xiaoning Lei et al.

Industrial 3D face assets creation typically reconstructs topology-consistent face meshes from multi-view images for downstream production. However, high-quality reconstruction usually requires manual processing or specific capture settings. Recently NeRF has shown great advantages in 3D reconstruction, by representing scenes as density and radiance fields and utilizing neural volume rendering for novel view synthesis. Inspired by this, we introduce a novel method which combines explicit mesh with neural volume rendering to optimize geometry of an artist-made template face mesh from multi-view images while keeping the topology unchanged. Our method derives density fields from meshes using distance fields as an intermediary and encodes radiance field in compact tri-planes. To improve convergence, several adaptions tailored for meshes are introduced to the volume rendering. Experiments demonstrate that our method achieves superior reconstruction quality compared to previous approaches, validating the feasibility of integrating mesh and neural volume rendering.

9.5CRMay 18, 2023
Towards Generalizable Data Protection With Transferable Unlearnable Examples

Bin Fang, Bo Li, Shuang Wu et al.

Artificial Intelligence (AI) is making a profound impact in almost every domain. One of the crucial factors contributing to this success has been the access to an abundance of high-quality data for constructing machine learning models. Lately, as the role of data in artificial intelligence has been significantly magnified, concerns have arisen regarding the secure utilization of data, particularly in the context of unauthorized data usage. To mitigate data exploitation, data unlearning have been introduced to render data unexploitable. However, current unlearnable examples lack the generalization required for wide applicability. In this paper, we present a novel, generalizable data protection method by generating transferable unlearnable examples. To the best of our knowledge, this is the first solution that examines data privacy from the perspective of data distribution. Through extensive experimentation, we substantiate the enhanced generalizable protection capabilities of our proposed method.

2.3CRMay 18, 2023
Re-thinking Data Availablity Attacks Against Deep Neural Networks

Bin Fang, Bo Li, Shuang Wu et al.

The unauthorized use of personal data for commercial purposes and the clandestine acquisition of private data for training machine learning models continue to raise concerns. In response to these issues, researchers have proposed availability attacks that aim to render data unexploitable. However, many current attack methods are rendered ineffective by adversarial training. In this paper, we re-examine the concept of unlearnable examples and discern that the existing robust error-minimizing noise presents an inaccurate optimization objective. Building on these observations, we introduce a novel optimization paradigm that yields improved protection results with reduced computational time requirements. We have conducted extensive experiments to substantiate the soundness of our approach. Moreover, our method establishes a robust foundation for future research in this area.

16.3CVMar 31, 2022Code
LAKe-Net: Topology-Aware Point Cloud Completion by Localizing Aligned Keypoints

Junshu Tang, Zhijun Gong, Ran Yi et al.

Point cloud completion aims at completing geometric and topological shapes from a partial observation. However, some topology of the original shape is missing, existing methods directly predict the location of complete points, without predicting structured and topological information of the complete shape, which leads to inferior performance. To better tackle the missing topology part, we propose LAKe-Net, a novel topology-aware point cloud completion model by localizing aligned keypoints, with a novel Keypoints-Skeleton-Shape prediction manner. Specifically, our method completes missing topology using three steps: 1) Aligned Keypoint Localization. An asymmetric keypoint locator, including an unsupervised multi-scale keypoint detector and a complete keypoint generator, is proposed for localizing aligned keypoints from complete and partial point clouds. We theoretically prove that the detector can capture aligned keypoints for objects within a sub-category. 2) Surface-skeleton Generation. A new type of skeleton, named Surface-skeleton, is generated from keypoints based on geometric priors to fully represent the topological information captured from keypoints and better recover the local details. 3) Shape Refinement. We design a refinement subnet where multi-scale surface-skeletons are fed into each recursive skeleton-assisted refinement module to assist the completion process. Experimental results show that our method achieves the state-of-the-art performance on point cloud completion.

13.6CVJan 16, 2022
Audio-Driven Talking Face Video Generation with Dynamic Convolution Kernels

Zipeng Ye, Mengfei Xia, Ran Yi et al.

In this paper, we present a dynamic convolution kernel (DCK) strategy for convolutional neural networks. Using a fully convolutional network with the proposed DCKs, high-quality talking-face video can be generated from multi-modal sources (i.e., unmatched audio and video) in real time, and our trained model is robust to different identities, head postures, and input audios. Our proposed DCKs are specially designed for audio-driven talking face video generation, leading to a simple yet effective end-to-end system. We also provide a theoretical analysis to interpret why DCKs work. Experimental results show that our method can generate high-quality talking-face video with background at 60 fps. Comparison and evaluation between our method and the state-of-the-art methods demonstrate the superiority of our method.