Tao Huang

CV
h-index26
5papers
109citations
Novelty55%
AI Score44

5 Papers

26.9ROJul 15, 2024Code
GRUtopia: Dream General Robots in a City at Scale

Hanqing Wang, Jiahe Chen, Wensi Huang et al.

Recent works have been exploring the scaling laws in the field of Embodied AI. Given the prohibitive costs of collecting real-world data, we believe the Simulation-to-Real (Sim2Real) paradigm is a crucial step for scaling the learning of embodied models. This paper introduces project GRUtopia, the first simulated interactive 3D society designed for various robots. It features several advancements: (a) The scene dataset, GRScenes, includes 100k interactive, finely annotated scenes, which can be freely combined into city-scale environments. In contrast to previous works mainly focusing on home, GRScenes covers 89 diverse scene categories, bridging the gap of service-oriented environments where general robots would be initially deployed. (b) GRResidents, a Large Language Model (LLM) driven Non-Player Character (NPC) system that is responsible for social interaction, task generation, and task assignment, thus simulating social scenarios for embodied AI applications. (c) The benchmark, GRBench, supports various robots but focuses on legged robots as primary agents and poses moderately challenging tasks involving Object Loco-Navigation, Social Loco-Navigation, and Loco-Manipulation. We hope that this work can alleviate the scarcity of high-quality data in this field and provide a more comprehensive assessment of Embodied AI research. The project is available at https://github.com/OpenRobotLab/GRUtopia.

5.9CVSep 18, 2023Code
Localization-Guided Track: A Deep Association Multi-Object Tracking Framework Based on Localization Confidence of Detections

Ting Meng, Chunyun Fu, Mingguang Huang et al.

In currently available literature, no tracking-by-detection (TBD) paradigm-based tracking method has considered the localization confidence of detection boxes. In most TBD-based methods, it is considered that objects of low detection confidence are highly occluded and thus it is a normal practice to directly disregard such objects or to reduce their priority in matching. In addition, appearance similarity is not a factor to consider for matching these objects. However, in terms of the detection confidence fusing classification and localization, objects of low detection confidence may have inaccurate localization but clear appearance; similarly, objects of high detection confidence may have inaccurate localization or unclear appearance; yet these objects are not further classified. In view of these issues, we propose Localization-Guided Track (LG-Track). Firstly, localization confidence is applied in MOT for the first time, with appearance clarity and localization accuracy of detection boxes taken into account, and an effective deep association mechanism is designed; secondly, based on the classification confidence and localization confidence, a more appropriate cost matrix can be selected and used; finally, extensive experiments have been conducted on MOT17 and MOT20 datasets. The results show that our proposed method outperforms the compared state-of-art tracking methods. For the benefit of the community, our code has been made publicly at https://github.com/mengting2023/LG-Track.

12.1CVDec 5, 2024Code
Cross-Self KV Cache Pruning for Efficient Vision-Language Inference

Xiaohuan Pei, Tao Huang, Chang Xu

KV cache pruning has emerged as a promising technique for reducing memory and computation costs in long-context auto-regressive generation. Existing methods for vision-language models (VLMs) typically rely on self-attention scores from large language models (LLMs) to identify and prune irrelevant tokens. However, these approaches overlook the inherent distributional discrepancies between modalities, often leading to inaccurate token importance estimation and the over-pruning of critical visual tokens. To address this, we propose decomposing attention scores into intra-modality attention (within the same modality) and inter-modality attention (across modalities), enabling more precise KV cache pruning by independently managing these distinct attention types. Additionally, we introduce an n-softmax function to counteract distribution shifts caused by pruning, preserving the original smoothness of attention scores and ensuring stable performance. Our final training-free method, \textbf{C}ross-\textbf{S}elf \textbf{P}runing (CSP), achieves competitive performance compared to models with full KV caches while significantly outperforming previous pruning methods. Extensive evaluations on MileBench, a benchmark encompassing 29 multimodal datasets, demonstrate CSP's effectiveness, achieving up to a 41\% performance improvement on challenging tasks like conversational embodied dialogue while reducing the KV cache budget by 13.6\%. The code is available at https://github.com/TerryPei/CSP

20.0ROOct 16, 2025
From Language to Locomotion: Retargeting-free Humanoid Control via Motion Latent Guidance

Zhe Li, Cheng Chi, Yangyang Wei et al.

Natural language offers a natural interface for humanoid robots, but existing language-guided humanoid locomotion pipelines remain cumbersome and untrustworthy. They typically decode human motion, retarget it to robot morphology, and then track it with a physics-based controller. However, this multi-stage process is prone to cumulative errors, introduces high latency, and yields weak coupling between semantics and control. These limitations call for a more direct pathway from language to action, one that eliminates fragile intermediate stages. Therefore, we present RoboGhost, a retargeting-free framework that directly conditions humanoid policies on language-grounded motion latents. By bypassing explicit motion decoding and retargeting, RoboGhost enables a diffusion-based policy to denoise executable actions directly from noise, preserving semantic intent and supporting fast, reactive control. A hybrid causal transformer-diffusion motion generator further ensures long-horizon consistency while maintaining stability and diversity, yielding rich latent representations for precise humanoid behavior. Extensive experiments demonstrate that RoboGhost substantially reduces deployment latency, improves success rates and tracking precision, and produces smooth, semantically aligned locomotion on real humanoids. Beyond text, the framework naturally extends to other modalities such as images, audio, and music, providing a universal foundation for vision-language-action humanoid systems.

11.8CVMay 24, 2025
Rethinking Causal Mask Attention for Vision-Language Inference

Xiaohuan Pei, Tao Huang, YanXiang Ma et al.

Causal attention has become a foundational mechanism in autoregressive vision-language models (VLMs), unifying textual and visual inputs under a single generative framework. However, existing causal mask-based strategies are inherited from large language models (LLMs) where they are tailored for text-only decoding, and their adaptation to vision tokens is insufficiently addressed in the prefill stage. Strictly masking future positions for vision queries introduces overly rigid constraints, which hinder the model's ability to leverage future context that often contains essential semantic cues for accurate inference. In this work, we empirically investigate how different causal masking strategies affect vision-language inference and then propose a family of future-aware attentions tailored for this setting. We first empirically analyze the effect of previewing future tokens for vision queries and demonstrate that rigid masking undermines the model's capacity to capture useful contextual semantic representations. Based on these findings, we propose a lightweight attention family that aggregates future visual context into past representations via pooling, effectively preserving the autoregressive structure while enhancing cross-token dependencies. We evaluate a range of causal masks across diverse vision-language inference settings and show that selectively compressing future semantic context into past representations benefits the inference.