Daniel G. Schwartz

AI
h-index12
5papers
582citations
Novelty33%
AI Score32

5 Papers

2.7NEApr 14, 2022
EvoSTS Forecasting: Evolutionary Sparse Time-Series Forecasting

Ethan Jacob Moyer, Alisha Isabelle Augustin, Satvik Tripathi et al.

In this work, we highlight our novel evolutionary sparse time-series forecasting algorithm also known as EvoSTS. The algorithm attempts to evolutionary prioritize weights of Long Short-Term Memory (LSTM) Network that best minimize the reconstruction loss of a predicted signal using a learned sparse coded dictionary. In each generation of our evolutionary algorithm, a set number of children with the same initial weights are spawned. Each child undergoes a training step and adjusts their weights on the same data. Due to stochastic back-propagation, the set of children has a variety of weights with different levels of performance. The weights that best minimize the reconstruction loss with a given signal dictionary are passed to the next generation. The predictions from the best-performing weights of the first and last generation are compared. We found improvements while comparing the weights of these two generations. However, due to several confounding parameters and hyperparameter limitations, some of the weights had negligible improvements. To the best of our knowledge, this is the first attempt to use sparse coding in this way to optimize time series forecasting model weights, such as those of an LSTM network.

9.8ROJul 2
Path planning for unmanned naval surface vehicles

Daniel G. Schwartz

There nowadays is a myriad of approaches to real-time avoidance of fixed obstacles for unmanned surface vehicles (USVs) and, to a lesser extent, also the task of avoiding moving obstacles such as boats, ships, swimmers, and other USVs, but both topics still present challenges. This paper offers novel approaches to both of these problems. It uses a combination of a global path planner, which finds a path from a start point to a goal point that avoids fixed obstacles (given that their locations are known in advance), and a local path planner, which can circumnavigate a moving obstacle (as well as any previously unknown fixed obstacles). The global planner is novel in that it employs a combination of three path planners, one known in the literature as Grassfire, one that is a new modification of Grassfire, and one that is a new, and arguably more intuitive, version of the well-known Probabilistic Roadmap. The local planner is novel in that it employs a higher-level decision logic based on its observations regarding the direction of movement of the obstacle relative to the USVs global path. This logic enables the USV to determine the best strategy for avoiding the obstacle by systematically routing the vehicle behind the obstacle rather than running parallel to it until the opportunity to pass appears. Simulations are provided that validate these claims. For comparison with other systems, the simulations include an implementation of the well-known D* algorithm, and the discussion covers additional dynamic path planning systems, which, like D*, do not necessarily route the vehicle behind the moving obstacle.

13.0CLAug 19, 2025
Zero-knowledge LLM hallucination detection and mitigation through fine-grained cross-model consistency

Aman Goel, Daniel Schwartz, Yanjun Qi

Large language models (LLMs) have demonstrated impressive capabilities across diverse tasks, but they remain susceptible to hallucinations--generating content that appears plausible but contains factual inaccuracies. We present Finch-Zk, a black-box framework that leverages fine-grained cross-model consistency to detect and mitigate hallucinations in LLM outputs without requiring external knowledge sources. Finch-Zk introduces two key innovations: 1) a cross-model consistency checking strategy that reveals fine-grained inaccuracies by comparing responses generated by diverse models from semantically-equivalent prompts, and 2) a targeted mitigation technique that applies precise corrections to problematic segments while preserving accurate content. Experiments on the FELM dataset show Finch-Zk improves hallucination detection F1 scores by 6-39\% compared to existing approaches. For mitigation, Finch-Zk achieves up to 9 absolute percentage points improvement in answer accuracy on the GPQA-diamond dataset when applied to state-of-the-art models like Llama 4 Maverick and Claude 4 Sonnet. Extensive evaluation on multiple datasets demonstrates that Finch-Zk provides a practical, deployment-ready safeguard for enhancing factual reliability in production LLM systems.

3.0AIApr 28, 2014
Nonmonotonic Reasoning as a Temporal Activity

Daniel G. Schwartz

A {\it dynamic reasoning system} (DRS) is an adaptation of a conventional formal logical system that explicitly portrays reasoning as a temporal activity, with each extralogical input to the system and each inference rule application being viewed as occurring at a distinct time step. Every DRS incorporates some well-defined logic together with a controller that serves to guide the reasoning process in response to user inputs. Logics are generic, whereas controllers are application-specific. Every controller does, nonetheless, provide an algorithm for nonmonotonic belief revision. The general notion of a DRS comprises a framework within which one can formulate the logic and algorithms for a given application and prove that the algorithms are correct, i.e., that they serve to (i) derive all salient information and (ii) preserve the consistency of the belief set. This paper illustrates the idea with ordinary first-order predicate calculus, suitably modified for the present purpose, and an example. The example revisits some classic nonmonotonic reasoning puzzles (Opus the Penguin, Nixon Diamond) and shows how these can be resolved in the context of a DRS, using an expanded version of first-order logic that incorporates typed predicate symbols. All concepts are rigorously defined and effectively computable, thereby providing the foundation for a future software implementation.

5.6AIAug 25, 2013
Dynamic Reasoning Systems

Daniel G. Schwartz

A {\it dynamic reasoning system} (DRS) is an adaptation of a conventional formal logical system that explicitly portrays reasoning as a temporal activity, with each extralogical input to the system and each inference rule application being viewed as occurring at a distinct time step. Every DRS incorporates some well-defined logic together with a controller that serves to guide the reasoning process in response to user inputs. Logics are generic, whereas controllers are application-specific. Every controller does, nonetheless, provide an algorithm for nonmonotonic belief revision. The general notion of a DRS comprises a framework within which one can formulate the logic and algorithms for a given application and prove that the algorithms are correct, i.e., that they serve to (i) derive all salient information and (ii) preserve the consistency of the belief set. This paper illustrates the idea with ordinary first-order predicate calculus, suitably modified for the present purpose, and two examples. The latter example revisits some classic nonmonotonic reasoning puzzles (Opus the Penguin, Nixon Diamond) and shows how these can be resolved in the context of a DRS, using an expanded version of first-order logic that incorporates typed predicate symbols. All concepts are rigorously defined and effectively computable, thereby providing the foundation for a future software implementation.