Panagiotis D. Ritsos

HC
h-index16
5papers
970citations
Novelty30%
AI Score18

5 Papers

9.3HCJun 10
Channels and Substrates: Distributed Cognition as an Interaction Model for Ubiquitous Analytics

Niklas Elmqvist, Panagiotis D. Ritsos, Peter W. S. Butcher

Traditional HCI interaction models assume a single monolithic interface and a stable sensorimotor loop. These models fit poorly with cross-device (XVA) and ubiquitous analytics (UA), where interactive data sensemaking unfolds across multiple devices, artifacts, and people in disparate settings from the office to the factory floor. In this paper, we show how interaction in ubiquitous analytics can be modeled using distributed cognition as propagation of representational state across substrates -- minds, speech, bodies, artifacts, and devices -- rather than as traffic through a single interface. On this basis we introduce input and output channels as generalizations of the visual channels from data visualization: just as visual channels carry data through properties of the visual substrate, input and output channels carry representational state through substrates whose availability, suitability, and preferability depend on context. We demonstrate the channels and substrates framework by reanalyzing several ubiquitous, immersive, and situated analytics systems.

9.3HCJun 10
Somewhere Over the Desktop: A Research Agenda for Ubiquitous Analytics

Niklas Elmqvist, Panagiotis D. Ritsos, Peter W. S. Butcher

Spatial computing, generative AI, and open web standards are converging. Three spatial operating systems -- Android XR, Meta Horizon OS, and Apple visionOS -- now ship with platform-level scene understanding. Wearable displays span the range from full headsets to slim smartglasses. Agentic AI operates on the same spatial substrates as the human user. This convergence enables new opportunities for \textit{ubiquitous analytics} (UA): the use of many, physically distributed, networked devices to support data sensemaking anytime and anywhere. But proprietary platforms are settling design conventions that will calcify without evidence-based alternatives. UA has now matured to the point where its intellectual history can be read as a structured genealogy of foundations, contributions, and lineages. We trace this genealogy and organize it into clusters spanning cognition, context, interaction, platforms, visualization, collaboration, and evaluation. Finally, we cross these clusters with each other, yielding a total of 42 future research challenges.

2.7HCFeb 5, 2024
Feature-Action Design Patterns for Storytelling Visualizations with Time Series Data

Saiful Khan, Scott Jones, Benjamin Bach et al.

We present a method to create storytelling visualization with time series data. Many personal decisions nowadays rely on access to dynamic data regularly, as we have seen during the COVID-19 pandemic. It is thus desirable to construct storytelling visualization for dynamic data that is selected by an individual for a specific context. Because of the need to tell data-dependent stories, predefined storyboards based on known data cannot accommodate dynamic data easily nor scale up to many different individuals and contexts. Motivated initially by the need to communicate time series data during the COVID-19 pandemic, we developed a novel computer-assisted method for meta-authoring of stories, which enables the design of storyboards that include feature-action patterns in anticipation of potential features that may appear in dynamically arrived or selected data. In addition to meta-storyboards involving COVID-19 data, we also present storyboards for telling stories about progress in a machine learning workflow. Our approach is complementary to traditional methods for authoring storytelling visualization, and provides an efficient means to construct data-dependent storyboards for different data-streams of similar contexts.

3.7HCAug 10, 2021
3D Visualisations Should Not be Displayed Alone - Encouraging a Need for Multivocality in Visualisation

J. C. Roberts, J. W. Mearman, P. W. S. Butcher et al.

We believe that 3D visualisations should not be used alone; by coincidentally displaying alternative views the user can gain the best understanding of all situations. The different presentations signify manifold meanings and afford different tasks. Natural 3D worlds implicitly tell many stories. For instance, walking into a living room, seeing the TV, types of magazines, pictures on the wall, tells us much about the occupiers: their occupation, standards of living, taste in design, whether they have kids, and so on. How can we similarly create rich and diverse 3D visualisation presentations? How can we create visualisations that allow people to understand different stories from the data? In a multivariate 2D visualisation a developer may coordinate and link many views together to provide exploratory visualisation functionality. But how can this be achieved in 3D and in immersive visualisations? Different visualisation types, each have specific uses, and each has the potential to tell or evoke a different story. Through several use-cases, we discuss challenges of 3D visualisation, and present our argument for concurrent and coordinated visualisations of alternative styles, and encourage developers to consider using alternative representations with any 3D view, even if that view is displayed in a virtual, augmented or mixed reality setup.

7.9HCDec 8, 2020
RAMPVIS: Towards a New Methodology for Developing Visualisation Capabilities for Large-scale Emergency Responses

M. Chen, A. Abdul-Rahman, D. Archambault et al.

The effort for combating the COVID-19 pandemic around the world has resulted in a huge amount of data, e.g., from testing, contact tracing, modelling, treatment, vaccine trials, and more. In addition to numerous challenges in epidemiology, healthcare, biosciences, and social sciences, there has been an urgent need to develop and provide visualisation and visual analytics (VIS) capacities to support emergency responses under difficult operational conditions. In this paper, we report the experience of a group of VIS volunteers who have been working in a large research and development consortium and providing VIS support to various observational, analytical, model-developmental and disseminative tasks. In particular, we describe our approaches to the challenges that we have encountered in requirements analysis, data acquisition, visual design, software design, system development, team organisation, and resource planning. By reflecting on our experience, we propose a set of recommendations as the first step towards a methodology for developing and providing rapid VIS capacities to support emergency responses.