Siheng Chen

CV
h-index43
114papers
9,342citations
Novelty56%
AI Score56

114 Papers

32.2CVMar 20, 2023Code
Leapfrog Diffusion Model for Stochastic Trajectory Prediction

Weibo Mao, Chenxin Xu, Qi Zhu et al. · berkeley

To model the indeterminacy of human behaviors, stochastic trajectory prediction requires a sophisticated multi-modal distribution of future trajectories. Emerging diffusion models have revealed their tremendous representation capacities in numerous generation tasks, showing potential for stochastic trajectory prediction. However, expensive time consumption prevents diffusion models from real-time prediction, since a large number of denoising steps are required to assure sufficient representation ability. To resolve the dilemma, we present LEapfrog Diffusion model (LED), a novel diffusion-based trajectory prediction model, which provides real-time, precise, and diverse predictions. The core of the proposed LED is to leverage a trainable leapfrog initializer to directly learn an expressive multi-modal distribution of future trajectories, which skips a large number of denoising steps, significantly accelerating inference speed. Moreover, the leapfrog initializer is trained to appropriately allocate correlated samples to provide a diversity of predicted future trajectories, significantly improving prediction performances. Extensive experiments on four real-world datasets, including NBA/NFL/SDD/ETH-UCY, show that LED consistently improves performance and achieves 23.7%/21.9% ADE/FDE improvement on NFL. The proposed LED also speeds up the inference 19.3/30.8/24.3/25.1 times compared to the standard diffusion model on NBA/NFL/SDD/ETH-UCY, satisfying real-time inference needs. Code is available at https://github.com/MediaBrain-SJTU/LED.

29.5CVMar 20, 2023Code
EqMotion: Equivariant Multi-agent Motion Prediction with Invariant Interaction Reasoning

Chenxin Xu, Robby T. Tan, Yuhong Tan et al. · cambridge

Learning to predict agent motions with relationship reasoning is important for many applications. In motion prediction tasks, maintaining motion equivariance under Euclidean geometric transformations and invariance of agent interaction is a critical and fundamental principle. However, such equivariance and invariance properties are overlooked by most existing methods. To fill this gap, we propose EqMotion, an efficient equivariant motion prediction model with invariant interaction reasoning. To achieve motion equivariance, we propose an equivariant geometric feature learning module to learn a Euclidean transformable feature through dedicated designs of equivariant operations. To reason agent's interactions, we propose an invariant interaction reasoning module to achieve a more stable interaction modeling. To further promote more comprehensive motion features, we propose an invariant pattern feature learning module to learn an invariant pattern feature, which cooperates with the equivariant geometric feature to enhance network expressiveness. We conduct experiments for the proposed model on four distinct scenarios: particle dynamics, molecule dynamics, human skeleton motion prediction and pedestrian trajectory prediction. Experimental results show that our method is not only generally applicable, but also achieves state-of-the-art prediction performances on all the four tasks, improving by 24.0/30.1/8.6/9.2%. Code is available at https://github.com/MediaBrain-SJTU/EqMotion.

23.6CVSep 29, 2023Code
Asynchrony-Robust Collaborative Perception via Bird's Eye View Flow

Sizhe Wei, Yuxi Wei, Yue Hu et al. · gatech

Collaborative perception can substantially boost each agent's perception ability by facilitating communication among multiple agents. However, temporal asynchrony among agents is inevitable in the real world due to communication delays, interruptions, and clock misalignments. This issue causes information mismatch during multi-agent fusion, seriously shaking the foundation of collaboration. To address this issue, we propose CoBEVFlow, an asynchrony-robust collaborative perception system based on bird's eye view (BEV) flow. The key intuition of CoBEVFlow is to compensate motions to align asynchronous collaboration messages sent by multiple agents. To model the motion in a scene, we propose BEV flow, which is a collection of the motion vector corresponding to each spatial location. Based on BEV flow, asynchronous perceptual features can be reassigned to appropriate positions, mitigating the impact of asynchrony. CoBEVFlow has two advantages: (i) CoBEVFlow can handle asynchronous collaboration messages sent at irregular, continuous time stamps without discretization; and (ii) with BEV flow, CoBEVFlow only transports the original perceptual features, instead of generating new perceptual features, avoiding additional noises. To validate CoBEVFlow's efficacy, we create IRregular V2V(IRV2V), the first synthetic collaborative perception dataset with various temporal asynchronies that simulate different real-world scenarios. Extensive experiments conducted on both IRV2V and the real-world dataset DAIR-V2X show that CoBEVFlow consistently outperforms other baselines and is robust in extremely asynchronous settings. The code is available at https://github.com/MediaBrain-SJTU/CoBEVFlow.

38.0CVSep 26, 2022Code
Where2comm: Communication-Efficient Collaborative Perception via Spatial Confidence Maps

Yue Hu, Shaoheng Fang, Zixing Lei et al.

Multi-agent collaborative perception could significantly upgrade the perception performance by enabling agents to share complementary information with each other through communication. It inevitably results in a fundamental trade-off between perception performance and communication bandwidth. To tackle this bottleneck issue, we propose a spatial confidence map, which reflects the spatial heterogeneity of perceptual information. It empowers agents to only share spatially sparse, yet perceptually critical information, contributing to where to communicate. Based on this novel spatial confidence map, we propose Where2comm, a communication-efficient collaborative perception framework. Where2comm has two distinct advantages: i) it considers pragmatic compression and uses less communication to achieve higher perception performance by focusing on perceptually critical areas; and ii) it can handle varying communication bandwidth by dynamically adjusting spatial areas involved in communication. To evaluate Where2comm, we consider 3D object detection in both real-world and simulation scenarios with two modalities (camera/LiDAR) and two agent types (cars/drones) on four datasets: OPV2V, V2X-Sim, DAIR-V2X, and our original CoPerception-UAVs. Where2comm consistently outperforms previous methods; for example, it achieves more than $100,000 \times$ lower communication volume and still outperforms DiscoNet and V2X-ViT on OPV2V. Our code is available at https://github.com/MediaBrain-SJTU/where2comm.

30.7CVNov 14, 2022Code
Robust Collaborative 3D Object Detection in Presence of Pose Errors

Yifan Lu, Quanhao Li, Baoan Liu et al.

Collaborative 3D object detection exploits information exchange among multiple agents to enhance accuracy of object detection in presence of sensor impairments such as occlusion. However, in practice, pose estimation errors due to imperfect localization would cause spatial message misalignment and significantly reduce the performance of collaboration. To alleviate adverse impacts of pose errors, we propose CoAlign, a novel hybrid collaboration framework that is robust to unknown pose errors. The proposed solution relies on a novel agent-object pose graph modeling to enhance pose consistency among collaborating agents. Furthermore, we adopt a multi-scale data fusion strategy to aggregate intermediate features at multiple spatial resolutions. Comparing with previous works, which require ground-truth pose for training supervision, our proposed CoAlign is more practical since it doesn't require any ground-truth pose supervision in the training and makes no specific assumptions on pose errors. Extensive evaluation of the proposed method is carried out on multiple datasets, certifying that CoAlign significantly reduce relative localization error and achieving the state of art detection performance when pose errors exist. Code are made available for the use of the research community at https://github.com/yifanlu0227/CoAlign.

27.1CVMar 23, 2023Code
Collaboration Helps Camera Overtake LiDAR in 3D Detection

Yue Hu, Yifan Lu, Runsheng Xu et al.

Camera-only 3D detection provides an economical solution with a simple configuration for localizing objects in 3D space compared to LiDAR-based detection systems. However, a major challenge lies in precise depth estimation due to the lack of direct 3D measurements in the input. Many previous methods attempt to improve depth estimation through network designs, e.g., deformable layers and larger receptive fields. This work proposes an orthogonal direction, improving the camera-only 3D detection by introducing multi-agent collaborations. Our proposed collaborative camera-only 3D detection (CoCa3D) enables agents to share complementary information with each other through communication. Meanwhile, we optimize communication efficiency by selecting the most informative cues. The shared messages from multiple viewpoints disambiguate the single-agent estimated depth and complement the occluded and long-range regions in the single-agent view. We evaluate CoCa3D in one real-world dataset and two new simulation datasets. Results show that CoCa3D improves previous SOTA performances by 44.21% on DAIR-V2X, 30.60% on OPV2V+, 12.59% on CoPerception-UAVs+ for AP@70. Our preliminary results show a potential that with sufficient collaboration, the camera might overtake LiDAR in some practical scenarios. We released the dataset and code at https://siheng-chen.github.io/dataset/CoPerception+ and https://github.com/MediaBrain-SJTU/CoCa3D.

14.1CVAug 17, 2023Code
Auxiliary Tasks Benefit 3D Skeleton-based Human Motion Prediction

Chenxin Xu, Robby T. Tan, Yuhong Tan et al.

Exploring spatial-temporal dependencies from observed motions is one of the core challenges of human motion prediction. Previous methods mainly focus on dedicated network structures to model the spatial and temporal dependencies. This paper considers a new direction by introducing a model learning framework with auxiliary tasks. In our auxiliary tasks, partial body joints' coordinates are corrupted by either masking or adding noise and the goal is to recover corrupted coordinates depending on the rest coordinates. To work with auxiliary tasks, we propose a novel auxiliary-adapted transformer, which can handle incomplete, corrupted motion data and achieve coordinate recovery via capturing spatial-temporal dependencies. Through auxiliary tasks, the auxiliary-adapted transformer is promoted to capture more comprehensive spatial-temporal dependencies among body joints' coordinates, leading to better feature learning. Extensive experimental results have shown that our method outperforms state-of-the-art methods by remarkable margins of 7.2%, 3.7%, and 9.4% in terms of 3D mean per joint position error (MPJPE) on the Human3.6M, CMU Mocap, and 3DPW datasets, respectively. We also demonstrate that our method is more robust under data missing cases and noisy data cases. Code is available at https://github.com/MediaBrain-SJTU/AuxFormer.

14.9CVAug 8, 2022Code
Aerial Monocular 3D Object Detection

Yue Hu, Shaoheng Fang, Weidi Xie et al.

Drones equipped with cameras can significantly enhance human ability to perceive the world because of their remarkable maneuverability in 3D space. Ironically, object detection for drones has always been conducted in the 2D image space, which fundamentally limits their ability to understand 3D scenes. Furthermore, existing 3D object detection methods developed for autonomous driving cannot be directly applied to drones due to the lack of deformation modeling, which is essential for the distant aerial perspective with sensitive distortion and small objects. To fill the gap, this work proposes a dual-view detection system named DVDET to achieve aerial monocular object detection in both the 2D image space and the 3D physical space. To address the severe view deformation issue, we propose a novel trainable geo-deformable transformation module that can properly warp information from the drone's perspective to the BEV. Compared to the monocular methods for cars, our transformation includes a learnable deformable network for explicitly revising the severe deviation. To address the dataset challenge, we propose a new large-scale simulation dataset named AM3D-Sim, generated by the co-simulation of AirSIM and CARLA, and a new real-world aerial dataset named AM3D-Real, collected by DJI Matrice 300 RTK, in both datasets, high-quality annotations for 3D object detection are provided. Extensive experiments show that i) aerial monocular 3D object detection is feasible; ii) the model pre-trained on the simulation dataset benefits real-world performance, and iii) DVDET also benefits monocular 3D object detection for cars. To encourage more researchers to investigate this area, we will release the dataset and related code in https://github.com/PhyllisH/DVDET.

10.1CVAug 8, 2022Code
Neural Message Passing for Visual Relationship Detection

Yue Hu, Siheng Chen, Xu Chen et al.

Visual relationship detection aims to detect the interactions between objects in an image; however, this task suffers from combinatorial explosion due to the variety of objects and interactions. Since the interactions associated with the same object are dependent, we explore the dependency of interactions to reduce the search space. We explicitly model objects and interactions by an interaction graph and then propose a message-passing-style algorithm to propagate the contextual information. We thus call the proposed method neural message passing (NMP). We further integrate language priors and spatial cues to rule out unrealistic interactions and capture spatial interactions. Experimental results on two benchmark datasets demonstrate the superiority of our proposed method. Our code is available at https://github.com/PhyllisH/NMP.

2.6CVAug 7, 2022Code
Weakly Supervised Online Action Detection for Infant General Movements

Tongyi Luo, Jia Xiao, Chuncao Zhang et al.

To make the earlier medical intervention of infants' cerebral palsy (CP), early diagnosis of brain damage is critical. Although general movements assessment(GMA) has shown promising results in early CP detection, it is laborious. Most existing works take videos as input to make fidgety movements(FMs) classification for the GMA automation. Those methods require a complete observation of videos and can not localize video frames containing normal FMs. Therefore we propose a novel approach named WO-GMA to perform FMs localization in the weakly supervised online setting. Infant body keypoints are first extracted as the inputs to WO-GMA. Then WO-GMA performs local spatio-temporal extraction followed by two network branches to generate pseudo clip labels and model online actions. With the clip-level pseudo labels, the action modeling branch learns to detect FMs in an online fashion. Experimental results on a dataset with 757 videos of different infants show that WO-GMA can get state-of-the-art video-level classification and cliplevel detection results. Moreover, only the first 20% duration of the video is needed to get classification results as good as fully observed, implying a significantly shortened FMs diagnosis time. Code is available at: https://github.com/scofiedluo/WO-GMA.

31.7CVApr 19, 2022Code
GroupNet: Multiscale Hypergraph Neural Networks for Trajectory Prediction with Relational Reasoning

Chenxin Xu, Maosen Li, Zhenyang Ni et al.

Demystifying the interactions among multiple agents from their past trajectories is fundamental to precise and interpretable trajectory prediction. However, previous works only consider pair-wise interactions with limited relational reasoning. To promote more comprehensive interaction modeling for relational reasoning, we propose GroupNet, a multiscale hypergraph neural network, which is novel in terms of both interaction capturing and representation learning. From the aspect of interaction capturing, we propose a trainable multiscale hypergraph to capture both pair-wise and group-wise interactions at multiple group sizes. From the aspect of interaction representation learning, we propose a three-element format that can be learnt end-to-end and explicitly reason some relational factors including the interaction strength and category. We apply GroupNet into both CVAE-based prediction system and previous state-of-the-art prediction systems for predicting socially plausible trajectories with relational reasoning. To validate the ability of relational reasoning, we experiment with synthetic physics simulations to reflect the ability to capture group behaviors, reason interaction strength and interaction category. To validate the effectiveness of prediction, we conduct extensive experiments on three real-world trajectory prediction datasets, including NBA, SDD and ETH-UCY; and we show that with GroupNet, the CVAE-based prediction system outperforms state-of-the-art methods. We also show that adding GroupNet will further improve the performance of previous state-of-the-art prediction systems.

17.9CVJul 31, 2022Code
Skeleton-Parted Graph Scattering Networks for 3D Human Motion Prediction

Maosen Li, Siheng Chen, Zijing Zhang et al.

Graph convolutional network based methods that model the body-joints' relations, have recently shown great promise in 3D skeleton-based human motion prediction. However, these methods have two critical issues: first, deep graph convolutions filter features within only limited graph spectrums, losing sufficient information in the full band; second, using a single graph to model the whole body underestimates the diverse patterns on various body-parts. To address the first issue, we propose adaptive graph scattering, which leverages multiple trainable band-pass graph filters to decompose pose features into richer graph spectrum bands. To address the second issue, body-parts are modeled separately to learn diverse dynamics, which enables finer feature extraction along the spatial dimensions. Integrating the above two designs, we propose a novel skeleton-parted graph scattering network (SPGSN). The cores of the model are cascaded multi-part graph scattering blocks (MPGSBs), building adaptive graph scattering on diverse body-parts, as well as fusing the decomposed features based on the inferred spectrum importance and body-part interactions. Extensive experiments have shown that SPGSN outperforms state-of-the-art methods by remarkable margins of 13.8%, 9.3% and 2.7% in terms of 3D mean per joint position error (MPJPE) on Human3.6M, CMU Mocap and 3DPW datasets, respectively.

18.3ROApr 24, 2023
Interruption-Aware Cooperative Perception for V2X Communication-Aided Autonomous Driving

Shunli Ren, Zixing Lei, Zi Wang et al.

Cooperative perception can significantly improve the perception performance of autonomous vehicles beyond the limited perception ability of individual vehicles by exchanging information with neighbor agents through V2X communication. However, most existing work assume ideal communication among agents, ignoring the significant and common \textit{interruption issues} caused by imperfect V2X communication, where cooperation agents can not receive cooperative messages successfully and thus fail to achieve cooperative perception, leading to safety risks. To fully reap the benefits of cooperative perception in practice, we propose V2X communication INterruption-aware COoperative Perception (V2X-INCOP), a cooperative perception system robust to communication interruption for V2X communication-aided autonomous driving, which leverages historical cooperation information to recover missing information due to the interruptions and alleviate the impact of the interruption issue. To achieve comprehensive recovery, we design a communication-adaptive multi-scale spatial-temporal prediction model to extract multi-scale spatial-temporal features based on V2X communication conditions and capture the most significant information for the prediction of the missing information. To further improve recovery performance, we adopt a knowledge distillation framework to give explicit and direct supervision to the prediction model and a curriculum learning strategy to stabilize the training of the model. Experiments on three public cooperative perception datasets demonstrate that the proposed method is effective in alleviating the impacts of communication interruption on cooperative perception.

10.1CVJul 20, 2022
Aware of the History: Trajectory Forecasting with the Local Behavior Data

Yiqi Zhong, Zhenyang Ni, Siheng Chen et al.

The historical trajectories previously passing through a location may help infer the future trajectory of an agent currently at this location. Despite great improvements in trajectory forecasting with the guidance of high-definition maps, only a few works have explored such local historical information. In this work, we re-introduce this information as a new type of input data for trajectory forecasting systems: the local behavior data, which we conceptualize as a collection of location-specific historical trajectories. Local behavior data helps the systems emphasize the prediction locality and better understand the impact of static map objects on moving agents. We propose a novel local-behavior-aware (LBA) prediction framework that improves forecasting accuracy by fusing information from observed trajectories, HD maps, and local behavior data. Also, where such historical data is insufficient or unavailable, we employ a local-behavior-free (LBF) prediction framework, which adopts a knowledge-distillation-based architecture to infer the impact of missing data. Extensive experiments demonstrate that upgrading existing methods with these two frameworks significantly improves their performances. Especially, the LBA framework boosts the SOTA methods' performance on the nuScenes dataset by at least 14% for the K=1 metrics.

20.2LGJun 27, 2022
Dynamic-Group-Aware Networks for Multi-Agent Trajectory Prediction with Relational Reasoning

Chenxin Xu, Yuxi Wei, Bohan Tang et al.

Demystifying the interactions among multiple agents from their past trajectories is fundamental to precise and interpretable trajectory prediction. However, previous works mainly consider static, pair-wise interactions with limited relational reasoning. To promote more comprehensive interaction modeling and relational reasoning, we propose DynGroupNet, a dynamic-group-aware network, which can i) model time-varying interactions in highly dynamic scenes; ii) capture both pair-wise and group-wise interactions; and iii) reason both interaction strength and category without direct supervision. Based on DynGroupNet, we further design a prediction system to forecast socially plausible trajectories with dynamic relational reasoning. The proposed prediction system leverages the Gaussian mixture model, multiple sampling and prediction refinement to promote prediction diversity, training stability and trajectory smoothness, respectively. Extensive experiments show that: 1)DynGroupNet can capture time-varying group behaviors, infer time-varying interaction category and interaction strength during trajectory prediction without any relation supervision on physical simulation datasets; 2)DynGroupNet outperforms the state-of-the-art trajectory prediction methods by a significant improvement of 22.6%/28.0%, 26.9%/34.9%, 5.1%/13.0% in ADE/FDE on the NBA, NFL Football and SDD datasets and achieve the state-of-the-art performance on the ETH-UCY dataset.

19.5CVMar 17, 2023
TBP-Former: Learning Temporal Bird's-Eye-View Pyramid for Joint Perception and Prediction in Vision-Centric Autonomous Driving

Shaoheng Fang, Zi Wang, Yiqi Zhong et al.

Vision-centric joint perception and prediction (PnP) has become an emerging trend in autonomous driving research. It predicts the future states of the traffic participants in the surrounding environment from raw RGB images. However, it is still a critical challenge to synchronize features obtained at multiple camera views and timestamps due to inevitable geometric distortions and further exploit those spatial-temporal features. To address this issue, we propose a temporal bird's-eye-view pyramid transformer (TBP-Former) for vision-centric PnP, which includes two novel designs. First, a pose-synchronized BEV encoder is proposed to map raw image inputs with any camera pose at any time to a shared and synchronized BEV space for better spatial-temporal synchronization. Second, a spatial-temporal pyramid transformer is introduced to comprehensively extract multi-scale BEV features and predict future BEV states with the support of spatial-temporal priors. Extensive experiments on nuScenes dataset show that our proposed framework overall outperforms all state-of-the-art vision-based prediction methods.

22.3ROMar 16, 2023Code
Among Us: Adversarially Robust Collaborative Perception by Consensus

Yiming Li, Qi Fang, Jiamu Bai et al.

Multiple robots could perceive a scene (e.g., detect objects) collaboratively better than individuals, although easily suffer from adversarial attacks when using deep learning. This could be addressed by the adversarial defense, but its training requires the often-unknown attacking mechanism. Differently, we propose ROBOSAC, a novel sampling-based defense strategy generalizable to unseen attackers. Our key idea is that collaborative perception should lead to consensus rather than dissensus in results compared to individual perception. This leads to our hypothesize-and-verify framework: perception results with and without collaboration from a random subset of teammates are compared until reaching a consensus. In such a framework, more teammates in the sampled subset often entail better perception performance but require longer sampling time to reject potential attackers. Thus, we derive how many sampling trials are needed to ensure the desired size of an attacker-free subset, or equivalently, the maximum size of such a subset that we can successfully sample within a given number of trials. We validate our method on the task of collaborative 3D object detection in autonomous driving scenarios.

10.6CVAug 22, 2022
Collaborative Perception for Autonomous Driving: Current Status and Future Trend

Shunli Ren, Siheng Chen, Wenjun Zhang

Perception is one of the crucial module of the autonomous driving system, which has made great progress recently. However, limited ability of individual vehicles results in the bottleneck of improvement of the perception performance. To break through the limits of individual perception, collaborative perception has been proposed which enables vehicles to share information to perceive the environments beyond line-of-sight and field-of-view. In this paper, we provide a review of the related work about the promising collaborative perception technology, including introducing the fundamental concepts, generalizing the collaboration modes and summarizing the key ingredients and applications of collaborative perception. Finally, we discuss the open challenges and issues of this research area and give some potential further directions.

12.1CVAug 9, 2023Code
Joint-Relation Transformer for Multi-Person Motion Prediction

Qingyao Xu, Weibo Mao, Jingze Gong et al.

Multi-person motion prediction is a challenging problem due to the dependency of motion on both individual past movements and interactions with other people. Transformer-based methods have shown promising results on this task, but they miss the explicit relation representation between joints, such as skeleton structure and pairwise distance, which is crucial for accurate interaction modeling. In this paper, we propose the Joint-Relation Transformer, which utilizes relation information to enhance interaction modeling and improve future motion prediction. Our relation information contains the relative distance and the intra-/inter-person physical constraints. To fuse relation and joint information, we design a novel joint-relation fusion layer with relation-aware attention to update both features. Additionally, we supervise the relation information by forecasting future distance. Experiments show that our method achieves a 13.4% improvement of 900ms VIM on 3DPW-SoMoF/RC and 17.8%/12.0% improvement of 3s MPJPE on CMU-Mpcap/MuPoTS-3D dataset.

18.5LGOct 14, 2022
FedFM: Anchor-based Feature Matching for Data Heterogeneity in Federated Learning

Rui Ye, Zhenyang Ni, Chenxin Xu et al.

One of the key challenges in federated learning (FL) is local data distribution heterogeneity across clients, which may cause inconsistent feature spaces across clients. To address this issue, we propose a novel method FedFM, which guides each client's features to match shared category-wise anchors (landmarks in feature space). This method attempts to mitigate the negative effects of data heterogeneity in FL by aligning each client's feature space. Besides, we tackle the challenge of varying objective function and provide convergence guarantee for FedFM. In FedFM, to mitigate the phenomenon of overlapping feature spaces across categories and enhance the effectiveness of feature matching, we further propose a more precise and effective feature matching loss called contrastive-guiding (CG), which guides each local feature to match with the corresponding anchor while keeping away from non-corresponding anchors. Additionally, to achieve higher efficiency and flexibility, we propose a FedFM variant, called FedFM-Lite, where clients communicate with server with fewer synchronization times and communication bandwidth costs. Through extensive experiments, we demonstrate that FedFM with CG outperforms several works by quantitative and qualitative comparisons. FedFM-Lite can achieve better performance than state-of-the-art methods with five to ten times less communication costs.

1.2NAJun 12, 2018
The eigenstructures of real (skew) circulant matrices with some applications

Zhongyun Liu, Siheng Chen, Weijin Xu et al.

The circulant matrices and skew-circulant matrices are two special classes of Toeplitz matrices and play vital roles in the computation of Toeplitz matrices. In this paper, we focus on real circulant and skewcirculant matrices. We first investigate their real Schur forms, which are closely related to the family of discrete cosine transform (DCT) and discrete sine transform (DST). Using those real Schur forms, we then develop some fast algorithms for computing real circulant, skew-circulant and Toeplitz matrix-real vector multiplications. Also, we develop a DCT-DST version of circulant and skew-circulant splitting (CSCS) iteration for real positive definite Toeplitz systems. Compared with the fast Fourier transform (FFT) version of CSCS iteration, the DCTDST version is more efficient and saves a half storage. Numerical experiments are presented to illustrate the effectiveness of our method.

6.6LGJan 1, 2023Code
Discriminative Radial Domain Adaptation

Zenan Huang, Jun Wen, Siheng Chen et al.

Domain adaptation methods reduce domain shift typically by learning domain-invariant features. Most existing methods are built on distribution matching, e.g., adversarial domain adaptation, which tends to corrupt feature discriminability. In this paper, we propose Discriminative Radial Domain Adaptation (DRDA) which bridges source and target domains via a shared radial structure. It's motivated by the observation that as the model is trained to be progressively discriminative, features of different categories expand outwards in different directions, forming a radial structure. We show that transferring such an inherently discriminative structure would enable to enhance feature transferability and discriminability simultaneously. Specifically, we represent each domain with a global anchor and each category a local anchor to form a radial structure and reduce domain shift via structure matching. It consists of two parts, namely isometric transformation to align the structure globally and local refinement to match each category. To enhance the discriminability of the structure, we further encourage samples to cluster close to the corresponding local anchors based on optimal-transport assignment. Extensively experimenting on multiple benchmarks, our method is shown to consistently outperforms state-of-the-art approaches on varied tasks, including the typical unsupervised domain adaptation, multi-source domain adaptation, domain-agnostic learning, and domain generalization.

27.1CVMar 22, 2022Code
Remember Intentions: Retrospective-Memory-based Trajectory Prediction

Chenxin Xu, Weibo Mao, Wenjun Zhang et al.

To realize trajectory prediction, most previous methods adopt the parameter-based approach, which encodes all the seen past-future instance pairs into model parameters. However, in this way, the model parameters come from all seen instances, which means a huge amount of irrelevant seen instances might also involve in predicting the current situation, disturbing the performance. To provide a more explicit link between the current situation and the seen instances, we imitate the mechanism of retrospective memory in neuropsychology and propose MemoNet, an instance-based approach that predicts the movement intentions of agents by looking for similar scenarios in the training data. In MemoNet, we design a pair of memory banks to explicitly store representative instances in the training set, acting as prefrontal cortex in the neural system, and a trainable memory addresser to adaptively search a current situation with similar instances in the memory bank, acting like basal ganglia. During prediction, MemoNet recalls previous memory by using the memory addresser to index related instances in the memory bank. We further propose a two-step trajectory prediction system, where the first step is to leverage MemoNet to predict the destination and the second step is to fulfill the whole trajectory according to the predicted destinations. Experiments show that the proposed MemoNet improves the FDE by 20.3%/10.2%/28.3% from the previous best method on SDD/ETH-UCY/NBA datasets. Experiments also show that our MemoNet has the ability to trace back to specific instances during prediction, promoting more interpretability.

11.7CVJul 11, 2022Code
Collaborative Uncertainty Benefits Multi-Agent Multi-Modal Trajectory Forecasting

Bohan Tang, Yiqi Zhong, Chenxin Xu et al.

In multi-modal multi-agent trajectory forecasting, two major challenges have not been fully tackled: 1) how to measure the uncertainty brought by the interaction module that causes correlations among the predicted trajectories of multiple agents; 2) how to rank the multiple predictions and select the optimal predicted trajectory. In order to handle these challenges, this work first proposes a novel concept, collaborative uncertainty (CU), which models the uncertainty resulting from interaction modules. Then we build a general CU-aware regression framework with an original permutation-equivariant uncertainty estimator to do both tasks of regression and uncertainty estimation. Further, we apply the proposed framework to current SOTA multi-agent multi-modal forecasting systems as a plugin module, which enables the SOTA systems to 1) estimate the uncertainty in the multi-agent multi-modal trajectory forecasting task; 2) rank the multiple predictions and select the optimal one based on the estimated uncertainty. We conduct extensive experiments on a synthetic dataset and two public large-scale multi-agent trajectory forecasting benchmarks. Experiments show that: 1) on the synthetic dataset, the CU-aware regression framework allows the model to appropriately approximate the ground-truth Laplace distribution; 2) on the multi-agent trajectory forecasting benchmarks, the CU-aware regression framework steadily helps SOTA systems improve their performances. Specially, the proposed framework helps VectorNet improve by 262 cm regarding the Final Displacement Error of the chosen optimal prediction on the nuScenes dataset; 3) for multi-agent multi-modal trajectory forecasting systems, prediction uncertainty is positively correlated with future stochasticity; and 4) the estimated CU values are highly related to the interactive information among agents.

8.8CVOct 18, 2022
Number-Adaptive Prototype Learning for 3D Point Cloud Semantic Segmentation

Yangheng Zhao, Jun Wang, Xiaolong Li et al.

3D point cloud semantic segmentation is one of the fundamental tasks for 3D scene understanding and has been widely used in the metaverse applications. Many recent 3D semantic segmentation methods learn a single prototype (classifier weights) for each semantic class, and classify 3D points according to their nearest prototype. However, learning only one prototype for each class limits the model's ability to describe the high variance patterns within a class. Instead of learning a single prototype for each class, in this paper, we propose to use an adaptive number of prototypes to dynamically describe the different point patterns within a semantic class. With the powerful capability of vision transformer, we design a Number-Adaptive Prototype Learning (NAPL) model for point cloud semantic segmentation. To train our NAPL model, we propose a simple yet effective prototype dropout training strategy, which enables our model to adaptively produce prototypes for each class. The experimental results on SemanticKITTI dataset demonstrate that our method achieves 2.3% mIoU improvement over the baseline model based on the point-wise classification paradigm.

9.6LGNov 3, 2022
Learning Hypergraphs From Signals With Dual Smoothness Prior

Bohan Tang, Siheng Chen, Xiaowen Dong

Hypergraph structure learning, which aims to learn the hypergraph structures from the observed signals to capture the intrinsic high-order relationships among the entities, becomes crucial when a hypergraph topology is not readily available in the datasets. There are two challenges that lie at the heart of this problem: 1) how to handle the huge search space of potential hyperedges, and 2) how to define meaningful criteria to measure the relationship between the signals observed on nodes and the hypergraph structure. In this paper, for the first challenge, we adopt the assumption that the ideal hypergraph structure can be derived from a learnable graph structure that captures the pairwise relations within signals. Further, we propose a hypergraph structure learning framework HGSL with a novel dual smoothness prior that reveals a mapping between the observed node signals and the hypergraph structure, whereby each hyperedge corresponds to a subgraph with both node signal smoothness and edge signal smoothness in the learnable graph structure. Finally, we conduct extensive experiments to evaluate HGSL on both synthetic and real world datasets. Experiments show that HGSL can efficiently infer meaningful hypergraph topologies from observed signals.

2.6CVMay 31, 2022
Hierarchical Spherical CNNs with Lifting-based Adaptive Wavelets for Pooling and Unpooling

Mingxing Xu, Chenglin Li, Wenrui Dai et al.

Pooling and unpooling are two essential operations in constructing hierarchical spherical convolutional neural networks (HS-CNNs) for comprehensive feature learning in the spherical domain. Most existing models employ downsampling-based pooling, which will inevitably incur information loss and cannot adapt to different spherical signals and tasks. Besides, the preserved information after pooling cannot be well restored by the subsequent unpooling to characterize the desirable features for a task. In this paper, we propose a novel framework of HS-CNNs with a lifting structure to learn adaptive spherical wavelets for pooling and unpooling, dubbed LiftHS-CNN, which ensures a more efficient hierarchical feature learning for both image- and pixel-level tasks. Specifically, adaptive spherical wavelets are learned with a lifting structure that consists of trainable lifting operators (i.e., update and predict operators). With this learnable lifting structure, we can adaptively partition a signal into two sub-bands containing low- and high-frequency components, respectively, and thus generate a better down-scaled representation for pooling by preserving more information in the low-frequency sub-band. The update and predict operators are parameterized with graph-based attention to jointly consider the signal's characteristics and the underlying geometries. We further show that particular properties are promised by the learned wavelets, ensuring the spatial-frequency localization for better exploiting the signal's correlation in both spatial and frequency domains. We then propose an unpooling operation that is invertible to the lifting-based pooling, where an inverse wavelet transform is performed by using the learned lifting operators to restore an up-scaled representation. Extensive empirical evaluations on various spherical domain tasks validate the superiority of the proposed LiftHS-CNN.

3.3LGOct 31, 2022
Unrolled Graph Learning for Multi-Agent Collaboration

Enpei Zhang, Shuo Tang, Xiaowen Dong et al.

Multi-agent learning has gained increasing attention to tackle distributed machine learning scenarios under constrictions of data exchanging. However, existing multi-agent learning models usually consider data fusion under fixed and compulsory collaborative relations among agents, which is not as flexible and autonomous as human collaboration. To fill this gap, we propose a distributed multi-agent learning model inspired by human collaboration, in which the agents can autonomously detect suitable collaborators and refer to collaborators' model for better performance. To implement such adaptive collaboration, we use a collaboration graph to indicate the pairwise collaborative relation. The collaboration graph can be obtained by graph learning techniques based on model similarity between different agents. Since model similarity can not be formulated by a fixed graphical optimization, we design a graph learning network by unrolling, which can learn underlying similar features among potential collaborators. By testing on both regression and classification tasks, we validate that our proposed collaboration model can figure out accurate collaborative relationship and greatly improve agents' learning performance.

38.2LGFeb 10, 2024Code
OpenFedLLM: Training Large Language Models on Decentralized Private Data via Federated Learning

Rui Ye, Wenhao Wang, Jingyi Chai et al.

Trained on massive publicly available data, large language models (LLMs) have demonstrated tremendous success across various fields. While more data contributes to better performance, a disconcerting reality is that high-quality public data will be exhausted in a few years. In this paper, we offer a potential next step for contemporary LLMs: collaborative and privacy-preserving LLM training on the underutilized distributed private data via federated learning (FL), where multiple data owners collaboratively train a shared model without transmitting raw data. To achieve this, we build a concise, integrated, and research-friendly framework/codebase, named OpenFedLLM. It covers federated instruction tuning for enhancing instruction-following capability, federated value alignment for aligning with human values, and 7 representative FL algorithms. Besides, OpenFedLLM supports training on diverse domains, where we cover 8 training datasets; and provides comprehensive evaluations, where we cover 30+ evaluation metrics. Through extensive experiments, we observe that all FL algorithms outperform local training on training LLMs, demonstrating a clear performance improvement across a variety of settings. Notably, in a financial benchmark, Llama2-7B fine-tuned by applying any FL algorithm can outperform GPT-4 by a significant margin while the model obtained through individual training cannot, demonstrating strong motivation for clients to participate in FL. The code is available at https://github.com/rui-ye/OpenFedLLM.

6.6LGOct 17, 2023Code
Compatible Transformer for Irregularly Sampled Multivariate Time Series

Yuxi Wei, Juntong Peng, Tong He et al.

To analyze multivariate time series, most previous methods assume regular subsampling of time series, where the interval between adjacent measurements and the number of samples remain unchanged. Practically, data collection systems could produce irregularly sampled time series due to sensor failures and interventions. However, existing methods designed for regularly sampled multivariate time series cannot directly handle irregularity owing to misalignment along both temporal and variate dimensions. To fill this gap, we propose Compatible Transformer (CoFormer), a transformer-based encoder to achieve comprehensive temporal-interaction feature learning for each individual sample in irregular multivariate time series. In CoFormer, we view each sample as a unique variate-time point and leverage intra-variate/inter-variate attentions to learn sample-wise temporal/interaction features based on intra-variate/inter-variate neighbors. With CoFormer as the core, we can analyze irregularly sampled multivariate time series for many downstream tasks, including classification and prediction. We conduct extensive experiments on 3 real-world datasets and validate that the proposed CoFormer significantly and consistently outperforms existing methods.

21.6ITMay 8, 2024Code
Communication-Efficient Collaborative Perception via Information Filling with Codebook

Yue Hu, Juntong Peng, Sifei Liu et al.

Collaborative perception empowers each agent to improve its perceptual ability through the exchange of perceptual messages with other agents. It inherently results in a fundamental trade-off between perception ability and communication cost. To address this bottleneck issue, our core idea is to optimize the collaborative messages from two key aspects: representation and selection. The proposed codebook-based message representation enables the transmission of integer codes, rather than high-dimensional feature maps. The proposed information-filling-driven message selection optimizes local messages to collectively fill each agent's information demand, preventing information overflow among multiple agents. By integrating these two designs, we propose CodeFilling, a novel communication-efficient collaborative perception system, which significantly advances the perception-communication trade-off and is inclusive to both homogeneous and heterogeneous collaboration settings. We evaluate CodeFilling in both a real-world dataset, DAIR-V2X, and a new simulation dataset, OPV2VH+. Results show that CodeFilling outperforms previous SOTA Where2comm on DAIR-V2X/OPV2VH+ with 1,333/1,206 times lower communication volume. Our code is available at https://github.com/PhyllisH/CodeFilling.

30.8CRDec 17, 2024Code
SafeAgentBench: A Benchmark for Safe Task Planning of Embodied LLM Agents

Sheng Yin, Xianghe Pang, Yuanzhuo Ding et al.

With the integration of large language models (LLMs), embodied agents have strong capabilities to understand and plan complicated natural language instructions. However, a foreseeable issue is that those embodied agents can also flawlessly execute some hazardous tasks, potentially causing damages in the real world. Existing benchmarks predominantly overlook critical safety risks, focusing solely on planning performance, while a few evaluate LLMs' safety awareness only on non-interactive image-text data. To address this gap, we present SafeAgentBench -- the first comprehensive benchmark for safety-aware task planning of embodied LLM agents in interactive simulation environments, covering both explicit and implicit hazards. SafeAgentBench includes: (1) an executable, diverse, and high-quality dataset of 750 tasks, rigorously curated to cover 10 potential hazards and 3 task types; (2) SafeAgentEnv, a universal embodied environment with a low-level controller, supporting multi-agent execution with 17 high-level actions for 9 state-of-the-art baselines; and (3) reliable evaluation methods from both execution and semantic perspectives. Experimental results show that, although agents based on different design frameworks exhibit substantial differences in task success rates, their overall safety awareness remains weak. The most safety-conscious baseline achieves only a 10% rejection rate for detailed hazardous tasks. Moreover, simply replacing the LLM driving the agent does not lead to notable improvements in safety awareness. Dataset and codes are available in https://github.com/shengyin1224/SafeAgentBench and https://huggingface.co/datasets/safeagentbench/SafeAgentBench.

15.8CVMar 13, 2024Code
FastMAC: Stochastic Spectral Sampling of Correspondence Graph

Yifei Zhang, Hao Zhao, Hongyang Li et al.

3D correspondence, i.e., a pair of 3D points, is a fundamental concept in computer vision. A set of 3D correspondences, when equipped with compatibility edges, forms a correspondence graph. This graph is a critical component in several state-of-the-art 3D point cloud registration approaches, e.g., the one based on maximal cliques (MAC). However, its properties have not been well understood. So we present the first study that introduces graph signal processing into the domain of correspondence graph. We exploit the generalized degree signal on correspondence graph and pursue sampling strategies that preserve high-frequency components of this signal. To address time-consuming singular value decomposition in deterministic sampling, we resort to a stochastic approximate sampling strategy. As such, the core of our method is the stochastic spectral sampling of correspondence graph. As an application, we build a complete 3D registration algorithm termed as FastMAC, that reaches real-time speed while leading to little to none performance drop. Through extensive experiments, we validate that FastMAC works for both indoor and outdoor benchmarks. For example, FastMAC can accelerate MAC by 80 times while maintaining high registration success rate on KITTI. Codes are publicly available at https://github.com/Forrest-110/FastMAC.

28.4CLMar 5, 2025Code
MAS-GPT: Training LLMs to Build LLM-based Multi-Agent Systems

Rui Ye, Shuo Tang, Rui Ge et al.

LLM-based multi-agent systems (MAS) have shown significant potential in tackling diverse tasks. However, to design effective MAS, existing approaches heavily rely on manual configurations or multiple calls of advanced LLMs, resulting in inadaptability and high inference costs. In this paper, we simplify the process of building an MAS by reframing it as a generative language task, where the input is a user query and the output is a corresponding MAS. To address this novel task, we unify the representation of MAS as executable code and propose a consistency-oriented data construction pipeline to create a high-quality dataset comprising coherent and consistent query-MAS pairs. Using this dataset, we train MAS-GPT, an open-source medium-sized LLM that is capable of generating query-adaptive MAS within a single LLM inference. The generated MAS can be seamlessly applied to process user queries and deliver high-quality responses. Extensive experiments on 9 benchmarks and 5 LLMs show that the proposed MAS-GPT consistently outperforms 10+ baseline MAS methods on diverse settings, indicating MAS-GPT's high effectiveness, efficiency and strong generalization ability. Code will be available at https://github.com/rui-ye/MAS-GPT.

12.1CVJan 23, 2024
Pragmatic Communication in Multi-Agent Collaborative Perception

Yue Hu, Xianghe Pang, Xiaoqi Qin et al.

Collaborative perception allows each agent to enhance its perceptual abilities by exchanging messages with others. It inherently results in a trade-off between perception ability and communication costs. Previous works transmit complete full-frame high-dimensional feature maps among agents, resulting in substantial communication costs. To promote communication efficiency, we propose only transmitting the information needed for the collaborator's downstream task. This pragmatic communication strategy focuses on three key aspects: i) pragmatic message selection, which selects task-critical parts from the complete data, resulting in spatially and temporally sparse feature vectors; ii) pragmatic message representation, which achieves pragmatic approximation of high-dimensional feature vectors with a task-adaptive dictionary, enabling communicating with integer indices; iii) pragmatic collaborator selection, which identifies beneficial collaborators, pruning unnecessary communication links. Following this strategy, we first formulate a mathematical optimization framework for the perception-communication trade-off and then propose PragComm, a multi-agent collaborative perception system with two key components: i) single-agent detection and tracking and ii) pragmatic collaboration. The proposed PragComm promotes pragmatic communication and adapts to a wide range of communication conditions. We evaluate PragComm for both collaborative 3D object detection and tracking tasks in both real-world, V2V4Real, and simulation datasets, OPV2V and V2X-SIM2.0. PragComm consistently outperforms previous methods with more than 32.7K times lower communication volume on OPV2V. Code is available at github.com/PhyllisH/PragComm.

3.9AIOct 24, 2023
Emergent Communication in Interactive Sketch Question Answering

Zixing Lei, Yiming Zhang, Yuxin Xiong et al.

Vision-based emergent communication (EC) aims to learn to communicate through sketches and demystify the evolution of human communication. Ironically, previous works neglect multi-round interaction, which is indispensable in human communication. To fill this gap, we first introduce a novel Interactive Sketch Question Answering (ISQA) task, where two collaborative players are interacting through sketches to answer a question about an image in a multi-round manner. To accomplish this task, we design a new and efficient interactive EC system, which can achieve an effective balance among three evaluation factors, including the question answering accuracy, drawing complexity and human interpretability. Our experimental results including human evaluation demonstrate that multi-round interactive mechanism facilitates targeted and efficient communication between intelligent agents with decent human interpretability.

17.3CVNov 13, 2024Code
V2X-R: Cooperative LiDAR-4D Radar Fusion with Denoising Diffusion for 3D Object Detection

Xun Huang, Jinlong Wang, Qiming Xia et al.

Current Vehicle-to-Everything (V2X) systems have significantly enhanced 3D object detection using LiDAR and camera data. However, these methods suffer from performance degradation in adverse weather conditions. The weather-robust 4D radar provides Doppler and additional geometric information, raising the possibility of addressing this challenge. To this end, we present V2X-R, the first simulated V2X dataset incorporating LiDAR, camera, and 4D radar. V2X-R contains 12,079 scenarios with 37,727 frames of LiDAR and 4D radar point clouds, 150,908 images, and 170,859 annotated 3D vehicle bounding boxes. Subsequently, we propose a novel cooperative LiDAR-4D radar fusion pipeline for 3D object detection and implement it with various fusion strategies. To achieve weather-robust detection, we additionally propose a Multi-modal Denoising Diffusion (MDD) module in our fusion pipeline. MDD utilizes weather-robust 4D radar feature as a condition to prompt the diffusion model to denoise noisy LiDAR features. Experiments show that our LiDAR-4D radar fusion pipeline demonstrates superior performance in the V2X-R dataset. Over and above this, our MDD module further improved the performance of basic fusion model by up to 5.73%/6.70% in foggy/snowy conditions with barely disrupting normal performance. The dataset and code will be publicly available at: https://github.com/ylwhxht/V2X-R.

19.5AIAug 12, 2025Code
BrowseMaster: Towards Scalable Web Browsing via Tool-Augmented Programmatic Agent Pair

Xianghe Pang, Shuo Tang, Rui Ye et al.

Effective information seeking in the vast and ever-growing digital landscape requires balancing expansive search with strategic reasoning. Current large language model (LLM)-based agents struggle to achieve this balance due to limitations in search breadth and reasoning depth, where slow, serial querying restricts coverage of relevant sources and noisy raw inputs disrupt the continuity of multi-step reasoning. To address these challenges, we propose BrowseMaster, a scalable framework built around a programmatically augmented planner-executor agent pair. The planner formulates and adapts search strategies based on task constraints, while the executor conducts efficient, targeted retrieval to supply the planner with concise, relevant evidence. This division of labor preserves coherent, long-horizon reasoning while sustaining broad and systematic exploration, overcoming the trade-off that limits existing agents. Extensive experiments on challenging English and Chinese benchmarks show that BrowseMaster consistently outperforms open-source and proprietary baselines, achieving scores of 30.0 on BrowseComp-en and 46.5 on BrowseComp-zh, which demonstrates its strong capability in complex, reasoning-heavy information-seeking tasks at scale.

14.1CVNov 25, 2024Code
One is Plenty: A Polymorphic Feature Interpreter for Immutable Heterogeneous Collaborative Perception

Yuchen Xia, Quan Yuan, Guiyang Luo et al.

Collaborative perception in autonomous driving significantly enhances the perception capabilities of individual agents. Immutable heterogeneity, where agents have different and fixed perception networks, presents a major challenge due to the semantic gap in exchanged intermediate features without modifying the perception networks. Most existing methods bridge the semantic gap through interpreters. However, they either require training a new interpreter for each new agent type, limiting extensibility, or rely on a two-stage interpretation via an intermediate standardized semantic space, causing cumulative semantic loss. To achieve both extensibility in immutable heterogeneous scenarios and low-loss feature interpretation, we propose PolyInter, a polymorphic feature interpreter. It provides an extension point where new agents integrate by overriding only their specific prompts, which are learnable parameters that guide interpretation, while reusing PolyInter's remaining parameters. By leveraging polymorphism, our design enables a single interpreter to accommodate diverse agents and interpret their features into the ego agent's semantic space. Experiments on the OPV2V dataset demonstrate that PolyInter improves collaborative perception precision by up to 11.1% compared to SOTA interpreters, while comparable results can be achieved by training only 1.4% of PolyInter's parameters when adapting to new agents. Code is available at https://github.com/yuchen-xia/PolyInter.

6.5CVApr 18, 2024Code
Ethical-Lens: Curbing Malicious Usages of Open-Source Text-to-Image Models

Yuzhu Cai, Sheng Yin, Yuxi Wei et al.

The burgeoning landscape of text-to-image models, exemplified by innovations such as Midjourney and DALLE 3, has revolutionized content creation across diverse sectors. However, these advancements bring forth critical ethical concerns, particularly with the misuse of open-source models to generate content that violates societal norms. Addressing this, we introduce Ethical-Lens, a framework designed to facilitate the value-aligned usage of text-to-image tools without necessitating internal model revision. Ethical-Lens ensures value alignment in text-to-image models across toxicity and bias dimensions by refining user commands and rectifying model outputs. Systematic evaluation metrics, combining GPT4-V, HEIM, and FairFace scores, assess alignment capability. Our experiments reveal that Ethical-Lens enhances alignment capabilities to levels comparable with or superior to commercial models like DALLE 3, ensuring user-generated content adheres to ethical standards while maintaining image quality. This study indicates the potential of Ethical-Lens to ensure the sustainable development of open-source text-to-image tools and their beneficial integration into society. Our code is available at https://github.com/yuzhu-cai/Ethical-Lens.

3.6CVMar 13, 2025Code
RoCo-Sim: Enhancing Roadside Collaborative Perception through Foreground Simulation

Yuwen Du, Anning Hu, Zichen Chao et al.

Roadside Collaborative Perception refers to a system where multiple roadside units collaborate to pool their perceptual data, assisting vehicles in enhancing their environmental awareness. Existing roadside perception methods concentrate on model design but overlook data issues like calibration errors, sparse information, and multi-view consistency, leading to poor performance on recent published datasets. To significantly enhance roadside collaborative perception and address critical data issues, we present the first simulation framework RoCo-Sim for road-side collaborative perception. RoCo-Sim is capable of generating diverse, multi-view consistent simulated roadside data through dynamic foreground editing and full-scene style transfer of a single image. RoCo-Sim consists of four components: (1) Camera Extrinsic Optimization ensures accurate 3D to 2D projection for roadside cameras; (2) A novel Multi-View Occlusion-Aware Sampler (MOAS) determines the placement of diverse digital assets within 3D space; (3) DepthSAM innovatively models foreground-background relationships from single-frame fixed-view images, ensuring multi-view consistency of foreground; and (4) Scalable Post-Processing Toolkit generates more realistic and enriched scenes through style transfer and other enhancements. RoCo-Sim significantly improves roadside 3D object detection, outperforming SOTA methods by 83.74 on Rcooper-Intersection and 83.12 on TUMTraf-V2X for AP70. RoCo-Sim fills a critical gap in roadside perception simulation. Code and pre-trained models will be released soon: https://github.com/duyuwen-duen/RoCo-Sim

5.2CVJun 18, 2024Code
Self-Localized Collaborative Perception

Zhenyang Ni, Zixing Lei, Yifan Lu et al.

Collaborative perception has garnered considerable attention due to its capacity to address several inherent challenges in single-agent perception, including occlusion and out-of-range issues. However, existing collaborative perception systems heavily rely on precise localization systems to establish a consistent spatial coordinate system between agents. This reliance makes them susceptible to large pose errors or malicious attacks, resulting in substantial reductions in perception performance. To address this, we propose~$\mathtt{CoBEVGlue}$, a novel self-localized collaborative perception system, which achieves more holistic and robust collaboration without using an external localization system. The core of~$\mathtt{CoBEVGlue}$ is a novel spatial alignment module, which provides the relative poses between agents by effectively matching co-visible objects across agents. We validate our method on both real-world and simulated datasets. The results show that i) $\mathtt{CoBEVGlue}$ achieves state-of-the-art detection performance under arbitrary localization noises and attacks; and ii) the spatial alignment module can seamlessly integrate with a majority of previous methods, enhancing their performance by an average of $57.7\%$. Code is available at https://github.com/VincentNi0107/CoBEVGlue

30.0CVJan 25, 2024Code
An Extensible Framework for Open Heterogeneous Collaborative Perception

Yifan Lu, Yue Hu, Yiqi Zhong et al.

Collaborative perception aims to mitigate the limitations of single-agent perception, such as occlusions, by facilitating data exchange among multiple agents. However, most current works consider a homogeneous scenario where all agents use identity sensors and perception models. In reality, heterogeneous agent types may continually emerge and inevitably face a domain gap when collaborating with existing agents. In this paper, we introduce a new open heterogeneous problem: how to accommodate continually emerging new heterogeneous agent types into collaborative perception, while ensuring high perception performance and low integration cost? To address this problem, we propose HEterogeneous ALliance (HEAL), a novel extensible collaborative perception framework. HEAL first establishes a unified feature space with initial agents via a novel multi-scale foreground-aware Pyramid Fusion network. When heterogeneous new agents emerge with previously unseen modalities or models, we align them to the established unified space with an innovative backward alignment. This step only involves individual training on the new agent type, thus presenting extremely low training costs and high extensibility. To enrich agents' data heterogeneity, we bring OPV2V-H, a new large-scale dataset with more diverse sensor types. Extensive experiments on OPV2V-H and DAIR-V2X datasets show that HEAL surpasses SOTA methods in performance while reducing the training parameters by 91.5% when integrating 3 new agent types. We further implement a comprehensive codebase at: https://github.com/yifanlu0227/HEAL

28.9LGMay 30, 2023Code
FedDisco: Federated Learning with Discrepancy-Aware Collaboration

Rui Ye, Mingkai Xu, Jianyu Wang et al.

This work considers the category distribution heterogeneity in federated learning. This issue is due to biased labeling preferences at multiple clients and is a typical setting of data heterogeneity. To alleviate this issue, most previous works consider either regularizing local models or fine-tuning the global model, while they ignore the adjustment of aggregation weights and simply assign weights based on the dataset size. However, based on our empirical observations and theoretical analysis, we find that the dataset size is not optimal and the discrepancy between local and global category distributions could be a beneficial and complementary indicator for determining aggregation weights. We thus propose a novel aggregation method, Federated Learning with Discrepancy-aware Collaboration (FedDisco), whose aggregation weights not only involve both the dataset size and the discrepancy value, but also contribute to a tighter theoretical upper bound of the optimization error. FedDisco also promotes privacy-preservation, communication and computation efficiency, as well as modularity. Extensive experiments show that our FedDisco outperforms several state-of-the-art methods and can be easily incorporated with many existing methods to further enhance the performance. Our code will be available at https://github.com/MediaBrain-SJTU/FedDisco.

29.7CVFeb 17, 2022Code
V2X-Sim: Multi-Agent Collaborative Perception Dataset and Benchmark for Autonomous Driving

Yiming Li, Dekun Ma, Ziyan An et al.

Vehicle-to-everything (V2X) communication techniques enable the collaboration between vehicles and many other entities in the neighboring environment, which could fundamentally improve the perception system for autonomous driving. However, the lack of a public dataset significantly restricts the research progress of collaborative perception. To fill this gap, we present V2X-Sim, a comprehensive simulated multi-agent perception dataset for V2X-aided autonomous driving. V2X-Sim provides: (1) \hl{multi-agent} sensor recordings from the road-side unit (RSU) and multiple vehicles that enable collaborative perception, (2) multi-modality sensor streams that facilitate multi-modality perception, and (3) diverse ground truths that support various perception tasks. Meanwhile, we build an open-source testbed and provide a benchmark for the state-of-the-art collaborative perception algorithms on three tasks, including detection, tracking and segmentation. V2X-Sim seeks to stimulate collaborative perception research for autonomous driving before realistic datasets become widely available. Our dataset and code are available at \url{https://ai4ce.github.io/V2X-Sim/}.

15.5CVDec 6, 2021Code
No-Reference Point Cloud Quality Assessment via Domain Adaptation

Qi Yang, Yipeng Liu, Siheng Chen et al.

We present a novel no-reference quality assessment metric, the image transferred point cloud quality assessment (IT-PCQA), for 3D point clouds. For quality assessment, deep neural network (DNN) has shown compelling performance on no-reference metric design. However, the most challenging issue for no-reference PCQA is that we lack large-scale subjective databases to drive robust networks. Our motivation is that the human visual system (HVS) is the decision-maker regardless of the type of media for quality assessment. Leveraging the rich subjective scores of the natural images, we can quest the evaluation criteria of human perception via DNN and transfer the capability of prediction to 3D point clouds. In particular, we treat natural images as the source domain and point clouds as the target domain, and infer point cloud quality via unsupervised adversarial domain adaptation. To extract effective latent features and minimize the domain discrepancy, we propose a hierarchical feature encoder and a conditional-discriminative network. Considering that the ultimate purpose is regressing objective score, we introduce a novel conditional cross entropy loss in the conditional-discriminative network to penalize the negative samples which hinder the convergence of the quality regression network. Experimental results show that the proposed method can achieve higher performance than traditional no-reference metrics, even comparable results with full-reference metrics. The proposed method also suggests the feasibility of assessing the quality of specific media content without the expensive and cumbersome subjective evaluations. Code is available at https://github.com/Qi-Yangsjtu/IT-PCQA.

31.4CVNov 1, 2021Code
Learning Distilled Collaboration Graph for Multi-Agent Perception

Yiming Li, Shunli Ren, Pengxiang Wu et al.

To promote better performance-bandwidth trade-off for multi-agent perception, we propose a novel distilled collaboration graph (DiscoGraph) to model trainable, pose-aware, and adaptive collaboration among agents. Our key novelties lie in two aspects. First, we propose a teacher-student framework to train DiscoGraph via knowledge distillation. The teacher model employs an early collaboration with holistic-view inputs; the student model is based on intermediate collaboration with single-view inputs. Our framework trains DiscoGraph by constraining post-collaboration feature maps in the student model to match the correspondences in the teacher model. Second, we propose a matrix-valued edge weight in DiscoGraph. In such a matrix, each element reflects the inter-agent attention at a specific spatial region, allowing an agent to adaptively highlight the informative regions. During inference, we only need to use the student model named as the distilled collaboration network (DiscoNet). Attributed to the teacher-student framework, multiple agents with the shared DiscoNet could collaboratively approach the performance of a hypothetical teacher model with a holistic view. Our approach is validated on V2X-Sim 1.0, a large-scale multi-agent perception dataset that we synthesized using CARLA and SUMO co-simulation. Our quantitative and qualitative experiments in multi-agent 3D object detection show that DiscoNet could not only achieve a better performance-bandwidth trade-off than the state-of-the-art collaborative perception methods, but also bring more straightforward design rationale. Our code is available on https://github.com/ai4ce/DiscoNet.

6.5CVAug 17, 2021Code
CaT: Weakly Supervised Object Detection with Category Transfer

Tianyue Cao, Lianyu Du, Xiaoyun Zhang et al.

A large gap exists between fully-supervised object detection and weakly-supervised object detection. To narrow this gap, some methods consider knowledge transfer from additional fully-supervised dataset. But these methods do not fully exploit discriminative category information in the fully-supervised dataset, thus causing low mAP. To solve this issue, we propose a novel category transfer framework for weakly supervised object detection. The intuition is to fully leverage both visually-discriminative and semantically-correlated category information in the fully-supervised dataset to enhance the object-classification ability of a weakly-supervised detector. To handle overlapping category transfer, we propose a double-supervision mean teacher to gather common category information and bridge the domain gap between two datasets. To handle non-overlapping category transfer, we propose a semantic graph convolutional network to promote the aggregation of semantic features between correlated categories. Experiments are conducted with Pascal VOC 2007 as the target weakly-supervised dataset and COCO as the source fully-supervised dataset. Our category transfer framework achieves 63.5% mAP and 80.3% CorLoc with 5 overlapping categories between two datasets, which outperforms the state-of-the-art methods. Codes are avaliable at https://github.com/MediaBrain-SJTU/CaT.

13.5CVMar 4, 2021Code
MPED: Quantifying Point Cloud Distortion based on Multiscale Potential Energy Discrepancy

Qi Yang, Yujie Zhang, Siheng Chen et al.

In this paper, we propose a new distortion quantification method for point clouds, the multiscale potential energy discrepancy (MPED). Currently, there is a lack of effective distortion quantification for a variety of point cloud perception tasks. Specifically, for dense point clouds, a distortion quantification method is used to predict human subjective scores and optimize the selection of human perception tasks parameters, such as compression and enhancement. For sparse point clouds, a distortion quantification methods is work as a loss function to guide the training of deep neural networks for unsupervised learning tasks (e.g., point cloud reconstruction, completion and upsampling). Therefore, an effective distortion quantification should be differentiable, distortion discriminable and have a low computational complexity. However, current distortion quantification cannot satisfy all three conditions. To fill this gap, we propose a new point cloud feature description method, the point potential energy (PPE), inspired by the classical physics. We regard the point clouds are systems that have potential energy and the distortion can change the total potential energy. By evaluating at various neighborhood sizes, the proposed MPED achieves global-local tradeoffs, capturing distortion in a multiscale fashion. We further theoretically show that classical Chamfer distance is a special case of our MPED. Extensive experiments show the proposed MPED superior to current methods on both human and machine perception tasks. Our code is avaliable at https://github.com/Qi-Yangsjtu/MPED.

9.1CVDec 17, 2020Code
Invariant Teacher and Equivariant Student for Unsupervised 3D Human Pose Estimation

Chenxin Xu, Siheng Chen, Maosen Li et al.

We propose a novel method based on teacher-student learning framework for 3D human pose estimation without any 3D annotation or side information. To solve this unsupervised-learning problem, the teacher network adopts pose-dictionary-based modeling for regularization to estimate a physically plausible 3D pose. To handle the decomposition ambiguity in the teacher network, we propose a cycle-consistent architecture promoting a 3D rotation-invariant property to train the teacher network. To further improve the estimation accuracy, the student network adopts a novel graph convolution network for flexibility to directly estimate the 3D coordinates. Another cycle-consistent architecture promoting 3D rotation-equivariant property is adopted to exploit geometry consistency, together with knowledge distillation from the teacher network to improve the pose estimation performance. We conduct extensive experiments on Human3.6M and MPI-INF-3DHP. Our method reduces the 3D joint prediction error by 11.4% compared to state-of-the-art unsupervised methods and also outperforms many weakly-supervised methods that use side information on Human3.6M. Code will be available at https://github.com/sjtuxcx/ITES.