Frequency Domain Model Augmentation for Adversarial AttackYuyang Long, Qilong Zhang, Boheng Zeng et al.
For black-box attacks, the gap between the substitute model and the victim model is usually large, which manifests as a weak attack performance. Motivated by the observation that the transferability of adversarial examples can be improved by attacking diverse models simultaneously, model augmentation methods which simulate different models by using transformed images are proposed. However, existing transformations for spatial domain do not translate to significantly diverse augmented models. To tackle this issue, we propose a novel spectrum simulation attack to craft more transferable adversarial examples against both normally trained and defense models. Specifically, we apply a spectrum transformation to the input and thus perform the model augmentation in the frequency domain. We theoretically prove that the transformation derived from frequency domain leads to a diverse spectrum saliency map, an indicator we proposed to reflect the diversity of substitute models. Notably, our method can be generally combined with existing attacks. Extensive experiments on the ImageNet dataset demonstrate the effectiveness of our method, \textit{e.g.}, attacking nine state-of-the-art defense models with an average success rate of \textbf{95.4\%}. Our code is available in \url{https://github.com/yuyang-long/SSA}.
Practical Evaluation of Adversarial Robustness via Adaptive Auto AttackYe Liu, Yaya Cheng, Lianli Gao et al.
Defense models against adversarial attacks have grown significantly, but the lack of practical evaluation methods has hindered progress. Evaluation can be defined as looking for defense models' lower bound of robustness given a budget number of iterations and a test dataset. A practical evaluation method should be convenient (i.e., parameter-free), efficient (i.e., fewer iterations) and reliable (i.e., approaching the lower bound of robustness). Towards this target, we propose a parameter-free Adaptive Auto Attack (A$^3$) evaluation method which addresses the efficiency and reliability in a test-time-training fashion. Specifically, by observing that adversarial examples to a specific defense model follow some regularities in their starting points, we design an Adaptive Direction Initialization strategy to speed up the evaluation. Furthermore, to approach the lower bound of robustness under the budget number of iterations, we propose an online statistics-based discarding strategy that automatically identifies and abandons hard-to-attack images. Extensive experiments demonstrate the effectiveness of our A$^3$. Particularly, we apply A$^3$ to nearly 50 widely-used defense models. By consuming much fewer iterations than existing methods, i.e., $1/10$ on average (10$\times$ speed up), we achieve lower robust accuracy in all cases. Notably, we won $\textbf{first place}$ out of 1681 teams in CVPR 2021 White-box Adversarial Attacks on Defense Models competitions with this method. Code is available at: $\href{https://github.com/liuye6666/adaptive_auto_attack}{https://github.com/liuye6666/adaptive\_auto\_attack}$
Unified Multivariate Gaussian Mixture for Efficient Neural Image CompressionXiaosu Zhu, Jingkuan Song, Lianli Gao et al.
Modeling latent variables with priors and hyperpriors is an essential problem in variational image compression. Formally, trade-off between rate and distortion is handled well if priors and hyperpriors precisely describe latent variables. Current practices only adopt univariate priors and process each variable individually. However, we find inter-correlations and intra-correlations exist when observing latent variables in a vectorized perspective. These findings reveal visual redundancies to improve rate-distortion performance and parallel processing ability to speed up compression. This encourages us to propose a novel vectorized prior. Specifically, a multivariate Gaussian mixture is proposed with means and covariances to be estimated. Then, a novel probabilistic vector quantization is utilized to effectively approximate means, and remaining covariances are further induced to a unified mixture and solved by cascaded estimation without context models involved. Furthermore, codebooks involved in quantization are extended to multi-codebooks for complexity reduction, which formulates an efficient compression procedure. Extensive experiments on benchmark datasets against state-of-the-art indicate our model has better rate-distortion performance and an impressive $3.18\times$ compression speed up, giving us the ability to perform real-time, high-quality variational image compression in practice. Our source code is publicly available at \url{https://github.com/xiaosu-zhu/McQuic}.
A Closer Look at Few-shot Classification AgainXu Luo, Hao Wu, Ji Zhang et al.
Few-shot classification consists of a training phase where a model is learned on a relatively large dataset and an adaptation phase where the learned model is adapted to previously-unseen tasks with limited labeled samples. In this paper, we empirically prove that the training algorithm and the adaptation algorithm can be completely disentangled, which allows algorithm analysis and design to be done individually for each phase. Our meta-analysis for each phase reveals several interesting insights that may help better understand key aspects of few-shot classification and connections with other fields such as visual representation learning and transfer learning. We hope the insights and research challenges revealed in this paper can inspire future work in related directions. Code and pre-trained models (in PyTorch) are available at https://github.com/Frankluox/CloserLookAgainFewShot.
Natural Color Fool: Towards Boosting Black-box Unrestricted AttacksShengming Yuan, Qilong Zhang, Lianli Gao et al.
Unrestricted color attacks, which manipulate semantically meaningful color of an image, have shown their stealthiness and success in fooling both human eyes and deep neural networks. However, current works usually sacrifice the flexibility of the uncontrolled setting to ensure the naturalness of adversarial examples. As a result, the black-box attack performance of these methods is limited. To boost transferability of adversarial examples without damaging image quality, we propose a novel Natural Color Fool (NCF) which is guided by realistic color distributions sampled from a publicly available dataset and optimized by our neighborhood search and initialization reset. By conducting extensive experiments and visualizations, we convincingly demonstrate the effectiveness of our proposed method. Notably, on average, results show that our NCF can outperform state-of-the-art approaches by 15.0%$\sim$32.9% for fooling normally trained models and 10.0%$\sim$25.3% for evading defense methods. Our code is available at https://github.com/ylhz/Natural-Color-Fool.
DePT: Decoupled Prompt TuningJi Zhang, Shihan Wu, Lianli Gao et al.
This work breaks through the Base-New Tradeoff (BNT)dilemma in prompt tuning, i.e., the better the tuned model generalizes to the base (or target) task, the worse it generalizes to new tasks, and vice versa. Specifically, through an in-depth analysis of the learned features of the base and new tasks, we observe that the BNT stems from a channel bias issue, i.e., the vast majority of feature channels are occupied by base-specific knowledge, resulting in the collapse of taskshared knowledge important to new tasks. To address this, we propose the Decoupled Prompt Tuning (DePT) framework, which decouples base-specific knowledge from feature channels into an isolated feature space during prompt tuning, so as to maximally preserve task-shared knowledge in the original feature space for achieving better zero-shot generalization on new tasks. Importantly, our DePT is orthogonal to existing prompt tuning methods, hence it can improve all of them. Extensive experiments on 11 datasets show the strong flexibility and effectiveness of DePT. Our code and pretrained models are available at https://github.com/Koorye/DePT.
22.4CVJun 12, 2023
MovieFactory: Automatic Movie Creation from Text using Large Generative Models for Language and ImagesJunchen Zhu, Huan Yang, Huiguo He et al. · microsoft-research
In this paper, we present MovieFactory, a powerful framework to generate cinematic-picture (3072$\times$1280), film-style (multi-scene), and multi-modality (sounding) movies on the demand of natural languages. As the first fully automated movie generation model to the best of our knowledge, our approach empowers users to create captivating movies with smooth transitions using simple text inputs, surpassing existing methods that produce soundless videos limited to a single scene of modest quality. To facilitate this distinctive functionality, we leverage ChatGPT to expand user-provided text into detailed sequential scripts for movie generation. Then we bring scripts to life visually and acoustically through vision generation and audio retrieval. To generate videos, we extend the capabilities of a pretrained text-to-image diffusion model through a two-stage process. Firstly, we employ spatial finetuning to bridge the gap between the pretrained image model and the new video dataset. Subsequently, we introduce temporal learning to capture object motion. In terms of audio, we leverage sophisticated retrieval models to select and align audio elements that correspond to the plot and visual content of the movie. Extensive experiments demonstrate that our MovieFactory produces movies with realistic visuals, diverse scenes, and seamlessly fitting audio, offering users a novel and immersive experience. Generated samples can be found in YouTube or Bilibili (1080P).
Progressive Tree-Structured Prototype Network for End-to-End Image CaptioningPengpeng Zeng, Jinkuan Zhu, Jingkuan Song et al.
Studies of image captioning are shifting towards a trend of a fully end-to-end paradigm by leveraging powerful visual pre-trained models and transformer-based generation architecture for more flexible model training and faster inference speed. State-of-the-art approaches simply extract isolated concepts or attributes to assist description generation. However, such approaches do not consider the hierarchical semantic structure in the textual domain, which leads to an unpredictable mapping between visual representations and concept words. To this end, we propose a novel Progressive Tree-Structured prototype Network (dubbed PTSN), which is the first attempt to narrow down the scope of prediction words with appropriate semantics by modeling the hierarchical textual semantics. Specifically, we design a novel embedding method called tree-structured prototype, producing a set of hierarchical representative embeddings which capture the hierarchical semantic structure in textual space. To utilize such tree-structured prototypes into visual cognition, we also propose a progressive aggregation module to exploit semantic relationships within the image and prototypes. By applying our PTSN to the end-to-end captioning framework, extensive experiments conducted on MSCOCO dataset show that our method achieves a new state-of-the-art performance with 144.2% (single model) and 146.5% (ensemble of 4 models) CIDEr scores on `Karpathy' split and 141.4% (c5) and 143.9% (c40) CIDEr scores on the official online test server. Trained models and source code have been released at: https://github.com/NovaMind-Z/PTSN.
Prototype-based Aleatoric Uncertainty Quantification for Cross-modal RetrievalHao Li, Jingkuan Song, Lianli Gao et al.
Cross-modal Retrieval methods build similarity relations between vision and language modalities by jointly learning a common representation space. However, the predictions are often unreliable due to the Aleatoric uncertainty, which is induced by low-quality data, e.g., corrupt images, fast-paced videos, and non-detailed texts. In this paper, we propose a novel Prototype-based Aleatoric Uncertainty Quantification (PAU) framework to provide trustworthy predictions by quantifying the uncertainty arisen from the inherent data ambiguity. Concretely, we first construct a set of various learnable prototypes for each modality to represent the entire semantics subspace. Then Dempster-Shafer Theory and Subjective Logic Theory are utilized to build an evidential theoretical framework by associating evidence with Dirichlet Distribution parameters. The PAU model induces accurate uncertainty and reliable predictions for cross-modal retrieval. Extensive experiments are performed on four major benchmark datasets of MSR-VTT, MSVD, DiDeMo, and MS-COCO, demonstrating the effectiveness of our method. The code is accessible at https://github.com/leolee99/PAU.
DETA: Denoised Task Adaptation for Few-Shot LearningJi Zhang, Lianli Gao, Xu Luo et al.
Test-time task adaptation in few-shot learning aims to adapt a pre-trained task-agnostic model for capturing taskspecific knowledge of the test task, rely only on few-labeled support samples. Previous approaches generally focus on developing advanced algorithms to achieve the goal, while neglecting the inherent problems of the given support samples. In fact, with only a handful of samples available, the adverse effect of either the image noise (a.k.a. X-noise) or the label noise (a.k.a. Y-noise) from support samples can be severely amplified. To address this challenge, in this work we propose DEnoised Task Adaptation (DETA), a first, unified image- and label-denoising framework orthogonal to existing task adaptation approaches. Without extra supervision, DETA filters out task-irrelevant, noisy representations by taking advantage of both global visual information and local region details of support samples. On the challenging Meta-Dataset, DETA consistently improves the performance of a broad spectrum of baseline methods applied on various pre-trained models. Notably, by tackling the overlooked image noise in Meta-Dataset, DETA establishes new state-of-the-art results. Code is released at https://github.com/JimZAI/DETA.
5.9CVJul 31, 2023
MobileVidFactory: Automatic Diffusion-Based Social Media Video Generation for Mobile Devices from TextJunchen Zhu, Huan Yang, Wenjing Wang et al. · microsoft-research
Videos for mobile devices become the most popular access to share and acquire information recently. For the convenience of users' creation, in this paper, we present a system, namely MobileVidFactory, to automatically generate vertical mobile videos where users only need to give simple texts mainly. Our system consists of two parts: basic and customized generation. In the basic generation, we take advantage of the pretrained image diffusion model, and adapt it to a high-quality open-domain vertical video generator for mobile devices. As for the audio, by retrieving from our big database, our system matches a suitable background sound for the video. Additionally to produce customized content, our system allows users to add specified screen texts to the video for enriching visual expression, and specify texts for automatic reading with optional voices as they like.
Continual Referring Expression Comprehension via Dual Modular MemorizationHeng Tao Shen, Cheng Chen, Peng Wang et al.
Referring Expression Comprehension (REC) aims to localize an image region of a given object described by a natural-language expression. While promising performance has been demonstrated, existing REC algorithms make a strong assumption that training data feeding into a model are given upfront, which degrades its practicality for real-world scenarios. In this paper, we propose Continual Referring Expression Comprehension (CREC), a new setting for REC, where a model is learning on a stream of incoming tasks. In order to continuously improve the model on sequential tasks without forgetting prior learned knowledge and without repeatedly re-training from a scratch, we propose an effective baseline method named Dual Modular Memorization (DMM), which alleviates the problem of catastrophic forgetting by two memorization modules: Implicit-Memory and Explicit-Memory. Specifically, the former module aims to constrain drastic changes to important parameters learned on old tasks when learning a new task; while the latter module maintains a buffer pool to dynamically select and store representative samples of each seen task for future rehearsal. We create three benchmarks for the new CREC setting, by respectively re-splitting three widely-used REC datasets RefCOCO, RefCOCO+ and RefCOCOg into sequential tasks. Extensive experiments on the constructed benchmarks demonstrate that our DMM method significantly outperforms other alternatives, based on two popular REC backbones. We make the source code and benchmarks publicly available to foster future progress in this field: https://github.com/zackschen/DMM.
From Global to Local: Multi-scale Out-of-distribution DetectionJi Zhang, Lianli Gao, Bingguang Hao et al.
Out-of-distribution (OOD) detection aims to detect "unknown" data whose labels have not been seen during the in-distribution (ID) training process. Recent progress in representation learning gives rise to distance-based OOD detection that recognizes inputs as ID/OOD according to their relative distances to the training data of ID classes. Previous approaches calculate pairwise distances relying only on global image representations, which can be sub-optimal as the inevitable background clutter and intra-class variation may drive image-level representations from the same ID class far apart in a given representation space. In this work, we overcome this challenge by proposing Multi-scale OOD DEtection (MODE), a first framework leveraging both global visual information and local region details of images to maximally benefit OOD detection. Specifically, we first find that existing models pretrained by off-the-shelf cross-entropy or contrastive losses are incompetent to capture valuable local representations for MODE, due to the scale-discrepancy between the ID training and OOD detection processes. To mitigate this issue and encourage locally discriminative representations in ID training, we propose Attention-based Local PropAgation (ALPA), a trainable objective that exploits a cross-attention mechanism to align and highlight the local regions of the target objects for pairwise examples. During test-time OOD detection, a Cross-Scale Decision (CSD) function is further devised on the most discriminative multi-scale representations to distinguish ID/OOD data more faithfully. We demonstrate the effectiveness and flexibility of MODE on several benchmarks -- on average, MODE outperforms the previous state-of-the-art by up to 19.24% in FPR, 2.77% in AUROC. Code is available at https://github.com/JimZAI/MODE-OOD.
Visual Commonsense-aware Representation Network for Video CaptioningPengpeng Zeng, Haonan Zhang, Lianli Gao et al.
Generating consecutive descriptions for videos, i.e., Video Captioning, requires taking full advantage of visual representation along with the generation process. Existing video captioning methods focus on making an exploration of spatial-temporal representations and their relationships to produce inferences. However, such methods only exploit the superficial association contained in the video itself without considering the intrinsic visual commonsense knowledge that existed in a video dataset, which may hinder their capabilities of knowledge cognitive to reason accurate descriptions. To address this problem, we propose a simple yet effective method, called Visual Commonsense-aware Representation Network (VCRN), for video captioning. Specifically, we construct a Video Dictionary, a plug-and-play component, obtained by clustering all video features from the total dataset into multiple clustered centers without additional annotation. Each center implicitly represents a visual commonsense concept in the video domain, which is utilized in our proposed Visual Concept Selection (VCS) to obtain a video-related concept feature. Next, a Conceptual Integration Generation (CIG) is proposed to enhance the caption generation. Extensive experiments on three publicly video captioning benchmarks: MSVD, MSR-VTT, and VATEX, demonstrate that our method reaches state-of-the-art performance, indicating the effectiveness of our method. In addition, our approach is integrated into the existing method of video question answering and improves this performance, further showing the generalization of our method. Source code has been released at https://github.com/zchoi/VCRN.
Policy Contrastive Decoding for Robotic Foundation ModelsShihan Wu, Xu Luo, Ji Zhang et al.
Robotic foundation models, or generalist robot policies, hold immense potential to enable flexible, general-purpose and dexterous robotic systems. Despite their advancements, our empirical experiments reveal that existing robot policies are prone to learning spurious correlations from pre-training trajectories, adversely affecting their generalization capabilities beyond the training data. To tackle this, we propose a novel Policy Contrastive Decoding (PCD) approach, which redirects the robot policy's focus toward object-relevant visual clues by contrasting action probability distributions derived from original and object-masked visual inputs. As a training-free method, our PCD can be used as a plugin to improve different types of robot policies without needing to finetune or access model weights. We conduct extensive experiments on top of three open-source robot policies, including the autoregressive policy OpenVLA and the diffusion-based policies Octo and $π_0$. The obtained results in both simulation and real-world environments prove PCD's flexibility and effectiveness, e.g., PCD enhances the state-of-the-art policy $π_0$ by 8.9% in the simulation environment and by 108% in the real-world environment. Code and demos are publicly available at: https://koorye.github.io/PCD.
Any Target Can be Offense: Adversarial Example Generation via Generalized Latent InfectionYouheng Sun, Shengming Yuan, Xuanhan Wang et al.
Targeted adversarial attack, which aims to mislead a model to recognize any image as a target object by imperceptible perturbations, has become a mainstream tool for vulnerability assessment of deep neural networks (DNNs). Since existing targeted attackers only learn to attack known target classes, they cannot generalize well to unknown classes. To tackle this issue, we propose $\bf{G}$eneralized $\bf{A}$dversarial attac$\bf{KER}$ ($\bf{GAKer}$), which is able to construct adversarial examples to any target class. The core idea behind GAKer is to craft a latently infected representation during adversarial example generation. To this end, the extracted latent representations of the target object are first injected into intermediate features of an input image in an adversarial generator. Then, the generator is optimized to ensure visual consistency with the input image while being close to the target object in the feature space. Since the GAKer is class-agnostic yet model-agnostic, it can be regarded as a general tool that not only reveals the vulnerability of more DNNs but also identifies deficiencies of DNNs in a wider range of classes. Extensive experiments have demonstrated the effectiveness of our proposed method in generating adversarial examples for both known and unknown classes. Notably, compared with other generative methods, our method achieves an approximately $14.13\%$ higher attack success rate for unknown classes and an approximately $4.23\%$ higher success rate for known classes. Our code is available in https://github.com/VL-Group/GAKer.
A Lower Bound of Hash Codes' PerformanceXiaosu Zhu, Jingkuan Song, Yu Lei et al.
As a crucial approach for compact representation learning, hashing has achieved great success in effectiveness and efficiency. Numerous heuristic Hamming space metric learning objectives are designed to obtain high-quality hash codes. Nevertheless, a theoretical analysis of criteria for learning good hash codes remains largely unexploited. In this paper, we prove that inter-class distinctiveness and intra-class compactness among hash codes determine the lower bound of hash codes' performance. Promoting these two characteristics could lift the bound and improve hash learning. We then propose a surrogate model to fully exploit the above objective by estimating the posterior of hash codes and controlling it, which results in a low-bias optimization. Extensive experiments reveal the effectiveness of the proposed method. By testing on a series of hash-models, we obtain performance improvements among all of them, with an up to $26.5\%$ increase in mean Average Precision and an up to $20.5\%$ increase in accuracy. Our code is publicly available at https://github.com/VL-Group/LBHash.
17.0CVJun 2, 2022
Structured Two-stream Attention Network for Video Question AnsweringLianli Gao, Pengpeng Zeng, Jingkuan Song et al.
To date, visual question answering (VQA) (i.e., image QA and video QA) is still a holy grail in vision and language understanding, especially for video QA. Compared with image QA that focuses primarily on understanding the associations between image region-level details and corresponding questions, video QA requires a model to jointly reason across both spatial and long-range temporal structures of a video as well as text to provide an accurate answer. In this paper, we specifically tackle the problem of video QA by proposing a Structured Two-stream Attention network, namely STA, to answer a free-form or open-ended natural language question about the content of a given video. First, we infer rich long-range temporal structures in videos using our structured segment component and encode text features. Then, our structured two-stream attention component simultaneously localizes important visual instance, reduces the influence of background video and focuses on the relevant text. Finally, the structured two-stream fusion component incorporates different segments of query and video aware context representation and infers the answers. Experiments on the large-scale video QA dataset \textit{TGIF-QA} show that our proposed method significantly surpasses the best counterpart (i.e., with one representation for the video input) by 13.0%, 13.5%, 11.0% and 0.3 for Action, Trans., TrameQA and Count tasks. It also outperforms the best competitor (i.e., with two representations) on the Action, Trans., TrameQA tasks by 4.1%, 4.7%, and 5.1%.
14.9CVJun 4, 2022
From Pixels to Objects: Cubic Visual Attention for Visual Question AnsweringJingkuan Song, Pengpeng Zeng, Lianli Gao et al.
Recently, attention-based Visual Question Answering (VQA) has achieved great success by utilizing question to selectively target different visual areas that are related to the answer. Existing visual attention models are generally planar, i.e., different channels of the last conv-layer feature map of an image share the same weight. This conflicts with the attention mechanism because CNN features are naturally spatial and channel-wise. Also, visual attention models are usually conducted on pixel-level, which may cause region discontinuous problems. In this paper, we propose a Cubic Visual Attention (CVA) model by successfully applying a novel channel and spatial attention on object regions to improve VQA task. Specifically, instead of attending to pixels, we first take advantage of the object proposal networks to generate a set of object candidates and extract their associated conv features. Then, we utilize the question to guide channel attention and spatial attention calculation based on the con-layer feature map. Finally, the attended visual features and the question are combined to infer the answer. We assess the performance of our proposed CVA on three public image QA datasets, including COCO-QA, VQA and Visual7W. Experimental results show that our proposed method significantly outperforms the state-of-the-arts.
23.1CVAug 17, 2022
Towards Open-vocabulary Scene Graph Generation with Prompt-based FinetuningTao He, Lianli Gao, Jingkuan Song et al.
Scene graph generation (SGG) is a fundamental task aimed at detecting visual relations between objects in an image. The prevailing SGG methods require all object classes to be given in the training set. Such a closed setting limits the practical application of SGG. In this paper, we introduce open-vocabulary scene graph generation, a novel, realistic and challenging setting in which a model is trained on a set of base object classes but is required to infer relations for unseen target object classes. To this end, we propose a two-step method that firstly pre-trains on large amounts of coarse-grained region-caption data and then leverages two prompt-based techniques to finetune the pre-trained model without updating its parameters. Moreover, our method can support inference over completely unseen object classes, which existing methods are incapable of handling. On extensive experiments on three benchmark datasets, Visual Genome, GQA, and Open-Image, our method significantly outperforms recent, strong SGG methods on the setting of Ov-SGG, as well as on the conventional closed SGG.
Prototype-based Embedding Network for Scene Graph GenerationChaofan Zheng, Xinyu Lyu, Lianli Gao et al.
Current Scene Graph Generation (SGG) methods explore contextual information to predict relationships among entity pairs. However, due to the diverse visual appearance of numerous possible subject-object combinations, there is a large intra-class variation within each predicate category, e.g., "man-eating-pizza, giraffe-eating-leaf", and the severe inter-class similarity between different classes, e.g., "man-holding-plate, man-eating-pizza", in model's latent space. The above challenges prevent current SGG methods from acquiring robust features for reliable relation prediction. In this paper, we claim that the predicate's category-inherent semantics can serve as class-wise prototypes in the semantic space for relieving the challenges. To the end, we propose the Prototype-based Embedding Network (PE-Net), which models entities/predicates with prototype-aligned compact and distinctive representations and thereby establishes matching between entity pairs and predicates in a common embedding space for relation recognition. Moreover, Prototype-guided Learning (PL) is introduced to help PE-Net efficiently learn such entitypredicate matching, and Prototype Regularization (PR) is devised to relieve the ambiguous entity-predicate matching caused by the predicate's semantic overlap. Extensive experiments demonstrate that our method gains superior relation recognition capability on SGG, achieving new state-of-the-art performances on both Visual Genome and Open Images datasets.
KTN: Knowledge Transfer Network for Learning Multi-person 2D-3D CorrespondencesXuanhan Wang, Lianli Gao, Yixuan Zhou et al.
Human densepose estimation, aiming at establishing dense correspondences between 2D pixels of human body and 3D human body template, is a key technique in enabling machines to have an understanding of people in images. It still poses several challenges due to practical scenarios where real-world scenes are complex and only partial annotations are available, leading to incompelete or false estimations. In this work, we present a novel framework to detect the densepose of multiple people in an image. The proposed method, which we refer to Knowledge Transfer Network (KTN), tackles two main problems: 1) how to refine image representation for alleviating incomplete estimations, and 2) how to reduce false estimation caused by the low-quality training labels (i.e., limited annotations and class-imbalance labels). Unlike existing works directly propagating the pyramidal features of regions for densepose estimation, the KTN uses a refinement of pyramidal representation, where it simultaneously maintains feature resolution and suppresses background pixels, and this strategy results in a substantial increase in accuracy. Moreover, the KTN enhances the ability of 3D based body parsing with external knowledges, where it casts 2D based body parsers trained from sufficient annotations as a 3D based body parser through a structural body knowledge graph. In this way, it significantly reduces the adverse effects caused by the low-quality annotations. The effectiveness of KTN is demonstrated by its superior performance to the state-of-the-art methods on DensePose-COCO dataset. Extensive ablation studies and experimental results on representative tasks (e.g., human body segmentation, human part segmentation and keypoints detection) and two popular densepose estimation pipelines (i.e., RCNN and fully-convolutional frameworks), further indicate the generalizability of the proposed method.
Fine-Grained Predicates Learning for Scene Graph GenerationXinyu Lyu, Lianli Gao, Yuyu Guo et al.
The performance of current Scene Graph Generation models is severely hampered by some hard-to-distinguish predicates, e.g., "woman-on/standing on/walking on-beach" or "woman-near/looking at/in front of-child". While general SGG models are prone to predict head predicates and existing re-balancing strategies prefer tail categories, none of them can appropriately handle these hard-to-distinguish predicates. To tackle this issue, inspired by fine-grained image classification, which focuses on differentiating among hard-to-distinguish object classes, we propose a method named Fine-Grained Predicates Learning (FGPL) which aims at differentiating among hard-to-distinguish predicates for Scene Graph Generation task. Specifically, we first introduce a Predicate Lattice that helps SGG models to figure out fine-grained predicate pairs. Then, utilizing the Predicate Lattice, we propose a Category Discriminating Loss and an Entity Discriminating Loss, which both contribute to distinguishing fine-grained predicates while maintaining learned discriminatory power over recognizable ones. The proposed model-agnostic strategy significantly boosts the performances of three benchmark models (Transformer, VCTree, and Motif) by 22.8\%, 24.1\% and 21.7\% of Mean Recall (mR@100) on the Predicate Classification sub-task, respectively. Our model also outperforms state-of-the-art methods by a large margin (i.e., 6.1\%, 4.6\%, and 3.2\% of Mean Recall (mR@100)) on the Visual Genome dataset.
Skeleton-based Action Recognition via Adaptive Cross-Form LearningXuanhan Wang, Yan Dai, Lianli Gao et al.
Skeleton-based action recognition aims to project skeleton sequences to action categories, where skeleton sequences are derived from multiple forms of pre-detected points. Compared with earlier methods that focus on exploring single-form skeletons via Graph Convolutional Networks (GCNs), existing methods tend to improve GCNs by leveraging multi-form skeletons due to their complementary cues. However, these methods (either adapting structure of GCNs or model ensemble) require the co-existence of all forms of skeletons during both training and inference stages, while a typical situation in real life is the existence of only partial forms for inference. To tackle this issue, we present Adaptive Cross-Form Learning (ACFL), which empowers well-designed GCNs to generate complementary representation from single-form skeletons without changing model capacity. Specifically, each GCN model in ACFL not only learns action representation from the single-form skeletons, but also adaptively mimics useful representations derived from other forms of skeletons. In this way, each GCN can learn how to strengthen what has been learned, thus exploiting model potential and facilitating action recognition as well. Extensive experiments conducted on three challenging benchmarks, i.e., NTU-RGB+D 120, NTU-RGB+D 60 and UAV-Human, demonstrate the effectiveness and generalizability of the proposed method. Specifically, the ACFL significantly improves various GCN models (i.e., CTR-GCN, MS-G3D, and Shift-GCN), achieving a new record for skeleton-based action recognition.
Class Gradient Projection For Continual LearningCheng Chen, Ji Zhang, Jingkuan Song et al.
Catastrophic forgetting is one of the most critical challenges in Continual Learning (CL). Recent approaches tackle this problem by projecting the gradient update orthogonal to the gradient subspace of existing tasks. While the results are remarkable, those approaches ignore the fact that these calculated gradients are not guaranteed to be orthogonal to the gradient subspace of each class due to the class deviation in tasks, e.g., distinguishing "Man" from "Sea" v.s. differentiating "Boy" from "Girl". Therefore, this strategy may still cause catastrophic forgetting for some classes. In this paper, we propose Class Gradient Projection (CGP), which calculates the gradient subspace from individual classes rather than tasks. Gradient update orthogonal to the gradient subspace of existing classes can be effectively utilized to minimize interference from other classes. To improve the generalization and efficiency, we further design a Base Refining (BR) algorithm to combine similar classes and refine class bases dynamically. Moreover, we leverage a contrastive learning method to improve the model's ability to handle unseen tasks. Extensive experiments on benchmark datasets demonstrate the effectiveness of our proposed approach. It improves the previous methods by 2.0% on the CIFAR-100 dataset.
11.7CVJul 11, 2022
Adaptive Fine-Grained Predicates Learning for Scene Graph GenerationXinyu Lyu, Lianli Gao, Pengpeng Zeng et al.
The performance of current Scene Graph Generation (SGG) models is severely hampered by hard-to-distinguish predicates, e.g., woman-on/standing on/walking on-beach. As general SGG models tend to predict head predicates and re-balancing strategies prefer tail categories, none of them can appropriately handle hard-to-distinguish predicates. To tackle this issue, inspired by fine-grained image classification, which focuses on differentiating hard-to-distinguish objects, we propose an Adaptive Fine-Grained Predicates Learning (FGPL-A) which aims at differentiating hard-to-distinguish predicates for SGG. First, we introduce an Adaptive Predicate Lattice (PL-A) to figure out hard-to-distinguish predicates, which adaptively explores predicate correlations in keeping with model's dynamic learning pace. Practically, PL-A is initialized from SGG dataset, and gets refined by exploring model's predictions of current mini-batch. Utilizing PL-A, we propose an Adaptive Category Discriminating Loss (CDL-A) and an Adaptive Entity Discriminating Loss (EDL-A), which progressively regularize model's discriminating process with fine-grained supervision concerning model's dynamic learning status, ensuring balanced and efficient learning process. Extensive experimental results show that our proposed model-agnostic strategy significantly boosts performance of benchmark models on VG-SGG and GQA-SGG datasets by up to 175% and 76% on Mean Recall@100, achieving new state-of-the-art performance. Moreover, experiments on Sentence-to-Graph Retrieval and Image Captioning tasks further demonstrate practicability of our method.
16.8CLSep 9, 2024
MMEvol: Empowering Multimodal Large Language Models with Evol-InstructRun Luo, Haonan Zhang, Longze Chen et al.
The development of Multimodal Large Language Models (MLLMs) has seen significant advancements with increasing demands in various fields (e.g., multimodal agents, embodied intelligence). While model-driven approaches attempt to enhance MLLMs capabilities through diverse architectures, the gains have become increasingly marginal. Conversely, data-driven methods, which scale up image-text instruction data, are more effective but face limited data diversity and complexity challenges. The absence of high-quality data constitutes a significant development barrier for MLLMs. To address the data quality bottleneck, we propose MMEvol, a novel multimodal instruction data evolution framework. This framework iteratively improve data quality through a refined combination of fine-grained perception, cognitive reasoning, and interaction evolution, generating a more complex and diverse image-text instruction dataset that empowers MLLMs with enhanced capabilities. Beginning with an initial set of instructions, SEED-163K, we utilize MMEvol to systematically broaden the diversity of instruction types, extend visual reasoning steps to improve cognitive reasoning abilities, and thoroughly explore fine-grained information within images to enhance visual understanding and robustness. To comprehensively evaluate the effectiveness of our approach, we conduct extensive qualitative analysis and quantitative experiments across 13 vision-language tasks. Compared to baseline models trained with the initial seed data, the results demonstrate that our method achieves an average accuracy improvement of 3.1 percentage points. Furthermore, our approach reaches state-of-the-art (SOTA) performance in nine tasks using significantly less data compared to state-of-the-art models.
10.1CVMar 9, 2022
Practical No-box Adversarial Attacks with Training-free Hybrid Image TransformationQilong Zhang, Youheng Sun, Chaoning Zhang et al.
In recent years, the adversarial vulnerability of deep neural networks (DNNs) has raised increasing attention. Among all the threat models, no-box attacks are the most practical but extremely challenging since they neither rely on any knowledge of the target model or similar substitute model, nor access the dataset for training a new substitute model. Although a recent method has attempted such an attack in a loose sense, its performance is not good enough and computational overhead of training is expensive. In this paper, we move a step forward and show the existence of a \textbf{training-free} adversarial perturbation under the no-box threat model, which can be successfully used to attack different DNNs in real-time. Motivated by our observation that high-frequency component (HFC) domains in low-level features and plays a crucial role in classification, we attack an image mainly by manipulating its frequency components. Specifically, the perturbation is manipulated by suppression of the original HFC and adding of noisy HFC. We empirically and experimentally analyze the requirements of effective noisy HFC and show that it should be regionally homogeneous, repeating and dense. Extensive experiments on the ImageNet dataset demonstrate the effectiveness of our proposed no-box method. It attacks ten well-known models with a success rate of \textbf{98.13\%} on average, which outperforms state-of-the-art no-box attacks by \textbf{29.39\%}. Furthermore, our method is even competitive to mainstream transfer-based black-box attacks.
9.8CVNov 3, 2023
Towards a Unified Transformer-based Framework for Scene Graph Generation and Human-object Interaction DetectionTao He, Lianli Gao, Jingkuan Song et al.
Scene graph generation (SGG) and human-object interaction (HOI) detection are two important visual tasks aiming at localising and recognising relationships between objects, and interactions between humans and objects, respectively. Prevailing works treat these tasks as distinct tasks, leading to the development of task-specific models tailored to individual datasets. However, we posit that the presence of visual relationships can furnish crucial contextual and intricate relational cues that significantly augment the inference of human-object interactions. This motivates us to think if there is a natural intrinsic relationship between the two tasks, where scene graphs can serve as a source for inferring human-object interactions. In light of this, we introduce SG2HOI+, a unified one-step model based on the Transformer architecture. Our approach employs two interactive hierarchical Transformers to seamlessly unify the tasks of SGG and HOI detection. Concretely, we initiate a relation Transformer tasked with generating relation triples from a suite of visual features. Subsequently, we employ another transformer-based decoder to predict human-object interactions based on the generated relation triples. A comprehensive series of experiments conducted across established benchmark datasets including Visual Genome, V-COCO, and HICO-DET demonstrates the compelling performance of our SG2HOI+ model in comparison to prevalent one-stage SGG models. Remarkably, our approach achieves competitive performance when compared to state-of-the-art HOI methods. Additionally, we observe that our SG2HOI+ jointly trained on both SGG and HOI tasks in an end-to-end manner yields substantial improvements for both tasks compared to individualized training paradigms.
Dual-branch Hybrid Learning Network for Unbiased Scene Graph GenerationChaofan Zheng, Lianli Gao, Xinyu Lyu et al.
The current studies of Scene Graph Generation (SGG) focus on solving the long-tailed problem for generating unbiased scene graphs. However, most de-biasing methods overemphasize the tail predicates and underestimate head ones throughout training, thereby wrecking the representation ability of head predicate features. Furthermore, these impaired features from head predicates harm the learning of tail predicates. In fact, the inference of tail predicates heavily depends on the general patterns learned from head ones, e.g., "standing on" depends on "on". Thus, these de-biasing SGG methods can neither achieve excellent performance on tail predicates nor satisfying behaviors on head ones. To address this issue, we propose a Dual-branch Hybrid Learning network (DHL) to take care of both head predicates and tail ones for SGG, including a Coarse-grained Learning Branch (CLB) and a Fine-grained Learning Branch (FLB). Specifically, the CLB is responsible for learning expertise and robust features of head predicates, while the FLB is expected to predict informative tail predicates. Furthermore, DHL is equipped with a Branch Curriculum Schedule (BCS) to make the two branches work well together. Experiments show that our approach achieves a new state-of-the-art performance on VG and GQA datasets and makes a trade-off between the performance of tail predicates and head ones. Moreover, extensive experiments on two downstream tasks (i.e., Image Captioning and Sentence-to-Graph Retrieval) further verify the generalization and practicability of our method.
8.1CVJun 23, 2022
Learning To Generate Scene Graph from Head to TailChaofan Zheng, Xinyu Lyu, Yuyu Guo et al.
Scene Graph Generation (SGG) represents objects and their interactions with a graph structure. Recently, many works are devoted to solving the imbalanced problem in SGG. However, underestimating the head predicates in the whole training process, they wreck the features of head predicates that provide general features for tail ones. Besides, assigning excessive attention to the tail predicates leads to semantic deviation. Based on this, we propose a novel SGG framework, learning to generate scene graphs from Head to Tail (SGG-HT), containing Curriculum Re-weight Mechanism (CRM) and Semantic Context Module (SCM). CRM learns head/easy samples firstly for robust features of head predicates and then gradually focuses on tail/hard ones. SCM is proposed to relieve semantic deviation by ensuring the semantic consistency between the generated scene graph and the ground truth in global and local representations. Experiments show that SGG-HT significantly alleviates the biased problem and chieves state-of-the-art performances on Visual Genome.
KE-RCNN: Unifying Knowledge based Reasoning into Part-level Attribute ParsingXuanhan Wang, Jingkuan Song, Xiaojia Chen et al.
Part-level attribute parsing is a fundamental but challenging task, which requires the region-level visual understanding to provide explainable details of body parts. Most existing approaches address this problem by adding a regional convolutional neural network (RCNN) with an attribute prediction head to a two-stage detector, in which attributes of body parts are identified from local-wise part boxes. However, local-wise part boxes with limit visual clues (i.e., part appearance only) lead to unsatisfying parsing results, since attributes of body parts are highly dependent on comprehensive relations among them. In this article, we propose a Knowledge Embedded RCNN (KE-RCNN) to identify attributes by leveraging rich knowledges, including implicit knowledge (e.g., the attribute ``above-the-hip'' for a shirt requires visual/geometry relations of shirt-hip) and explicit knowledge (e.g., the part of ``shorts'' cannot have the attribute of ``hoodie'' or ``lining''). Specifically, the KE-RCNN consists of two novel components, i.e., Implicit Knowledge based Encoder (IK-En) and Explicit Knowledge based Decoder (EK-De). The former is designed to enhance part-level representation by encoding part-part relational contexts into part boxes, and the latter one is proposed to decode attributes with a guidance of prior knowledge about \textit{part-attribute} relations. In this way, the KE-RCNN is plug-and-play, which can be integrated into any two-stage detectors, e.g., Attribute-RCNN, Cascade-RCNN, HRNet based RCNN and SwinTransformer based RCNN. Extensive experiments conducted on two challenging benchmarks, e.g., Fashionpedia and Kinetics-TPS, demonstrate the effectiveness and generalizability of the KE-RCNN. In particular, it achieves higher improvements over all existing methods, reaching around 3% of AP on Fashionpedia and around 4% of Acc on Kinetics-TPS.
5.0CVAug 10, 2023
Informative Scene Graph Generation via DebiasingLianli Gao, Xinyu Lyu, Yuyu Guo et al.
Scene graph generation aims to detect visual relationship triplets, (subject, predicate, object). Due to biases in data, current models tend to predict common predicates, e.g. "on" and "at", instead of informative ones, e.g. "standing on" and "looking at". This tendency results in the loss of precise information and overall performance. If a model only uses "stone on road" rather than "stone blocking road" to describe an image, it may be a grave misunderstanding. We argue that this phenomenon is caused by two imbalances: semantic space level imbalance and training sample level imbalance. For this problem, we propose DB-SGG, an effective framework based on debiasing but not the conventional distribution fitting. It integrates two components: Semantic Debiasing (SD) and Balanced Predicate Learning (BPL), for these imbalances. SD utilizes a confusion matrix and a bipartite graph to construct predicate relationships. BPL adopts a random undersampling strategy and an ambiguity removing strategy to focus on informative predicates. Benefiting from the model-agnostic process, our method can be easily applied to SGG models and outperforms Transformer by 136.3%, 119.5%, and 122.6% on mR@20 at three SGG sub-tasks on the SGG-VG dataset. Our method is further verified on another complex SGG dataset (SGG-GQA) and two downstream tasks (sentence-to-graph retrieval and image captioning).
CUCL: Codebook for Unsupervised Continual LearningChen Cheng, Jingkuan Song, Xiaosu Zhu et al.
The focus of this study is on Unsupervised Continual Learning (UCL), as it presents an alternative to Supervised Continual Learning which needs high-quality manual labeled data. The experiments under the UCL paradigm indicate a phenomenon where the results on the first few tasks are suboptimal. This phenomenon can render the model inappropriate for practical applications. To address this issue, after analyzing the phenomenon and identifying the lack of diversity as a vital factor, we propose a method named Codebook for Unsupervised Continual Learning (CUCL) which promotes the model to learn discriminative features to complete the class boundary. Specifically, we first introduce a Product Quantization to inject diversity into the representation and apply a cross quantized contrastive loss between the original representation and the quantized one to capture discriminative information. Then, based on the quantizer, we propose an effective Codebook Rehearsal to address catastrophic forgetting. This study involves conducting extensive experiments on CIFAR100, TinyImageNet, and MiniImageNet benchmark datasets. Our method significantly boosts the performances of supervised and unsupervised methods. For instance, on TinyImageNet, our method led to a relative improvement of 12.76% and 7% when compared with Simsiam and BYOL, respectively.
Support-set based Multi-modal Representation Enhancement for Video CaptioningXiaoya Chen, Jingkuan Song, Pengpeng Zeng et al.
Video captioning is a challenging task that necessitates a thorough comprehension of visual scenes. Existing methods follow a typical one-to-one mapping, which concentrates on a limited sample space while ignoring the intrinsic semantic associations between samples, resulting in rigid and uninformative expressions. To address this issue, we propose a novel and flexible framework, namely Support-set based Multi-modal Representation Enhancement (SMRE) model, to mine rich information in a semantic subspace shared between samples. Specifically, we propose a Support-set Construction (SC) module to construct a support-set to learn underlying connections between samples and obtain semantic-related visual elements. During this process, we design a Semantic Space Transformation (SST) module to constrain relative distance and administrate multi-modal interactions in a self-supervised way. Extensive experiments on MSVD and MSR-VTT datasets demonstrate that our SMRE achieves state-of-the-art performance.
4.8CVAug 27, 2022
RepParser: End-to-End Multiple Human Parsing with Representative PartsXiaojia Chen, Xuanhan Wang, Lianli Gao et al.
Existing methods of multiple human parsing usually adopt a two-stage strategy (typically top-down and bottom-up), which suffers from either strong dependence on prior detection or highly computational redundancy during post-grouping. In this work, we present an end-to-end multiple human parsing framework using representative parts, termed RepParser. Different from mainstream methods, RepParser solves the multiple human parsing in a new single-stage manner without resorting to person detection or post-grouping.To this end, RepParser decouples the parsing pipeline into instance-aware kernel generation and part-aware human parsing, which are responsible for instance separation and instance-specific part segmentation, respectively. In particular, we empower the parsing pipeline by representative parts, since they are characterized by instance-aware keypoints and can be utilized to dynamically parse each person instance. Specifically, representative parts are obtained by jointly localizing centers of instances and estimating keypoints of body part regions. After that, we dynamically predict instance-aware convolution kernels through representative parts, thus encoding person-part context into each kernel responsible for casting an image feature as an instance-specific representation.Furthermore, a multi-branch structure is adopted to divide each instance-specific representation into several part-aware representations for separate part segmentation.In this way, RepParser accordingly focuses on person instances with the guidance of representative parts and directly outputs parsing results for each person instance, thus eliminating the requirement of the prior detection or post-grouping.Extensive experiments on two challenging benchmarks demonstrate that our proposed RepParser is a simple yet effective framework and achieves very competitive performance.
9.1CVNov 28, 2023
MotionZero:Exploiting Motion Priors for Zero-shot Text-to-Video GenerationSitong Su, Litao Guo, Lianli Gao et al.
Zero-shot Text-to-Video synthesis generates videos based on prompts without any videos. Without motion information from videos, motion priors implied in prompts are vital guidance. For example, the prompt "airplane landing on the runway" indicates motion priors that the "airplane" moves downwards while the "runway" stays static. Whereas the motion priors are not fully exploited in previous approaches, thus leading to two nontrivial issues: 1) the motion variation pattern remains unaltered and prompt-agnostic for disregarding motion priors; 2) the motion control of different objects is inaccurate and entangled without considering the independent motion priors of different objects. To tackle the two issues, we propose a prompt-adaptive and disentangled motion control strategy coined as MotionZero, which derives motion priors from prompts of different objects by Large-Language-Models and accordingly applies motion control of different objects to corresponding regions in disentanglement. Furthermore, to facilitate videos with varying degrees of motion amplitude, we propose a Motion-Aware Attention scheme which adjusts attention among frames by motion amplitude. Extensive experiments demonstrate that our strategy could correctly control motion of different objects and support versatile applications including zero-shot video edit.
2.8CVMar 10, 2023
Boosting Adversarial Attacks by Leveraging Decision Boundary InformationBoheng Zeng, LianLi Gao, QiLong Zhang et al.
Due to the gap between a substitute model and a victim model, the gradient-based noise generated from a substitute model may have low transferability for a victim model since their gradients are different. Inspired by the fact that the decision boundaries of different models do not differ much, we conduct experiments and discover that the gradients of different models are more similar on the decision boundary than in the original position. Moreover, since the decision boundary in the vicinity of an input image is flat along most directions, we conjecture that the boundary gradients can help find an effective direction to cross the decision boundary of the victim models. Based on it, we propose a Boundary Fitting Attack to improve transferability. Specifically, we introduce a method to obtain a set of boundary points and leverage the gradient information of these points to update the adversarial examples. Notably, our method can be combined with existing gradient-based methods. Extensive experiments prove the effectiveness of our method, i.e., improving the success rate by 5.6% against normally trained CNNs and 14.9% against defense CNNs on average compared to state-of-the-art transfer-based attacks. Further we compare transformers with CNNs, the results indicate that transformers are more robust than CNNs. However, our method still outperforms existing methods when attacking transformers. Specifically, when using CNNs as substitute models, our method obtains an average attack success rate of 58.2%, which is 10.8% higher than other state-of-the-art transfer-based attacks.
5.0CVAug 9, 2023
Generalized Unbiased Scene Graph GenerationXinyu Lyu, Lianli Gao, Junlin Xie et al.
Existing Unbiased Scene Graph Generation (USGG) methods only focus on addressing the predicate-level imbalance that high-frequency classes dominate predictions of rare ones, while overlooking the concept-level imbalance. Actually, even if predicates themselves are balanced, there is still a significant concept-imbalance within them due to the long-tailed distribution of contexts (i.e., subject-object combinations). This concept-level imbalance poses a more pervasive and challenging issue compared to the predicate-level imbalance since subject-object pairs are inherently complex in combinations. Hence, we introduce a novel research problem: Generalized Unbiased Scene Graph Generation (G-USGG), which takes into account both predicate-level and concept-level imbalance. To the end, we propose the Multi-Concept Learning (MCL) framework, which ensures a balanced learning process across rare/ uncommon/ common concepts. MCL first quantifies the concept-level imbalance across predicates in terms of different amounts of concepts, representing as multiple concept-prototypes within the same class. It then effectively learns concept-prototypes by applying the Concept Regularization (CR) technique. Furthermore, to achieve balanced learning over different concepts, we introduce the Balanced Prototypical Memory (BPM), which guides SGG models to generate balanced representations for concept-prototypes. Extensive experiments demonstrate the remarkable efficacy of our model-agnostic strategy in enhancing the performance of benchmark models on both VG-SGG and OI-SGG datasets, leading to new state-of-the-art achievements in two key aspects: predicate-level unbiased relation recognition and concept-level compositional generability.
5.9CVOct 5, 2023
From Channel Bias to Feature Redundancy: Uncovering the "Less is More" Principle in Few-Shot LearningJi Zhang, Xu Luo, Lianli Gao et al.
Deep neural networks often fail to adapt representations to novel tasks under distribution shifts, especially when only a few examples are available. This paper identifies a core obstacle behind this failure: channel bias, where networks develop a rigid emphasis on feature dimensions that were discriminative for the source task, but this emphasis is misaligned and fails to adapt to the distinct needs of a novel task. This bias leads to a striking and detrimental consequence: feature redundancy. We demonstrate that for few-shot tasks, classification accuracy is significantly improved by using as few as 1-5% of the most discriminative feature dimensions, revealing that the vast majority are actively harmful. Our theoretical analysis confirms that this redundancy originates from confounding feature dimensions-those with high intra-class variance but low inter-class separability-which are especially problematic in low-data regimes. This "less is more" phenomenon is a defining characteristic of the few-shot setting, diminishing as more samples become available. To address this, we propose a simple yet effective soft-masking method, Augmented Feature Importance Adjustment (AFIA), which estimates feature importance from augmented data to mitigate the issue. By establishing the cohesive link from channel bias to its consequence of extreme feature redundancy, this work provides a foundational principle for few-shot representation transfer and a practical method for developing more robust few-shot learning algorithms.
2.8CVAug 10, 2023
Local-Global Information Interaction Debiasing for Dynamic Scene Graph GenerationXinyu Lyu, Jingwei Liu, Yuyu Guo et al.
The task of dynamic scene graph generation (DynSGG) aims to generate scene graphs for given videos, which involves modeling the spatial-temporal information in the video. However, due to the long-tailed distribution of samples in the dataset, previous DynSGG models fail to predict the tail predicates. We argue that this phenomenon is due to previous methods that only pay attention to the local spatial-temporal information and neglect the consistency of multiple frames. To solve this problem, we propose a novel DynSGG model based on multi-task learning, DynSGG-MTL, which introduces the local interaction information and global human-action interaction information. The interaction between objects and frame features makes the model more fully understand the visual context of the single image. Long-temporal human actions supervise the model to generate multiple scene graphs that conform to the global constraints and avoid the model being unable to learn the tail predicates. Extensive experiments on Action Genome dataset demonstrate the efficacy of our proposed framework, which not only improves the dynamic scene graph generation but also alleviates the long-tail problem.
1.5CVAug 23, 2023
CIParsing: Unifying Causality Properties into Multiple Human ParsingXiaojia Chen, Xuanhan Wang, Lianli Gao et al.
Existing methods of multiple human parsing (MHP) apply statistical models to acquire underlying associations between images and labeled body parts. However, acquired associations often contain many spurious correlations that degrade model generalization, leading statistical models to be vulnerable to visually contextual variations in images (e.g., unseen image styles/external interventions). To tackle this, we present a causality inspired parsing paradigm termed CIParsing, which follows fundamental causal principles involving two causal properties for human parsing (i.e., the causal diversity and the causal invariance). Specifically, we assume that an input image is constructed by a mix of causal factors (the characteristics of body parts) and non-causal factors (external contexts), where only the former ones cause the generation process of human parsing.Since causal/non-causal factors are unobservable, a human parser in proposed CIParsing is required to construct latent representations of causal factors and learns to enforce representations to satisfy the causal properties. In this way, the human parser is able to rely on causal factors w.r.t relevant evidence rather than non-causal factors w.r.t spurious correlations, thus alleviating model degradation and yielding improved parsing ability. Notably, the CIParsing is designed in a plug-and-play fashion and can be integrated into any existing MHP models. Extensive experiments conducted on two widely used benchmarks demonstrate the effectiveness and generalizability of our method.
3.6CVDec 1, 2025
Reversible Inversion for Training-Free Exemplar-guided Image EditingYuke Li, Lianli Gao, Ji Zhang et al.
Exemplar-guided Image Editing (EIE) aims to modify a source image according to a visual reference. Existing approaches often require large-scale pre-training to learn relationships between the source and reference images, incurring high computational costs. As a training-free alternative, inversion techniques can be used to map the source image into a latent space for manipulation. However, our empirical study reveals that standard inversion is sub-optimal for EIE, leading to poor quality and inefficiency. To tackle this challenge, we introduce \textbf{Reversible Inversion ({ReInversion})} for effective and efficient EIE. Specifically, ReInversion operates as a two-stage denoising process, which is first conditioned on the source image and subsequently on the reference. Besides, we introduce a Mask-Guided Selective Denoising (MSD) strategy to constrain edits to target regions, preserving the structural consistency of the background. Both qualitative and quantitative comparisons demonstrate that our ReInversion method achieves state-of-the-art EIE performance with the lowest computational overhead.
ProS: Prompting-to-simulate Generalized knowledge for Universal Cross-Domain RetrievalKaipeng Fang, Jingkuan Song, Lianli Gao et al. · cmu, uw
The goal of Universal Cross-Domain Retrieval (UCDR) is to achieve robust performance in generalized test scenarios, wherein data may belong to strictly unknown domains and categories during training. Recently, pre-trained models with prompt tuning have shown strong generalization capabilities and attained noteworthy achievements in various downstream tasks, such as few-shot learning and video-text retrieval. However, applying them directly to UCDR may not sufficiently to handle both domain shift (i.e., adapting to unfamiliar domains) and semantic shift (i.e., transferring to unknown categories). To this end, we propose \textbf{Pro}mpting-to-\textbf{S}imulate (ProS), the first method to apply prompt tuning for UCDR. ProS employs a two-step process to simulate Content-aware Dynamic Prompts (CaDP) which can impact models to produce generalized features for UCDR. Concretely, in Prompt Units Learning stage, we introduce two Prompt Units to individually capture domain and semantic knowledge in a mask-and-align way. Then, in Context-aware Simulator Learning stage, we train a Content-aware Prompt Simulator under a simulated test scenarios to produce the corresponding CaDP. Extensive experiments conducted on three benchmark datasets show that our method achieves new state-of-the-art performance without bringing excessive parameters. Our method is publicly available at https://github.com/fangkaipeng/ProS.
Skip Tuning: Pre-trained Vision-Language Models are Effective and Efficient Adapters ThemselvesShihan Wu, Ji Zhang, Pengpeng Zeng et al.
Prompt tuning (PT) has long been recognized as an effective and efficient paradigm for transferring large pre-trained vision-language models (VLMs) to downstream tasks by learning a tiny set of context vectors. Nevertheless, in this work, we reveal that freezing the parameters of VLMs during learning the context vectors neither facilitates the transferability of pre-trained knowledge nor improves the memory and time efficiency significantly. Upon further investigation, we find that reducing both the length and width of the feature-gradient propagation flows of the full fine-tuning (FT) baseline is key to achieving effective and efficient knowledge transfer. Motivated by this, we propose Skip Tuning, a novel paradigm for adapting VLMs to downstream tasks. Unlike existing PT or adapter-based methods, Skip Tuning applies Layer-wise Skipping (LSkip) and Class-wise Skipping (CSkip) upon the FT baseline without introducing extra context vectors or adapter modules. Extensive experiments across a wide spectrum of benchmarks demonstrate the superior effectiveness and efficiency of our Skip Tuning over both PT and adapter-based methods. Code: https://github.com/Koorye/SkipTuning.
Text-Video Retrieval with Global-Local Semantic Consistent LearningHaonan Zhang, Pengpeng Zeng, Lianli Gao et al.
Adapting large-scale image-text pre-training models, e.g., CLIP, to the video domain represents the current state-of-the-art for text-video retrieval. The primary approaches involve transferring text-video pairs to a common embedding space and leveraging cross-modal interactions on specific entities for semantic alignment. Though effective, these paradigms entail prohibitive computational costs, leading to inefficient retrieval. To address this, we propose a simple yet effective method, Global-Local Semantic Consistent Learning (GLSCL), which capitalizes on latent shared semantics across modalities for text-video retrieval. Specifically, we introduce a parameter-free global interaction module to explore coarse-grained alignment. Then, we devise a shared local interaction module that employs several learnable queries to capture latent semantic concepts for learning fine-grained alignment. Furthermore, an Inter-Consistency Loss (ICL) is devised to accomplish the concept alignment between the visual query and corresponding textual query, and an Intra-Diversity Loss (IDL) is developed to repulse the distribution within visual (textual) queries to generate more discriminative concepts. Extensive experiments on five widely used benchmarks (i.e., MSR-VTT, MSVD, DiDeMo, LSMDC, and ActivityNet) substantiate the superior effectiveness and efficiency of the proposed method. Remarkably, our method achieves comparable performance with SOTA as well as being nearly 220 times faster in terms of computational cost. Code is available at: https://github.com/zchoi/GLSCL.
RoScenes: A Large-scale Multi-view 3D Dataset for Roadside PerceptionXiaosu Zhu, Hualian Sheng, Sijia Cai et al.
We introduce RoScenes, the largest multi-view roadside perception dataset, which aims to shed light on the development of vision-centric Bird's Eye View (BEV) approaches for more challenging traffic scenes. The highlights of RoScenes include significantly large perception area, full scene coverage and crowded traffic. More specifically, our dataset achieves surprising 21.13M 3D annotations within 64,000 $m^2$. To relieve the expensive costs of roadside 3D labeling, we present a novel BEV-to-3D joint annotation pipeline to efficiently collect such a large volume of data. After that, we organize a comprehensive study for current BEV methods on RoScenes in terms of effectiveness and efficiency. Tested methods suffer from the vast perception area and variation of sensor layout across scenes, resulting in performance levels falling below expectations. To this end, we propose RoBEV that incorporates feature-guided position embedding for effective 2D-3D feature assignment. With its help, our method outperforms state-of-the-art by a large margin without extra computational overhead on validation set. Our dataset and devkit will be made available at https://github.com/xiaosu-zhu/RoScenes.
Safe + Safe = Unsafe? Exploring How Safe Images Can Be Exploited to Jailbreak Large Vision-Language ModelsChenhang Cui, Gelei Deng, An Zhang et al.
Recent advances in Large Vision-Language Models (LVLMs) have showcased strong reasoning abilities across multiple modalities, achieving significant breakthroughs in various real-world applications. Despite this great success, the safety guardrail of LVLMs may not cover the unforeseen domains introduced by the visual modality. Existing studies primarily focus on eliciting LVLMs to generate harmful responses via carefully crafted image-based jailbreaks designed to bypass alignment defenses. In this study, we reveal that a safe image can be exploited to achieve the same jailbreak consequence when combined with additional safe images and prompts. This stems from two fundamental properties of LVLMs: universal reasoning capabilities and safety snowball effect. Building on these insights, we propose Safety Snowball Agent (SSA), a novel agent-based framework leveraging agents' autonomous and tool-using abilities to jailbreak LVLMs. SSA operates through two principal stages: (1) initial response generation, where tools generate or retrieve jailbreak images based on potential harmful intents, and (2) harmful snowballing, where refined subsequent prompts induce progressively harmful outputs. Our experiments demonstrate that \ours can use nearly any image to induce LVLMs to produce unsafe content, achieving high success jailbreaking rates against the latest LVLMs. Unlike prior works that exploit alignment flaws, \ours leverages the inherent properties of LVLMs, presenting a profound challenge for enforcing safety in generative multimodal systems. Our code is avaliable at \url{https://github.com/gzcch/Safety_Snowball_Agent}.
A Closer Look at Conditional Prompt Tuning for Vision-Language ModelsJi Zhang, Shihan Wu, Lianli Gao et al.
Despite the great promise of Prompt Tuning (PT) in adapting large Vision-Language Pretrained Models (VLPMs) to downstream tasks, they often struggle to overcome the Base-New Tradeoff (BNT) dilemma: as VLPMs are better tuned to a base task, their ability to generalize to new tasks diminishes. Recent work on conditional PT addresses this problem by replacing static prompts with dynamic Visual Image Information (VII)-conditioned prompts, improving the model's generalization to new tasks to some extent. In this work, we first identify a critical issue with existing conditional PT methods: using VII as the "condition" of prompts yields suboptimal performance, and even random noise-conditioned prompts can outperform the VII-conditioned counterparts. On further analysis, we find that learning dynamic prompts conditioned on Textual Class Information (TCI) is the key to solving the BNT problem. Motivated by this, we then propose Class-adaptive Prompt Tuning (CaPT), which enables fast adaptation of tuned models to new classes by learning TCI-conditioned prompts from base classes. Remarkably, CaPT can be used as a plugin to mitigate the BNT problem for existing unconditional PT schemes. Extensive experiments on 11 datasets show that CaPT consistently improves the performance of five strong unconditional PT baselines with negligible additional computational cost. Additionally, by integrating CaPT with our recently proposed DePT framework, we devise a new conditional PT approach, termed DeCaPT, which outperforms the H ACC of the state-of-the-art conditional PT scheme by 3.49%, averaged over the 11 datasets. Code: https://github.com/Koorye/CaPT.
Beyond ImageNet Attack: Towards Crafting Adversarial Examples for Black-box DomainsQilong Zhang, Xiaodan Li, Yuefeng Chen et al.
Adversarial examples have posed a severe threat to deep neural networks due to their transferable nature. Currently, various works have paid great efforts to enhance the cross-model transferability, which mostly assume the substitute model is trained in the same domain as the target model. However, in reality, the relevant information of the deployed model is unlikely to leak. Hence, it is vital to build a more practical black-box threat model to overcome this limitation and evaluate the vulnerability of deployed models. In this paper, with only the knowledge of the ImageNet domain, we propose a Beyond ImageNet Attack (BIA) to investigate the transferability towards black-box domains (unknown classification tasks). Specifically, we leverage a generative model to learn the adversarial function for disrupting low-level features of input images. Based on this framework, we further propose two variants to narrow the gap between the source and target domains from the data and model perspectives, respectively. Extensive experiments on coarse-grained and fine-grained domains demonstrate the effectiveness of our proposed methods. Notably, our methods outperform state-of-the-art approaches by up to 7.71\% (towards coarse-grained domains) and 25.91\% (towards fine-grained domains) on average. Our code is available at \url{https://github.com/qilong-zhang/Beyond-ImageNet-Attack}.