4.1LGMar 5, 2025
Multi-Agent DRL for Queue-Aware Task Offloading in Hierarchical MEC-Enabled Air-Ground NetworksMuhammet Hevesli, Abegaz Mohammed Seid, Aiman Erbad et al.
Mobile edge computing (MEC)-enabled air-ground networks are a key component of 6G, employing aerial base stations (ABSs) such as unmanned aerial vehicles (UAVs) and high-altitude platform stations (HAPS) to provide dynamic services to ground IoT devices (IoTDs). These IoTDs support real-time applications (e.g., multimedia and Metaverse services) that demand high computational resources and strict quality of service (QoS) guarantees in terms of latency and task queue management. Given their limited energy and processing capabilities, IoTDs rely on UAVs and HAPS to offload tasks for distributed processing, forming a multi-tier MEC system. This paper tackles the overall energy minimization problem in MEC-enabled air-ground integrated networks (MAGIN) by jointly optimizing UAV trajectories, computing resource allocation, and queue-aware task offloading decisions. The optimization is challenging due to the nonconvex, nonlinear nature of this hierarchical system, which renders traditional methods ineffective. We reformulate the problem as a multi-agent Markov decision process (MDP) with continuous action spaces and heterogeneous agents, and propose a novel variant of multi-agent proximal policy optimization with a Beta distribution (MAPPO-BD) to solve it. Extensive simulations show that MAPPO-BD outperforms baseline schemes, achieving superior energy savings and efficient resource management in MAGIN while meeting queue delay and edge computing constraints.
1.2NIFeb 26, 2025
A Multi-Agent DRL-Based Framework for Optimal Resource Allocation and Twin Migration in the Multi-Tier Vehicular MetaverseNahom Abishu Hayla, A. Mohammed Seid, Aiman Erbad et al.
Although multi-tier vehicular Metaverse promises to transform vehicles into essential nodes -- within an interconnected digital ecosystem -- using efficient resource allocation and seamless vehicular twin (VT) migration, this can hardly be achieved by the existing techniques operating in a highly dynamic vehicular environment, since they can hardly balance multi-objective optimization problems such as latency reduction, resource utilization, and user experience (UX). To address these challenges, we introduce a novel multi-tier resource allocation and VT migration framework that integrates Graph Convolutional Networks (GCNs), a hierarchical Stackelberg game-based incentive mechanism, and Multi-Agent Deep Reinforcement Learning (MADRL). The GCN-based model captures both spatial and temporal dependencies within the vehicular network; the Stackelberg game-based incentive mechanism fosters cooperation between vehicles and infrastructure; and the MADRL algorithm jointly optimizes resource allocation and VT migration in real time. By modeling this dynamic and multi-tier vehicular Metaverse as a Markov Decision Process (MDP), we develop a MADRL-based algorithm dubbed the Multi-Objective Multi-Agent Deep Deterministic Policy Gradient (MO-MADDPG), which can effectively balances the various conflicting objectives. Extensive simulations validate the effectiveness of this algorithm that is demonstrated to enhance scalability, reliability, and efficiency while considerably improving latency, resource utilization, migration cost, and overall UX by 12.8%, 9.7%, 14.2%, and 16.1%, respectively.