9.6LGJun 2, 2022
Posterior Coreset Construction with Kernelized Stein Discrepancy for Model-Based Reinforcement LearningSouradip Chakraborty, Amrit Singh Bedi, Alec Koppel et al.
Model-based approaches to reinforcement learning (MBRL) exhibit favorable performance in practice, but their theoretical guarantees in large spaces are mostly restricted to the setting when transition model is Gaussian or Lipschitz, and demands a posterior estimate whose representational complexity grows unbounded with time. In this work, we develop a novel MBRL method (i) which relaxes the assumptions on the target transition model to belong to a generic family of mixture models; (ii) is applicable to large-scale training by incorporating a compression step such that the posterior estimate consists of a Bayesian coreset of only statistically significant past state-action pairs; and (iii) exhibits a sublinear Bayesian regret. To achieve these results, we adopt an approach based upon Stein's method, which, under a smoothness condition on the constructed posterior and target, allows distributional distance to be evaluated in closed form as the kernelized Stein discrepancy (KSD). The aforementioned compression step is then computed in terms of greedily retaining only those samples which are more than a certain KSD away from the previous model estimate. Experimentally, we observe that this approach is competitive with several state-of-the-art RL methodologies, and can achieve up-to 50 percent reduction in wall clock time in some continuous control environments.
5.8LGJun 12, 2022
Dealing with Sparse Rewards in Continuous Control Robotics via Heavy-Tailed PoliciesSouradip Chakraborty, Amrit Singh Bedi, Alec Koppel et al.
In this paper, we present a novel Heavy-Tailed Stochastic Policy Gradient (HT-PSG) algorithm to deal with the challenges of sparse rewards in continuous control problems. Sparse reward is common in continuous control robotics tasks such as manipulation and navigation, and makes the learning problem hard due to non-trivial estimation of value functions over the state space. This demands either reward shaping or expert demonstrations for the sparse reward environment. However, obtaining high-quality demonstrations is quite expensive and sometimes even impossible. We propose a heavy-tailed policy parametrization along with a modified momentum-based policy gradient tracking scheme (HT-SPG) to induce a stable exploratory behavior to the algorithm. The proposed algorithm does not require access to expert demonstrations. We test the performance of HT-SPG on various benchmark tasks of continuous control with sparse rewards such as 1D Mario, Pathological Mountain Car, Sparse Pendulum in OpenAI Gym, and Sparse MuJoCo environments (Hopper-v2). We show consistent performance improvement across all tasks in terms of high average cumulative reward. HT-SPG also demonstrates improved convergence speed with minimum samples, thereby emphasizing the sample efficiency of our proposed algorithm.
1.2SYSep 4, 2020
Strategies to Inject Spoofed Measurement Data to Mislead Kalman FilterZhongshun Zhang, Lifeng Zhou, Pratap Tokekar
We study the problem of designing false measurement data that is injected to corrupt and mislead the output of a Kalman filter. Unlike existing works that focus on detection and filtering algorithms for the observer, we study the problem from the attacker's point-of-view. In our model, the attacker can corrupt the measurements by injecting additive spoofing signals. The attacker seeks to create a separation between the estimate of the Kalman filter with and without spoofed signals. We present a number of results on how to inject spoofing signals while minimizing the magnitude of the injected signals. The resulting strategies are evaluated through simulations along with theoretical proofs. We also evaluate the spoofing strategy in the presence of a $χ^2$ spoof detector. Building on our main result, we present a strategy that is proven to successfully mislead a Kalman filter while ensuring it is not detected.
11.4ROSep 18, 2024
IMRL: Integrating Visual, Physical, Temporal, and Geometric Representations for Enhanced Food AcquisitionRui Liu, Zahiruddin Mahammad, Amisha Bhaskar et al.
Robotic assistive feeding holds significant promise for improving the quality of life for individuals with eating disabilities. However, acquiring diverse food items under varying conditions and generalizing to unseen food presents unique challenges. Existing methods that rely on surface-level geometric information (e.g., bounding box and pose) derived from visual cues (e.g., color, shape, and texture) often lacks adaptability and robustness, especially when foods share similar physical properties but differ in visual appearance. We employ imitation learning (IL) to learn a policy for food acquisition. Existing methods employ IL or Reinforcement Learning (RL) to learn a policy based on off-the-shelf image encoders such as ResNet-50. However, such representations are not robust and struggle to generalize across diverse acquisition scenarios. To address these limitations, we propose a novel approach, IMRL (Integrated Multi-Dimensional Representation Learning), which integrates visual, physical, temporal, and geometric representations to enhance the robustness and generalizability of IL for food acquisition. Our approach captures food types and physical properties (e.g., solid, semi-solid, granular, liquid, and mixture), models temporal dynamics of acquisition actions, and introduces geometric information to determine optimal scooping points and assess bowl fullness. IMRL enables IL to adaptively adjust scooping strategies based on context, improving the robot's capability to handle diverse food acquisition scenarios. Experiments on a real robot demonstrate our approach's robustness and adaptability across various foods and bowl configurations, including zero-shot generalization to unseen settings. Our approach achieves improvement up to $35\%$ in success rate compared with the best-performing baseline. More details can be found on our website https://ruiiu.github.io/imrl.
11.6AIAug 7, 2024
PLANRL: A Motion Planning and Imitation Learning Framework to Bootstrap Reinforcement LearningAmisha Bhaskar, Zahiruddin Mahammad, Sachin R Jadhav et al.
Reinforcement Learning (RL) has shown remarkable progress in simulation environments, yet its application to real-world robotic tasks remains limited due to challenges in exploration and generalization. To address these issues, we introduce PLANRL, a framework that chooses when the robot should use classical motion planning and when it should learn a policy. To further improve the efficiency in exploration, we use imitation data to bootstrap the exploration. PLANRL dynamically switches between two modes of operation: reaching a waypoint using classical techniques when away from the objects and reinforcement learning for fine-grained manipulation control when about to interact with objects. PLANRL architecture is composed of ModeNet for mode classification, NavNet for waypoint prediction, and InteractNet for precise manipulation. By combining the strengths of RL and Imitation Learning (IL), PLANRL improves sample efficiency and mitigates distribution shift, ensuring robust task execution. We evaluate our approach across multiple challenging simulation environments and real-world tasks, demonstrating superior performance in terms of adaptability, efficiency, and generalization compared to existing methods. In simulations, PLANRL surpasses baseline methods by 10-15\% in training success rates at 30k samples and by 30-40\% during evaluation phases. In real-world scenarios, it demonstrates a 30-40\% higher success rate on simpler tasks compared to baselines and uniquely succeeds in complex, two-stage manipulation tasks. Datasets and supplementary materials can be found on our {https://raaslab.org/projects/NAVINACT/}.
4.3MANov 8, 2023
Enhancing Multi-Agent Coordination through Common Operating Picture IntegrationPeihong Yu, Bhoram Lee, Aswin Raghavan et al.
In multi-agent systems, agents possess only local observations of the environment. Communication between teammates becomes crucial for enhancing coordination. Past research has primarily focused on encoding local information into embedding messages which are unintelligible to humans. We find that using these messages in agent's policy learning leads to brittle policies when tested on out-of-distribution initial states. We present an approach to multi-agent coordination, where each agent is equipped with the capability to integrate its (history of) observations, actions and messages received into a Common Operating Picture (COP) and disseminate the COP. This process takes into account the dynamic nature of the environment and the shared mission. We conducted experiments in the StarCraft2 environment to validate our approach. Our results demonstrate the efficacy of COP integration, and show that COP-based training leads to robust policies compared to state-of-the-art Multi-Agent Reinforcement Learning (MARL) methods when faced with out-of-distribution initial states.
3.6ROMar 2, 2023
Decision-Oriented Learning with Differentiable Submodular Maximization for Vehicle Routing ProblemGuangyao Shi, Pratap Tokekar
We study the problem of learning a function that maps context observations (input) to parameters of a submodular function (output). Our motivating case study is a specific type of vehicle routing problem, in which a team of Unmanned Ground Vehicles (UGVs) can serve as mobile charging stations to recharge a team of Unmanned Ground Vehicles (UAVs) that execute persistent monitoring tasks. {We want to learn the mapping from observations of UAV task routes and wind field to the parameters of a submodular objective function, which describes the distribution of landing positions of the UAVs .} Traditionally, such a learning problem is solved independently as a prediction phase without considering the downstream task optimization phase. However, the loss function used in prediction may be misaligned with our final goal, i.e., a good routing decision. Good performance in the isolated prediction phase does not necessarily lead to good decisions in the downstream routing task. In this paper, we propose a framework that incorporates task optimization as a differentiable layer in the prediction phase. Our framework allows end-to-end training of the prediction model without using engineered intermediate loss that is targeted only at the prediction performance. In the proposed framework, task optimization (submodular maximization) is made differentiable by introducing stochastic perturbations into deterministic algorithms (i.e., stochastic smoothing). We demonstrate the efficacy of the proposed framework using synthetic data. Experimental results of the mobile charging station routing problem show that the proposed framework can result in better routing decisions, e.g. the average number of UAVs recharged increases, compared to the prediction-optimization separate approach.
4.0RONov 30, 2022
Where Am I Now? Dynamically Finding Optimal Sensor States to Minimize Localization Uncertainty for a Perception-Denied RoverTroi Williams, Po-Lun Chen, Sparsh Bhogavilli et al.
We present DyFOS, an active perception method that dynamically finds optimal states to minimize localization uncertainty while avoiding obstacles and occlusions. We consider the scenario where a perception-denied rover relies on position and uncertainty measurements from a viewer robot to localize itself along an obstacle-filled path. The position uncertainty from the viewer's sensor is a function of the states of the sensor itself, the rover, and the surrounding environment. To find an optimal sensor state that minimizes the rover's localization uncertainty, DyFOS uses a localization uncertainty prediction pipeline in an optimization search. Given numerous samples of the states mentioned above, the pipeline predicts the rover's localization uncertainty with the help of a trained, complex state-dependent sensor measurement model (a probabilistic neural network). Our pipeline also predicts occlusion and obstacle collision to remove undesirable viewer states and reduce unnecessary computations. We evaluate the proposed method numerically and in simulation. Our results show that DyFOS is faster than brute force yet performs on par. DyFOS also yielded lower localization uncertainties than faster random and heuristic-based searches.
1.8LGNov 9, 2022
Interpretable Deep Reinforcement Learning for Green Security Games with Real-Time InformationVishnu Dutt Sharma, John P. Dickerson, Pratap Tokekar
Green Security Games with real-time information (GSG-I) add the real-time information about the agents' movement to the typical GSG formulation. Prior works on GSG-I have used deep reinforcement learning (DRL) to learn the best policy for the agent in such an environment without any need to store the huge number of state representations for GSG-I. However, the decision-making process of DRL methods is largely opaque, which results in a lack of trust in their predictions. To tackle this issue, we present an interpretable DRL method for GSG-I that generates visualization to explain the decisions taken by the DRL algorithm. We also show that this approach performs better and works well with a simpler training regimen compared to the existing method.
2.2ROAug 3, 2024
Improving Zero-Shot ObjectNav with Generative CommunicationVishnu Sashank Dorbala, Vishnu Dutt Sharma, Pratap Tokekar et al.
We propose a new method for improving zero-shot ObjectNav that aims to utilize potentially available environmental percepts for navigational assistance. Our approach takes into account that the ground agent may have limited and sometimes obstructed view. Our formulation encourages Generative Communication (GC) between an assistive overhead agent with a global view containing the target object and the ground agent with an obfuscated view; both equipped with Vision-Language Models (VLMs) for vision-to-language translation. In this assisted setup, the embodied agents communicate environmental information before the ground agent executes actions towards a target. Despite the overhead agent having a global view with the target, we note a drop in performance (-13% in OSR and -13% in SPL) of a fully cooperative assistance scheme over an unassisted baseline. In contrast, a selective assistance scheme where the ground agent retains its independent exploratory behaviour shows a 10% OSR and 7.65% SPL improvement. To explain navigation performance, we analyze the GC for unique traits, quantifying the presence of hallucination and cooperation. Specifically, we identify the novel linguistic trait of preemptive hallucination in our embodied setting, where the overhead agent assumes that the ground agent has executed an action in the dialogue when it is yet to move, and note its strong correlation with navigation performance. We conduct real-world experiments and present some qualitative examples where we mitigate hallucinations via prompt finetuning to improve ObjectNav performance.
2.2ROMar 1, 2020
Experimental Evaluation of a Pseudo-Doppler Direction-Finding System for Localizing Radio TagsWilliam E. Gerhard, Pratap Tokekar
We present the design of a radio antenna system for obtaining instantaneous bearing measurements towards a radio emitter. Our work is motivated by applications where robots are used for localizing and tracking radio-tagged wildlife. The traditional method is to use directional antennas that need to be rotated in order find the bearing which is time consuming. Instead, we present a low-cost system capable of finding bearing measurements almost instantaneously using an antenna array. This is particularly appealing for wildlife tracking with Unmanned Aerial Systems (UASs) where remaining stationary can be challenging and energy consuming, in addition to being slow. The proposed system uses existing open source hardware and software systems and leverages principles of pseudo Doppler direction-finding. The resulting system was tested in an anechoic chamber and in outdoor settings. The outdoor tests with particle filtering show that the resulting system is capable of localizing radio tags within 5 meter accuracy starting with an initial estimate of 200m x 200m.
Crop Height and Plot Estimation for Phenotyping from Unmanned Aerial Vehicles using 3D LiDARHarnaik Dhami, Kevin Yu, Tianshu Xu et al.
We present techniques to measure crop heights using a 3D Light Detection and Ranging (LiDAR) sensor mounted on an Unmanned Aerial Vehicle (UAV). Knowing the height of plants is crucial to monitor their overall health and growth cycles, especially for high-throughput plant phenotyping. We present a methodology for extracting plant heights from 3D LiDAR point clouds, specifically focusing on plot-based phenotyping environments. We also present a toolchain that can be used to create phenotyping farms for use in Gazebo simulations. The tool creates a randomized farm with realistic 3D plant and terrain models. We conducted a series of simulations and hardware experiments in controlled and natural settings. Our algorithm was able to estimate the plant heights in a field with 112 plots with a root mean square error (RMSE) of 6.1 cm. This is the first such dataset for 3D LiDAR from an airborne robot over a wheat field. The developed simulation toolchain, algorithmic implementation, and datasets can be found on the GitHub repository located at https://github.com/hsd1121/PointCloudProcessing.
5.9MAMar 13, 2024
Beyond Joint Demonstrations: Personalized Expert Guidance for Efficient Multi-Agent Reinforcement LearningPeihong Yu, Manav Mishra, Alec Koppel et al.
Multi-Agent Reinforcement Learning (MARL) algorithms face the challenge of efficient exploration due to the exponential increase in the size of the joint state-action space. While demonstration-guided learning has proven beneficial in single-agent settings, its direct applicability to MARL is hindered by the practical difficulty of obtaining joint expert demonstrations. In this work, we introduce a novel concept of personalized expert demonstrations, tailored for each individual agent or, more broadly, each individual type of agent within a heterogeneous team. These demonstrations solely pertain to single-agent behaviors and how each agent can achieve personal goals without encompassing any cooperative elements, thus naively imitating them will not achieve cooperation due to potential conflicts. To this end, we propose an approach that selectively utilizes personalized expert demonstrations as guidance and allows agents to learn to cooperate, namely personalized expert-guided MARL (PegMARL). This algorithm utilizes two discriminators: the first provides incentives based on the alignment of individual agent behavior with demonstrations, and the second regulates incentives based on whether the behaviors lead to the desired outcome. We evaluate PegMARL using personalized demonstrations in both discrete and continuous environments. The experimental results demonstrate that PegMARL outperforms state-of-the-art MARL algorithms in solving coordinated tasks, achieving strong performance even when provided with suboptimal personalized demonstrations. We also showcase PegMARL's capability of leveraging joint demonstrations in the StarCraft scenario and converging effectively even with demonstrations from non-co-trained policies.
16.5AIOct 1, 2025
VOGUE: Guiding Exploration with Visual Uncertainty Improves Multimodal ReasoningRui Liu, Dian Yu, Tong Zheng et al.
Reinforcement learning with verifiable rewards (RLVR) improves reasoning in large language models (LLMs) but struggles with exploration, an issue that still persists for multimodal LLMs (MLLMs). Current methods treat the visual input as a fixed, deterministic condition, overlooking a critical source of ambiguity and struggling to build policies robust to plausible visual variations. We introduce $\textbf{VOGUE (Visual Uncertainty Guided Exploration)}$, a novel method that shifts exploration from the output (text) to the input (visual) space. By treating the image as a stochastic context, VOGUE quantifies the policy's sensitivity to visual perturbations using the symmetric KL divergence between a "raw" and "noisy" branch, creating a direct signal for uncertainty-aware exploration. This signal shapes the learning objective via an uncertainty-proportional bonus, which, combined with a token-entropy bonus and an annealed sampling schedule, effectively balances exploration and exploitation. Implemented within GRPO on two model scales (Qwen2.5-VL-3B/7B), VOGUE boosts pass@1 accuracy by an average of 2.6% on three visual math benchmarks and 3.7% on three general-domain reasoning benchmarks, while simultaneously increasing pass@4 performance and mitigating the exploration decay commonly observed in RL fine-tuning. Our work shows that grounding exploration in the inherent uncertainty of visual inputs is an effective strategy for improving multimodal reasoning.
9.6AISep 19, 2025
MMCD: Multi-Modal Collaborative Decision-Making for Connected Autonomy with Knowledge DistillationRui Liu, Zikang Wang, Peng Gao et al.
Autonomous systems have advanced significantly, but challenges persist in accident-prone environments where robust decision-making is crucial. A single vehicle's limited sensor range and obstructed views increase the likelihood of accidents. Multi-vehicle connected systems and multi-modal approaches, leveraging RGB images and LiDAR point clouds, have emerged as promising solutions. However, existing methods often assume the availability of all data modalities and connected vehicles during both training and testing, which is impractical due to potential sensor failures or missing connected vehicles. To address these challenges, we introduce a novel framework MMCD (Multi-Modal Collaborative Decision-making) for connected autonomy. Our framework fuses multi-modal observations from ego and collaborative vehicles to enhance decision-making under challenging conditions. To ensure robust performance when certain data modalities are unavailable during testing, we propose an approach based on cross-modal knowledge distillation with a teacher-student model structure. The teacher model is trained with multiple data modalities, while the student model is designed to operate effectively with reduced modalities. In experiments on $\textit{connected autonomous driving with ground vehicles}$ and $\textit{aerial-ground vehicles collaboration}$, our method improves driving safety by up to ${\it 20.7}\%$, surpassing the best-existing baseline in detecting potential accidents and making safe driving decisions. More information can be found on our website https://ruiiu.github.io/mmcd.
4.1RONov 5, 2024
When to Localize? A Risk-Constrained Reinforcement Learning ApproachChak Lam Shek, Kasra Torshizi, Troi Williams et al.
In a standard navigation pipeline, a robot localizes at every time step to lower navigational errors. However, in some scenarios, a robot needs to selectively localize when it is expensive to obtain observations. For example, an underwater robot surfacing to localize too often hinders it from searching for critical items underwater, such as black boxes from crashed aircraft. On the other hand, if the robot never localizes, poor state estimates cause failure to find the items due to inadvertently leaving the search area or entering hazardous, restricted areas. Motivated by these scenarios, we investigate approaches to help a robot determine "when to localize?" We formulate this as a bi-criteria optimization problem: minimize the number of localization actions while ensuring the probability of failure (due to collision or not reaching a desired goal) remains bounded. In recent work, we showed how to formulate this active localization problem as a constrained Partially Observable Markov Decision Process (POMDP), which was solved using an online POMDP solver. However, this approach is too slow and requires full knowledge of the robot transition and observation models. In this paper, we present RiskRL, a constrained Reinforcement Learning (RL) framework that overcomes these limitations. RiskRL uses particle filtering and recurrent Soft Actor-Critic network to learn a policy that minimizes the number of localizations while ensuring the probability of failure constraint is met. Our numerical experiments show that RiskRL learns a robust policy that leads to at least a 26% increase in success rates when traversing unseen test environments.
7.1LGMar 19, 2025
PEnGUiN: Partially Equivariant Graph NeUral Networks for Sample Efficient MARLJoshua McClellan, Greyson Brothers, Furong Huang et al.
Equivariant Graph Neural Networks (EGNNs) have emerged as a promising approach in Multi-Agent Reinforcement Learning (MARL), leveraging symmetry guarantees to greatly improve sample efficiency and generalization. However, real-world environments often exhibit inherent asymmetries arising from factors such as external forces, measurement inaccuracies, or intrinsic system biases. This paper introduces \textit{Partially Equivariant Graph NeUral Networks (PEnGUiN)}, a novel architecture specifically designed to address these challenges. We formally identify and categorize various types of partial equivariance relevant to MARL, including subgroup equivariance, feature-wise equivariance, regional equivariance, and approximate equivariance. We theoretically demonstrate that PEnGUiN is capable of learning both fully equivariant (EGNN) and non-equivariant (GNN) representations within a unified framework. Through extensive experiments on a range of MARL problems incorporating various asymmetries, we empirically validate the efficacy of PEnGUiN. Our results consistently demonstrate that PEnGUiN outperforms both EGNNs and standard GNNs in asymmetric environments, highlighting their potential to improve the robustness and applicability of graph-based MARL algorithms in real-world scenarios.
9.5ROOct 1, 2025
AFFORD2ACT: Affordance-Guided Automatic Keypoint Selection for Generalizable and Lightweight Robotic ManipulationAnukriti Singh, Kasra Torshizi, Khuzema Habib et al.
Vision-based robot learning often relies on dense image or point-cloud inputs, which are computationally heavy and entangle irrelevant background features. Existing keypoint-based approaches can focus on manipulation-centric features and be lightweight, but either depend on manual heuristics or task-coupled selection, limiting scalability and semantic understanding. To address this, we propose AFFORD2ACT, an affordance-guided framework that distills a minimal set of semantic 2D keypoints from a text prompt and a single image. AFFORD2ACT follows a three-stage pipeline: affordance filtering, category-level keypoint construction, and transformer-based policy learning with embedded gating to reason about the most relevant keypoints, yielding a compact 38-dimensional state policy that can be trained in 15 minutes, which performs well in real-time without proprioception or dense representations. Across diverse real-world manipulation tasks, AFFORD2ACT consistently improves data efficiency, achieving an 82% success rate on unseen objects, novel categories, backgrounds, and distractors.
13.8ROMar 19, 2024
Adaptive Visual Imitation Learning for Robotic Assisted Feeding Across Varied Bowl Configurations and Food TypesRui Liu, Amisha Bhaskar, Pratap Tokekar
In this study, we introduce a novel visual imitation network with a spatial attention module for robotic assisted feeding (RAF). The goal is to acquire (i.e., scoop) food items from a bowl. However, achieving robust and adaptive food manipulation is particularly challenging. To deal with this, we propose a framework that integrates visual perception with imitation learning to enable the robot to handle diverse scenarios during scooping. Our approach, named AVIL (adaptive visual imitation learning), exhibits adaptability and robustness across different bowl configurations in terms of material, size, and position, as well as diverse food types including granular, semi-solid, and liquid, even in the presence of distractors. We validate the effectiveness of our approach by conducting experiments on a real robot. We also compare its performance with a baseline. The results demonstrate improvement over the baseline across all scenarios, with an enhancement of up to 2.5 times in terms of a success metric. Notably, our model, trained solely on data from a transparent glass bowl containing granular cereals, showcases generalization ability when tested zero-shot on other bowl configurations with different types of food.
3.6RODec 22, 2023
REBEL: Reward Regularization-Based Approach for Robotic Reinforcement Learning from Human FeedbackSouradip Chakraborty, Anukriti Singh, Amisha Bhaskar et al.
The effectiveness of reinforcement learning (RL) agents in continuous control robotics tasks is mainly dependent on the design of the underlying reward function, which is highly prone to reward hacking. A misalignment between the reward function and underlying human preferences (values, social norms) can lead to catastrophic outcomes in the real world especially in the context of robotics for critical decision making. Recent methods aim to mitigate misalignment by learning reward functions from human preferences and subsequently performing policy optimization. However, these methods inadvertently introduce a distribution shift during reward learning due to ignoring the dependence of agent-generated trajectories on the reward learning objective, ultimately resulting in sub-optimal alignment. Hence, in this work, we address this challenge by advocating for the adoption of regularized reward functions that more accurately mirror the intended behaviors of the agent. We propose a novel concept of reward regularization within the robotic RLHF (RL from Human Feedback) framework, which we refer to as \emph{agent preferences}. Our approach uniquely incorporates not just human feedback in the form of preferences but also considers the preferences of the RL agent itself during the reward function learning process. This dual consideration significantly mitigates the issue of distribution shift in RLHF with a computationally tractable algorithm. We provide a theoretical justification for the proposed algorithm by formulating the robotic RLHF problem as a bilevel optimization problem and developing a computationally tractable version of the same. We demonstrate the efficiency of our algorithm {\ours} in several continuous control benchmarks in DeepMind Control Suite \cite{tassa2018deepmind}.
3.6ROOct 10, 2023
Pre-Trained Masked Image Model for Mobile Robot NavigationVishnu Dutt Sharma, Anukriti Singh, Pratap Tokekar
2D top-down maps are commonly used for the navigation and exploration of mobile robots through unknown areas. Typically, the robot builds the navigation maps incrementally from local observations using onboard sensors. Recent works have shown that predicting the structural patterns in the environment through learning-based approaches can greatly enhance task efficiency. While many such works build task-specific networks using limited datasets, we show that the existing foundational vision networks can accomplish the same without any fine-tuning. Specifically, we use Masked Autoencoders, pre-trained on street images, to present novel applications for field-of-view expansion, single-agent topological exploration, and multi-agent exploration for indoor mapping, across different input modalities. Our work motivates the use of foundational vision models for generalized structure prediction-driven applications, especially in the dearth of training data. For more qualitative results see https://raaslab.org/projects/MIM4Robots.
10.4LGJan 28, 2022
On the Hidden Biases of Policy Mirror Ascent in Continuous Action SpacesAmrit Singh Bedi, Souradip Chakraborty, Anjaly Parayil et al.
We focus on parameterized policy search for reinforcement learning over continuous action spaces. Typically, one assumes the score function associated with a policy is bounded, which fails to hold even for Gaussian policies. To properly address this issue, one must introduce an exploration tolerance parameter to quantify the region in which it is bounded. Doing so incurs a persistent bias that appears in the attenuation rate of the expected policy gradient norm, which is inversely proportional to the radius of the action space. To mitigate this hidden bias, heavy-tailed policy parameterizations may be used, which exhibit a bounded score function, but doing so can cause instability in algorithmic updates. To address these issues, in this work, we study the convergence of policy gradient algorithms under heavy-tailed parameterizations, which we propose to stabilize with a combination of mirror ascent-type updates and gradient tracking. Our main theoretical contribution is the establishment that this scheme converges with constant step and batch sizes, whereas prior works require these parameters to respectively shrink to null or grow to infinity. Experimentally, this scheme under a heavy-tailed policy parameterization yields improved reward accumulation across a variety of settings as compared with standard benchmarks.
Intermittent Deployment for Large-Scale Multi-Robot Forage Perception: Data Synthesis, Prediction, and PlanningJun Liu, Murtaza Rangwala, Kulbir Singh Ahluwalia et al.
Monitoring the health and vigor of grasslands is vital for informing management decisions to optimize rotational grazing in agriculture applications. To take advantage of forage resources and improve land productivity, we require knowledge of pastureland growth patterns that is simply unavailable at state of the art. In this paper, we propose to deploy a team of robots to monitor the evolution of an unknown pastureland environment to fulfill the above goal. To monitor such an environment, which usually evolves slowly, we need to design a strategy for rapid assessment of the environment over large areas at a low cost. Thus, we propose an integrated pipeline comprising of data synthesis, deep neural network training and prediction along with a multi-robot deployment algorithm that monitors pasturelands intermittently. Specifically, using expert-informed agricultural data coupled with novel data synthesis in ROS Gazebo, we first propose a new neural network architecture to learn the spatiotemporal dynamics of the environment. Such predictions help us to understand pastureland growth patterns on large scales and make appropriate monitoring decisions for the future. Based on our predictions, we then design an intermittent multi-robot deployment policy for low-cost monitoring. Finally, we compare the proposed pipeline with other methods, from data synthesis to prediction and planning, to corroborate our pipeline's performance.
5.3ROSep 14, 2021
Multi-Agent Deep Reinforcement Learning For Persistent Monitoring With Sensing, Communication, and Localization ConstraintsManav Mishra, Prithvi Poddar, Rajat Agarwal et al.
Determining multi-robot motion policies for persistently monitoring a region with limited sensing, communication, and localization constraints in non-GPS environments is a challenging problem. To take the localization constraints into account, in this paper, we consider a heterogeneous robotic system consisting of two types of agents: anchor agents with accurate localization capability and auxiliary agents with low localization accuracy. To localize itself, the auxiliary agents must be within the communication range of an {anchor}, directly or indirectly. The robotic team's objective is to minimize environmental uncertainty through persistent monitoring. We propose a multi-agent deep reinforcement learning (MARL) based architecture with graph convolution called Graph Localized Proximal Policy Optimization (GALOPP), which incorporates the limited sensor field-of-view, communication, and localization constraints of the agents along with persistent monitoring objectives to determine motion policies for each agent. We evaluate the performance of GALOPP on open maps with obstacles having a different number of anchor and auxiliary agents. We further study (i) the effect of communication range, obstacle density, and sensing range on the performance and (ii) compare the performance of GALOPP with non-RL baselines, namely, greedy search, random search, and random search with communication constraint. For its generalization capability, we also evaluated GALOPP in two different environments -- 2-room and 4-room. The results show that GALOPP learns the policies and monitors the area well. As a proof-of-concept, we perform hardware experiments to demonstrate the performance of GALOPP.
17.9ROMay 15, 2021
Distributed Resilient Submodular Action Selection in Adversarial EnvironmentsJun Liu, Lifeng Zhou, Pratap Tokekar et al.
In this letter, we consider a distributed submodular maximization problem for multi-robot systems when attacked by adversaries. One of the major challenges for multi-robot systems is to increase resilience against failures or attacks. This is particularly important for distributed systems under attack as there is no central point of command that can detect, mitigate, and recover from attacks. Instead, a distributed multi-robot system must coordinate effectively to overcome adversarial attacks. In this work, our distributed submodular action selection problem models a broad set of scenarios where each robot in a multi-robot system has multiple action selections that may fulfill a global objective, such as exploration or target tracking. To increase resilience in this context, we propose a fully distributed algorithm to guide each robot's action selection when the system is attacked. The proposed algorithm guarantees performance in a worst-case scenario where up to a portion of the robots malfunction due to attacks. Importantly, the proposed algorithm is also consistent, as it is shown to converge to the same solution as a centralized method. Finally, a distributed resilient multi-robot exploration problem is presented to confirm the performance of the proposed algorithm.
3.0ROApr 23, 2021
Risk-Aware Path Planning for Ground Vehicles using Occluded Aerial ImagesVishnu Dutt Sharma, Pratap Tokekar
We consider scenarios where a ground vehicle plans its path using data gathered by an aerial vehicle. In the aerial images, navigable areas of the scene may be occluded due to obstacles. Naively planning paths using aerial images may result in longer paths as a conservative planner may try to avoid regions that are occluded. We propose a modular, deep learning-based framework that allows the robot to predict the existence of navigable areas in the occluded regions. Specifically, we use image inpainting methods to fill in parts of the areas that are potentially occluded, which can then be semantically segmented to determine navigability. We use supervised neural networks for both modules. However, these predictions may be incorrect. Therefore, we extract uncertainty in these predictions and use a risk-aware approach that takes these uncertainties into account for path planning. We compare modules in our approach with non-learning-based approaches to show the efficacy of the proposed framework through photo-realistic simulations. The modular pipeline allows further improvement in path planning and deployment in different settings.
3.0ROJan 13, 2021
Multi-robot Symmetric Rendezvous Search on the LineDeniz Ozsoyeller, Pratap Tokekar
We study the Symmetric Rendezvous Search Problem for a multi-robot system. There are $n>2$ robots arbitrarily located on a line. Their goal is to meet somewhere on the line as quickly as possible. The robots do not know the initial location of any of the other robots or their own positions on the line. The symmetric version of the problem requires the robots to execute the same search strategy to achieve rendezvous. Therefore, we solve the problem in an online fashion with a randomized strategy. In this paper, we present a symmetric rendezvous algorithm which achieves a constant competitive ratio for the total distance traveled by the robots. We validate our theoretical results through simulations.
GATSBI: An Online GTSP-Based Algorithm for Targeted Surface Bridge InspectionHarnaik Dhami, Kevin Yu, Troi Williams et al.
We study the problem of visual surface inspection of a bridge for defects using an Unmanned Aerial Vehicle (UAV). We do not assume that the geometric model of the bridge is known beforehand. Our planner, termed GATSBI, plans a path in a receding horizon fashion to inspect all points on the surface of the bridge. The input to GATSBI consists of a 3D occupancy map created online with LiDAR scans. Occupied voxels corresponding to the bridge in this map are semantically segmented and used to create a bridge-only occupancy map. Inspecting a bridge voxel requires the UAV to take images from a desired viewing angle and distance. We then create a Generalized Traveling Salesperson Problem (GTSP) instance to cluster candidate viewpoints for inspecting the bridge voxels and use an off-the-shelf GTSP solver to find the optimal path for the given instance. As the algorithm sees more parts of the environment over time, it replans the path to inspect novel parts of the bridge while avoiding obstacles. We evaluate the performance of our algorithm through high-fidelity simulations conducted in AirSim and real-world experiments. We compare the performance of GATSBI with a classical exploration algorithm. Our evaluation reveals that targeting the inspection to only the segmented bridge voxels and planning carefully using a GTSP solver leads to a more efficient and thorough inspection than the baseline algorithm.
11.3RONov 3, 2020
Communication-Aware Multi-robot Coordination with Submodular MaximizationGuangyao Shi, Ishat E Rabban, Lifeng Zhou et al.
Submodular maximization has been widely used in many multi-robot task planning problems including information gathering, exploration, and target tracking. However, the interplay between submodular maximization and communication is rarely explored in the multi-robot setting. In many cases, maximizing the submodular objective may drive the robots in a way so as to disconnect the communication network. Driven by such observations, in this paper, we consider the problem of maximizing submodular function with connectivity constraints. Specifically, we propose a problem called Communication-aware Submodular Maximization (CSM), in which communication maintenance and submodular maximization are jointly considered in the decision-making process. One heuristic algorithm that consists of two stages, i.e. \textit{topology generation} and \textit{deviation minimization} is proposed. We validate the formulation and algorithm through numerical simulation. We find that our algorithm on average suffers only slightly performance decrease compared to the pure greedy strategy.
Multi-Agent Reinforcement Learning for Visibility-based Persistent MonitoringJingxi Chen, Amrish Baskaran, Zhongshun Zhang et al.
The Visibility-based Persistent Monitoring (VPM) problem seeks to find a set of trajectories (or controllers) for robots to persistently monitor a changing environment. Each robot has a sensor, such as a camera, with a limited field-of-view that is obstructed by obstacles in the environment. The robots may need to coordinate with each other to ensure no point in the environment is left unmonitored for long periods of time. We model the problem such that there is a penalty that accrues every time step if a point is left unmonitored. However, the dynamics of the penalty are unknown to us. We present a Multi-Agent Reinforcement Learning (MARL) algorithm for the VPM problem. Specifically, we present a Multi-Agent Graph Attention Proximal Policy Optimization (MA-G-PPO) algorithm that takes as input the local observations of all agents combined with a low resolution global map to learn a policy for each agent. The graph attention allows agents to share their information with others leading to an effective joint policy. Our main focus is to understand how effective MARL is for the VPM problem. We investigate five research questions with this broader goal. We find that MA-G-PPO is able to learn a better policy than the non-RL baseline in most cases, the effectiveness depends on agents sharing information with each other, and the policy learnt shows emergent behavior for the agents.
Risk-Aware Submodular Optimization for Multi-objective Travelling Salesperson ProblemRishab Balasubramanian, Lifeng Zhou, Pratap Tokekar et al.
We introduce a risk-aware multi-objective Traveling Salesperson Problem (TSP) variant, where the robot tour cost and tour reward have to be optimized simultaneously. The robot obtains reward along the edges in the graph. We study the case where the rewards and the costs exhibit diminishing marginal gains, i.e., are submodular. Unlike prior work, we focus on the scenario where the costs and the rewards are uncertain and seek to maximize the Conditional-Value-at-Risk (CVaR) metric of the submodular function. We propose a risk-aware greedy algorithm (RAGA) to find a bounded-approximation algorithm. The approximation algorithm runs in polynomial time and is within a constant factor of the optimal and an additive term that depends on the optimal solution. We use the submodular function's curvature to improve approximation results further and verify the algorithm's performance through simulations.
2.2RONov 2, 2020
Fast Biconnectivity Restoration in Multi-Robot Systems for Robust Communication MaintenanceMd Ishat-E-Rabban, Guangyao Shi, Pratap Tokekar
Maintaining a robust communication network plays an important role in the success of a multi-robot team jointly performing an optimization task. A key characteristic of a robust multi-robot system is the ability to repair the communication topology itself in the case of robot failure. In this paper, we focus on the Fast Biconnectivity Restoration (FBR) problem, which aims to repair a connected network to make it biconnected as fast as possible, where a biconnected network is a communication topology that cannot be disconnected by removing one node. We develop a Quadratically Constrained Program (QCP) formulation of the FBR problem, which provides a way to optimally solve the problem. We also propose an approximation algorithm for the FBR problem based on graph theory. By conducting empirical studies, we demonstrate that our proposed approximation algorithm performs close to the optimal while significantly outperforming the existing solutions.
Coverage of an Environment Using Energy-Constrained Unmanned Aerial VehiclesKevin Yu, Jason M. O'Kane, Pratap Tokekar
We study the problem of covering an environment using an Unmanned Aerial Vehicle (UAV) with limited battery capacity. We consider a scenario where the UAV can land on an Unmanned Ground Vehicle (UGV) and recharge the onboard battery. The UGV can also recharge the UAV while transporting the UAV to the next take-off site. We present an algorithm to solve a new variant of the area coverage problem that takes into account this symbiotic UAV and UGV system. The input consists of a set of boustrophedon cells -- rectangular strips whose width is equal to the field-of-view of the sensor on the UAV. The goal is to find a coordinated strategy for the UAV and UGV that visits and covers all cells in minimum time, while optimally finding how much to recharge, where to recharge, and when to recharge the battery. This includes flight time for visiting and covering all cells, recharging time, as well as the take-off and landing times. We show how to reduce this problem to a known NP-hard problem, Generalized Traveling Salesperson Problem (GTSP). Given an optimal GTSP solver, our approach finds the optimal coverage paths for the UAV and UGV. Our formulation models multi-rotor UAVs as well as hybrid UAVs that can operate in fixed-wing and Vertical Take-off and Landing modes. We evaluate our algorithm through simulations and proof-of-concept experiments.
Failure-Resilient Coverage Maximization with Multiple RobotsIshat E Rabban, Pratap Tokekar
The task of maximizing coverage using multiple robots has several applications such as surveillance, exploration, and environmental monitoring. A major challenge of deploying such multi-robot systems in a practical scenario is to ensure resilience against robot failures. A recent work introduced the Resilient Coverage Maximization (RCM) problem where the goal is to maximize a submodular coverage utility when the robots are subject to adversarial attacks or failures. The RCM problem is known to be NP-hard. In this paper, we propose two approximation algorithms for the RCM problem, namely, the Ordered Greedy (OrG) and the Local Search (LS) algorithm. Both algorithms empirically outperform the state-of-the-art solution in terms of accuracy and running time. To demonstrate the effectiveness of our proposed solution, we empirically compare our proposed algorithms with the existing solution and a brute force optimal algorithm. We also perform a case study on the persistent monitoring problem to show the applicability of our proposed algorithms in a practical setting.
4.1ROJun 30, 2020
Robust Multi-Agent Task Assignment in Failure-Prone and Adversarial EnvironmentsRussell Schwartz, Pratap Tokekar
The problem of assigning agents to tasks is a central computational challenge in many multi-agent autonomous systems. However, in the real world, agents are not always perfect and may fail due to a number of reasons. A motivating application is where the agents are robots that operate in the physical world and are susceptible to failures. This paper studies the problem of Robust Multi-Agent Task Assignment, which seeks to find an assignment that maximizes overall system performance while accounting for potential failures of the agents. We investigate both, stochastic and adversarial failures under this framework. For both cases, we present efficient algorithms that yield optimal or near-optimal results.
Combining Geometric and Information-Theoretic Approaches for Multi-Robot ExplorationAravind Preshant Premkumar, Kevin Yu, Pratap Tokekar
We present an algorithm to explore an orthogonal polygon using a team of $p$ robots. This algorithm combines ideas from information-theoretic exploration algorithms and computational geometry based exploration algorithms. We show that the exploration time of our algorithm is competitive (as a function of $p$) with respect to the offline optimal exploration algorithm. The algorithm is based on a single-robot polygon exploration algorithm, a tree exploration algorithm for higher level planning and a submodular orienteering algorithm for lower level planning. We discuss how this strategy can be adapted to real-world settings to deal with noisy sensors. In addition to theoretical analysis, we investigate the performance of our algorithm through simulations for multiple robots and experiments with a single robot.
16.3ROMar 31, 2020
Robust Multiple-Path Orienteering Problem: Securing Against Adversarial AttacksGuangyao Shi, Lifeng Zhou, Pratap Tokekar
The multiple-path orienteering problem asks for paths for a team of robots that maximize the total reward collected while satisfying budget constraints on the path length. This problem models many multi-robot routing tasks such as exploring unknown environments and information gathering for environmental monitoring. In this paper, we focus on how to make the robot team robust to failures when operating in adversarial environments. We introduce the Robust Multiple-path Orienteering Problem (RMOP) where we seek worst-case guarantees against an adversary that is capable of attacking at most $α$ robots. We consider two versions of this problem: RMOP offline and RMOP online. In the offline version, there is no communication or replanning when robots execute their plans and our main contribution is a general approximation scheme with a bounded approximation guarantee that depends on $α$ and the approximation factor for single robot orienteering. In particular, we show that the algorithm yields a (i) constant-factor approximation when the cost function is modular; (ii) $\log$ factor approximation when the cost function is submodular; and (iii) constant-factor approximation when the cost function is submodular but the robots are allowed to exceed their path budgets by a bounded amount. In the online version, RMOP is modeled as a two-player sequential game and solved adaptively in a receding horizon fashion based on Monte Carlo Tree Search (MCTS). In addition to theoretical analysis, we perform simulation studies for ocean monitoring and tunnel information-gathering applications to demonstrate the efficacy of our approach.
Risk-Aware Planning and Assignment for Ground Vehicles using Uncertain Perception from Aerial VehiclesVishnu D. Sharma, Maymoonah Toubeh, Lifeng Zhou et al.
We propose a risk-aware framework for multi-robot, multi-demand assignment and planning in unknown environments. Our motivation is disaster response and search-and-rescue scenarios where ground vehicles must reach demand locations as soon as possible. We consider a setting where the terrain information is available only in the form of an aerial, georeferenced image. Deep learning techniques can be used for semantic segmentation of the aerial image to create a cost map for safe ground robot navigation. Such segmentation may still be noisy. Hence, we present a joint planning and perception framework that accounts for the risk introduced due to noisy perception. Our contributions are two-fold: (i) we show how to use Bayesian deep learning techniques to extract risk at the perception level; and (ii) use a risk-theoretical measure, CVaR, for risk-aware planning and assignment. The pipeline is theoretically established, then empirically analyzed through two datasets. We find that accounting for risk at both levels produces quantifiably safer paths and assignments.
Risk-Aware Submodular Optimization for Multi-Robot CoordinationLifeng Zhou, Pratap Tokekar
We study the problem of incorporating risk while making combinatorial decisions under uncertainty. We formulate a discrete submodular maximization problem for selecting a set using Conditional-Value-at-Risk (CVaR), a risk metric commonly used in financial analysis. While CVaR has recently been used in optimization of linear cost functions in robotics, we take the first step towards extending this to discrete submodular optimization and provide several positive results. Specifically, we propose the Sequential Greedy Algorithm that provides an approximation guarantee on finding the maxima of the CVaR cost function under a matroidal constraint. The approximation guarantee shows that the solution produced by our algorithm is within a constant factor of the optimal and an additive term that depends on the optimal. Our analysis uses the curvature of the submodular set function, and proves that the algorithm runs in polynomial time. This formulates a number of combinatorial optimization problems that appear in robotics. We use two such problems, vehicle assignment under uncertainty for mobility-on-demand and sensor selection with failures for environmental monitoring, as case studies to demonstrate the efficacy of our formulation. In particular, for the mobility-on-demand study, we propose an online triggering assignment algorithm that triggers a new assignment only can potentially lead to reducing the waiting time at demand locations. We verify the performance of the Sequential Greedy Algorithm and the online triggering assignment algorithm through simulations.
2.2ROFeb 12, 2020
Recreating Bat Behavior on Quad-rotor UAVs-A Simulation ApproachM. Hassan Tanveer, Antony Thomas, Xiaowei Wu et al.
We develop an effective computer model to simulate sensing environments that consist of natural trees. The simulated environments are random and contain full geometry of the tree foliage. While this simulated model can be used as a general platform for studying the sensing mechanism of different flying species, our ultimate goal is to build bat-inspired Quad-rotor UAVs- UAVs that can recreate bat's flying behavior (e.g., obstacle avoidance, path planning) in dense vegetation. To this end, we also introduce an foliage echo simulator that can produce simulated echoes by mimicking bat's biosonar. In our current model, a few realistic model choices or assumptions are made. First, in order to create natural looking trees, the branching structures of trees are modeled by L-systems, whereas the detailed geometry of branches, sub-branches and leaves is created by randomizing a reference tree in a CAD object file. Additionally, the foliage echo simulator is simplified so that no shading effect is considered. We demonstrate our developed model by simulating real-world scenarios with multiple trees and compute the corresponding impulse responses along a Quad-rotor trajectory.
3.3MAOct 7, 2019
Multi-Robot Coordinated Planning in Confined Environments under Kinematic ConstraintsClayton Mangette, Pratap Tokekar
We investigate the problem of multi-robot coordinated planning in environments where the robots may have to operate in close proximity to each other. We seek computationally efficient planners that ensure safe paths and adherence to kinematic constraints. We extend the central planner dRRT* with our variant, fast-dRRT (fdRRT), with the intention being to use in tight environments that lead to a high degree of coupling between robots. Our algorithm is empirically shown to achieve the trade-off between computational time and solution quality, especially in tight environments.
View Planning and Navigation Algorithms for Autonomous Bridge Inspection with UAVsKevin Yu, Prajwal Shanthakumar, Jonah Orevillo et al.
We study the problem of infrastructure inspection using an Unmanned Aerial Vehicle (UAV) in box girder bridge environments. We consider a scenario where the UAV needs to fully inspect box girder bridges and localize along the bridge surface when standard methods like GPS and optical flow are denied. Our method for overcoming the difficulties of box girder bridges consist of creating local navigation routines, a supervisor, and a planner. The local navigation routines use two 2D Lidars for girder and column flight. For switching between local navigation routines we implement a supervisor which dictates when the UAV is able to switch between local navigation routines. Lastly, we implement a planner to calculate the path along that box girder bridge that will minimize the flight time of the UAV. With local navigation routines, a supervisor, and a planner we construct a system that can fully and autonomously inspect box girder bridges when standard methods are unavailable.
15.3ROOct 2, 2019
Distributed Attack-Robust Submodular Maximization for Multi-Robot PlanningLifeng Zhou, Vasileios Tzoumas, George J. Pappas et al.
In this paper, we design algorithms to protect swarm-robotics applications against sensor denial-of-service (DoS) attacks on robots. We focus on applications requiring the robots to jointly select actions, e.g., which trajectory to follow, among a set of available ones. Such applications are central in large-scale robotic applications, such as multi-robot motion planning for target tracking. But the current attack-robust algorithms are centralized. In this paper, we propose a general-purpose distributed algorithm towards robust optimization at scale, with local communications only. We name it Distributed Robust Maximization (DRM). DRM proposes a divide-and-conquer approach that distributively partitions the problem among cliques of robots. Then, the cliques optimize in parallel, independently of each other. We prove DRM achieves a close-to-optimal performance. We demonstrate DRM's performance in both Gazebo and MATLAB simulations, in scenarios of active target tracking with swarms of robots. In the simulations, DRM achieves computational speed-ups, being 1-2 orders faster than the centralized algorithms; yet, it nearly matches the tracking performance of the centralized counterparts. Since, DRM overestimates the number of attacks in each clique, in this paper we also introduce an Improved Distributed Robust Maximization (IDRM) algorithm. IDRM infers the number of attacks in each clique less conservatively than DRM by leveraging 3-hop neighboring communications. We verify IDRM improves DRM's performance in simulations.
3.5ROSep 18, 2019
Environmental Hotspot Identification in Limited Time with a UAV Equipped with a Downward-Facing CameraYoonchang Sung, Deeksha Dixit, Pratap Tokekar
Our work is motivated by environmental monitoring tasks, where finding the global maxima (i.e., hotspot) of a spatially varying field is crucial. We investigate the problem of identifying the hotspot for fields that can be sensed using an Unmanned Aerial Vehicle (UAV) equipped with a downward-facing camera. The UAV has a limited time budget which it can use for learning the unknown field and identifying the hotspot. Our contribution is to show how this problem can be formulated as a novel multi-fidelity variant of the Gaussian Process (GP) multi-armed bandit problem. The novelty is two-fold: (i) unlike standard multi-armed bandit settings, the rewards of the arms are correlated with each other; and (ii) unlike standard GP regression, the measurements in our problem are images (i.e., vector measurements) whose quality depends on the altitude of the UAV. We present a strategy for finding the sequence of UAV sensing locations and empirically compare it with several baselines. Experimental results using images gathered onboard a UAV are also presented and the scalability of the proposed methodology is assessed in a large-scale simulated environment in Gazebo.
4.8LGSep 13, 2019
Risk-Aware Planning by Confidence Estimation using Deep Learning-Based PerceptionMaymoonah Toubeh, Pratap Tokekar
This work proposes the use of Bayesian approximations of uncertainty from deep learning in a robot planner, showing that this produces more cautious actions in safety-critical scenarios. The case study investigated is motivated by a setup where an aerial robot acts as a "scout" for a ground robot. This is useful when the below area is unknown or dangerous, with applications in space exploration, military, or search-and-rescue. Images taken from the aerial view are used to provide a less obstructed map to guide the navigation of the robot on the ground. Experiments are conducted using a deep learning semantic image segmentation, followed by a path planner based on the resulting cost map, to provide an empirical analysis of the proposed method. A comparison with similar approaches is presented to portray the usefulness of certain techniques, or variations within a technique, in similar experimental settings. The method is analyzed to assess the impact of variations in the uncertainty extraction, as well as the absence of an uncertainty metric, on the overall system with the use of a defined metric which measures surprise to the planner. The analysis is performed on multiple datasets, showing a similar trend of lower surprise when uncertainty information is incorporated in the planning, given threshold values of the hyperparameters in the uncertainty extraction have been met. We find that taking uncertainty into account leads to paths that could be 18% less risky on an average.
9.2ROSep 4, 2019
Learning a Spatial Field in Minimum Time with a Team of RobotsVarun Suryan, Pratap Tokekar
We study an informative path-planning problem where the goal is to minimize the time required to learn a spatially varying entity. We use Gaussian Process (GP) regression for learning the underlying field. Our goal is to ensure that the GP posterior variance, which is also the mean square error between the learned and actual fields, is below a predefined value. We study three versions of the problem. In the placement version, the objective is to minimize the number of measurement locations while ensuring that the posterior variance is below a predefined threshold. In the mobile robot version, we seek to minimize the total time required to visit and collect measurements from the measurement locations using a single robot. We also study a multi-robot version where the objective is to minimize the time required by the last robot to return to a common starting location called depot. By exploiting the properties of GP regression, we present constant-factor approximation algorithms. In addition to the theoretical results, we also compare the empirical performance using a real-world dataset, with other baseline strategies.
1.9ROMar 18, 2019
Visual Monitoring for Multiple Points of Interest on a 2.5D Terrain using a UAV with Limited Field-of-View ConstraintParikshit Maini, Suijt PB, Pratap Tokekar
Varying terrain conditions and limited field-of-view restricts the visibility of aerial robots while performing visual monitoring operations. In this paper, we study the multi-point monitoring problem on a 2.5D terrain using an unmanned aerial vehicle (UAV) with limited camera field-of-view. This problem is NP-Hard and hence we develop a two phase strategy to compute an approximate tour for the UAV. In the first phase, visibility regions on the flight plane are determined for each point of interest. In the second phase, a tour for the UAV to visit each visibility region is computed by casting the problem as an instance of the Traveling Salesman Problem with Neighbourhoods (TSPN). We design a constant-factor approximation algorithm for the TSPN instance. Further, we reduce the TSPN instance to an instance of the Generalized Traveling Salesman Problem (GTSP) and devise an ILP formulation to solve it. We present a comparative evaluation of solutions computed using a branch-and-cut implementation and an off-the-shelf GTSP tool -- GLNS, while varying the points of interest density, sampling resolution and camera field-of-view. We also show results from preliminary field experiments.
2.9RODec 23, 2018
GM-PHD Filter for Searching and Tracking an Unknown Number of Targets with a Mobile Sensor with Limited FOVYoonchang Sung, Pratap Tokekar
We study the problem of searching for and tracking a collection of moving targets using a robot with a limited Field-Of-View (FOV) sensor. The actual number of targets present in the environment is not known a priori. We propose a search and tracking framework based on the concept of Bayesian Random Finite Sets (RFSs). Specifically, we generalize the Gaussian Mixture Probability Hypothesis Density (GM-PHD) filter which was previously applied for tracking problems to allow for simultaneous search and tracking with a limited FOV sensor. The proposed framework can extract individual target tracks as well as estimate the number and the spatial density of targets. We also show how to use the Gaussian Process (GP) regression to extract and predict non-linear target trajectories in this framework. We demonstrate the efficacy of our techniques through representative simulations and a real data collected from an aerial robot.
1.6RONov 7, 2018
Online Exploration of an Unknown Region of Interest with a Team of Aerial RobotsYoonchang Sung, Deeksha Dixit, Pratap Tokekar
In this paper, we study the problem of exploring an unknown Region Of Interest (ROI) with a team of aerial robots. The size and shape of the ROI are unknown to the robots. The objective is to find a tour for each robot such that each point in the ROI must be visible from the field-of-view of some robot along its tour. In conventional exploration using ground robots, the ROI boundary is typically also as an obstacle and robots are naturally constrained to the interior of this ROI. Instead, we study the case where aerial robots are not restricted to flying inside the ROI (and can fly over the boundary of the ROI). We propose a recursive depth-first search-based algorithm that yields a constant competitive ratio for the exploration problem. Our analysis also extends to the case where the ROI is translating, \eg, in the case of marine plumes. In the simpler version of the problem where the ROI is modeled as a 2D grid, the competitive ratio is $\frac{2(S_r+S_p)(R+\lfloor\log{R}\rfloor)}{(S_r-S_p)(1+\lfloor\log{R}\rfloor)}$ where $R$ is the number of robots, and $S_r$ and $S_p$ are the robot speed and the ROI speed, respectively. We also consider a more realistic scenario where the ROI shape is not restricted to grid cells but an arbitrary shape. We show our algorithm has $\frac{2(S_r+S_p)(18R+\lfloor\log{R}\rfloor)}{(S_r-S_p)(1+\lfloor\log{R}\rfloor)}$ competitive ratio under some conditions. We empirically verify our algorithm using simulations as well as a proof-of-concept experiment mapping a 2D ROI using an aerial robot with a downwards-facing camera.
4.2ROJul 25, 2018
Tree Search Techniques for Minimizing Detectability and Maximizing VisibilityZhongshun Zhang, Yoonchang Sung, Lifeng Zhou et al.
We introduce and study the problem of planning a trajectory for an agent to carry out a scouting mission while avoiding being detected by an adversarial guard. This introduces an adversarial version of classical visibility-based planning problems such as the Watchman Route Problem. The agent receives a positive reward for increasing its visibility and a negative penalty when it is detected by the guard. The objective is to find a finite-horizon path for the agent that balances the trade-off maximizing visibility and minimizing detectability. We model this problem as a sequential two-player zero-sum discrete game. A minimax tree search can give the optimal policy for the agent but requires an exponential-time computation and space. We propose several pruning techniques to reduce the computational cost while still preserving optimality guarantees. Simulation results show that the proposed strategy prunes approximately three orders of magnitude nodes as compared to the brute-force strategy.