Tianyu Yang

CV
h-index17
14papers
1,106citations
Novelty57%
AI Score49

14 Papers

18.4CVAug 19, 2023
Scalable Video Object Segmentation with Simplified Framework

Qiangqiang Wu, Tianyu Yang, Wei WU et al.

The current popular methods for video object segmentation (VOS) implement feature matching through several hand-crafted modules that separately perform feature extraction and matching. However, the above hand-crafted designs empirically cause insufficient target interaction, thus limiting the dynamic target-aware feature learning in VOS. To tackle these limitations, this paper presents a scalable Simplified VOS (SimVOS) framework to perform joint feature extraction and matching by leveraging a single transformer backbone. Specifically, SimVOS employs a scalable ViT backbone for simultaneous feature extraction and matching between query and reference features. This design enables SimVOS to learn better target-ware features for accurate mask prediction. More importantly, SimVOS could directly apply well-pretrained ViT backbones (e.g., MAE) for VOS, which bridges the gap between VOS and large-scale self-supervised pre-training. To achieve a better performance-speed trade-off, we further explore within-frame attention and propose a new token refinement module to improve the running speed and save computational cost. Experimentally, our SimVOS achieves state-of-the-art results on popular video object segmentation benchmarks, i.e., DAVIS-2017 (88.0% J&F), DAVIS-2016 (92.9% J&F) and YouTube-VOS 2019 (84.2% J&F), without applying any synthetic video or BL30K pre-training used in previous VOS approaches.

17.8CVOct 16, 2023
TOSS:High-quality Text-guided Novel View Synthesis from a Single Image

Yukai Shi, Jianan Wang, He Cao et al.

In this paper, we present TOSS, which introduces text to the task of novel view synthesis (NVS) from just a single RGB image. While Zero-1-to-3 has demonstrated impressive zero-shot open-set NVS capability, it treats NVS as a pure image-to-image translation problem. This approach suffers from the challengingly under-constrained nature of single-view NVS: the process lacks means of explicit user control and often results in implausible NVS generations. To address this limitation, TOSS uses text as high-level semantic information to constrain the NVS solution space. TOSS fine-tunes text-to-image Stable Diffusion pre-trained on large-scale text-image pairs and introduces modules specifically tailored to image and camera pose conditioning, as well as dedicated training for pose correctness and preservation of fine details. Comprehensive experiments are conducted with results showing that our proposed TOSS outperforms Zero-1-to-3 with more plausible, controllable and multiview-consistent NVS results. We further support these results with comprehensive ablations that underscore the effectiveness and potential of the introduced semantic guidance and architecture design.

28.5CVOct 12, 2023
Consistent123: Improve Consistency for One Image to 3D Object Synthesis

Haohan Weng, Tianyu Yang, Jianan Wang et al.

Large image diffusion models enable novel view synthesis with high quality and excellent zero-shot capability. However, such models based on image-to-image translation have no guarantee of view consistency, limiting the performance for downstream tasks like 3D reconstruction and image-to-3D generation. To empower consistency, we propose Consistent123 to synthesize novel views simultaneously by incorporating additional cross-view attention layers and the shared self-attention mechanism. The proposed attention mechanism improves the interaction across all synthesized views, as well as the alignment between the condition view and novel views. In the sampling stage, such architecture supports simultaneously generating an arbitrary number of views while training at a fixed length. We also introduce a progressive classifier-free guidance strategy to achieve the trade-off between texture and geometry for synthesized object views. Qualitative and quantitative experiments show that Consistent123 outperforms baselines in view consistency by a large margin. Furthermore, we demonstrate a significant improvement of Consistent123 on varying downstream tasks, showing its great potential in the 3D generation field. The project page is available at consistent-123.github.io.

6.5CVJul 2, 2024Code
SymPoint Revolutionized: Boosting Panoptic Symbol Spotting with Layer Feature Enhancement

Wenlong Liu, Tianyu Yang, Qizhi Yu et al.

SymPoint is an initial attempt that utilizes point set representation to solve the panoptic symbol spotting task on CAD drawing. Despite its considerable success, it overlooks graphical layer information and suffers from prohibitively slow training convergence. To tackle this issue, we introduce SymPoint-V2, a robust and efficient solution featuring novel, streamlined designs that overcome these limitations. In particular, we first propose a Layer Feature-Enhanced module (LFE) to encode the graphical layer information into the primitive feature, which significantly boosts the performance. We also design a Position-Guided Training (PGT) method to make it easier to learn, which accelerates the convergence of the model in the early stages and further promotes performance. Extensive experiments show that our model achieves better performance and faster convergence than its predecessor SymPoint on the public benchmark. Our code and trained models are available at https://github.com/nicehuster/SymPointV2.

3.6CVNov 15, 2025Code
Explainable AI-Generated Image Detection RewardBench

Michael Yang, Shijian Deng, William T. Doan et al.

Conventional, classification-based AI-generated image detection methods cannot explain why an image is considered real or AI-generated in a way a human expert would, which reduces the trustworthiness and persuasiveness of these detection tools for real-world applications. Leveraging Multimodal Large Language Models (MLLMs) has recently become a trending solution to this issue. Further, to evaluate the quality of generated explanations, a common approach is to adopt an "MLLM as a judge" methodology to evaluate explanations generated by other MLLMs. However, how well those MLLMs perform when judging explanations for AI-generated image detection generated by themselves or other MLLMs has not been well studied. We therefore propose \textbf{XAIGID-RewardBench}, the first benchmark designed to evaluate the ability of current MLLMs to judge the quality of explanations about whether an image is real or AI-generated. The benchmark consists of approximately 3,000 annotated triplets sourced from various image generation models and MLLMs as policy models (detectors) to assess the capabilities of current MLLMs as reward models (judges). Our results show that the current best reward model scored 88.76\% on this benchmark (while human inter-annotator agreement reaches 98.30\%), demonstrating that a visible gap remains between the reasoning abilities of today's MLLMs and human-level performance. In addition, we provide an analysis of common pitfalls that these models frequently encounter. Code and benchmark are available at https://github.com/RewardBench/XAIGID-RewardBench.

10.5CVJan 19, 2024Code
Symbol as Points: Panoptic Symbol Spotting via Point-based Representation

Wenlong Liu, Tianyu Yang, Yuhan Wang et al.

This work studies the problem of panoptic symbol spotting, which is to spot and parse both countable object instances (windows, doors, tables, etc.) and uncountable stuff (wall, railing, etc.) from computer-aided design (CAD) drawings. Existing methods typically involve either rasterizing the vector graphics into images and using image-based methods for symbol spotting, or directly building graphs and using graph neural networks for symbol recognition. In this paper, we take a different approach, which treats graphic primitives as a set of 2D points that are locally connected and use point cloud segmentation methods to tackle it. Specifically, we utilize a point transformer to extract the primitive features and append a mask2former-like spotting head to predict the final output. To better use the local connection information of primitives and enhance their discriminability, we further propose the attention with connection module (ACM) and contrastive connection learning scheme (CCL). Finally, we propose a KNN interpolation mechanism for the mask attention module of the spotting head to better handle primitive mask downsampling, which is primitive-level in contrast to pixel-level for the image. Our approach, named SymPoint, is simple yet effective, outperforming recent state-of-the-art method GAT-CADNet by an absolute increase of 9.6% PQ and 10.4% RQ on the FloorPlanCAD dataset. The source code and models will be available at https://github.com/nicehuster/SymPoint.

17.8CVSep 30, 2021Code
Motion-aware Contrastive Video Representation Learning via Foreground-background Merging

Shuangrui Ding, Maomao Li, Tianyu Yang et al.

In light of the success of contrastive learning in the image domain, current self-supervised video representation learning methods usually employ contrastive loss to facilitate video representation learning. When naively pulling two augmented views of a video closer, the model however tends to learn the common static background as a shortcut but fails to capture the motion information, a phenomenon dubbed as background bias. Such bias makes the model suffer from weak generalization ability, leading to worse performance on downstream tasks such as action recognition. To alleviate such bias, we propose \textbf{F}oreground-b\textbf{a}ckground \textbf{Me}rging (FAME) to deliberately compose the moving foreground region of the selected video onto the static background of others. Specifically, without any off-the-shelf detector, we extract the moving foreground out of background regions via the frame difference and color statistics, and shuffle the background regions among the videos. By leveraging the semantic consistency between the original clips and the fused ones, the model focuses more on the motion patterns and is debiased from the background shortcut. Extensive experiments demonstrate that FAME can effectively resist background cheating and thus achieve the state-of-the-art performance on downstream tasks across UCF101, HMDB51, and Diving48 datasets. The code and configurations are released at https://github.com/Mark12Ding/FAME.

14.7CVMar 20, 2024
Compress3D: a Compressed Latent Space for 3D Generation from a Single Image

Bowen Zhang, Tianyu Yang, Yu Li et al.

3D generation has witnessed significant advancements, yet efficiently producing high-quality 3D assets from a single image remains challenging. In this paper, we present a triplane autoencoder, which encodes 3D models into a compact triplane latent space to effectively compress both the 3D geometry and texture information. Within the autoencoder framework, we introduce a 3D-aware cross-attention mechanism, which utilizes low-resolution latent representations to query features from a high-resolution 3D feature volume, thereby enhancing the representation capacity of the latent space. Subsequently, we train a diffusion model on this refined latent space. In contrast to solely relying on image embedding for 3D generation, our proposed method advocates for the simultaneous utilization of both image embedding and shape embedding as conditions. Specifically, the shape embedding is estimated via a diffusion prior model conditioned on the image embedding. Through comprehensive experiments, we demonstrate that our method outperforms state-of-the-art algorithms, achieving superior performance while requiring less training data and time. Our approach enables the generation of high-quality 3D assets in merely 7 seconds on a single A100 GPU.

12.6CVDec 10, 2023Code
A Video is Worth 256 Bases: Spatial-Temporal Expectation-Maximization Inversion for Zero-Shot Video Editing

Maomao Li, Yu Li, Tianyu Yang et al.

This paper presents a video inversion approach for zero-shot video editing, which models the input video with low-rank representation during the inversion process. The existing video editing methods usually apply the typical 2D DDIM inversion or naive spatial-temporal DDIM inversion before editing, which leverages time-varying representation for each frame to derive noisy latent. Unlike most existing approaches, we propose a Spatial-Temporal Expectation-Maximization (STEM) inversion, which formulates the dense video feature under an expectation-maximization manner and iteratively estimates a more compact basis set to represent the whole video. Each frame applies the fixed and global representation for inversion, which is more friendly for temporal consistency during reconstruction and editing. Extensive qualitative and quantitative experiments demonstrate that our STEM inversion can achieve consistent improvement on two state-of-the-art video editing methods. Project page: https://stem-inv.github.io/page/.

32.1CVMar 10, 2021Code
VideoMoCo: Contrastive Video Representation Learning with Temporally Adversarial Examples

Tian Pan, Yibing Song, Tianyu Yang et al.

MoCo is effective for unsupervised image representation learning. In this paper, we propose VideoMoCo for unsupervised video representation learning. Given a video sequence as an input sample, we improve the temporal feature representations of MoCo from two perspectives. First, we introduce a generator to drop out several frames from this sample temporally. The discriminator is then learned to encode similar feature representations regardless of frame removals. By adaptively dropping out different frames during training iterations of adversarial learning, we augment this input sample to train a temporally robust encoder. Second, we use temporal decay to model key attenuation in the memory queue when computing the contrastive loss. As the momentum encoder updates after keys enqueue, the representation ability of these keys degrades when we use the current input sample for contrastive learning. This degradation is reflected via temporal decay to attend the input sample to recent keys in the queue. As a result, we adapt MoCo to learn video representations without empirically designing pretext tasks. By empowering the temporal robustness of the encoder and modeling the temporal decay of the keys, our VideoMoCo improves MoCo temporally based on contrastive learning. Experiments on benchmark datasets including UCF101 and HMDB51 show that VideoMoCo stands as a state-of-the-art video representation learning method.

15.9CVJul 28, 2019
ROAM: Recurrently Optimizing Tracking Model

Tianyu Yang, Pengfei Xu, Runbo Hu et al.

In this paper, we design a tracking model consisting of response generation and bounding box regression, where the first component produces a heat map to indicate the presence of the object at different positions and the second part regresses the relative bounding box shifts to anchors mounted on sliding-window locations. Thanks to the resizable convolutional filters used in both components to adapt to the shape changes of objects, our tracking model does not need to enumerate different sized anchors, thus saving model parameters. To effectively adapt the model to appearance variations, we propose to offline train a recurrent neural optimizer to update tracking model in a meta-learning setting, which can converge the model in a few gradient steps. This improves the convergence speed of updating the tracking model while achieving better performance. We extensively evaluate our trackers, ROAM and ROAM++, on the OTB, VOT, LaSOT, GOT-10K and TrackingNet benchmark and our methods perform favorably against state-of-the-art algorithms.

10.2CVJul 12, 2019
Visual Tracking via Dynamic Memory Networks

Tianyu Yang, Antoni B. Chan

Template-matching methods for visual tracking have gained popularity recently due to their good performance and fast speed. However, they lack effective ways to adapt to changes in the target object's appearance, making their tracking accuracy still far from state-of-the-art. In this paper, we propose a dynamic memory network to adapt the template to the target's appearance variations during tracking. The reading and writing process of the external memory is controlled by an LSTM network with the search feature map as input. A spatial attention mechanism is applied to concentrate the LSTM input on the potential target as the location of the target is at first unknown. To prevent aggressive model adaptivity, we apply gated residual template learning to control the amount of retrieved memory that is used to combine with the initial template. In order to alleviate the drift problem, we also design a "negative" memory unit that stores templates for distractors, which are used to cancel out wrong responses from the object template. To further boost the tracking performance, an auxiliary classification loss is added after the feature extractor part. Unlike tracking-by-detection methods where the object's information is maintained by the weight parameters of neural networks, which requires expensive online fine-tuning to be adaptable, our tracker runs completely feed-forward and adapts to the target's appearance changes by updating the external memory. Moreover, the capacity of our model is not determined by the network size as with other trackers --- the capacity can be easily enlarged as the memory requirements of a task increase, which is favorable for memorizing long-term object information. Extensive experiments on the OTB and VOT datasets demonstrate that our trackers perform favorably against state-of-the-art tracking methods while retaining real-time speed.

26.5CVMar 20, 2018Code
Learning Dynamic Memory Networks for Object Tracking

Tianyu Yang, Antoni B. Chan

Template-matching methods for visual tracking have gained popularity recently due to their comparable performance and fast speed. However, they lack effective ways to adapt to changes in the target object's appearance, making their tracking accuracy still far from state-of-the-art. In this paper, we propose a dynamic memory network to adapt the template to the target's appearance variations during tracking. An LSTM is used as a memory controller, where the input is the search feature map and the outputs are the control signals for the reading and writing process of the memory block. As the location of the target is at first unknown in the search feature map, an attention mechanism is applied to concentrate the LSTM input on the potential target. To prevent aggressive model adaptivity, we apply gated residual template learning to control the amount of retrieved memory that is used to combine with the initial template. Unlike tracking-by-detection methods where the object's information is maintained by the weight parameters of neural networks, which requires expensive online fine-tuning to be adaptable, our tracker runs completely feed-forward and adapts to the target's appearance changes by updating the external memory. Moreover, unlike other tracking methods where the model capacity is fixed after offline training --- the capacity of our tracker can be easily enlarged as the memory requirements of a task increase, which is favorable for memorizing long-term object information. Extensive experiments on OTB and VOT demonstrates that our tracker MemTrack performs favorably against state-of-the-art tracking methods while retaining real-time speed of 50 fps.

13.2CVAug 13, 2017
Recurrent Filter Learning for Visual Tracking

Tianyu Yang, Antoni B. Chan

Recently using convolutional neural networks (CNNs) has gained popularity in visual tracking, due to its robust feature representation of images. Recent methods perform online tracking by fine-tuning a pre-trained CNN model to the specific target object using stochastic gradient descent (SGD) back-propagation, which is usually time-consuming. In this paper, we propose a recurrent filter generation methods for visual tracking. We directly feed the target's image patch to a recurrent neural network (RNN) to estimate an object-specific filter for tracking. As the video sequence is a spatiotemporal data, we extend the matrix multiplications of the fully-connected layers of the RNN to a convolution operation on feature maps, which preserves the target's spatial structure and also is memory-efficient. The tracked object in the subsequent frames will be fed into the RNN to adapt the generated filters to appearance variations of the target. Note that once the off-line training process of our network is finished, there is no need to fine-tune the network for specific objects, which makes our approach more efficient than methods that use iterative fine-tuning to online learn the target. Extensive experiments conducted on widely used benchmarks, OTB and VOT, demonstrate encouraging results compared to other recent methods.