4.9AIJun 29
Hierarchical Reinforcement Learning in StarCraft Micromanagement with Influence Maps and Cluster-based ScriptsChunhui Bai, Changhe Li, Dequan Li et al.
Real-time strategy (RTS) games present significant AI challenges, characterized by expansive state-action spaces arising from multi-unit coordination in continuous battlefields, and sparse delayed rewards stemming from final win/lose signals. Existing approaches face a trade-off between managing the dimensionality explosion of joint actions and maintaining the interpretability of complex state representations. This complexity is further intensified by the limitation of traditional hierarchical structures in adaptively decomposing tasks into effective tactical modules. Such difficulties are compounded by the black-box nature of deep learning models and their reliance on sparse rewards, which together result in limited sample efficiency and a lack of decision-making transparency. To address these limitations, this paper proposes HRL-IM/CBS, a hierarchical reinforcement learning framework with influence map hashing and cluster-based scripts for StarCraft micromanagement. Influence map hashing encodes global battlefield situations into compact hexadecimal codes, capturing spatial control and relative advantage. Cluster-based scripts enable dynamic local coordination through adaptive unit partitioning. The hierarchical multi-Q-table architecture decomposes decision-making into upper-level clustering strategy selection and lower-level tactical execution, with reward allocation providing dense learning signals. Experiments across six asymmetric scenarios demonstrate competitive performance against deep RL baselines while offering advantages in sample efficiency and interpretability through transparent Q-table representations.
1.7AIJun 8, 2018
Locating the boundaries of Pareto fronts: A Many-Objective Evolutionary Algorithm Based on Corner Solution SearchXinye Cai, Haoran Sun, Chunyang Zhu et al.
In this paper, an evolutionary many-objective optimization algorithm based on corner solution search (MaOEA-CS) was proposed. MaOEA-CS implicitly contains two phases: the exploitative search for the most important boundary optimal solutions - corner solutions, at the first phase, and the use of angle-based selection [1] with the explorative search for the extension of PF approximation at the second phase. Due to its high efficiency and robustness to the shapes of PFs, it has won the CEC'2017 Competition on Evolutionary Many-Objective Optimization. In addition, MaOEA-CS has also been applied on two real-world engineering optimization problems with very irregular PFs. The experimental results show that MaOEA-CS outperforms other six state-of-the-art compared algorithms, which indicates it has the ability to handle real-world complex optimization problems with irregular PFs.
4.8NEFeb 10, 2018
MOEA/D with Angle-based Constrained Dominance Principle for Constrained Multi-objective Optimization ProblemsZhun Fan, Yi Fang, Wenji Li et al.
This paper proposes a novel constraint-handling mechanism named angle-based constrained dominance principle (ACDP) embedded in a decomposition-based multi-objective evolutionary algorithm (MOEA/D) to solve constrained multi-objective optimization problems (CMOPs). To maintain the diversity of the working population, ACDP utilizes the information of the angle of solutions to adjust the dominance relation of solutions during the evolutionary process. This paper uses 14 benchmark instances to evaluate the performance of the MOEA/D with ACDP (MOEA/D-ACDP). Additionally, an engineering optimization problem (which is I-beam optimization problem) is optimized. The proposed MOEA/D-ACDP, and four other decomposition-based CMOEAs, including C-MOEA/D, MOEA/D-CDP, MOEA/D-Epsilon and MOEA/D-SR are tested by the above benchmarks and the engineering application. The experimental results manifest that MOEA/D-ACDP is significantly better than the other four CMOEAs on these test instances and the real-world case, which indicates that ACDP is more effective for solving CMOPs.
11.3NESep 15, 2017
Push and Pull Search for Solving Constrained Multi-objective Optimization ProblemsZhun Fan, Wenji Li, Xinye Cai et al.
This paper proposes a push and pull search (PPS) framework for solving constrained multi-objective optimization problems (CMOPs). To be more specific, the proposed PPS divides the search process into two different stages, including the push and pull search stages. In the push stage, a multi-objective evolutionary algorithm (MOEA) is adopted to explore the search space without considering any constraints, which can help to get across infeasible regions very fast and approach the unconstrained Pareto front. Furthermore, the landscape of CMOPs with constraints can be probed and estimated in the push stage, which can be utilized to conduct the parameters setting for constraint-handling approaches applied in the pull stage. Then, a constrained multi-objective evolutionary algorithm (CMOEA) equipped with an improved epsilon constraint-handling is applied to pull the infeasible individuals achieved in the push stage to the feasible and non-dominated regions. Compared with other CMOEAs, the proposed PPS method can more efficiently get across infeasible regions and converge to the feasible and non-dominated regions by applying push and pull search strategies at different stages. To evaluate the performance regarding convergence and diversity, a set of benchmark CMOPs is used to test the proposed PPS and compare with other five CMOEAs, including MOEA/D-CDP, MOEA/D-SR, C-MOEA/D, MOEA/D-Epsilon and MOEA/D-IEpsilon. The comprehensive experimental results demonstrate that the proposed PPS achieves significantly better or competitive performance than the other five CMOEAs on most of the benchmark set.
12.5NEJul 27, 2017
An Improved Epsilon Constraint-handling Method in MOEA/D for CMOPs with Large Infeasible RegionsZhun Fan, Wenji Li, Xinye Cai et al.
This paper proposes an improved epsilon constraint-handling mechanism, and combines it with a decomposition-based multi-objective evolutionary algorithm (MOEA/D) to solve constrained multi-objective optimization problems (CMOPs). The proposed constrained multi-objective evolutionary algorithm (CMOEA) is named MOEA/D-IEpsilon. It adjusts the epsilon level dynamically according to the ratio of feasible to total solutions (RFS) in the current population. In order to evaluate the performance of MOEA/D-IEpsilon, a new set of CMOPs with two and three objectives is designed, having large infeasible regions (relative to the feasible regions), and they are called LIR-CMOPs. Then the fourteen benchmarks, including LIR-CMOP1-14, are used to test MOEA/D-IEpsilon and four other decomposition-based CMOEAs, including MOEA/D-Epsilon, MOEA/D-SR, MOEA/D-CDP and C-MOEA/D. The experimental results indicate that MOEA/D-IEpsilon is significantly better than the other four CMOEAs on all of the test instances, which shows that MOEA/D-IEpsilon is more suitable for solving CMOPs with large infeasible regions. Furthermore, a real-world problem, namely the robot gripper optimization problem, is used to test the five CMOEAs. The experimental results demonstrate that MOEA/D-IEpsilon also outperforms the other four CMOEAs on this problem.
7.1CVJan 4, 2017
A Hierarchical Image Matting Model for Blood Vessel Segmentation in Fundus imagesZhun Fan, Jiewei Lu, Wenji Li et al.
In this paper, a hierarchical image matting model is proposed to extract blood vessels from fundus images. More specifically, a hierarchical strategy utilizing the continuity and extendibility of retinal blood vessels is integrated into the image matting model for blood vessel segmentation. Normally the matting models require the user specified trimap, which separates the input image into three regions manually: the foreground, background and unknown regions. However, since creating a user specified trimap is a tedious and time-consuming task, region features of blood vessels are used to generate the trimap automatically in this paper. The proposed model has low computational complexity and outperforms many other state-ofart supervised and unsupervised methods in terms of accuracy, which achieves a vessel segmentation accuracy of 96:0%, 95:7% and 95:1% in an average time of 10:72s, 15:74s and 50:71s on images from three publicly available fundus image datasets DRIVE, STARE, and CHASE DB1, respectively.
2.1NEApr 1, 2015
A New Repair Operator for Multi-objective Evolutionary Algorithm in Constrained Optimization ProblemsZhun Fan, Wenji Li, Xinye Cai et al.
In this paper, we design a set of multi-objective constrained optimization problems (MCOPs) and propose a new repair operator to address them. The proposed repair operator is used to fix the solutions that violate the box constraints. More specifically, it employs a reversed correction strategy that can effectively avoid the population falling into local optimum. In addition, we integrate the proposed repair operator into two classical multi-objective evolutionary algorithms MOEA/D and NSGA-II. The proposed repair operator is compared with other two kinds of commonly used repair operators on benchmark problems CTPs and MCOPs. The experiment results demonstrate that our proposed approach is very effective in terms of convergence and diversity.